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2020 Season 3 Ladder Maps Preview

Forum Index > SC2 General
61 CommentsPost a Reply
1 2 3 4 Next All
Solar424
Profile Blog Joined June 2013
United States4001 Posts
September 17 2020 21:57 GMT
#1
news.blizzard.com

2020 Ladder Season 3 brings new 1v1 and Team maps to ladder!

These maps will be available for playtesting or exploration in the Custom Games section of Multiplayer today. Below are some descriptions from the creators of the maps.


1v1 Maps:

[image loading]
Jagannatha LE

Timmay: “Accelerator Zones are placed in four strategic locations to allow players to quickly change paths. The layout was carefully constructed with the help of Twitch chat. Large rocks full block paths between the Accelerator Zones. Another path outside a late game expansion is partially blocked by rocks.”

[image loading]

Lightshade LE

Marras: “Lightshade is a typical standard map with two third base options and 7 bases per player, and can support a wide variety of playstyles. The destroyable debris and rocks give players a bit of security early on, and destroying them makes it easier to maneuver armies around the map.”


Oxide LE

[image loading]

themusic246: “A smaller map with rocks that lengthen attack routes early game. Fast natural base to natural base timing and map becomes high tension once the rocks are down.”

[image loading]

Romanticide LE

Marras: “Romanticide is a macro map with a slightly shorter rush distance than normal. The “maze” of rocks and line of sight blockers in the middle path offer a lot of positional opportunities. The mineral wall node values are at 10.”


2v2

[image loading]

Polka LE

Agaton: “This ancient red wasteland simply known as Polka is a large semi-fortress map. The geyser placement in the main provides options for more complex strategies, borrowing gas from your teammate. The reduced mineral wall at the natural provides both a potential expansion path, as well as the possibility for setting up a flank attack when under attack. Be aware though, cause the area can also become a target for enemy forces. The center of the map is highly dynamic, where some paths initially are blocked by rocks, while others have collapsible rocks that can be destroyed in order to block pathways.”

3v3

[image loading]

Realities Simulation LE

Pklixian: “Players start with their own mains and do not share a fortress besides what holds their natural. With one player having a backdoor that allows them to take a third easily without having to go the extra mile. With all said and done this map has multiple chokes and fields to fight in, with direct middle being choked and Inhibitor Zone Generators to aid in defending.”

4v4

[image loading]

Tuonela LE

Marras: “On Tuonela the main bases are connected and there are three pocket bases. Collapsing the rock towers at the large forward ramp helps with defense. There's also some gold bases on the lowground for some extra income.”

The final map pool for 2020 Season 3 will be:

1v1

Submarine LE
Deathaura LE
Pillars of Gold LE
Oxide LE
Lightshade LE
Romanticide LE
Jagannatha LE

2v2

Polka LE
Arctic Dream LE
Heavy Artillery LE
Rhoskallian LE
Efflorescence LE
Emerald City LE
Nightscape LE

3v3

Realities Simulation LE
Sentinel LE
Augustine Fall LE
Bone Temple LE
Whitewater Line LE
Canyon of Tribulation LE
Flashback LE

4v4

Tuonela LE
Nekodrec LE
Concord LE
Mementos LE
Shipwrecked LE
Old Estate LE
Fortitude LE
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Elentos
Profile Blog Joined February 2015
55511 Posts
September 17 2020 22:12 GMT
#2
They're keeping constantly-vetoed Submarine? Huh.
Every 60 seconds in Africa, a minute passes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
September 17 2020 22:20 GMT
#3
On September 18 2020 07:12 Elentos wrote:
They're keeping constantly-vetoed Submarine? Huh.


It'll pair well with the constantly-vetoed (during the map contest tournament) Oxide.

Though it was probably between the three options of keeping Submarine, or keeping the equally imbalanced Ice and Chrome, or getting the community to complain loud enough so that Blizz rotates both and keeps Golden Wall for another season.
ssg
Profile Joined July 2011
United States1770 Posts
September 17 2020 22:46 GMT
#4
Why no golden wall
sneakyfox
Profile Joined January 2017
8216 Posts
September 17 2020 22:47 GMT
#5
Four new maps, all with that overlord safe-spot by the natural. Why does every map (except Deathaura) have this?

On September 18 2020 07:20 ZigguratOfUr wrote:
Show nested quote +
On September 18 2020 07:12 Elentos wrote:
They're keeping constantly-vetoed Submarine? Huh.


It'll pair well with the constantly-vetoed (during the map contest tournament) Oxide.

Though it was probably between the three options of keeping Submarine, or keeping the equally imbalanced Ice and Chrome, or getting the community to complain loud enough so that Blizz rotates both and keeps Golden Wall for another season.


Where do I sign up?
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
slant
Profile Joined February 2020
Romania95 Posts
September 17 2020 22:50 GMT
#6
carefully constructed with the help of Twitch chat.

