In addition to separate MMR per race, we will be getting:
Collections tab to organize skins, animations, decals, portraits, emoticons, and announcers
Possibly purchasable Roach, Marauder, and Stalker skins
Purchasable announcer packs, starting with Kerrigan, Abathur, Raynor, Swann, Artanis, and Alarak. The new announcers can be used with any race.
Ability for workers to spray decals on the ground
Option to display portrait alongside town hall instead of clan icon
Nova co-op commander
edit3: official video
edit4: New Marauder, Roach, and Stalker skins
edit5: Patch 3.7 may arrive on October 18. The season lock is on October 11, and the new season begins on October 18. Blizzard plans on implementing separate MMR per race with this upcoming season, so it can be expected for the other features to be included alongside it. http://us.battle.net/sc2/en/blog/20304793/2016-season-4-lock-incoming-10-3-2016
On October 04 2016 03:29 PharaphobiaSC wrote: Dude how come we release our posts at the exact same time, twicen in the row :D! Anyway this time you did better job so mods please delete my post.
On October 04 2016 03:29 PharaphobiaSC wrote: Dude how come we release our posts at the exact same time, twicen in the row :D! Anyway this time you did better job so mods please delete my post.
On October 04 2016 03:26 Elentos wrote: Personally, I love these changes. Except the one with workers spraying details, that seems pointless.
Not pointless. It's a new addition to the BM meta. Imagine how tilted players would get when their base gets marked from a scout and they would have to stare at it the entire game. Mind games.
Or when a player pulls the boys for an all-in and is constantly spraying decals right before winning.
On October 04 2016 03:26 Elentos wrote: Personally, I love these changes. Except the one with workers spraying details, that seems pointless.
Not pointless. It's a new addition to the BM meta. Imagine how tilted players would get when their base gets marked from a scout and they would have to stare at it the entire game. Mind games.
Seems nice. It's nicer that they're looking for ways to revitalize the income revenue. Maybe they don't have their heads all the way up their butts.
I probably won't indulge in any of it but I'm sorta semi glad it's there in a distant way so there's a way and means for more important patches and support to continue to be provided.
On October 04 2016 03:26 Elentos wrote: Personally, I love these changes. Except the one with workers spraying details, that seems pointless.
Not pointless. It's a new addition to the BM meta. Imagine how tilted players would get when their base gets marked from a scout and they would have to stare at it the entire game. Mind games.
Probe comes in your base and sprays a decal of photon cannons next to your mineral line. Spend 2 seconds deciding if it's a sign of things to come.
Spray decals ? What's that nonsense ? And more skins, with still no option to only see standard skins ? Maaaaaaan.
OK let's not get mad and try to be positive : it's incredible that they're still trying so many things to revitalize the game. But I'm the guy who was already pretty annoyed by the custom rotating things around townhalls and who doesn't play a game for a full week because of the silly birthday animations every year. So I guess I can't help it
I don't like unit skins. Its only acceptable for 5+ supply units. It was such a terrible idea that lings got wings. And now stalkers and roaches too? Looks like SC2.5 optically.
On October 04 2016 04:08 Dingodile wrote: I don't like unit skins. Its only acceptable for 5+ supply units. It was such a terrible idea that lings got wings. And now stalkers and roaches too? Looks like SC2.5 optically.
I think there should be an option to just have standard skins etc., but I think it's also important to be positive that SC2 is getting so much support lately.
On October 04 2016 04:08 Dingodile wrote: I don't like unit skins. Its only acceptable for 5+ supply units. It was such a terrible idea that lings got wings. And now stalkers and roaches too? Looks like SC2.5 optically.
I think there should be an option to just have standard skins etc., but I think it's also important to be positive that SC2 is getting so much support lately.
To be fair, that feature is heavily requested in so many other games with cosmetic microtransactions, yet hardly any have implemented it.
In case someone who saw the vid knows : what does that "spray decals" thing exactly mean ? Can you draw your decal everywhere ? It could be pretty annoying and distracting.
On October 04 2016 04:28 [PkF] Wire wrote: In case someone who saw the vid knows : what does that "spray decals" thing exactly mean ? Can you draw your decal everywhere ? It could be pretty annoying and distracting.
From what was shown in the video that was what it looked like. It wasn't really shown in great detail. Just an SCV putting a default Terran decal into the Terran base. I hope they make it so you can't have an infinite number of them.
On October 04 2016 04:28 [PkF] Wire wrote: In case someone who saw the vid knows : what does that "spray decals" thing exactly mean ? Can you draw your decal everywhere ? It could be pretty annoying and distracting.
Yes, the worker just sprays a decal at its location like you would in other games like Overwatch, CS, or TF2. I also assume that there would be a limit to one decal allowed on the map at a time, like the standard in those other games.
On October 04 2016 04:28 [PkF] Wire wrote: In case someone who saw the vid knows : what does that "spray decals" thing exactly mean ? Can you draw your decal everywhere ? It could be pretty annoying and distracting.
From what was shown in the video that was what it looked like. It wasn't really shown in great detail. Just an SCV putting a default Terran decal into the Terran base. I hope they make it so you can't have an infinite number of them.
same... I really, really don't see the point of that one.
On October 04 2016 04:28 [PkF] Wire wrote: In case someone who saw the vid knows : what does that "spray decals" thing exactly mean ? Can you draw your decal everywhere ? It could be pretty annoying and distracting.
Yes, the worker just sprays a decal at its location like you would in other games like Overwatch, CS, or TF2. I also assume that there would be a limit to one decal allowed on the map at a time, like the standard in those other games.
yeah, makes sense. But what's even the point of drawing a decal on the map ? To show something in team games ?
On October 04 2016 04:28 [PkF] Wire wrote: In case someone who saw the vid knows : what does that "spray decals" thing exactly mean ? Can you draw your decal everywhere ? It could be pretty annoying and distracting.
From what was shown in the video that was what it looked like. It wasn't really shown in great detail. Just an SCV putting a default Terran decal into the Terran base. I hope they make it so you can't have an infinite number of them.
I'd assume they disappear after a bit or that there's a limit to them... Or the next level strat of using decals to obfuscate widow mines could be a thing.
On October 04 2016 04:28 [PkF] Wire wrote: In case someone who saw the vid knows : what does that "spray decals" thing exactly mean ? Can you draw your decal everywhere ? It could be pretty annoying and distracting.
From what was shown in the video that was what it looked like. It wasn't really shown in great detail. Just an SCV putting a default Terran decal into the Terran base. I hope they make it so you can't have an infinite number of them.
I'd assume they disappear after a bit or that there's a limit to them... Or the next level strat of using decals to obfuscate widow mines could be a thing.
On October 04 2016 04:28 [PkF] Wire wrote: In case someone who saw the vid knows : what does that "spray decals" thing exactly mean ? Can you draw your decal everywhere ? It could be pretty annoying and distracting.
Yes, the worker just sprays a decal at its location like you would in other games like Overwatch, CS, or TF2. I also assume that there would be a limit to one decal allowed on the map at a time, like the standard in those other games.
yeah, makes sense. But what's even the point of drawing a decal on the map ? To show something in team games ?
On October 04 2016 04:28 [PkF] Wire wrote: In case someone who saw the vid knows : what does that "spray decals" thing exactly mean ? Can you draw your decal everywhere ? It could be pretty annoying and distracting.
Yes, the worker just sprays a decal at its location like you would in other games like Overwatch, CS, or TF2. I also assume that there would be a limit to one decal allowed on the map at a time, like the standard in those other games.
yeah, makes sense. But what's even the point of drawing a decal on the map ? To show something in team games ?
Same reason as in other games. It's for fun. And hopefully it gives Blizzard a reason to expand on the decal collection.
At least it's just limited to official decals so we won't get distracting boobs like in some other games.
On October 04 2016 04:28 [PkF] Wire wrote: In case someone who saw the vid knows : what does that "spray decals" thing exactly mean ? Can you draw your decal everywhere ? It could be pretty annoying and distracting.
From what was shown in the video that was what it looked like. It wasn't really shown in great detail. Just an SCV putting a default Terran decal into the Terran base. I hope they make it so you can't have an infinite number of them.
same... I really, really don't see the point of that one.
For BM/Fun, same reasons you have sprays/taunts in other games.
I feel like I'm just a grumpy bastard because literally all of this makes me think "what's the point." I personally just don't give a shit about cosmetics in any game. Yeah I know, I said I feel like a grumpy bastard.
Realistically though people love shit like this, it will make them money. So if I'm being optimistic hopefully that will keep them interested in continuing to work on/support/patch the actual game itself. It's probably a good thing.
On October 04 2016 04:48 Shellshock wrote: pretty quick announcement for another commander
looks like blizz is making a bank from these.
I'm not happy for microtransactions for a paid game, but the only thing i'm buying are new commanders. I couldn't care less about skins and voicepacks.
On October 04 2016 04:44 DrDevice wrote: I feel like I'm just a grumpy bastard because literally all of this makes me think "what's the point." I personally just don't give a shit about cosmetics in any game. Yeah I know, I said I feel like a grumpy bastard.
