• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:51
CET 23:51
KST 07:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Effort misses out on ASL S21 BW General Discussion Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL22] Open Qualifier #1 - Sunday 21:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 BWCL Season 64 Announcement
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread Diablo 2 thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1870 users

How it all started - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 All
Harris1st
Profile Blog Joined May 2010
Germany7100 Posts
September 30 2020 07:47 GMT
#21
Did not expect Idra to win. Color me surprised
Go Serral! GG EZ for Ence. Flashbang dance FTW
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2020-09-30 08:24:31
September 30 2020 08:23 GMT
#22
On September 30 2020 11:38 ssg wrote:
What level ladder player today would win gsl 2010?

Above masters, everything bellow doesn't have the mechanics. e.g. Idra, not the best player, was able to play without any substantial supply blocks. This is nearly impossible for any diamond player NOW. While it looks rough the players actually had solid mechanics. They were lost in the game(I mean c'mon, high ground warping?) or maps(hey, look at me, i am in your base with marauders before you can build stalkers! and I have concussive shells already! (that's a beta build, but still )) but mechanically they would be comparable to m2/m1 players nowadays. Strategy/tactics of LotV is a different thing.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Kotreb
Profile Joined June 2011
Croatia1392 Posts
Last Edited: 2020-09-30 10:10:07
September 30 2020 09:24 GMT
#23
fuck, wrong thread. Sry :D
If you don't sin Jesus died for nothing.
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
September 30 2020 10:20 GMT
#24
On September 30 2020 17:23 deacon.frost wrote:
Show nested quote +
On September 30 2020 11:38 ssg wrote:
What level ladder player today would win gsl 2010?

Above masters, everything bellow doesn't have the mechanics. e.g. Idra, not the best player, was able to play without any substantial supply blocks. This is nearly impossible for any diamond player NOW. While it looks rough the players actually had solid mechanics. They were lost in the game(I mean c'mon, high ground warping?) or maps(hey, look at me, i am in your base with marauders before you can build stalkers! and I have concussive shells already! (that's a beta build, but still )) but mechanically they would be comparable to m2/m1 players nowadays. Strategy/tactics of LotV is a different thing.

Yeah the players look a lot worse than they actually are due to the meta forcing one base builds due to awful maps and broken rushes (hello proxy 2 rax) at the time.

If you're some random Master 3 player and think you have better mechanics than 2010 IdrA or NaDa you are out of your goddamn mind.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
zatic
Profile Blog Joined September 2007
Zurich15362 Posts
Last Edited: 2020-09-30 11:35:23
September 30 2020 11:27 GMT
#25
That being said you can spot a lot of things that today even a mid Dia player would do better. The A-moving of baneling and marine-marauder into each other was painful to watch. And the point that dia players today are getting supply blocked is off too. There is way more shit going on in a dia ladder game today than in those Ro64 games in 2010.

The biggest factor are the godawful maps that just force the game to be terrible and slow no matter the player.
ModeratorI know Teamliquid is known as a massive building
Vision_
Profile Joined September 2018
875 Posts
September 30 2020 11:33 GMT
#26
On September 30 2020 20:27 zatic wrote:
That being said you can spot a lot of things that today even a mid Dia player would do better. The A-moving of baneling and marine-marauder into each other was painful to watch.

The biggest factor are the godawful maps that just force the game to be terrible and slow no matter the player.


You have just the feeling that the game is faster... In reality the only thing faster is the build process;

indeed timings attacks aren t faster in LotV than WoL, in other term, if you found annoying SC2 at the beginning of a game in WoL, you find it annoying now as well.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2020-09-30 11:45:39
September 30 2020 11:42 GMT
#27
On September 30 2020 20:27 zatic wrote:
That being said you can spot a lot of things that today even a mid Dia player would do better. The A-moving of baneling and marine-marauder into each other was painful to watch. And the point that dia players today are getting supply blocked is off too. There is way more shit going on in a dia ladder game today than in those Ro64 games in 2010.

The biggest factor are the godawful maps that just force the game to be terrible and slow no matter the player.

Well, you don't watch Winter's angry coaching videos, do you?

Anyway, sure, the diamond player will execute the attack better. At the same time he's not producing anything, building anything nor starting anything(upgrades, hello?)

