On January 07 2017 20:32 The_Red_Viper wrote:
The next big rts will probably be way more radical with its "modern" approach, simply because players these days seem to dislike mechanical difficult games. In essence that means it will be closer and closer to round based games where the real time part will be less and less impactful.
The other possibility already happened with mobas, going allin on the micro part of rts
The next big rts will probably be way more radical with its "modern" approach, simply because players these days seem to dislike mechanical difficult games. In essence that means it will be closer and closer to round based games where the real time part will be less and less impactful.
The other possibility already happened with mobas, going allin on the micro part of rts
The subgenre of real-time tactics already exists, just because some games do not want to be as mechanical difficult as classical rts titles does not mean the end of the world for rts games. CnC 4 tried to be over simplistic and almost no one liked that game.