Realistically though people love shit like this, it will make them money. So if I'm being optimistic hopefully that will keep them interested in continuing to work on/support/patch the actual game itself. It's probably a good thing.
I don't give a flying f either, but people have been very voiceful about how this kind of stuff was a wet dream of their, and the more people are happy with sc2, the better it is from my point of view.
On October 04 2016 04:44 DrDevice wrote: I feel like I'm just a grumpy bastard because literally all of this makes me think "what's the point." I personally just don't give a shit about cosmetics in any game. Yeah I know, I said I feel like a grumpy bastard.
Realistically though people love shit like this, it will make them money. So if I'm being optimistic hopefully that will keep them interested in continuing to work on/support/patch the actual game itself. It's probably a good thing.
I don't give a flying f either, but people have been very voiceful about how this kind of stuff was a wet dream of their, and the more people are happy with sc2, the better it is from my point of view.
same. The more alive and popular the game is, the better.
On October 04 2016 04:44 DrDevice wrote: I feel like I'm just a grumpy bastard because literally all of this makes me think "what's the point." I personally just don't give a shit about cosmetics in any game. Yeah I know, I said I feel like a grumpy bastard.
Realistically though people love shit like this, it will make them money. So if I'm being optimistic hopefully that will keep them interested in continuing to work on/support/patch the actual game itself. It's probably a good thing.
as a long time fan of the SC franchise i'll date myself and quote Martha Stewart by saying : " its a good thing "
nice to see Blizzard monetizing the RTS experience in every way possible with non-essential, nice-to-have stuff.
i want the genre to continue and maybe the example Blizzard is setting can also be used in by other companies making RTS games. Or maybe its already been done in other RTS games and i can't see the forest through the trees? either way...
i still think SC2 is doomed to maintenance mode. i hope i'm wrong.
Great Job with this Blizzard!
On October 04 2016 04:57 purakushi wrote: Official video
Fuck i love it. Being part of the SC2 scene has made me a happy camper in the last couple of months. I'm really enjoying the amount of communication & effort we're seeing from blizzard for starcraft!
On October 04 2016 05:04 Anvil666 wrote: Fuck i love it. Being part of the SC2 scene has made me a happy camper in the last couple of months. I'm really enjoying the amount of communication & effort we're seeing from blizzard for starcraft!
i think there has always been a tonne of effort. its just that voice packs, animations and dancing units are very visible. When Widowmaker got her "see through walls" Ult in Overwatch ... ever notice how you could see SC2 units silhouettes past barriers after the game was 4+ years old? coincidence u say? david kim's grandfather was the guy seen running from the grassy knoll on November 22nd... there are no such thing as coincidences.
I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
On October 04 2016 05:22 Psychobabas wrote: I would love to see Starcraft Free-to-Play but only have microtransactions for cosmetics and campaigns.
The Starter Edition is pretty much already that, but with multiplayer matchmaking and ladder locked without the appropriate expansion. The chat is locked until the player pays for a microtransaction or levels up a race or co-op commander enough.
Otherwise, co-op, custom games, and arcade are all free, along with a few missions from WoL and the LotV prologue. There weren't any race restrictions last I checked today, and team games matchmaking/ladder can be accessed by grouping with a friend.
I'd say that this is the most feature-rich demo/trial edition of a game out there. Blizzard just needs to better update and consolidate information on what the Starter Edition can and can't do.
On October 04 2016 05:33 Primelot wrote: People flaming about skins and voicepacks wow this is surely sc2 community mentality -_-
there should be an option to shut off skins and only see standard skins from your own personal viewing perspective to optimize the experience for the competitive player. although there may be some over the top flaming about it.. behind it is a reasonable feature request.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
You're completely missing the point about this.
Right now, StarCraft does not generate a lot money out of more competitive players. Even if the eSports scene attracts casual players, there's a high chance they will never pay any money. So they don't even have an incentive to get more.
This patch changes that fact and Blizzard can monetize ranked just as they do with Co-Op (and look how much content this mode gets. Thats not welfare, thats probably off of people buying commanders).
Also it's funny that the most notorious balance whiners (at least for me) are the most vocal about skins being annoying.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
You're completely missing the point about this.
Right now, StarCraft does not generate a lot money out of more competitive players. Even if the eSports scene attracts casual players, there's a high chance they will never pay any money. So they don't even have an incentive to get more.
This changes that fact and Blizzard can monetize ranked just as they do with Co-Op (and look how much content this mode gets. Thats not welfare, thats probably off of people buying commanders).
Also it's funny that the most notorious balance whiners (at least for me) are the most vocal about skins being annoying.
I'm not missing the point at all. I get the reasons why they're doing all of this, I'm really fine with it and I hope Blizzard gets money so that they keep working on the game.
That being said, a button to turn off skins / custom decals / all those distracting ingame things for those who are annoyed by them would not change anything for those who enjoy them and would really make the competitive experience smoother. And don't tell me the technology isn't there, you can have different colors or graphics settings on different monitors.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
You're completely missing the point about this.
Right now, StarCraft does not generate a lot money out of more competitive players. Even if the eSports scene attracts casual players, there's a high chance they will never pay any money. So they don't even have an incentive to get more.
This changes that fact and Blizzard can monetize ranked just as they do with Co-Op (and look how much content this mode gets. Thats not welfare, thats probably off of people buying commanders).
Also it's funny that the most notorious balance whiners (at least for me) are the most vocal about skins being annoying.
I'm not missing the point at all. I get the reasons why they're doing all of this, I'm really fine with it and I hope Blizzard gets money so that they keep working on the game.
That being said, a button to turn off skins / custom decals / all those distracting ingame things for those who are annoyed by them would not change anything for those who enjoy them and would really make the competitive experience smoother. And don't tell me the technology isn't there, you can have different colors or graphics settings on different monitors.
True, my "you" was more of a general you, shouldn't have quoted you.
Anyway. Don't disagree that the technology is there, but I don't know how many really care about this. Guess thats why Blizzard did a poll on this.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
You're completely missing the point about this.
Right now, StarCraft does not generate a lot money out of more competitive players. Even if the eSports scene attracts casual players, there's a high chance they will never pay any money. So they don't even have an incentive to get more.
This changes that fact and Blizzard can monetize ranked just as they do with Co-Op (and look how much content this mode gets. Thats not welfare, thats probably off of people buying commanders).
Also it's funny that the most notorious balance whiners (at least for me) are the most vocal about skins being annoying.
I'm not missing the point at all. I get the reasons why they're doing all of this, I'm really fine with it and I hope Blizzard gets money so that they keep working on the game.
That being said, a button to turn off skins / custom decals / all those distracting ingame things for those who are annoyed by them would not change anything for those who enjoy them and would really make the competitive experience smoother. And don't tell me the technology isn't there, you can have different colors or graphics settings on different monitors.
True, my "you" was more of a general you, shouldn't have quoted you.
Anyway. Don't disagree that the technology is there, but I don't know how many really care about this. Guess thats why Blizzard did a poll on this.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
You're completely missing the point about this.
Right now, StarCraft does not generate a lot money out of more competitive players. Even if the eSports scene attracts casual players, there's a high chance they will never pay any money. So they don't even have an incentive to get more.
This changes that fact and Blizzard can monetize ranked just as they do with Co-Op (and look how much content this mode gets. Thats not welfare, thats probably off of people buying commanders).
Also it's funny that the most notorious balance whiners (at least for me) are the most vocal about skins being annoying.
I'm not missing the point at all. I get the reasons why they're doing all of this, I'm really fine with it and I hope Blizzard gets money so that they keep working on the game.
That being said, a button to turn off skins / custom decals / all those distracting ingame things for those who are annoyed by them would not change anything for those who enjoy them and would really make the competitive experience smoother. And don't tell me the technology isn't there, you can have different colors or graphics settings on different monitors.
The technology is there, but there's a reason why Dota 2 and LoL or any other game with cosmetics doesn't do it: it defeats the entire purpose of selling cosmetics if someone can flick a switch and deny you being a special snowflake.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
You're completely missing the point about this.
Right now, StarCraft does not generate a lot money out of more competitive players. Even if the eSports scene attracts casual players, there's a high chance they will never pay any money. So they don't even have an incentive to get more.
This changes that fact and Blizzard can monetize ranked just as they do with Co-Op (and look how much content this mode gets. Thats not welfare, thats probably off of people buying commanders).
Also it's funny that the most notorious balance whiners (at least for me) are the most vocal about skins being annoying.
I'm not missing the point at all. I get the reasons why they're doing all of this, I'm really fine with it and I hope Blizzard gets money so that they keep working on the game.
That being said, a button to turn off skins / custom decals / all those distracting ingame things for those who are annoyed by them would not change anything for those who enjoy them and would really make the competitive experience smoother. And don't tell me the technology isn't there, you can have different colors or graphics settings on different monitors.
True, my "you" was more of a general you, shouldn't have quoted you.
Anyway. Don't disagree that the technology is there, but I don't know how many really care about this. Guess thats why Blizzard did a poll on this.
which poll ?