This doesn't bode well.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-09-17 23:11:42
September 17 2020 23:01 GMT
#7
On September 18 2020 07:47 sneakyfox wrote:
Four new maps, all with that overlord safe-spot by the natural. Why does every map (except Deathaura) have this?

Show nested quote +
On September 18 2020 07:20 ZigguratOfUr wrote:
On September 18 2020 07:12 Elentos wrote:
They're keeping constantly-vetoed Submarine? Huh.


It'll pair well with the constantly-vetoed (during the map contest tournament) Oxide.

Though it was probably between the three options of keeping Submarine, or keeping the equally imbalanced Ice and Chrome, or getting the community to complain loud enough so that Blizz rotates both and keeps Golden Wall for another season.


Where do I sign up?


Because for years TLMC judges treated overlord spots as a must, and old habits die hard. Though tbh these overlord spots aren't as strong as some of those we had in the past since they don't overlook the natural gases.
vyzion
Profile Joined August 2016
308 Posts
September 17 2020 23:34 GMT
#8
These look so good, can't wait!
seemsgood
Profile Joined January 2016
5527 Posts
September 17 2020 23:42 GMT
#9
On September 18 2020 07:46 ssg wrote:
Why no golden wall

i mean its only gud for TvZ but the new map pool aint looking bad for all match up at all
i like all map except romanticide LE
Solar424
Profile Blog Joined June 2013
United States4001 Posts
September 18 2020 01:29 GMT
#10
I'm personally looking forward to casters struggling to pronounce Jagannatha.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
September 18 2020 01:54 GMT
#11
"The layout was carefully constructed with the help of Twitch chat."

That must be an aprils fool joke right...

The first three maps look terrible in my opinion. I only like the purple one.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
ThunderJunk
Profile Joined December 2015
United States677 Posts
September 18 2020 04:16 GMT
#12
On September 18 2020 10:54 [Phantom] wrote:
"The layout was carefully constructed with the help of Twitch chat."

That must be an aprils fool joke right...

The first three maps look terrible in my opinion. I only like the purple one.


I commend your bravery.

Looks like the heels are dug in as far as what constitutes a "legitimate" map layout... Big bummer.

The aesthetics are excellent though.
I am free because I know that I alone am morally responsible for everything I do.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
September 18 2020 06:00 GMT
#13
Every season is the same. Need one more veto to enjoy the ladder.
dbRic1203
Profile Joined July 2019
Germany2655 Posts
September 18 2020 06:28 GMT
#14
Congrats to all Mapmakers, whos maps got piccked for ladder.

I m way to bad to have a opinion on ladder maps, so I wait for beastyqt (for T and P) and Lowko (for Z) to make videos on them, to get a somewhat unbiased opinion on them.

Also RIP Golden Wall
MaxPax
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2020-09-18 06:58:57
September 18 2020 06:49 GMT
#15
The layout was carefully constructed with the help of Twitch chat

Lmao, is that a seal of quality now? This new map is my favourite of the bunch so i'm not complaining but still, that's a funny thing to brag about

Lightshade on the other hand is the most uninspired map of the 4. At least Marras owns the fact that it's super standard and isn't trying to make it pass as a revolutionary new design.

Don't know much about 2v2, 3v3 and 4v4 but i'm digging the creative freedom that the map makers seem to have on those game modes. The balance of the 1v1 mode really comes at the cost of creativity.
rly ?
Harris1st
Profile Blog Joined May 2010
Germany6900 Posts
September 18 2020 07:11 GMT
#16
Jagannatha invites for some heavy macro play. Even the 4th seems relative easy to defend.

The purple one looks gorgeous
Go Serral! GG EZ for Ence. Flashbang dance FTW
Waxangel
Profile Blog Joined September 2002
United States33347 Posts
September 18 2020 07:23 GMT
#17
was hoping to keep golden wall around for another season!

it was my favorite 'when it's good, it's REALLY good' map in a long time
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Ziggy
Profile Blog Joined June 2013
South Korea2105 Posts
Last Edited: 2020-09-18 07:28:18
September 18 2020 07:27 GMT
#18
Oxide at first glance looks unscoutable in TvP

and all of them once again give P / Z a third gratis

im surprised theyre removing ice and chrome from the mappool this quickly btw, seemed the most balanced and fun map all around
WriterDefeating a sandwich only makes it tastier. @imjustziggy
followZeRoX
Profile Joined March 2011
Serbia1449 Posts
September 18 2020 07:56 GMT
#19
I like new maps, they seem macro oriented and you can keep on positioning. I would only keep I&C and remove Submarine. I also dislike Pillars but I understand there is no replacement atm.
StarcraftPeffo
Profile Joined May 2019
Italy66 Posts
September 18 2020 08:30 GMT
#20
High platinum - low diamond zerg here, so my opinion really isn't important: isn't this map pool a bit boring? I will really miss golden wall.
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