When some say, that you can get to masters with anything as long as your mechanics are on point, it means mostly don't get supply blocked, expand at the right time, build the right units and have the proper eco(e.g. don't build 3rd and 4th extractor on 40 drones)

There isn't that much more going on in Diamond. Trust me, my Protoss is diamond, my Zerg is diamond and it gets really bad when my Random chooses Terran(barely plat ). In the first 5 minutes I can get supply blocked when all that was happening was a scouting scv
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
UncleClimax
Profile Joined January 2020
18 Posts
September 30 2020 13:18 GMT
#28
I LIKE CHICKEN

User was banned for this post.
Anc13nt
Profile Blog Joined October 2017
1557 Posts
Last Edited: 2020-09-30 15:53:14
September 30 2020 15:44 GMT
#29
I know this post is a big digression. I am not trying to point fingers but I just want to say I highly doubt Diamond/Master level players are even close in skill to top SC2 players in 2010. I know superior mechanics doesn't produce as much of an advantage SC2 as in Brood War but I doubt Masters or Diamond could beat pros even in 2010. SC2 is a lot more volatile so maybe they could take games, I guess.

Nonetheless, my experience as a BW player is that people almost invariably underestimate how good esports pros are. People think they can beat pros as long as the pro is using a very suboptimal opening. In my honest opinion, I think high master to lowest GM level is like 1800-2050 mmr (let's say roughly 1900 on average). I don't really know but that is my hunch based on some players I know in BW who came from SC2. I am not insulting them, as I consider 1900 mmr to be pretty good. Rather, I am using this to make a point. I'm also not trying to say SC2 is easier than BW. At non-pro level I do think so but I think SC2 is probably around as high level as BW at pro level.

In reality for BW, a 300-400 mmr gap is usually sufficient for the stronger player to do "clown builds" on their opponent (eg, mass scout PvZ, vulture-wraith against protoss, mass hydra against terran) and win like 50/50. The amazing thing is that this phenomenon seems to persist even in higher mmr (although I'll admit the gap probably needs to be somewhat bigger for the :"clown builds" to work). For example, a 2200 mmr player can beat a 1900 mmr player with mass scout PvZ and a 2700 player (basically pro) can likely do the same to a 2200 mmr player. So basically a BW pro can clown on a player who can clown on a BW player with roughly high master or low GM skill level.

In fairness, I only started watching SC2 since Legacy of the Void but it would shock me if top players were truly that low skill back then that they would lose to Diamond/Master level. Anyway, I get they were lower skill than kespa players but it can't be THAT low.
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
September 30 2020 18:45 GMT
#30
Many of the best pros in the early days were B-teamers from BW Pro teams. In other words, they would crush basically any face that couldn't say the same.
twitch.tv/duttroach
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
September 30 2020 21:42 GMT
#31


I've always loved this <3

On September 30 2020 20:27 zatic wrote:
That being said you can spot a lot of things that today even a mid Dia player would do better. The A-moving of baneling and marine-marauder into each other was painful to watch. And the point that dia players today are getting supply blocked is off too. There is way more shit going on in a dia ladder game today than in those Ro64 games in 2010.

The biggest factor are the godawful maps that just force the game to be terrible and slow no matter the player.


I remember at the time thinking how bad those maps were going to look in a few years and I'd say that more or less held true, I think at one point Blizzard said something about how they released it with simple/small maps to keep things easier to approach for new players? But man Dessert Oasis and Blistering Sands..
@RealHeyoka | ESL / DreamHack StarCraft Lead
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
Last Edited: 2020-10-01 00:07:07
October 01 2020 00:05 GMT
#32
God, I remember that horrorshow of a series against oGsTOP when Blizz had recently buffed ultras such that they could splash units touching the units they were attacking...
That heavy thor composition should have worked if not for that balance patch. It was reverted almost immediately, but it really did screw TOP. He played a hell of a series.

EDIT: Other than that one series, Fruitdealer was definitely operating with a very shitty version of Zerg and an absolutely atrocious map pool.
twitch.tv/duttroach
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 217
Liquid`TLO 194
JuggernautJason143
ProTech140
SteadfastSC 33
StarCraft: Brood War
Sea 14495
Shuttle 636
ggaemo 121
ajuk12(nOOB) 19
Dota 2
monkeys_forever203
Counter-Strike
Fnx 3017
Super Smash Bros
Mew2King97
PPMD20
Heroes of the Storm
Liquid`Hasu353
Khaldor140
Other Games
summit1g7727
Grubby2715
FrodaN956
shahzam514
C9.Mang0158
capcasts34
ViBE25
Chillindude10
minikerr3
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 56
• musti20045 25
• Reevou 4
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Pr0nogo 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2677
Other Games
• imaqtpie524
• Shiphtur227
Upcoming Events
Replay Cast
1h 10m
Ultimate Battle
13h 10m
Light vs ZerO
WardiTV Winter Champion…
13h 10m
MaxPax vs Spirit
Rogue vs Bunny
Cure vs SHIN
Solar vs Zoun
OSC
19h 10m
Replay Cast
1d 1h
CranKy Ducklings
1d 11h
WardiTV Winter Champion…
1d 13h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Winter Champion…
2 days
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
Monday Night Weeklies
3 days
OSC
4 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-04
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.