They polled (random?) StarCraft 2 players and asked them about what types of microtransactions they'd like to see, if they would annoy them/buy them. There was a leak thread on reddit about this.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
You're completely missing the point about this.
Right now, StarCraft does not generate a lot money out of more competitive players. Even if the eSports scene attracts casual players, there's a high chance they will never pay any money. So they don't even have an incentive to get more.
This changes that fact and Blizzard can monetize ranked just as they do with Co-Op (and look how much content this mode gets. Thats not welfare, thats probably off of people buying commanders).
Also it's funny that the most notorious balance whiners (at least for me) are the most vocal about skins being annoying.
I'm not missing the point at all. I get the reasons why they're doing all of this, I'm really fine with it and I hope Blizzard gets money so that they keep working on the game.
That being said, a button to turn off skins / custom decals / all those distracting ingame things for those who are annoyed by them would not change anything for those who enjoy them and would really make the competitive experience smoother. And don't tell me the technology isn't there, you can have different colors or graphics settings on different monitors.
True, my "you" was more of a general you, shouldn't have quoted you.
Anyway. Don't disagree that the technology is there, but I don't know how many really care about this. Guess thats why Blizzard did a poll on this.
which poll ?
They polled (random?) StarCraft 2 players and asked them about what types of microtransactions they'd like to see, if they would annoy them/buy them. There was a leak thread on reddit about this.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
You're completely missing the point about this.
Right now, StarCraft does not generate a lot money out of more competitive players. Even if the eSports scene attracts casual players, there's a high chance they will never pay any money. So they don't even have an incentive to get more.
This changes that fact and Blizzard can monetize ranked just as they do with Co-Op (and look how much content this mode gets. Thats not welfare, thats probably off of people buying commanders).
Also it's funny that the most notorious balance whiners (at least for me) are the most vocal about skins being annoying.
I'm not missing the point at all. I get the reasons why they're doing all of this, I'm really fine with it and I hope Blizzard gets money so that they keep working on the game.
That being said, a button to turn off skins / custom decals / all those distracting ingame things for those who are annoyed by them would not change anything for those who enjoy them and would really make the competitive experience smoother. And don't tell me the technology isn't there, you can have different colors or graphics settings on different monitors.
The technology is there, but there's a reason why Dota 2 and LoL or any other game with cosmetics doesn't do it: it defeats the entire purpose of selling cosmetics if someone can flick a switch and deny you being a special snowflake.
This is, of course, a fair point. But you can also understand why a middle finger rotating above my opponent's hatcheries could seem out of place and lore to me.
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
You're completely missing the point about this.
Right now, StarCraft does not generate a lot money out of more competitive players. Even if the eSports scene attracts casual players, there's a high chance they will never pay any money. So they don't even have an incentive to get more.
This changes that fact and Blizzard can monetize ranked just as they do with Co-Op (and look how much content this mode gets. Thats not welfare, thats probably off of people buying commanders).
Also it's funny that the most notorious balance whiners (at least for me) are the most vocal about skins being annoying.
I'm not missing the point at all. I get the reasons why they're doing all of this, I'm really fine with it and I hope Blizzard gets money so that they keep working on the game.
That being said, a button to turn off skins / custom decals / all those distracting ingame things for those who are annoyed by them would not change anything for those who enjoy them and would really make the competitive experience smoother. And don't tell me the technology isn't there, you can have different colors or graphics settings on different monitors.
The technology is there, but there's a reason why Dota 2 and LoL or any other game with cosmetics doesn't do it: it defeats the entire purpose of selling cosmetics if someone can flick a switch and deny you being a special snowflake.
This is, of course, a fair point. But you can also understand why a middle finger rotating above my opponent's hatcheries could seem out of place and lore to me.
The lore train left the station long ago when they exaggerated decals on the ground, added floating clan icons and trophies, and occasionally change our workers for special occasions (Warhound workers, party hats, birthday cakes).
On October 04 2016 06:18 KeksX wrote: I think the very least Blizzard has to do keep all this stuff moderated. As in, cool unit skins yes, floating middle fingers no.
thing is, floating middle fingers are already in game (just edit your clan decal to a middle finger, job done).
On October 04 2016 05:23 Turi wrote: I hate it. I really do. I would not care if you could turn of skins and decals and shit. Than it would not matter to me. But so we all get the shitty decals and skins (ling skin everyone?) which actually hurt the game play experience for people who play this seriously. I do not want to miss a widow mine because my opponent sprayed a decal over it (that will happen, you all know that, right?).
Again, give me a option to turn off ALL decals or skins and I would be a happy camper. But that will not happen, at least i do not see it happen.
I agree with this. the ling skin is already very annoying. It's fine that they make changes that are apparently heavily requested but it shouldn't worsen the gameplay experience of the regular players.
especially since I doubt this has a lot of potential to attract new players. It's good and all, but it won't make sc2 skyrocket overnight. So yeah, I think they should care about the ones wanting a "standard" competitive experience too, they're the ones actually playing the game.
You're completely missing the point about this.
Right now, StarCraft does not generate a lot money out of more competitive players. Even if the eSports scene attracts casual players, there's a high chance they will never pay any money. So they don't even have an incentive to get more.
This changes that fact and Blizzard can monetize ranked just as they do with Co-Op (and look how much content this mode gets. Thats not welfare, thats probably off of people buying commanders).
Also it's funny that the most notorious balance whiners (at least for me) are the most vocal about skins being annoying.
I'm not missing the point at all. I get the reasons why they're doing all of this, I'm really fine with it and I hope Blizzard gets money so that they keep working on the game.
That being said, a button to turn off skins / custom decals / all those distracting ingame things for those who are annoyed by them would not change anything for those who enjoy them and would really make the competitive experience smoother. And don't tell me the technology isn't there, you can have different colors or graphics settings on different monitors.
The technology is there, but there's a reason why Dota 2 and LoL or any other game with cosmetics doesn't do it: it defeats the entire purpose of selling cosmetics if someone can flick a switch and deny you being a special snowflake.
This is, of course, a fair point. But you can also understand why a middle finger rotating above my opponent's hatcheries could seem out of place and lore to me.
The lore train left the station long ago when they exaggerated decals on the ground, added floating clan icons and trophies, and occasionally change our workers for special occasions (Warhound workers, party hats, birthday cakes).
yes, and that's something I deem regrettable. Although I'm pretty sure a lot of people enjoy that. I guess it's a matter of taste.
On October 04 2016 06:18 KeksX wrote: I think the very least Blizzard has to do keep all this stuff moderated. As in, cool unit skins yes, floating middle fingers no.
thing is, floating middle fingers are already in game.
If they're clan icons, then they're supposed to abide by the terms of service, in which case they should be reported.
On October 04 2016 06:18 KeksX wrote: I think the very least Blizzard has to do keep all this stuff moderated. As in, cool unit skins yes, floating middle fingers no.
thing is, floating middle fingers are already in game.
If they're clan icons, then they're supposed to abide by the terms of service, in which case they should be reported.
a middle finger can be deemed offensive so it can be reported succesfully I guess. But let's say a Rotti head or a Kappa meme. They're not offensive per se. Still, I find them out of place and therefore annoying. But I guess that's just me
On October 04 2016 06:18 KeksX wrote: I think the very least Blizzard has to do keep all this stuff moderated. As in, cool unit skins yes, floating middle fingers no.
thing is, floating middle fingers are already in game.
If they're clan icons, then they're supposed to abide by the terms of service, in which case they should be reported.
a middle finger can be deemed offensive so it can be reported succesfully I guess. But let's say a Rotti head or a Kappa meme. They're not offensive per se. Still, I find them out of place and therefore annoying. But I guess that's just me
That's fine I suppose. An option to limit cosmetics has always been a hotly desired features across many games.
But personally, I want to continue sporting my unimpressed Flash face around my town halls.
I don't feel good about how heavily they are going into the monetization stuff. The ridiculous worker-spray and the collection tab are silly.
I always admired SC2 for not throwing the Collector's Editions stuff in my face too much. I'm one of those folks who's vulnerable to micro-transactions, so when they introduce stuff like this to the game, I feel a bit preyed upon.
That said, I want to think it'll make the game more exciting, and certainly gives it a bit more life, but it's suddenly become a game I'm hesitant to recommend to my friends. I would like to buy a copy of the game for a friend and know they have all the content. I just think it cheapens the game to have so much "locked" and "owned" content markers featured prominently.
I hope this helps create a steady cash flow to keep the ship of sc2 afloat. Still skeptical on sprays. Enjoy them in over watch but in sc2 clarity is important. I can live with skins though I will probably even buy some. So far I've iether liked or been indfrent to all skins but raptorlings. raptorlinga are a good example of how not to make a skin because the wings greatly reduce visual clarity making it harder to gauge how many lings your fighting, this is especially a problem in zvz. I hope skins are more like the ultralisk, Thor, collosi, skins. Very cool looking. Fun. but not abtrusive to gameplay.
On October 04 2016 06:41 zyce wrote: I don't feel good about how heavily they are going into the monetization stuff. The ridiculous worker-spray and the collection tab are silly.
