• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:13
CEST 18:13
KST 01:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup9StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)69Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Back to SC2 after 14 years - Protoss CTRL groups? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released 20-year-old Valorant player starting StarCraft Fantasy returning? Bot on ladder [ASL22] Ro4 Preview: Mirror Mirror
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8635 users

What is the one big change you would make to SC2?

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
CMS_Flash
Profile Joined October 2013
Hong Kong47 Posts
May 14 2020 04:37 GMT
#1
What is the one big change you would make to SC2 if you have the chance to do it?

For me personally, I'd revert the economic mechanism back to HotS, i.e. 6 workers to start and uniform amount of minerals at each patch. I just feel the economic tempo of HotS and WoL was more comfortable to me.

The other option I'm thinking of is to reduce the degree of unit clunking-up, making them more spread out during them game. This would kind of make AOEs less effective and game-ending and make fights look more grand. (But the balance probably would have to be completely redone though.)
My life for Tarsonis.
phodacbiet
Profile Joined August 2010
United States1740 Posts
May 14 2020 04:44 GMT
#2
Remove smart casting. If you have spell casters of the same type all hotkeyed in one group and you cast a spell, all of those spell casters will fire. This way fights can be centered around engagements and harasses instead of one spell wins it all. We can nerf/buff the spell casters accordingly to compensate for the lack of smart casting.
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2020-05-14 04:57:24
May 14 2020 04:56 GMT
#3
Remove creep and and rebalance Zerg around that. Or warpgate for Protoss.

You said big.
Denominator of the Universe
TL+ Member
spookey1
Profile Joined May 2020
4 Posts
May 14 2020 05:16 GMT
#4
Re balance the damage so (some) fights lasted about 10-15% longer

So many games decided in about 8 ingame seconds when big armies clash (less happens less often these days)
dbRic1203
Profile Joined July 2019
Germany2655 Posts
Last Edited: 2020-05-14 05:18:05
May 14 2020 05:17 GMT
#5
Add a 4th race
Maybe Hybrid or Xelnaga or from outside the corprulu sector entirely
MaxPax
rayl991
Profile Joined August 2019
Afghanistan80 Posts
May 14 2020 05:24 GMT
#6
Remove/Fix risk free harassment options like BC teleport, Nydus, Prism Warp-ins & Recall. The ability to instant move an army across the map has no place in the game.
yht9657
Profile Joined December 2016
1810 Posts
Last Edited: 2020-05-14 05:32:30
May 14 2020 05:32 GMT
#7
Usually people in this type of posts just want the game to be more like broodwar, and it seems this post is no exception.
Solar424
Profile Blog Joined June 2013
United States4001 Posts
May 14 2020 05:34 GMT
#8
Remove Warp Gate, reduce Gateway cooldowns to their Warp Gate counterparts.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
May 14 2020 05:35 GMT
#9
I would balance out the supply so that late game air/caster deathballs would not be possible.

All capital ships = 8 supply
Liberator/Void Ray = 4 supply.
All casters = 4 supply.

The game is interesting as long as most units are ground units. Mass air should not be possible. No terrain= no strategy.


vyzion
Profile Joined August 2016
308 Posts
Last Edited: 2020-05-14 05:39:34
May 14 2020 05:39 GMT
#10
Increase max supply by 50-100. That sounds pretty big and would be interesting to see
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
May 14 2020 05:57 GMT
#11
Slow down economy so that there is a greater emphasis on strategy/tactics, especially below the top 1% level of play. It's kinda ridiculous that people just autopilot third bases in the early game because it's so strong - even if they're playing in Code S and they've never had a scout on the opponents tech or worker count.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
catplanetcatplanet
Profile Blog Joined March 2012
3837 Posts
May 14 2020 06:03 GMT
#12
Record cooler voice lines. Hydralisk in particular says some reprehensible shit, and none of the brood lord's jokes really land for me.
I think it's finally time to admit it might not be the year of Pet
oGoZenob
Profile Joined December 2011
France1503 Posts
May 14 2020 06:13 GMT
#13
remove storm from the game. And have every protoss player personally apologize to me for ever using it
I like starcraft
Nakajin
Profile Blog Joined September 2014
Canada8991 Posts
May 14 2020 06:22 GMT
#14
Make bane take 2 supply and remove reapers from the game. Also give ghost stim.
Writerhttp://i.imgur.com/9p6ufcB.jpg
dbRic1203
Profile Joined July 2019
Germany2655 Posts
May 14 2020 06:28 GMT
#15
On May 14 2020 14:57 Cyro wrote:
Slow down economy so that there is a greater emphasis on strategy/tactics, especially below the top 1% level of play. It's kinda ridiculous that people just autopilot third bases in the early game because it's so strong - even if they're playing in Code S and they've never had a scout on the opponents tech or worker count.

