Co-op Commander Guide: Swann - Page 2
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Porphyra
3 Posts
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Bogdanov89
5 Posts
Are there any build order changes since the last Swann rework? | ||
VandenPlause
United States37 Posts
A few other changes as well | ||
melodicpigeon76
2 Posts
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melodicpigeon76
2 Posts
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TrucEtrange
2 Posts
Great guide, but it feels like it needs updating. Hellbats are now really good as meat shield to take aggro for your goliaths until you have other beefy units like Thors, and you don't need as much micro as Herc+Tanks would, so it is great for beginners. It also fries zergling and other swarming units which are problematic for goliaths and Thors. The regeneration buff for mechs is also really good right now, and gives a huge boost to the sustainability of your troops until you mass enough science vessels (with some micro and rotating units so as to not loose any during early-game fights, it helps tremendously when using Hellbats, especially with the +2 armor upgrade that makes them though enough to be the frontline of both you and your ally's armies). | ||
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Ganseng
Russian Federation473 Posts
has anyone figured out the bonus for wraiths' attacks with the new upgrade? It says the attacks are much stronger while wraith is moving, but it doesn't shoot while moving... And I haven't noticed any effect of the upgrade. Maybe it requires some strong shoot and move micro... Does it even work or is another oversight? | ||
Kerdinand
Germany113 Posts
On May 24 2020 03:41 Ganseng wrote: Hello guys, has anyone figured out the bonus for wraiths' attacks with the new upgrade? It says the attacks are much stronger while wraith is moving, but it doesn't shoot while moving... And I haven't noticed any effect of the upgrade. Maybe it requires some strong shoot and move micro... Does it even work or is another oversight? While it's true that you can't shoot while moving, there is a (relatively small) grace period after the wraith has stopped in which it will still deal the extra damage. If you just a-move you will rarely get the bonus, but if you manually move until you are in fire range and then give the attack command you will get it. If you just stutter-step roughly in sync with the wraith's attack cooldown you can get the bonus pretty consitently and mass wraiths + science vessels for healing (put them in a different control group so they can constantly heal instead of moving with your wraiths) is quite a decent composition, it just requires a lot more micro than mass goliath + vessels does, so you rarely see it. It's best on maps with a lot of air units like Void Launch or Rifts To Korhal (the shards can be attacked by air units and are armored, so dive in with the wraiths and snipe it without engaging the defenders), but again it's more micro-heavy than Swann's other options and I mostly just play it for fun. | ||
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Ganseng
Russian Federation473 Posts
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