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Sweden33719 Posts
Am I the only one who thinks it's pretty anti-social (which together with the lack of online replays and observers not being able to chat with player - maybe this can be turned off - made me feel war3 was kinda unfriendly.. the design of bnet sucked too)?
I'd love to have the feature but I think having the option of making a ladder game manually would be great, as this would allow for re-games and most likely a ladder channel. I guess the trade-off is the potential for abuse..
Another thing, I'm hoping there will be separate melee and ladder stats like in SC, just because I think it looks nice
Any thoughts~_~?
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Osaka26947 Posts
I thought the WC3 battle.net moved too slowly. I want clicks to be instantaneous. I dont want to wait to watch graphics which I will eventually see thousands of times.
About auto-matching, I think Ashur said it best when he called it hunting. People on ladders like to select their prey. Maybe it is good, maybe it leads to a lot of TvP Luna D++ spam, but people generally like to have more control over the people they play, even if it is just their impression of the id.
I think the compromise is obviously the best. Have it there for people who like it, and then have the manual creation and ladder channel for those who dont.
About stats, me too 2v2 stats would be a nice dream as well, along with race stats and activity charts.
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eww nooo no auto matching D:<
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mmm... auto-matching would be fine-- but i would still like to be able to host games
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auto match making is best IMO
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Germany / USA16648 Posts
Like Mani suggested I really think there should be both: the possibilty to play a ladder game with an opponent you picked on your own as well as AMM. I personally loved AMM during the couple of months I played WC3.
2v2 ladder (arranged team in WC3) also absolutely needs to be there. If possible with AMM as well as with picking.
Clicks must be instantaneous, yes!!!! An animated menu is SOOOO annoying, god I hated that so much in WC3.
Also, after a game you MUST be send back to the channel and not to some kind of stupid lobby like it was implemented in Diablo 2 with patch 1.10, that's so horrible!
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United States12180 Posts
I prefer AMM. 99% of the time you're fighting against someone you don't know, and it's just another game. However, sometimes you may be matched against someone you know, or someone who carries a reputation, and the game becomes much more exciting. Occasionally in a random match you may encounter a player who is friendly and near your skill level - someone who may be a potential training partner. That works out perfectly with the games I play on Battle.net most of the time - lots of forgettable games with the occasional memorable gem.
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I' don't like it.. classic b.net ladder play would rock. I do like to just jump into a game aswell though, maybe players could be encouraged to join and create games more often, i dunno.... :p
played some wc3 the other day, 2 players i playd had nicks : "I.kill.fags" and "niggerssuck" .... I just don't want to be auto-matched with jerks... :o
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Anything that gets me more games for less effort is best.
socialization is a side-effect of laddering, not the goal. If I wanted to socialize, I would idle the chatroom.
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MyLostTemple
United States2921 Posts
the beauty of auto matching is it destroys the option for a player to pick only one matchup or only one map (assuming map selection can be controled) and more accurately displays ones 'overall' skill in a very broad sense.
the problems can involve getting put against asshole disconnectors who you would probably avoid normally due to their number of disconects. bm players can be a problem too.
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On May 21 2007 16:23 MyLostTemple wrote: the beauty of auto matching is it destroys the option for a player to pick only one matchup or only one map (assuming map selection can be controled) and more accurately displays ones 'overall' skill in a very broad sense.
the problems can involve getting put against asshole disconnectors who you would probably avoid normally due to their number of disconects. bm players can be a problem too.
Have it so the AMM matches disconnecters with disconnecters, LOL.
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There is simply no subsitute for AMM if you are into mass-gaming with unknown players.
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United States4991 Posts
On May 21 2007 15:58 Manifesto7 wrote: I thought the WC3 battle.net moved too slowly. I want clicks to be instantaneous. I dont want to wait to watch graphics which I will eventually see thousands of times.
Whoa, absolutely. I said this to someone a while ago and they just called me an impatient whiner
I like AMM, a big part of why I didn't play PGT was that I had to spam for games.
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If we get both 'tis perfect.
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Sweden33719 Posts
On May 21 2007 16:23 MyLostTemple wrote: the beauty of auto matching is it destroys the option for a player to pick only one matchup or only one map (assuming map selection can be controled) and more accurately displays ones 'overall' skill in a very broad sense.
the problems can involve getting put against asshole disconnectors who you would probably avoid normally due to their number of disconects. bm players can be a problem too. Also destroys the ability to use the ladder as a practice tool for a specific matchup or picking matchups (ie PvZ ZvT TvP)
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i agree that it destroys match picking but sometimes i just want to hit a button and have it find me someone of my relative skill level...just so i dont have to hunt all over the place sometimes.
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is awesome32244 Posts
So how about
Automatch for ladders Old system for the rest?
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On May 21 2007 18:06 IntoTheWow wrote: So how about
Automatch for ladders Old system for the rest?
This is exactly how wc3 is, and is how sc2 will most likely be. All ladders use AMM but you can still hang out in channels and create custom games. Have'nt any of you played wc3?
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I love auto match making.
As it is on bnet I either get absolutely schooled or own a newb, this does not make for very fun gaming.
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yeap....automatch would be awesome!
if u want to play with a friend or some specific matchup just create a game "mellee"
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