We allready has a shitton of Build Order Wins allready this GSL. Would become even worse I think. The reason it works years ago, was that the game wasn t as figured out as it was now and Players made more mistakes, so it was rasiert to come back
MaxPax
Atlan___
Profile Joined July 2011
Germany38 Posts
May 14 2020 06:30 GMT
#16
Remove the medivac speedboost ability and maybe even medivac heal. I really don't like how all terran matchups revolve around it.
I want to be able to play straigt up versus any race. But as long medivacs are so strong its impossible to balance terran this way, or Terran harras would be unbeatable. I also despise doomtrops, they especially made TvT worse by a lot (ofc still the best mirror by a wide margin).
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2020-05-14 06:32:26
May 14 2020 06:32 GMT
#17
Reduce the effectiveness of AOE and splash dmg, and shift+delete mules
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
FataLe
Profile Joined November 2010
New Zealand4560 Posts
Last Edited: 2020-05-14 06:38:48
May 14 2020 06:38 GMT
#18
Lower damage and or buff health to allow fights to last longer and allow more micro/comeback potential. Sc2 is far too unforgiving at times. Should also be more entertaining to watch a longer fight too.
hi. big fan.
Haukinger
Profile Joined June 2012
Germany131 Posts
May 14 2020 07:07 GMT
#19
Remove fog of war.
bela.mervado
Profile Joined December 2008
Hungary417 Posts
Last Edited: 2020-05-14 07:18:16
May 14 2020 07:10 GMT
#20
some ui changes

- configurable colors for both enemy teams in 2v2 (.. and up to 4v4 maybe)
       there is only one enemy color now, there could be red+purp to differentiate the two same race opponent.
- some more hotkeys:
       - all production buildings (rax+fact+port / gw+robo+stargate / hatches)
       - all raxes/gateways,
       - all factories/robos,
       - all starports/stargates,
       - all tech buildings (evos, spires, armories, forges, flee bacons, etc)
       - all queens,
- remember location hotkeys across games for maps
- configurable building and unit prio/ordering in selections
- all upgrades / ongoing builds with one icon each on the left side,
       like the production tab icons on the observer interface, but placed vertically on the left side of the screen.
       upgrades would be easier to track, build orders would be easier to follow
       finished upgrades would stay, could be removed by clicking on icon.
       configurable to be unclickable otherwise or click to cycle through buildings providing that upgrade, hotkeyed buildings first (evos vs viper feed evos).


1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
01:00
#66
RotterdaM189
TaKeTV 119
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 1194
RotterdaM 189
ByuN 84
BRAT_OK 7
IndyStarCraft 0
StarCraft: Brood War
Calm 4182
Bisu 1027
Shuttle 1002
Stork 525
BeSt 383
Mini 346
EffOrt 308
actioN 282
Rush 257
Horang2 251
[ Show more ]
hero 124
Mind 121
Light 100
Yoon 88
910 84
Zeus 72
Mong 60
Barracks 60
Snow 60
sorry 46
Shinee 41
Sea.KH 41
JYJ 31
HiyA 31
Killer 25
Bale 24
ToSsGirL 23
Terrorterran 22
Sexy 18
yabsab 16
scan(afreeca) 15
Sacsri 11
zelot 11
Dota 2
Gorgc5804
qojqva2852
Dendi1305
Counter-Strike
fl0m3582
Fnx 701
Other Games
singsing2523
hiko873
ceh9409
Beastyqt399
Livibee329
XBOCT290
Hui .220
XaKoH 151
Trikslyr56
Chillindude21
QueenE17
Organizations
Dota 2
PGL Dota 2 - Main Stream28
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix12
• iopq 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2979
Other Games
• Shiphtur180
Upcoming Events
Replay Cast
6h 47m
Afreeca Starleague
17h 47m
Soma vs Soulkey
INu's Battles
18h 47m
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
1d 7h
The PondCast
2 days
INu's Battles
2 days
Percival vs TBD
TBD vs herO
OSC
3 days
Replay Cast
4 days
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
5 days
[ Show More ]
Patches Events
5 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.