I always admired SC2 for not throwing the Collector's Editions stuff in my face too much. I'm one of those folks who's vulnerable to micro-transactions, so when they introduce stuff like this to the game, I feel a bit preyed upon.
That said, I want to think it'll make the game more exciting, and certainly gives it a bit more life, but it's suddenly become a game I'm hesitant to recommend to my friends. I would like to buy a copy of the game for a friend and know they have all the content. I just think it cheapens the game to have so much "locked" and "owned" content markers featured prominently.
I really hope they tone it back.
So for 40 dollars (cheaper if on sale) you get a full campaigh, all the custome games and arcade full of mods and its own games and a full ladder. Idk how you could even feel remotly hesitant to recommend the game when they are releasing a bunch if skins and voice packs which are completely optional...i say give us all the micro transaction, if you want them buy it, if not then don't.
On October 04 2016 06:41 zyce wrote: I don't feel good about how heavily they are going into the monetization stuff. The ridiculous worker-spray and the collection tab are silly.
I always admired SC2 for not throwing the Collector's Editions stuff in my face too much. I'm one of those folks who's vulnerable to micro-transactions, so when they introduce stuff like this to the game, I feel a bit preyed upon.
That said, I want to think it'll make the game more exciting, and certainly gives it a bit more life, but it's suddenly become a game I'm hesitant to recommend to my friends. I would like to buy a copy of the game for a friend and know they have all the content. I just think it cheapens the game to have so much "locked" and "owned" content markers featured prominently.
I really hope they tone it back.
So for 40 dollars (cheaper if on sale) you get a full campaigh, all the custome games and arcade full of mods and its own games and a full ladder. Idk how you could even feel remotly hesitant to recommend the game when they are releasing a bunch if skins and voice packs which are completely optional...i say give us all the micro transaction, if you want them buy it, if not then don't.
Arcade and custom games are free for the Starter Edition if I'm not mistaken. An expansion pack gives access to the respective campaign and ladder/matchmaking, with LotV giving access to three more co-op commanders additionally.
On October 04 2016 06:41 zyce wrote: I don't feel good about how heavily they are going into the monetization stuff. The ridiculous worker-spray and the collection tab are silly.
I always admired SC2 for not throwing the Collector's Editions stuff in my face too much. I'm one of those folks who's vulnerable to micro-transactions, so when they introduce stuff like this to the game, I feel a bit preyed upon.
That said, I want to think it'll make the game more exciting, and certainly gives it a bit more life, but it's suddenly become a game I'm hesitant to recommend to my friends. I would like to buy a copy of the game for a friend and know they have all the content. I just think it cheapens the game to have so much "locked" and "owned" content markers featured prominently.
I really hope they tone it back.
So for 40 dollars (cheaper if on sale) you get a full campaigh, all the custome games and arcade full of mods and its own games and a full ladder. Idk how you could even feel remotly hesitant to recommend the game when they are releasing a bunch if skins and voice packs which are completely optional...i say give us all the micro transaction, if you want them buy it, if not then don't.
Not all playable content is packaged in the retail box though. Getting the extra commanders costs money.
I think that's the only playable content you have to pay for.
edit: and I think the Mission packs are under paywall.
On October 04 2016 06:41 zyce wrote: I don't feel good about how heavily they are going into the monetization stuff. The ridiculous worker-spray and the collection tab are silly.
I always admired SC2 for not throwing the Collector's Editions stuff in my face too much. I'm one of those folks who's vulnerable to micro-transactions, so when they introduce stuff like this to the game, I feel a bit preyed upon.
That said, I want to think it'll make the game more exciting, and certainly gives it a bit more life, but it's suddenly become a game I'm hesitant to recommend to my friends. I would like to buy a copy of the game for a friend and know they have all the content. I just think it cheapens the game to have so much "locked" and "owned" content markers featured prominently.
I really hope they tone it back.
So for 40 dollars (cheaper if on sale) you get a full campaigh, all the custome games and arcade full of mods and its own games and a full ladder. Idk how you could even feel remotly hesitant to recommend the game when they are releasing a bunch if skins and voice packs which are completely optional...i say give us all the micro transaction, if you want them buy it, if not then don't.
Not all playable content is packaged in the retail box though. Getting the extra commanders costs money.
I think that's the only playable content you have to pay for.
edit: and I think the Mission packs are under paywall.
Yeah I hope they reconsider their model for Co-Op champions going forward. Originally there were 2 P (Artanis/Vorazun), 2T (Raynor/Swann), and 2 Z (Kerrigan/Zagara). Now that they will have a new one for each race (Alarak/Nova/Abathur), they should consider having in-game experience be capable of unlocking additional heroes/expediate upgrading them. They could require you to achieve a specific mastery with each of the respective race heroes to unlock the 3rd of each race, and if they continue to release new heroes for it, change up their business model. Maybe create a currency system inside the game which could be earned across all game modes (SP (only for first playthroughs/achieves), MP, Co-Op, even Arcade), further incentivizing people to branch out from Co-Op, since that is what they say most people are playing these days. The majority of multiplayer games have some sort of currency within them similar to this, hell all the other Blizzard games already do. I am fine, however, with locking the singleplayer campaigns behinds a SMALL pay wall, something within reason for a 6 year old campaign in WOL and a 3 year old campaign in HOTS.
Locking "playable content" behind a paywall for a game that has an initial buy-in price will reduce the possibility people will continue to explore co-op and will drive new players to either only play the original 6, or get bored of them quick and leave. Paywalls should ONLY be for cosmetic/non-gameplay features within games with a price tag to begin with. The more people play more diverse champs and have the opportunity to maybe fall in love with a certain champ to potentially buy VPs and skins for. That opportunity might not exist if the person is thrown off by a silly 5$ required pricetag. Give them the chance to unlock it for free.
On October 04 2016 14:16 ZiggyPG wrote: I hope there's an option to switch those skins off, that Roach looks basically like a Ravager.
I don't think it will be a problem differentiating the new Roach skin from Ravagers. Ravagers still have a more distinct silhouette by being bigger, bulkier, and with the bright spot on the back.
If each player can have up to 4 different 1v1 MMRs (1 for each race and 1 for random) then isn't the population base for calculating leagues going to increase upto 4 fold? Example I'm zerg and decide to play ranked on Toss and Terran then suddenly I've added 2 players to Silver league (say :/). If alot of players do that then it will increase the player base at the low end making it easier to get promoted for your main race!!!
On October 04 2016 17:00 Hungry101 wrote: If each player can have up to 4 different 1v1 MMRs (1 for each race and 1 for random) then isn't the population base for calculating leagues going to increase upto 4 fold? Example I'm zerg and decide to play ranked on Toss and Terran then suddenly I've added 2 players to Silver league (say :/). If alot of players do that then it will increase the player base at the low end making it easier to get promoted for your main race!!!
Unless they change the amount of "players" in each league again (which is quite possible) you might be right
On October 04 2016 17:49 SharkStarcraft wrote: When will it hit??
Season lock is on October 11, and the new season starts on October 18. Blizzard plans to implement separate MMR per race for the new season, so we can expect the rest of the features to roll out alongside it.
I love how the example of separate race MMR in the video is Protoss massing DTs and using tempest orb on mineral lines LOL, that's totally what I'll be doing.
On October 04 2016 05:57 Elentos wrote: So am I the only person not bothered by the ling skin?
Nope, I like it
I like it too but it's not good in multiplayer games. I dont mind in campaign and elsewhere.
I hate to make an argument by comparison, but all competitive multiplayer games nowadays have skins and nobody makes issue out of them plus the skins shown on gif do not make the unit look confusing at all.
I'm personally not one of those asking for skins, but it's nice to see extra content and I will surely get it and use them
On October 04 2016 05:57 Elentos wrote: So am I the only person not bothered by the ling skin?
Nope, I like it
I like it too but it's not good in multiplayer games. I dont mind in campaign and elsewhere.
I hate to make an argument by comparison, but all competitive multiplayer games nowadays have skins and nobody makes issue out of them plus the skins shown on gif do not make the unit look confusing at all.
I'm personally not one of those asking for skins, but it's nice to see extra content and I will surely get it and use them
In my eyes, the wings of lings do confuse me. And is the only one unit skin I have to blat.
This is excellent news. I hope they make the next logical leap which is to do some sort of "WCS Finals Collection Pack" with like an announcer, 2 skins, a decal and 5 emoticons for like 10 bucks or something to allow people to increase the WCS prize pool, TI style.
On October 04 2016 22:38 shankems2000 wrote: This is excellent news. I hope they make the next logical leap which is to do some sort of "WCS Finals Collection Pack" with like an announcer, 2 skins, a decal and 5 emoticons for like 10 bucks or something to allow people to increase the WCS prize pool, TI style.
Good idea but I doubt Blizz would do anything like that. Besides, their prize pools are a decent size that whatever profits from a 'Collection Pack' would be insignificant.
Unless it pads the lower tiered placements. The grand prize remains the same, but the funds from a 'Collection Pack' goes to the 16-32 placed players.
