1/ Making maps is easy, making a map that will generate "good" games is more of a "lucky day"
(mainly seeing how blizz hard has not
finished balancing the three races and uses maps to do so)
2/ pro players should have had (from WoL) realized that they are an integral part of the equation that makes a "good" map,
yet no one is forcing them so they never see the light
(except snute .. SCHnoooot hype <3)
3/ Making maps and making a map pool are two separate issues, the system has to be
a/make crazy maps
b/play crazy maps, see how the players do with them
c/ remake the maps with the changes that are required to make it a better map
d/re play the map (and get there or abandon the ideas, or some other mapmaker goes further with the ideas and make a crazy map)
rinse and repeat
How sc2 has "only" teamliquid to do such a tournament is beyond me :/
(it has been 8 years of sc2 and its mapmaking is going nowhere fast)
!bully
There will be no "revolution" in map making (and never a good map pool that would shove sc2 to 100k viewership)
until
map makers unite!
You all gloat that it is next to impossible to do,
then you don't even try properly.
Take the 13 most prominent/active/vociferous/reactionary/etc mapmakers and make them all work on ALL the maps.
You say pro players are lazy and will never commit to testing those maps..
check your own backyard first.
You all treat making maps (yes tlmc tl dudes first and most prominently.. but everyone in the mapmaking community really) as a competition..
rather than an objective in itself.
Let me make a run for it...
Lets say this was tlmc:
Each map maker makes a map (same "categories (all the big 4/+ player maps on one side, the smaller 1v1 on an other, the "new" (read "not working yet but could improve the game overall so we trying until we get there or abandon") in a third corner etc)
Each mapmaker has to open all the maps and study them
All mapmakers play the maps together
All maps are changed (or not)
Maps compete (in whatever way gets voted on i don't particularly invest in that aspect, it is not as important a part if there are many maps and many mapmakers)...
i mean, is this happening? No.
So why isn't it happening?
is it because the mapmaking
community is a
+ Show Spoiler +?