MORE TERRAN NEWS!! - Page 8
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omgbnetsux
United States3749 Posts
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thoraxe
United States1449 Posts
in a good way or a bad way? | ||
thoraxe
United States1449 Posts
Another thing: What is AoE? I keep thinking its Age of Empires | ||
omgbnetsux
United States3749 Posts
On July 20 2007 09:49 thoraxe wrote: One thing: What is AoE? I keep thinking its Age of Empires Area of effect. | ||
iG.Aura
Poland686 Posts
On July 20 2007 09:49 thoraxe wrote: What about the transport unit for Terran? The phase prism is the transport for Protoss, and the Overlord for Zerg. One thing: What is AoE? I keep thinking its Age of Empires aoe = area of effect | ||
thoraxe
United States1449 Posts
Does this mean there'll be bigger pools of zergling blood now that the Battlecruiser has that plasma injection thing? | ||
Liquid`Jinro
Sweden33719 Posts
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pooper-scooper
United States3108 Posts
I am both happy and unhappy with this. I actually like thor, love the new ghost. I hate the maphacks given to terran and I especially hate all these damn addons. Just seems completely uncessary, adding something just because someone in the development team had a new idea it seems. | ||
FatRine
406 Posts
On July 20 2007 10:09 pooper-scooper wrote: On the whole: I am both happy and unhappy with this. I actually like thor, love the new ghost. I hate the maphacks given to terran and I especially hate all these damn addons. Just seems completely uncessary, adding something just because someone in the development team had a new idea it seems. | ||
caution.slip
United States775 Posts
AoE is Age of Empires (its a proper noun, thats why the A and the E are capitalized) aoe is area of effect people who use AoE but mean aoe are being misleading | ||
Haemonculus
United States6980 Posts
Edit: Also, why the *constant* changing of names? Yamato cannon -> plasma injector? Change the effect, (AoE instead of a deathbeam), but no need to change the name... | ||
Blacklizard
United States1194 Posts
On July 20 2007 08:37 maybenexttime wrote: Well, this way running Zealots won't defuse them. Also consider the fact that Protoss has to get in range to strike Terran forces, so simply place your mines where Protoss would halt his units in order to attack (that's early-mid game, no observers, unless there's some good way of killing them^^). I was thinking it'd be fairly advantageous to Protoss because they could just run past, but your point sounds good. Maybe they are intended for the early-mid game and not necessarily for after (at least as far as the Terran push is concerned). I really am dying to see these in action... going to be interesting. How will zealot shuttle drops on tanks work with mines around them? The zealot has to hold position for 2 seconds before the mines go off? Will the zealot live that long? I'm assuming the mines will still hurt friendlies. And actually... i wonder if vulture tank is going to turn into marine, reaper, mines, medic, cobra, tank? Shuttle drops may be out if marines are there to AA. | ||
tripleoptiks
United States30 Posts
also, from the 1st screenshot, it seemed that the lings werent attacking the submerged supply depots, does that mean that theyre not attackable when theyre underground or does that mean that with attack move, units will ignore submerged supply depots? and as for the cobra, will it have a speed upgrade like the vulture, if thats the case, that thing will own with the proper micro, no need for patrolling. too bad it doesnt have mines though. and the reapers mines... wtf, mines are supposed to blow up when someone walks over it, not blow up nonmoving things. i mean it is good that itll let you plant em near minerals so youll blow up workers too, but not working against moving units is retarded. | ||
Jayson X
Switzerland2431 Posts
On July 20 2007 10:09 pooper-scooper wrote: On the whole: I am both happy and unhappy with this. I actually like thor, love the new ghost. I hate the maphacks given to terran and I especially hate all these damn addons. Why do you hate em? | ||
Haemonculus
United States6980 Posts
On July 20 2007 10:44 tripleoptiks wrote: im wondering about the ghost's snipe ability, it seems pretty powerful, but since it does high damage to bionic units, itll mean to all zerg right? so snipe will pretty much destroy zerg armies, except for the fact that ghosts shoot friggin slow. hopefully theyll up the speed on this, put it on autocast, and have a 1 mp cost per shot... thatd be awesome, no more need for microing m&m. attack move ghosts to zergs base, gg. Also nice for popping HT. HT: "Cast Psionic Storm!" *head aslpode* Announcer: HEADSHOT ghost: keke also, from the 1st screenshot, it seemed that the lings werent attacking the submerged supply depots, does that mean that theyre not attackable when theyre underground or does that mean that with attack move, units will ignore submerged supply depots? I prefer that my lings target enemy units that can shoot back over buildings. | ||
Newbistic
China2912 Posts
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lololol
5198 Posts
On July 20 2007 10:41 Haemonculus wrote: Can there be a viking hero unit called Optimus Prime? Edit: Also, why the *constant* changing of names? Yamato cannon -> plasma injector? Change the effect, (AoE instead of a deathbeam), but no need to change the name... Who said it's not a different ability? BCs can't have two abilities or something? | ||
Radical
United States481 Posts
On July 20 2007 10:48 Newbistic wrote: Hmm is it just me or does it look like the units and buildings have lost the grittiness feel of the original SC. The models are great, but they all look super-shiny like plastic pieces, and the textures on the models, especially with the closer look, look like it's done by Hasbro instead of battle-hardened units and buildings in an epic struggle. I agree. | ||
Haemonculus
United States6980 Posts
On July 20 2007 10:48 lololol wrote: Who said it's not a different ability? BCs can't have two abilities or something? Oh it's quite possible that it'll have two. I just wouldn't think them both to be "the BC shoots a large ball of death". I hope the yamato cannon sticks around. | ||
tochigi
Japan17 Posts
also, with the new phase prism acting as the transport for protoss, are they taking shuttle micro out altogether? | ||
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