On October 04 2016 09:52 ETisME wrote: Gonna buy all of them no question. Finally purchasable skin and announcer. The only question is should I use alark or abathur for announcer :p
On October 05 2016 03:48 Jett.Jack.Alvir wrote: Well I was hoping for themes/skins designed by artists that get a cut from those purchases. The artist could be decided by a contest.
But team themes would be cool. I would love to have TLO as a voice pack telling me "Not enough minerals".
I always hated the zerg voices. funny that these things actually do make a difference, I'm looking forward to the new voices. I too hope that there will be an option to turn off special skins.
I'd like to have a new background image as well, I'm thinking about a small team of adepts with strapon dildos partying with my queens and drones, so I'll always remember to have enough units to deal with these guys.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
I think skins are cool and the UI revamp looks neat. I agree that everything that's not lore is silly if you ask me (decals, rotating things hovering above townhalls, etc) and out of place in a competitive environment.
Every player should have the option to show default skins for their opponent's units. I remember when I played Heroes of Newerth, I always disabled opponent's skins because it could get quite confusing if you hadn't played in a while.
This wouldn't be so much the case in sc2, but it still adds an extra layer of distraction that very competitive players can do without.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
if Blizzard took every new thing added in 2016... the Nova Covert Ops missions, the paid Co-Op COmmanders, Voice Packs, Skins,..etc. and put it into one package for $60 i'd buy it
its too late for that now though... maybe they'll do it for 2017.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
Wait what? I should stop playing sc2 because i don't find the competitive aspect the most appealing to me??
Do you know about campaigns, co-op, 2v2, arcade, etc. ?
Honestly I'm just happy that blizzard keeps supporting heavily this game, we got sooo many new updates and upgrades this year (and relatively close to lotv release too!)
Well done, the voice packs are really nice and the skins too
On October 04 2016 05:57 Elentos wrote: So am I the only person not bothered by the ling skin?
Nope, I like it
I like it too but it's not good in multiplayer games. I dont mind in campaign and elsewhere.
I hate to make an argument by comparison, but all competitive multiplayer games nowadays have skins and nobody makes issue out of them plus the skins shown on gif do not make the unit look confusing at all.
I'm personally not one of those asking for skins, but it's nice to see extra content and I will surely get it and use them
In my eyes, the wings of lings do confuse me. And is the only one unit skin I have to blat.
I totally agree I usualy apreciate skins in the game but raptorlings..... Make those go away plz.
On a positive not I'm glad bliz Is trying to continue to monetize the game. If you realy enjoy Starcraft I think you should be happy about this regardless of your opinion on skins.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Wow, you must be fun at parties...!
Spraying decals might be fun for casual players or pro players to BM a bit. Either way, if you don't give a shit about it(like me), then just don't ever use it!
On October 04 2016 05:57 Elentos wrote: So am I the only person not bothered by the ling skin?
Nope, I like it
I like it too but it's not good in multiplayer games. I dont mind in campaign and elsewhere.
I hate to make an argument by comparison, but all competitive multiplayer games nowadays have skins and nobody makes issue out of them plus the skins shown on gif do not make the unit look confusing at all.
I'm personally not one of those asking for skins, but it's nice to see extra content and I will surely get it and use them
In my eyes, the wings of lings do confuse me. And is the only one unit skin I have to blat.
On October 04 2016 05:57 Elentos wrote: So am I the only person not bothered by the ling skin?
Nope, I like it
I like it too but it's not good in multiplayer games. I dont mind in campaign and elsewhere.
I hate to make an argument by comparison, but all competitive multiplayer games nowadays have skins and nobody makes issue out of them plus the skins shown on gif do not make the unit look confusing at all.
I'm personally not one of those asking for skins, but it's nice to see extra content and I will surely get it and use them
In my eyes, the wings of lings do confuse me. And is the only one unit skin I have to blat.
Honest question, how do they confuse you?
I'm pretty sure the performance hit and visual distraction the raptorling skin causes are among some of the reasons WCS banned unit skins.
On October 04 2016 05:57 Elentos wrote: So am I the only person not bothered by the ling skin?
Nope, I like it
I like it too but it's not good in multiplayer games. I dont mind in campaign and elsewhere.
I hate to make an argument by comparison, but all competitive multiplayer games nowadays have skins and nobody makes issue out of them plus the skins shown on gif do not make the unit look confusing at all.
I'm personally not one of those asking for skins, but it's nice to see extra content and I will surely get it and use them
In my eyes, the wings of lings do confuse me. And is the only one unit skin I have to blat.
Honest question, how do they confuse you?
I'm pretty sure the performance hit and visual distraction the raptorling skin causes are among some of the reasons WCS banned unit skins.
I get performance hit and visual distraction. But not confusion.
On October 04 2016 09:52 ETisME wrote: Gonna buy all of them no question. Finally purchasable skin and announcer. The only question is should I use alark or abathur for announcer :p
Abathur. Steven Blum > all
Completely agreed. I recently finished up a rewatch of Cowboy Bebop, and I appreciate every bit of Steven Blum that I can get in games and shows.
Did you know that he also voiced Dehaka? He has a huge range, and I'm glad that he was able to show it in SC2, though with a bit of sound engineering.
On October 04 2016 05:57 Elentos wrote: So am I the only person not bothered by the ling skin?
Nope, I like it
I like it too but it's not good in multiplayer games. I dont mind in campaign and elsewhere.
I hate to make an argument by comparison, but all competitive multiplayer games nowadays have skins and nobody makes issue out of them plus the skins shown on gif do not make the unit look confusing at all.
I'm personally not one of those asking for skins, but it's nice to see extra content and I will surely get it and use them
In my eyes, the wings of lings do confuse me. And is the only one unit skin I have to blat.
Honest question, how do they confuse you?
As I am not too good to roughly counts unit with just a glimps, in my point this skin just makes it harder, I guess it is the same for him.
On October 04 2016 05:57 Elentos wrote: So am I the only person not bothered by the ling skin?
Nope, I like it
I like it too but it's not good in multiplayer games. I dont mind in campaign and elsewhere.
I hate to make an argument by comparison, but all competitive multiplayer games nowadays have skins and nobody makes issue out of them plus the skins shown on gif do not make the unit look confusing at all.
I'm personally not one of those asking for skins, but it's nice to see extra content and I will surely get it and use them
In my eyes, the wings of lings do confuse me. And is the only one unit skin I have to blat.
Honest question, how do they confuse you?
As I am not too good to roughly counts unit with just a glimps, in my point this skin just makes it harder, I guess it is the same for him.
On October 04 2016 05:57 Elentos wrote: So am I the only person not bothered by the ling skin?
Nope, I like it
I like it too but it's not good in multiplayer games. I dont mind in campaign and elsewhere.
I hate to make an argument by comparison, but all competitive multiplayer games nowadays have skins and nobody makes issue out of them plus the skins shown on gif do not make the unit look confusing at all.
I'm personally not one of those asking for skins, but it's nice to see extra content and I will surely get it and use them
In my eyes, the wings of lings do confuse me. And is the only one unit skin I have to blat.
Honest question, how do they confuse you?
As I am not too good to roughly counts unit with just a glimps, in my point this skin just makes it harder, I guess it is the same for him.
Huh. Yeah, I guess I can see that.
I had this discussion with other people, and it looks like it's quite split between 'a bit of confusion' and 'does not care at all'.
On October 05 2016 18:06 Silvana wrote: haha everyone is bitching and Im like what??? I love the spraying workers!!!
if there was any doubt I am a filthy casual this is the proof.
It will be great until the first time you lose all your units to widow mines that got sprayed over!
I can already see it. Patch 3.7 hits. A few days later: "The WCS rulebook has been updated. Spraying decals with workers is no longer allowed in WCS affiliated competition."
On October 04 2016 05:57 Elentos wrote: So am I the only person not bothered by the ling skin?
Nope, I like it
I like it too but it's not good in multiplayer games. I dont mind in campaign and elsewhere.
I hate to make an argument by comparison, but all competitive multiplayer games nowadays have skins and nobody makes issue out of them plus the skins shown on gif do not make the unit look confusing at all.
I'm personally not one of those asking for skins, but it's nice to see extra content and I will surely get it and use them
In my eyes, the wings of lings do confuse me. And is the only one unit skin I have to blat.
Honest question, how do they confuse you?
As I am not too good to roughly counts unit with just a glimps, in my point this skin just makes it harder, I guess it is the same for him.
Huh. Yeah, I guess I can see that.
That's what I meant and I don't play on maximum settings. It distracts me even more than those wlings.
On October 05 2016 18:06 Silvana wrote: haha everyone is bitching and Im like what??? I love the spraying workers!!!
if there was any doubt I am a filthy casual this is the proof.
It will be great until the first time you lose all your units to widow mines that got sprayed over!
I can already see it. Patch 3.7 hits. A few days later: "The WCS rulebook has been updated. Spraying decals with workers is no longer allowed in WCS affiliated competition."
Agreed. Didn't happen the same back in late '14-early '15 with the team decals surrounding your base? Hence the floating one.
