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MMR distribution - season 44

Forum Index > SC2 General
Post a Reply
1 2 3 4 Next All
99percent
Profile Joined October 2019
4 Posts
Last Edited: 2020-09-13 13:30:30
September 11 2020 15:07 GMT
#1
I was curious to see how MMR is distributed on the sc2 ladder. Here is the result (data are from rankedftw.com):

[image loading]

I was expected a similar distribution for all races but it is not the case. The interpretation of this result would be adventurous and I personnaly don't want to speculate on it.

Method:
1. EU ladder only
2. Only players with at least 10 1v1 games in season 44 are taken into account
3. distribution was first computed using 25 regular bins for each race
4. distribution was then interpolated with a regular interval of 10 MMR
5. [edit] The percentage is computed with respect to the race population, not the entire population.
yubo56
Profile Joined May 2014
690 Posts
Last Edited: 2020-09-11 15:40:23
September 11 2020 15:39 GMT
#2
Ohhh, love me some statistics! Could you also post a version with a logarithmic y axis? Would be cool to see the tail end behavior of the distributions
Jung Yoon Jong fighting, even after retirement! Feel better soon.
Meadowlark
Profile Blog Joined December 2012
United States349 Posts
Last Edited: 2020-09-11 15:40:39
September 11 2020 15:39 GMT
#3
Interesting stuff! Not surprised to see zerg has the highest on average, because I'm pretty sure it's the least popular race among casual/low level players

edit: ((i say this as a pretty low level player myself))
''Three bottles of Monster in a day; I'm pumped as fuck." -Stephano
skdsk
Profile Joined February 2019
138 Posts
September 11 2020 15:53 GMT
#4
On September 12 2020 00:39 Meadowlark wrote:
Interesting stuff! Not surprised to see zerg has the highest on average, because I'm pretty sure it's the least popular race among casual/low level players

edit: ((i say this as a pretty low level player myself))

where did you get this info from? It seems every young upcoming player on eu is zerg, based on your suggestion it should be terran..except...
Zidane
Profile Blog Joined July 2008
United States1692 Posts
September 11 2020 16:20 GMT
#5
Where is the general cutoff for masters on here?
ThunderJunk
Profile Joined December 2015
United States741 Posts
September 11 2020 16:26 GMT
#6
Well done 99percent, not the least bit surprising to me. It's a straight up descriptive stat, and it's beautiful. I love the succinct no-fluff style of the post. Very brave of you to share.

On September 12 2020 00:39 Meadowlark wrote:
Interesting stuff! Not surprised to see zerg has the highest on average, because I'm pretty sure it's the least popular race among casual/low level players

edit: ((i say this as a pretty low level player myself))


From a stats perspective, the number of players is completely irrelevant to the MMR spread because this is looking at proportions. If it's true that Zerg is the least popular race, which it may or may not be, the argument would then be, "Players who choose the least popular option are more talented as a population." While this appeals to my hipster sensibilities, it's pretty laughable scientifically.

It'll be interesting to see how people spin this to protect their beliefs.
I am free because I know that I alone am morally responsible for everything I do.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
September 11 2020 16:50 GMT
#7
So this means that on average most of the population is on plat/diamond?

Before it used to be tat if you were in diamond you were top 10%, master top 2% and GM top 200.

Now I feel bad.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-09-11 17:01:04
September 11 2020 16:57 GMT
#8
This has been consistently true for all of LotV (and regardless of whether Protoss or Zerg was the least popular race. Terran has always been the most popular).

The obvious explanation is that when both players are bad and a-move their armies at each other with not much micro, zerg's the better race since it has a bigger macro focus.

On September 12 2020 01:50 [Phantom] wrote:
So this means that on average most of the population is on plat/diamond?

Before it used to be tat if you were in diamond you were top 10%, master top 2% and GM top 200.

Now I feel bad.


