Contact me if you find anything missing or mistakes. Additionally several of the maps shown here are probably not exactly the same as the submitted maps.
On September 06 2017 00:35 Ej_ wrote: Please stop making maps with in-base naturals.
Please dont stop making maps with in-base naturals. Its to always have one of those in the mappool, and people who dont like it can still ban it out. Were getting so many new rush-maps with each contest that I (and everyone else that doesnt want to rush every game) are banning anyways, it just feels fair to get some super-safe macro maps. BTW, was there anyone except 6-pooling zergs that didnt ban Defender's Landing last map pool?
There are a lot of ways to make good safe macro maps without resorting to in-base naturals. In fact some would say that the only way to make good safe macro maps is not to resort to in-base naturals.
What do you suggest instead? Long rush distance ... very safe and given third, without making it inbase?
On September 06 2017 00:35 Ej_ wrote: Please stop making maps with in-base naturals.
Please dont stop making maps with in-base naturals. Its to always have one of those in the mappool, and people who dont like it can still ban it out. Were getting so many new rush-maps with each contest that I (and everyone else that doesnt want to rush every game) are banning anyways, it just feels fair to get some super-safe macro maps. BTW, was there anyone except 6-pooling zergs that didnt ban Defender's Landing last map pool?
There are a lot of ways to make good safe macro maps without resorting to in-base naturals. In fact some would say that the only way to make good safe macro maps is not to resort to in-base naturals.
What do you suggest instead? Long rush distance ... very safe and given third, without making it inbase?
Yeah there's oodles of maps out there with very safe thirds that don't have an in-base natural. Look at Akilon Wastes for example--no in-base natural yet third and fourths so safe that it always turned into a turtlefest.
Size: 148*148 Category: Standard Author: Samro225am (Map Design by Samro225am, Map Art by DropBoy) Thanks: DropBoy for decorating the map not only fast, but with lots of attention for detail (please don't be sad for i changed a few smaller things for visibility and readability) and everybody else in the friendly Mappers'Circle who commented during the process.
Could you provide a more accurate screenshot of Ancient Confines please? I didn't see what's supposed to be 'New' on the one you put in this thread, but in-game it was quite clear.
On September 07 2017 21:22 Meltage wrote: These are my submissions not yet submitted.
Two are WIPs. I think I only have time to finish either the space or desert one. Which is most interesting?
I personally really like Abandon All Hope more (even just the name is really cool), but having played 1 game on it... the version live on EU needs a lot of fixing.
Novice map maker here, submitted my two first maps ever. Not expecting to win anything in this contest but at least I'll give it a shot
First map: Overgrown Remnants, standard 148x140: Designed to be an Aiur temple area that's being reclaimed by the jungle
Second map: Nerazim Laboratory, rush 124x132: Highly inspired by Dusk Towers LE as I love those Shakuras energy lines and dark tilesets
I looked a lot of ladder maps for inspiration. I'm an artist at heart and only Gold in game, so the maps may not be very high level in terms of strategy. Would love to get some input on these maps
Edit: Both maps are playable on EU under the same names.
On September 08 2017 21:48 The_Rusemaster wrote: Novice map maker here, submitted my two first maps ever. Not expecting to win anything in this contest but at least I'll give it a shot
First map: Overgrown Remnants, standard 148x140: + Show Spoiler +
Designed to be an Aiur temple area that's being reclaimed by the jungle
Highly inspired by Dusk Towers LE as I love those Shakuras energy lines and dark tilesets
I looked a lot of ladder maps for inspiration. I'm an artist at heart and only Gold in game, so the maps may not be very high level in terms of strategy. Would love to get some input on these maps
Edit: Both maps are playable on EU under the same names.
not bad for your first maps... both seem completely playable and usable for a standard game, which is more than you can say for most people's first lol.