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MORE TERRAN NEWS!! - Page 8

Forum Index > SC2 General
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omgbnetsux
Profile Blog Joined April 2004
United States3749 Posts
July 20 2007 00:40 GMT
#141
Terran is shaping up to look a lot like GDI. Are those Orca bombers I see?
thoraxe
Profile Blog Joined March 2007
United States1449 Posts
July 20 2007 00:47 GMT
#142
On July 20 2007 07:29 rushz0rz wrote:
Show nested quote +
On July 19 2007 21:16 Ziel wrote:
2. Tech-center & Reactor (2nd picture, and major change ever in starcraft 2)
- These are new mechanism of add-on building.
- Major production building (aka barrack, factory, starport) uses them.
- Tech-center provides capability of creating high tech unit (Ex. medic in barrack, tank in factory)
- Reactor provides capability of creating 2 units at same time. (Ex. 2 marines in barrack, 2 Vikings in Factory)
- You can not connect both add-on to same building, so you can not train 2 high tech unit at same time (Ex. 2 medic in barrack)


That is freakin' crazy...



in a good way or a bad way?
Obama singing "Kick Ass" Song: http://www.youtube.com/watch?v=yghFBt-fXmw&feature=player_embedde
thoraxe
Profile Blog Joined March 2007
United States1449 Posts
Last Edited: 2007-07-20 00:50:45
July 20 2007 00:49 GMT
#143
The phase prism is the transport for Protoss, and the Overlord is for the Zerg, but what about the transport unit for Terran?


Another thing: What is AoE? I keep thinking its Age of Empires

Obama singing "Kick Ass" Song: http://www.youtube.com/watch?v=yghFBt-fXmw&feature=player_embedde
omgbnetsux
Profile Blog Joined April 2004
United States3749 Posts
July 20 2007 00:50 GMT
#144
On July 20 2007 09:49 thoraxe wrote:
One thing: What is AoE? I keep thinking its Age of Empires

Area of effect.
iG.Aura
Profile Blog Joined October 2004
Poland686 Posts
July 20 2007 00:50 GMT
#145
On July 20 2007 09:49 thoraxe wrote:
What about the transport unit for Terran?
The phase prism is the transport for Protoss, and the Overlord for Zerg.


One thing: What is AoE? I keep thinking its Age of Empires



aoe = area of effect
:-)
thoraxe
Profile Blog Joined March 2007
United States1449 Posts
Last Edited: 2007-07-20 01:03:31
July 20 2007 00:51 GMT
#146
On July 20 2007 09:50 omgbnetsux wrote:
Show nested quote +
On July 20 2007 09:49 thoraxe wrote:
One thing: What is AoE? I keep thinking its Age of Empires

seeing more bigArea of effect.

Does this mean there'll be bigger pools of zergling blood now that the Battlecruiser has that plasma injection thing?
Obama singing "Kick Ass" Song: http://www.youtube.com/watch?v=yghFBt-fXmw&feature=player_embedde
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
July 20 2007 00:53 GMT
#147
The transport for the terran is still the dropship, as seen in the original gameplay video..
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
pooper-scooper
Profile Joined May 2003
United States3108 Posts
July 20 2007 01:09 GMT
#148
On the whole:

I am both happy and unhappy with this. I actually like thor, love the new ghost. I hate the maphacks given to terran and I especially hate all these damn addons.

Just seems completely uncessary, adding something just because someone in the development team had a new idea it seems.
Good...Bad... Im the guy with the gun
FatRine
Profile Joined May 2007
406 Posts
July 20 2007 01:12 GMT
#149
On July 20 2007 10:09 pooper-scooper wrote:
On the whole:

I am both happy and unhappy with this. I actually like thor, love the new ghost. I hate the maphacks given to terran and I especially hate all these damn addons.

Just seems completely uncessary, adding something just because someone in the development team had a new idea it seems.

caution.slip
Profile Blog Joined June 2007
United States775 Posts
July 20 2007 01:20 GMT
#150
On July 20 2007 09:50 AuraCoMO wrote:
Show nested quote +
On July 20 2007 09:49 thoraxe wrote:
What about the transport unit for Terran?
The phase prism is the transport for Protoss, and the Overlord for Zerg.


One thing: What is AoE? I keep thinking its Age of Empires



aoe = area of effect


AoE is Age of Empires (its a proper noun, thats why the A and the E are capitalized)
aoe is area of effect

people who use AoE but mean aoe are being misleading
Live, laugh, love
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
Last Edited: 2007-07-20 01:42:10
July 20 2007 01:41 GMT
#151
Can there be a viking hero unit called Optimus Prime?

Edit: Also, why the *constant* changing of names? Yamato cannon -> plasma injector? Change the effect, (AoE instead of a deathbeam), but no need to change the name...
I admire your commitment to being *very* oily
Blacklizard
Profile Joined May 2007
United States1194 Posts
July 20 2007 01:43 GMT
#152
On July 20 2007 08:37 maybenexttime wrote:
Well, this way running Zealots won't defuse them. Also consider the fact that Protoss has to get in range to strike Terran forces, so simply place your mines where Protoss would halt his units in order to attack (that's early-mid game, no observers, unless there's some good way of killing them^^).