The average player in LotV is right on the border between gold and plat. Masters is top 4% and Diamond is the 23% after that.
Meadowlark
Profile Blog Joined December 2012
United States349 Posts
Last Edited: 2020-09-11 17:21:20
September 11 2020 17:19 GMT
#9
On September 12 2020 01:26 ThunderJunk wrote:
Well done 99percent, not the least bit surprising to me. It's a straight up descriptive stat, and it's beautiful. I love the succinct no-fluff style of the post. Very brave of you to share.

Show nested quote +
On September 12 2020 00:39 Meadowlark wrote:
Interesting stuff! Not surprised to see zerg has the highest on average, because I'm pretty sure it's the least popular race among casual/low level players

edit: ((i say this as a pretty low level player myself))


From a stats perspective, the number of players is completely irrelevant to the MMR spread because this is looking at proportions. If it's true that Zerg is the least popular race, which it may or may not be, the argument would then be, "Players who choose the least popular option are more talented as a population." While this appeals to my hipster sensibilities, it's pretty laughable scientifically.



That's why I specified the low-level/casual demographic. If zerg is less popular than the other two races amongst casual players, but, say, equally popular amongst more hardcore players, then it will have a higher average mmr because the zerg playerbase will skew more towards the hardcore than the casual. The point has nothing to do with talent--mmr has much more to do with your approach the the game and how much time you allocate to play. It really wouldn't be surprising if people who allocate more time and consciously focus on improving in the game are a meaningfully different population with different preferences than people who like to mess around and have fun on ladder every so often (10 ladder games per season is a pretty low floor). I can't remember where I read this, and so maybe I'm full of it, but I do remember reading that zerg was overall less popular in the lower leagues. Obviously this is anecdotal, but my not-very-high mmr laddering experience definitely jives with this--I run into far fewer zergs than terran and protoss. I can't really prove this, but my intuition is that the mmr disparity is mostly caused by how different people who are looking for different experiences with the game may choose their races by different criteria. People more interested in game mechanics might find all three races equally interesting on account of their unique mechanics, whereas people less interested in game mechanics might on average prefer space marines and shiny aliens to bugs. That's my thought, at least. Again, definitely could be factually wrong bc I don't remember where I read this, but I really don't think it's logically implausible in the way you made it out to be.

edit: and to be clear I really don't think there is anything wrong with either approach
''Three bottles of Monster in a day; I'm pumped as fuck." -Stephano
litwos28
Profile Joined July 2020
4 Posts
September 11 2020 17:39 GMT
#10
On September 12 2020 00:07 99percent wrote:
I was curious to see how MMR is distributed on the sc2 ladder. Here is the result (data are from rankedftw.com):

[image loading]

I was expected a similar distribution for all races but it is not the case. The interpretation of this result would be adventurous and I personnaly don't want to speculate on it.

Method:
1. EU ladder only
2. Only players with at least 10 1v1 games in season 44 are taken into account
3. distribution was first computed using 25 regular bins for each race
4. distribution was then interpolated with a regular interval of 10 MMR


If anyone can get the data as sheets (xls, csv, etc...), I can run some statistical analyses in order to see if there are statistically significant differences of MMR by race. (I am curious to see the result)
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
September 11 2020 17:54 GMT
#11
On September 12 2020 02:19 Meadowlark wrote:
Show nested quote +
On September 12 2020 01:26 ThunderJunk wrote:
Well done 99percent, not the least bit surprising to me. It's a straight up descriptive stat, and it's beautiful. I love the succinct no-fluff style of the post. Very brave of you to share.

On September 12 2020 00:39 Meadowlark wrote:
Interesting stuff! Not surprised to see zerg has the highest on average, because I'm pretty sure it's the least popular race among casual/low level players

edit: ((i say this as a pretty low level player myself))


From a stats perspective, the number of players is completely irrelevant to the MMR spread because this is looking at proportions. If it's true that Zerg is the least popular race, which it may or may not be, the argument would then be, "Players who choose the least popular option are more talented as a population." While this appeals to my hipster sensibilities, it's pretty laughable scientifically.