I find it funny that so many people just assume Blizzard will do a good job with this, while Blizzard has a really bad track record concerning dlc's. The loot system in OW is ridiculous, the Heros and skins in Heros are overpriced. The same goes for Hearthstone. Even the coop heroes are quit expensive.
I would bet that the decals will hide widow mines and skins will be confusing, for way to high prices.
And again, I would not care at all, if Blizzard would not force me to see this mess. Should be easy to implement an option for that and would not hurt anybody (my opponent does not even know it, so even the "look how much money i have" crowd could be happy).
By the way Blizzard, if SC2 is SO expansive, just give us LAN and close down the servers. As long as you force yourself to have servers online, do not complain about the costs of SC2.
On October 05 2016 18:06 Silvana wrote: haha everyone is bitching and Im like what??? I love the spraying workers!!!
if there was any doubt I am a filthy casual this is the proof.
It will be great until the first time you lose all your units to widow mines that got sprayed over!
I can already see it. Patch 3.7 hits. A few days later: "The WCS rulebook has been updated. Spraying decals with workers is no longer allowed in WCS affiliated competition."
This is definitely going to happen . And anyway most of the "fun" things that I don't really think have their place in the competitive part of the game get banned in WCS.
I personally think that the co-op commanders are worth the $5 price. Fully leveling up the commander might take around 7 to 10 hours, maybe faster with some methods. I think that is pretty decent value for the price.
And these microtransactions were requested by the community over the years.
On October 05 2016 21:29 Turi wrote: I find it funny that so many people just assume Blizzard will do a good job with this, while Blizzard has a really bad track record concerning dlc's. The loot system in OW is ridiculous, the Heros and skins in Heros are overpriced. The same goes for Hearthstone. Even the coop heroes are quit expensive.
I would bet that the decals will hide widow mines and skins will be confusing, for way to high prices.
And again, I would not care at all, if Blizzard would not force me to see this mess. Should be easy to implement an option for that and would not hurt anybody (my opponent does not even know it, so even the "look how much money i have" crowd could be happy).
By the way Blizzard, if SC2 is SO expansive, just give us LAN and close down the servers. As long as you force yourself to have servers online, do not complain about the costs of SC2.
I'd have to disagree, well except in the case of HOTS. HOTS' prices are ridiculous.
Hearthstone is fine for what it is. Loot system in Overwatch is OK. The only problem with it was the seasonal stuff not be able to be purchased with in-game credits. Co-Op commanders prices are OK considering you don't have to pay for maps.
If the prices are too high, wouldnt that be a good thing to the nay sayers? That means less people using the skins. If you could buy every skin in the game for a dollar, then everyone would have skins for absolutely everything.
Turi does bring up an interesting point about decal sprays. If it has an effect on balance (e.g. hiding burrowed units) that might be enough to disallow it.
Skins that add visual confusion (ie. unit confusion) is also something that should be addressed.
I think in OW many tournaments banned the Hanzo skin with the white wolf skin because it made them hard to see on certain maps. Post patch I think Blizzard fixed it, but regardless these things should be taken into consideration.
Skins and sprays are great options to add flavour and variety to the game, but if it has even a small modicum of affect on balance/gameplay than we have to consider bans.
To those that think SC2 should focus on it's competitiveness and these fun options are useless, please just relax. You can't force your views on SC2 (or anything for that matter). If others feel it adds fun, don't be a Nazi and try to squash their fun.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
Wait what? I should stop playing sc2 because i don't find the competitive aspect the most appealing to me??
Do you know about campaigns, co-op, 2v2, arcade, etc. ?
Honestly I'm just happy that blizzard keeps supporting heavily this game, we got sooo many new updates and upgrades this year (and relatively close to lotv release too!)
Well done, the voice packs are really nice and the skins too
So why not keep the "fun" things in campaign, co-op, arcade etc. OR just give people who don't like it the option to turn that shit off?
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
Wait what? I should stop playing sc2 because i don't find the competitive aspect the most appealing to me??
Do you know about campaigns, co-op, 2v2, arcade, etc. ?
Honestly I'm just happy that blizzard keeps supporting heavily this game, we got sooo many new updates and upgrades this year (and relatively close to lotv release too!)
Well done, the voice packs are really nice and the skins too
So why not keep the "fun" things in campaign, co-op, arcade etc. OR just give people who don't like it the option to turn that shit off?
Because people want fun things in all aspects of the game, like every other competitive game on the market?
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
Wait what? I should stop playing sc2 because i don't find the competitive aspect the most appealing to me??
Do you know about campaigns, co-op, 2v2, arcade, etc. ?
Honestly I'm just happy that blizzard keeps supporting heavily this game, we got sooo many new updates and upgrades this year (and relatively close to lotv release too!)
Well done, the voice packs are really nice and the skins too
So why not keep the "fun" things in campaign, co-op, arcade etc. OR just give people who don't like it the option to turn that shit off?
Because people want fun things in all aspects of the game, like every other competitive game on the market?
While I like the fun things, there should be an option to turn it off for people who don't want to see it. It's literally a win/win for everyone. I know I would turn off skins, always found the "new" ling skin annoying.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
Wait what? I should stop playing sc2 because i don't find the competitive aspect the most appealing to me??
Do you know about campaigns, co-op, 2v2, arcade, etc. ?
Honestly I'm just happy that blizzard keeps supporting heavily this game, we got sooo many new updates and upgrades this year (and relatively close to lotv release too!)
Well done, the voice packs are really nice and the skins too
So why not keep the "fun" things in campaign, co-op, arcade etc. OR just give people who don't like it the option to turn that shit off?
Because people want fun things in all aspects of the game, like every other competitive game on the market?
While I like the fun things, there should be an option to turn it off for people who don't want to see it. It's literally a win/win for everyone. I know I would turn off skins, always found the "new" ling skin annoying.
It's not a win for the purchaser of the skin. The entire point of it is for those type of customers to flaunt what they've bought. Which is why they dont let you shut off skins in any game that I'm aware of.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
Wait what? I should stop playing sc2 because i don't find the competitive aspect the most appealing to me??
Do you know about campaigns, co-op, 2v2, arcade, etc. ?
Honestly I'm just happy that blizzard keeps supporting heavily this game, we got sooo many new updates and upgrades this year (and relatively close to lotv release too!)
Well done, the voice packs are really nice and the skins too
So why not keep the "fun" things in campaign, co-op, arcade etc. OR just give people who don't like it the option to turn that shit off?
Because people want fun things in all aspects of the game, like every other competitive game on the market?
While I like the fun things, there should be an option to turn it off for people who don't want to see it. It's literally a win/win for everyone. I know I would turn off skins, always found the "new" ling skin annoying.
It's not a win for the purchaser of the skin. The entire point of it is for those type of customers to flaunt what they've bought. Which is why they dont let you shut off skins in any game that I'm aware of.
They can flaunt it on their screen. I want to see the default skin on my screen, because it's less ugly and more readable.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
God forbid that a game should be fun, no it should be a unrelenting chore of improving your mechanics and using the only tactics that win a game.
My nephew plays DoTA2 a hell of a lot, and spends a lot of time with skins, purchases etc. It increases his enjoyment of the game.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
God forbid that a game should be fun, no it should be a unrelenting chore of improving your mechanics and using the only tactics that win a game.
My nephew plays DoTA2 a hell of a lot, and spends a lot of time with skins, purchases etc. It increases his enjoyment of the game.
What I read from your comment is that continuously spending money for cosmetics directly correlates to "fun" in a game and that's not how a game is supposed to work, the GAME should be fun, not buying stuff. In addition to that's totally uncomparable financial model, though, as Dota 2 is a F2P game whereas SC2 is not. If you could get skins by playing a lot and thus unlocking them without having to pay, it may be a different story, but I personally would just like to not have skins at all in this game. Don't really get why SC2 has to be exactly as shitty in that regard as any other "popular" game is.
On October 06 2016 21:00 Incognoto wrote: if decals are consistently used to hide burrowed units then it will attract the eyes of a player to that spot on the terrain
If you can only place one spray down wouldn't that give it away that your hiding something there though? I know if i saw a spray on the map randomly I'd zoom in to check for burrowed units.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
Wait what? I should stop playing sc2 because i don't find the competitive aspect the most appealing to me??
Do you know about campaigns, co-op, 2v2, arcade, etc. ?
Honestly I'm just happy that blizzard keeps supporting heavily this game, we got sooo many new updates and upgrades this year (and relatively close to lotv release too!)
Well done, the voice packs are really nice and the skins too
So why not keep the "fun" things in campaign, co-op, arcade etc. OR just give people who don't like it the option to turn that shit off?
Because people want fun things in all aspects of the game, like every other competitive game on the market?
While I like the fun things, there should be an option to turn it off for people who don't want to see it. It's literally a win/win for everyone. I know I would turn off skins, always found the "new" ling skin annoying.
It's not a win for the purchaser of the skin. The entire point of it is for those type of customers to flaunt what they've bought. Which is why they dont let you shut off skins in any game that I'm aware of.
They can flaunt it on their screen. I want to see the default skin on my screen, because it's less ugly and more readable.