I was thinking it'd be fairly advantageous to Protoss because they could just run past, but your point sounds good. Maybe they are intended for the early-mid game and not necessarily for after (at least as far as the Terran push is concerned). I really am dying to see these in action... going to be interesting.

How will zealot shuttle drops on tanks work with mines around them? The zealot has to hold position for 2 seconds before the mines go off? Will the zealot live that long? I'm assuming the mines will still hurt friendlies. And actually... i wonder if vulture tank is going to turn into marine, reaper, mines, medic, cobra, tank? Shuttle drops may be out if marines are there to AA.
tripleoptiks
Profile Joined May 2007
United States30 Posts
July 20 2007 01:44 GMT
#153
im wondering about the ghost's snipe ability, it seems pretty powerful, but since it does high damage to bionic units, itll mean to all zerg right? so snipe will pretty much destroy zerg armies, except for the fact that ghosts shoot friggin slow. hopefully theyll up the speed on this, put it on autocast, and have a 1 mp cost per shot... thatd be awesome, no more need for microing m&m. attack move ghosts to zergs base, gg.

also, from the 1st screenshot, it seemed that the lings werent attacking the submerged supply depots, does that mean that theyre not attackable when theyre underground or does that mean that with attack move, units will ignore submerged supply depots?

and as for the cobra, will it have a speed upgrade like the vulture, if thats the case, that thing will own with the proper micro, no need for patrolling. too bad it doesnt have mines though.

and the reapers mines... wtf, mines are supposed to blow up when someone walks over it, not blow up nonmoving things. i mean it is good that itll let you plant em near minerals so youll blow up workers too, but not working against moving units is retarded.
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
July 20 2007 01:45 GMT
#154
On July 20 2007 10:09 pooper-scooper wrote:
On the whole:

I am both happy and unhappy with this. I actually like thor, love the new ghost. I hate the maphacks given to terran and I especially hate all these damn addons.


Why do you hate em?
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
July 20 2007 01:46 GMT
#155
On July 20 2007 10:44 tripleoptiks wrote:
im wondering about the ghost's snipe ability, it seems pretty powerful, but since it does high damage to bionic units, itll mean to all zerg right? so snipe will pretty much destroy zerg armies, except for the fact that ghosts shoot friggin slow. hopefully theyll up the speed on this, put it on autocast, and have a 1 mp cost per shot... thatd be awesome, no more need for microing m&m. attack move ghosts to zergs base, gg.

Also nice for popping HT.

HT: "Cast Psionic Storm!" *head aslpode*
Announcer: HEADSHOT
ghost: keke



also, from the 1st screenshot, it seemed that the lings werent attacking the submerged supply depots, does that mean that theyre not attackable when theyre underground or does that mean that with attack move, units will ignore submerged supply depots?


I prefer that my lings target enemy units that can shoot back over buildings.
I admire your commitment to being *very* oily
Newbistic
Profile Blog Joined August 2006
China2912 Posts
July 20 2007 01:48 GMT
#156
Hmm is it just me or does it look like the units and buildings have lost the grittiness feel of the original SC. The models are great, but they all look super-shiny like plastic pieces, and the textures on the models, especially with the closer look, look like it's done by Hasbro instead of battle-hardened units and buildings in an epic struggle.
Logic is Overrated
lololol
Profile Joined February 2006
5198 Posts
July 20 2007 01:48 GMT
#157
On July 20 2007 10:41 Haemonculus wrote:
Can there be a viking hero unit called Optimus Prime?

Edit: Also, why the *constant* changing of names? Yamato cannon -> plasma injector? Change the effect, (AoE instead of a deathbeam), but no need to change the name...


Who said it's not a different ability? BCs can't have two abilities or something?
I'll call Nada.
Radical
Profile Blog Joined March 2007
United States481 Posts
July 20 2007 01:53 GMT
#158
On July 20 2007 10:48 Newbistic wrote:
Hmm is it just me or does it look like the units and buildings have lost the grittiness feel of the original SC. The models are great, but they all look super-shiny like plastic pieces, and the textures on the models, especially with the closer look, look like it's done by Hasbro instead of battle-hardened units and buildings in an epic struggle.


I agree.
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
July 20 2007 01:54 GMT
#159
On July 20 2007 10:48 lololol wrote:
Show nested quote +
On July 20 2007 10:41 Haemonculus wrote:
Can there be a viking hero unit called Optimus Prime?

Edit: Also, why the *constant* changing of names? Yamato cannon -> plasma injector? Change the effect, (AoE instead of a deathbeam), but no need to change the name...


Who said it's not a different ability? BCs can't have two abilities or something?


Oh it's quite possible that it'll have two. I just wouldn't think them both to be "the BC shoots a large ball of death". I hope the yamato cannon sticks around.
I admire your commitment to being *very* oily
tochigi
Profile Joined July 2007
Japan17 Posts
July 20 2007 02:05 GMT
#160
In terms of the terran dropship, i remember them in the gameplay video having to land in order to unload units. i wonder if this will stay as is especially with the new functionality of vikings.

also, with the new phase prism acting as the transport for protoss, are they taking shuttle micro out altogether?
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