That's why I specified the low-level/casual demographic. If zerg is less popular than the other two races amongst casual players, but, say, equally popular amongst more hardcore players, then it will have a higher average mmr because the zerg playerbase will skew more towards the hardcore than the casual. The point has nothing to do with talent--mmr has much more to do with your approach the the game and how much time you allocate to play. It really wouldn't be surprising if people who allocate more time and consciously focus on improving in the game are a meaningfully different population with different preferences than people who like to mess around and have fun on ladder every so often (10 ladder games per season is a pretty low floor). I can't remember where I read this, and so maybe I'm full of it, but I do remember reading that zerg was overall less popular in the lower leagues. Obviously this is anecdotal, but my not-very-high mmr laddering experience definitely jives with this--I run into far fewer zergs than terran and protoss. I can't really prove this, but my intuition is that the mmr disparity is mostly caused by how different people who are looking for different experiences with the game may choose their races by different criteria. People more interested in game mechanics might find all three races equally interesting on account of their unique mechanics, whereas people less interested in game mechanics might on average prefer space marines and shiny aliens to bugs. That's my thought, at least. Again, definitely could be factually wrong bc I don't remember where I read this, but I really don't think it's logically implausible in the way you made it out to be.

edit: and to be clear I really don't think there is anything wrong with either approach


You don't have any evidence at all that Zerg players are more focused on improving or anything of the sort, so at some point you just have to use Occam's razor.
syndbg
Profile Joined February 2018
43 Posts
September 11 2020 18:09 GMT
#12
Do you have a more-detailed graph, cause past 5k it's pretty hard to see anything.

Regarding the population, you can check the race population at https://www.rankedftw.com/stats/races/1v1/#v=2&r=-2&l=-2
Calliope
Profile Joined July 2018
297 Posts
September 11 2020 18:22 GMT
#13
On September 12 2020 01:50 [Phantom] wrote:
So this means that on average most of the population is on plat/diamond?

Before it used to be tat if you were in diamond you were top 10%, master top 2% and GM top 200.

Now I feel bad.


Yes, very disappointing I am apparently right on the mean. I thought I was in the top quartile or something.
Clément 화이팅
ThunderJunk
Profile Joined December 2015
United States741 Posts
Last Edited: 2020-09-11 19:22:24
September 11 2020 19:02 GMT
#14
On September 12 2020 02:19 Meadowlark wrote:
Show nested quote +
On September 12 2020 01:26 ThunderJunk wrote:
Well done 99percent, not the least bit surprising to me. It's a straight up descriptive stat, and it's beautiful. I love the succinct no-fluff style of the post. Very brave of you to share.

On September 12 2020 00:39 Meadowlark wrote:
Interesting stuff! Not surprised to see zerg has the highest on average, because I'm pretty sure it's the least popular race among casual/low level players

edit: ((i say this as a pretty low level player myself))


From a stats perspective, the number of players is completely irrelevant to the MMR spread because this is looking at proportions. If it's true that Zerg is the least popular race, which it may or may not be, the argument would then be, "Players who choose the least popular option are more talented as a population." While this appeals to my hipster sensibilities, it's pretty laughable scientifically.



That's why I specified the low-level/casual demographic. If zerg is less popular than the other two races amongst casual players, but, say, equally popular amongst more hardcore players, then it will have a higher average mmr because the zerg playerbase will skew more towards the hardcore than the casual. The point has nothing to do with talent--mmr has much more to do with your approach the the game and how much time you allocate to play. It really wouldn't be surprising if people who allocate more time and consciously focus on improving in the game are a meaningfully different population with different preferences than people who like to mess around and have fun on ladder every so often (10 ladder games per season is a pretty low floor). I can't remember where I read this, and so maybe I'm full of it, but I do remember reading that zerg was overall less popular in the lower leagues. Obviously this is anecdotal, but my not-very-high mmr laddering experience definitely jives with this--I run into far fewer zergs than terran and protoss. I can't really prove this, but my intuition is that the mmr disparity is mostly caused by how different people who are looking for different experiences with the game may choose their races by different criteria. People more interested in game mechanics might find all three races equally interesting on account of their unique mechanics, whereas people less interested in game mechanics might on average prefer space marines and shiny aliens to bugs. That's my thought, at least. Again, definitely could be factually wrong bc I don't remember where I read this, but I really don't think it's logically implausible in the way you made it out to be.