That's defeats the whole purpose of flaunting. The whole point of skins to show to OTHER people.
On October 05 2016 06:27 [PkF] Wire wrote: Still think the ability to spray decals is a bit strange. But you've got to love the enthusiasm surrounding those new features.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
Wait what? I should stop playing sc2 because i don't find the competitive aspect the most appealing to me??
Do you know about campaigns, co-op, 2v2, arcade, etc. ?
Honestly I'm just happy that blizzard keeps supporting heavily this game, we got sooo many new updates and upgrades this year (and relatively close to lotv release too!)
Well done, the voice packs are really nice and the skins too
So why not keep the "fun" things in campaign, co-op, arcade etc. OR just give people who don't like it the option to turn that shit off?
Because people want fun things in all aspects of the game, like every other competitive game on the market?
While I like the fun things, there should be an option to turn it off for people who don't want to see it. It's literally a win/win for everyone. I know I would turn off skins, always found the "new" ling skin annoying.
It's not a win for the purchaser of the skin. The entire point of it is for those type of customers to flaunt what they've bought. Which is why they dont let you shut off skins in any game that I'm aware of.
Why would the person purchasing a skin care if their opponent can see it or not? Do people really want skins just so their opponent can see it? I know if I wanted a cool skin I would want to see it, I could care less if my opponent can see my skin.
I don't see the harm in allowing it to be disabled and if someone buys a skin just so they can show it off to their opponent, well tough luck, they won't know if it's being shown or not anyway unless their opponent tells them.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
Wait what? I should stop playing sc2 because i don't find the competitive aspect the most appealing to me??
Do you know about campaigns, co-op, 2v2, arcade, etc. ?
Honestly I'm just happy that blizzard keeps supporting heavily this game, we got sooo many new updates and upgrades this year (and relatively close to lotv release too!)
Well done, the voice packs are really nice and the skins too
So why not keep the "fun" things in campaign, co-op, arcade etc. OR just give people who don't like it the option to turn that shit off?
Because people want fun things in all aspects of the game, like every other competitive game on the market?
While I like the fun things, there should be an option to turn it off for people who don't want to see it. It's literally a win/win for everyone. I know I would turn off skins, always found the "new" ling skin annoying.
It's not a win for the purchaser of the skin. The entire point of it is for those type of customers to flaunt what they've bought. Which is why they dont let you shut off skins in any game that I'm aware of.
Why would the person purchasing a skin care if their opponent can see it or not? Do people really want skins just so their opponent can see it? I know if I wanted a cool skin I would want to see it, I could care less if my opponent can see my skin.
I don't see the harm in allowing it to be disabled and if someone buys a skin just so they can show it off to their opponent, well tough luck, they won't know if it's being shown or not anyway unless their opponent tells them.
There was poll here at TL.net in 2013 or 2014 about skins. It was that time when there was huge discussion about skins in SC2. Anyways, question was something like do you care if opponent doesn't see your skins. If I remember correctly ~65-70% said they dont care. Would be nice if somebody finds this poll.
But, I think nowadays less people would be okey with it.
Can't exactly see what's enthusiastic about those. Spraying decals is COMPLETE bullshit that really has no place in a game like StarCraft. It's neither creative nor useful, just bullshit. But maybe we should add further similar features into the game like a button on the command card to make fart noises with our workers or having a slot machine minigame inside the unit stat screen when highlighting our main buildings.
Complete bullshit? Are sprays complete bullshit? It's just something fun. God Forbid....
FUN!? NOT IN MY STARCRAFT!!
Yeah, people really need to realize that games are about having fun, not just about being competitive. These are all features that will be used in creative and maybe even useful ways. There will be highlights of these things being used in competitive games.
If you can't have fun just playing the game, you should probably seek for alternatives. For me personally, these features are not enhancing the fun of the game, because they don't add anything useful. If people don't enjoy the competitiveness of the game, they should go play other games, nothing wrong with that.
Wait what? I should stop playing sc2 because i don't find the competitive aspect the most appealing to me??
Do you know about campaigns, co-op, 2v2, arcade, etc. ?
Honestly I'm just happy that blizzard keeps supporting heavily this game, we got sooo many new updates and upgrades this year (and relatively close to lotv release too!)
Well done, the voice packs are really nice and the skins too
So why not keep the "fun" things in campaign, co-op, arcade etc. OR just give people who don't like it the option to turn that shit off?
Because people want fun things in all aspects of the game, like every other competitive game on the market?
While I like the fun things, there should be an option to turn it off for people who don't want to see it. It's literally a win/win for everyone. I know I would turn off skins, always found the "new" ling skin annoying.
It's not a win for the purchaser of the skin. The entire point of it is for those type of customers to flaunt what they've bought. Which is why they dont let you shut off skins in any game that I'm aware of.
Why would the person purchasing a skin care if their opponent can see it or not? Do people really want skins just so their opponent can see it? I know if I wanted a cool skin I would want to see it, I could care less if my opponent can see my skin.
I don't see the harm in allowing it to be disabled and if someone buys a skin just so they can show it off to their opponent, well tough luck, they won't know if it's being shown or not anyway unless their opponent tells them.
That's the mentality of the people buying skins. They want to show off.... Like I said there's a reason why disabling cosmetics isn't an industry-wide feature, it directly interferes with the business model because it makes those cosmetics worthless.
How do I get in-game graffiti? There are three ways players can get in-game graffiti: Players have a chance to receive Graffiti as a free weekly drop for ranking up. Graffiti Boxes featuring art created by Steam Community Artists can be purchased. A portion of the proceeds from sales of Community Graffiti Boxes is shared among the community artists. Individual Graffiti patterns can be purchased from the Steam Market.
How many times can I use a graffiti pattern? When a player unseals graffiti they can apply that pattern 50 times. Players who unseal a graffiti pattern they already have in their Inventory will receive 50 additional charges to their existing supply.
Im so happy Blizz does not milk us like Valve does its users.
On October 07 2016 22:53 Foxxan wrote: dont like that sc2 kerrigan voice. Feels like there is no emotion involved, anyone agree? Overmind was badass, and as far as i remember more emotion..
Tricia Helfer is pretty hot at least.
Fortunately, we have Steven Blum as Abathur, and he's an absolute treasure.
The new season is scheduled to begin on the 18th (tomorrow). They want to implement separate MMR per race for the new season. The rest of the patch should be coming with that feature, so tomorrow would be a good time for the patch.
Wednesday would make sense too. I don't mind if it's later by a day.
On October 17 2016 23:49 Incognoto wrote: 5 bucks for a skin is over the top <_< i've already spent more than €100 on the game don't really feel like dishing out even more cash
Yeah 5 bucks is too much. It really shouldn't cost more than 3 imo, i don't wanna spend like 30 bucks to have a customized army :/
On October 17 2016 23:49 Incognoto wrote: 5 bucks for a skin is over the top <_< i've already spent more than €100 on the game don't really feel like dishing out even more cash
Yeah 5 bucks is too much. It really shouldn't cost more than 3 imo, i don't wanna spend like 30 bucks to have a customized army :/
It's not confirmed to be 5, could be less or most likely vary from skin to skin.
On October 17 2016 23:46 eviltomahawk wrote: The new season is scheduled to begin on the 18th (tomorrow). They want to implement separate MMR per race for the new season. The rest of the patch should be coming with that feature, so tomorrow would be a good time for the patch.
Wednesday would make sense too. I don't mind if it's later by a day.
It's different for each region, usually the patches are applied on the same day as they have their maintenance (which you can see in the battle.net launcher). So it's Tuesday for NA but Wednesday for EU.
Oh that is good to know, thanks! The problem is that obviously it has to be worthwhile for them to create new skins, but at the same time a unit skin isn't as valuable to have as a hero skin. An announcer is valuable no matter what matchup you play, etc so that's a different case.
I don't mind if skins are expensive if the game itself is free (ala LoL) but it is ridiculous to charge $5 for a skin in a paid game. Talk about nickle and diming your customers.
LoL's most expensive skins cost about 3k riot points, and about $25 USD for 3500 RP, so about $25 for a skin in League is rather expensive, but the game is free so the costs of skins is understandable.
5 dollars vs 25 dollars? Really interesting divide between value and percieved value, IMO. You're getting way more value out of the unit skin than you would for the hero skin no matter how you put it - you're going to see what, like 400-500x more of the SC unit on average? Or something even more ridiculous.
I don't think there's any way you can swing a $25 skin except ridiculous - it's gotta be the most amazing skin of all time for me to pay that much. But $5 dollars for a marine skin, if I'm Terran?! Hell yes, I make marines like what, every game?!
On October 18 2016 01:21 Qwyn wrote: 5 dollars vs 25 dollars? Really interesting divide between value and percieved value, IMO. You're getting way more value out of the unit skin than you would for the hero skin no matter how you put it - you're going to see what, like 400-500x more of the SC unit on average? Or something even more ridiculous.
I don't think there's any way you can swing a $25 skin except ridiculous - it's gotta be the most amazing skin of all time for me to pay that much. But $5 dollars for a marine skin, if I'm Terran?! Hell yes, I make marines like what, every game?!
