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Megathread: Should Protoss have a ___? - Page 5

Forum Index > SC2 General
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Current Status on Protoss' Property Expansion:

Should Protoss have a ___

Window - https://tl.net/forum/starcraft-2/563741-should-protoss-have-a-window
Wine Barrel - https://tl.net/forum/closed-threads/563638-should-protoss-have-a-wine-barrel
Cellar - https://tl.net/forum/closed-threads/563637-should-protosss-have-a-cellar
Jacuzzi - https://tl.net/forum/starcraft-2/563693-should-protoss-have-a-jacuzzi
Door - https://tl.net/forum/starcraft-2/563613-should-protoss-have-a-door
Courtyard - https://tl.net/forum/starcraft-2/563743-megathread-should-protoss-have-a-___#10
Garden - https://tl.net/forum/starcraft-2/563743-megathread-should-protoss-have-a-___#18
Forest Cities - https://tl.net/forum/starcraft-2/563743-megathread-should-protoss-have-a-___#19
Pagoda - https://tl.net/forum/starcraft-2/563743-megathread-should-protoss-have-a-___?page=3#60
Sprog
Profile Joined April 2010
New Zealand83 Posts
October 02 2020 02:30 GMT
#81
On October 02 2020 01:08 deacon.frost wrote:
Show nested quote +
On October 02 2020 00:32 Silvanel wrote:
I was coming back from work and realized that what Protoss really need is (Psi)Guillotine in the door. That way when unwated guests come like lingrunby or helions Protoss can just activiate it and shut it down. No need tot worry about safty of the premises (Mineral line etc.).

Like, you mean, a gate? ( https://ageofempires.fandom.com/wiki/Gate_(Age_of_Empires_II) )


This would be awesome, we'd have to have a DNA scanner to make sure zerg imposters convicing the guards to open the gate.
DropBear
Profile Blog Joined January 2011
Australia4385 Posts
October 02 2020 07:42 GMT
#82
What about a tower? Maybe with a telescope and see through one-way glass roof in all directions, could double as a mediation room for the templar
Sucker for nostalgia
Harris1st
Profile Blog Joined May 2010
Germany7025 Posts
October 02 2020 10:01 GMT
#83
On October 02 2020 11:30 Sprog wrote:
Show nested quote +
On October 02 2020 01:08 deacon.frost wrote:
On October 02 2020 00:32 Silvanel wrote:
I was coming back from work and realized that what Protoss really need is (Psi)Guillotine in the door. That way when unwated guests come like lingrunby or helions Protoss can just activiate it and shut it down. No need tot worry about safty of the premises (Mineral line etc.).

Like, you mean, a gate? ( https://ageofempires.fandom.com/wiki/Gate_(Age_of_Empires_II) )


This would be awesome, we'd have to have a DNA scanner to make sure zerg imposters convicing the guards to open the gate.


Only with a real drawbridge! And space sharks in the moat (?)
Go Serral! GG EZ for Ence. Flashbang dance FTW
sneakyfox
Profile Joined January 2017
8216 Posts
October 02 2020 11:11 GMT
#84
On October 02 2020 19:01 Harris1st wrote:
Show nested quote +
On October 02 2020 11:30 Sprog wrote:
On October 02 2020 01:08 deacon.frost wrote:
On October 02 2020 00:32 Silvanel wrote:
I was coming back from work and realized that what Protoss really need is (Psi)Guillotine in the door. That way when unwated guests come like lingrunby or helions Protoss can just activiate it and shut it down. No need tot worry about safty of the premises (Mineral line etc.).

Like, you mean, a gate? ( https://ageofempires.fandom.com/wiki/Gate_(Age_of_Empires_II) )


This would be awesome, we'd have to have a DNA scanner to make sure zerg imposters convicing the guards to open the gate.


Only with a real drawbridge! And space sharks in the moat (?)


Oh no, imagine the PR disaster it will be when they put Abyssal Reef back in the map pool and all the probes are eaten by stray space sharks.
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
NinjaNight
Profile Joined January 2018
428 Posts
October 02 2020 15:04 GMT
#85
I stand by the window, can't beat that.
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