edit: and to be clear I really don't think there is anything wrong with either approach


The word Talent isn't the point. You can change the description to "Better", or "Harder Working", or "Morally Superior" lol It doesn't matter : The premise is fundamentally unsound because it leads to a limitless rabbit hole. Let's assume what you say is true: Then anyone could just as easily add another layer and say "Hardcore players choose zerg because they recognize it will be the easiest to get more MMR with."

On September 12 2020 03:09 syndbg wrote:
Do you have a more-detailed graph, cause past 5k it's pretty hard to see anything.

Regarding the population, you can check the race population at https://www.rankedftw.com/stats/races/1v1/#v=2&r=-2&l=-2


Pretty funny that the mode (highest number in a single category) for both Protoss and Terran is silver league whereas for Zerg it's diamond league.
I am free because I know that I alone am morally responsible for everything I do.
lechatnoir
Profile Joined November 2016
392 Posts
September 11 2020 19:20 GMT
#15
Whew, just above average for toss. Could be worse.
Slydie
Profile Joined August 2013
1998 Posts
September 11 2020 20:04 GMT
#16
It should be pretty clear that Zerg is the more forgiving race at lower levels. I think the main reason is that you need to make fewer production buildings, and you can build an army in bursts rather than having to check if your production is running continuously. Injects and creep spread probably make more of a difference higher up.
Buff the siegetank
deacon.frost
Profile Joined February 2013
Czech Republic12132 Posts
September 11 2020 21:07 GMT
#17
On September 12 2020 05:04 Slydie wrote:
It should be pretty clear that Zerg is the more forgiving race at lower levels. I think the main reason is that you need to make fewer production buildings, and you can build an army in bursts rather than having to check if your production is running continuously. Injects and creep spread probably make more of a difference higher up.

You can work around the injects in the lategame, spawn 4 queens, create 4 hatcheries in main, inject once in a while with them. shit ton of larvae.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
esReveR
Profile Joined February 2010
United States567 Posts
September 11 2020 22:37 GMT
#18
On September 12 2020 01:50 [Phantom] wrote:
So this means that on average most of the population is on plat/diamond?

Before it used to be tat if you were in diamond you were top 10%, master top 2% and GM top 200.

Now I feel bad.


Correct. They changed the percentages around the beginning of LotV to artificially make players feel better about themselves in an effort to keep people playing ladder.
Skill is relative.
Monochromatic
Profile Blog Joined March 2012
United States999 Posts
Last Edited: 2020-09-12 03:09:41
September 12 2020 03:06 GMT
#19
[image loading]

It's very interesting that there's an inflection point in the lower side of the zerg curve that's not present on the terran/toss curves. Is this the point where players learn to inject?

I also think this indicates the "just serral" theory is likely untrue. It definitely appears that zerg is the most successful race by a significant margin. We need more info to draw conclusions - would love to see sample size!

Also, is there no random statistics? As a random player, I want to know how my race is doing!
MC: "Guys I need your support! iam poor make me nerd baller" __________________________________________RIP Violet
NinjaNight
Profile Joined January 2018
428 Posts
September 12 2020 03:26 GMT
#20
On September 12 2020 12:06 Monochromatic wrote:
[image loading]

It's very interesting that there's an inflection point in the lower side of the zerg curve that's not present on the terran/toss curves. Is this the point where players learn to inject?

I also think this indicates the "just serral" theory is likely untrue. It definitely appears that zerg is the most successful race by a significant margin. We need more info to draw conclusions - would love to see sample size!

Also, is there no random statistics? As a random player, I want to know how my race is doing!


Of course its untrue, Serral can't carry zerg all by himself. As icing on the cake when he runs into fellow good zerg Reynor he loses a lot of series against him, but not versus other good terran/protoss EU players
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