Well i don't know about lol skins, but he said it's the most expensive skins being 25 bucks. It's rather simple though, a unit skin isn't equivalent to a hero skin. That one unit won't be part of your army all the time, depending on which unit it might be rather uncommon that you even build it. If you choose marines as a terran that obviously changes. Sure it's perceived value, but i definitely think there is some logic to it
We all perceive value differently, but as Red Viper said, when you buy a LoL skin, you always see that skin.
When you buy a marine skin, you see it only when the strategy calls for that unit.
And yeah, Blizz seems to think micro == squeeze.
I truly hope the $5 cost is just a placeholder. Now if $5 was for an entire army unit skin pack (ala every unit has a skin theme) that would be cool, and maybe $1 if someone only wants a specific unit skin from the pack.
On October 18 2016 09:07 starslayer wrote: sorry to be that guy but why did they not do this idk 4 years ago holy shit. I mean this is so cool but to little to late imo.
Technology wasn't there yet. That, and they didn't want to because they didn't realize how much $$$ you could milk from players. Then LoL came in and dominated the market with microtransactions and now Blizzard is slowly catching up. Almost there!
i would pay US$ 5 for eSport cosmetic, like TL decal and portrait, but i dont care about the skins or announcers, unless it is Terry Crews... "po-po-po-po-POWER OVERWHEMING"
Raynor imo is a little weak because his voice is quiet. Abathur is perfect. Alarak is pretty good but I wish his lines had more character in it. Kerrigan is good. Artanis is too protoss, he doesn't sound all too different than the normal protoss announcer. Swann is better than expected.
For the skin, I think the new roach skin is scary as hell, they really stand out from all the other skins. Similar to raptor lings but without the annoyance.
On October 19 2016 15:30 ETisME wrote: Already bought everything.
Raynor imo is a little weak because his voice is quiet. Abathur is perfect. Alarak is pretty good but I wish his lines had more character in it. Kerrigan is good. Artanis is too protoss, he doesn't sound all too different than the normal protoss announcer. Swann is better than expected.
For the skin, I think the new roach skin is scary as hell, they really stand out from all the other skins. Similar to raptor lings but without the annoyance.
We don't need additional lines, more to say - we already have some of these (one modified quote per announcer, like Artanis saying about mules or Kerrigan saying about nukes).
Voices are fine as it is now. Swann may be too annoying with his "nah, why?" yelling about every needed overlord.
They better use someone like Zeratul (oldman without all that voice braveness and epicness) or Talandar (robotic protoss voice, Protoss version of abathur) instead of Artanis.
And instead of Swann I'd prefer someone like Arcturus Mengsk (badass man voice) or Mira Han (mercenary girl without all that adjutan'ish voice sharpness),
I think, next 3 announcers should be:
- Terran - someone woman, Nova or Mira Han, or lulz - Kate Lockwell
- Zerg - Dehaka definitely, or Zurvan - he sounds good, almost like Daggoth from SC1BW
- Protoss - since we already have woman-themed voice that is similar to protoss-womans (Kerrigan, same voice VFX as selendis / vorazun / adepts), we need Zeratul or protoss variation of Abathur - Fenix/Talandar.
thank god, I can hear a different voice finally. Kerrigan (campaign voice) and Adjutant (past 6 years) voices were annoying as hell. I bought alarak, abathur and swann. I will buy Raynor but never Kerrigan and Artanis.
On October 19 2016 17:49 Dingodile wrote: thank god, I can hear a different voice finally. Kerrigan (campaign voice) and Adjutant (past 6 years) voices were annoying as hell. I bought alarak, abathur and swann. I will buy Raynor but never Kerrigan and Artanis.
Kerrigan voice is good, and also it fits really well into protoss. Also her voice isn't creepy, with all that sshhhh-sounds and it's clean.
On October 19 2016 17:49 Dingodile wrote: thank god, I can hear a different voice finally. Kerrigan (campaign voice) and Adjutant (past 6 years) voices were annoying as hell. I bought alarak, abathur and swann. I will buy Raynor but never Kerrigan and Artanis.
Kerrigan voice is good, and also it fits really well into protoss. Also her voice isn't creepy, with all that sshhhh-sounds and it's clean.
I heard all voices in german language and after your post I did in english. The difference in Kerrigan's voice is day and night. Kerrigan english>>>>>>>>>>>german. edit: I would buy all english voices except artanis.
I'm a terran player and I'm not paying 2.5 € for a marauder skin which is exactly the same as the original but the shoulders tinted. Announcers are very expensive, I mean, you can get a complete nice AAA game for the price of 4 announcers or less... It seems overpriced for a simple collection a voice tracks!
But it's OK that Blizzard make some profit so they can allocate more resources to really make Starcraft great again -yes, it could be done-, the bad thing is that they won't. They will probably reinvest the income into the production of more skin and stuff so they can earn more, then repeat... until the game is just about selling ostentatious digital items that add exactly zero value to the game itself.
The korean scene slowly fading away and the player base decreasing more and more, and what's the Blizzard response? Sellings dresses and audio tracks at an outrageous pricetag.
On October 19 2016 22:33 rqPlan wrote: I'm a terran player and I'm not paying 2.5 € for a marauder skin which is exactly the same as the original but the shoulders tinted. Announcers are very expensive, I mean, you can get a complete nice AAA game for the price of 4 announcers or less... It seems overpriced for a simple collection a voice tracks!
But it's OK that Blizzard make some profit so they can allocate more resources to really make Starcraft great again -yes, it could be done-, the bad thing is that they won't. They will probably reinvest the income into the production of more skin and stuff so they can earn more, then repeat... until the game is just about selling ostentatious digital items that add exactly zero value to the game itself.
The korean scene slowly fading away and the player base decreasing more and more, and what's the Blizzard response? Sellings dresses and audio tracks at an outrageous pricetag.
No offense.
I come from WoT, a premium tank there (a good one) costs anywhere between 20 to 40+ euros ... 2 bucks for a skin and 5 for announcer is really cheap if you ask me.
I still have absolutely no idea why people are willing to pay actual money for such stuff. I am not against Blizzard selling it - if it makes them money, then it's good for their motivation to maintain SC2. It's just the fact that it works is one of the greatest mysteries of our time for me.
How do I get in-game graffiti? There are three ways players can get in-game graffiti: Players have a chance to receive Graffiti as a free weekly drop for ranking up. Graffiti Boxes featuring art created by Steam Community Artists can be purchased. A portion of the proceeds from sales of Community Graffiti Boxes is shared among the community artists. Individual Graffiti patterns can be purchased from the Steam Market.
How many times can I use a graffiti pattern? When a player unseals graffiti they can apply that pattern 50 times. Players who unseal a graffiti pattern they already have in their Inventory will receive 50 additional charges to their existing supply.
Im so happy Blizz does not milk us like Valve does its users.
it does say that a portion of the money goes to community artists tho dota wouldn't have so many incredible hero set items if the artists didn't get some money for it!
On October 20 2016 00:03 [PkF] Wire wrote: hmmm and I get a "your SCII installation is damaged" message, can't seem to launch the game anymore. Anyone experiencing the same issue ?
Is it hard to read twitter of blizzard tech support? They wrote a solution - launch 32 bit client instead of 64-bit for now, they are working on solution
On October 19 2016 13:37 ivancype wrote: i would pay US$ 5 for eSport cosmetic, like TL decal and portrait, but i dont care about the skins or announcers, unless it is Terry Crews... "po-po-po-po-POWER OVERWHEMING"
Hhaha yeah Terry Crews announcer would be hype! I would pay for celebrity announcers. Imagine if Morgan Freeman was telling you being supply capped. It would be like a documentary.
On October 20 2016 00:03 [PkF] Wire wrote: hmmm and I get a "your SCII installation is damaged" message, can't seem to launch the game anymore. Anyone experiencing the same issue ?
Is it hard to read twitter of blizzard tech support? They wrote a solution - launch 32 bit client instead of 64-bit for now, they are working on solution
Nope, but it is hard for them to have a solution that works. 32 bit doesn't work, reinstallation doesn't work, removing the indices folder doesn't and forcing admin mode doesn't either. Fun times.
On October 20 2016 04:10 CruiseR wrote: was the MMR reset? Usually at the new season I was playing just 1 placement match, now I have 5 to play. Looks like complete MMR wipe am I right?
Due to individual race MMR being implemented, everyone's MMR uncertainty got reset to max, and 5 placements have been required for every race. The MMR itself hasn't changed.
On October 20 2016 00:03 [PkF] Wire wrote: hmmm and I get a "your SCII installation is damaged" message, can't seem to launch the game anymore. Anyone experiencing the same issue ?
Is it hard to read twitter of blizzard tech support? They wrote a solution - launch 32 bit client instead of 64-bit for now, they are working on solution
no need to be aggressive ; excuse me for being old but I never use twitter. I feel you could tell me the same thing with a kinder tone.
On October 20 2016 04:10 CruiseR wrote: was the MMR reset? Usually at the new season I was playing just 1 placement match, now I have 5 to play. Looks like complete MMR wipe am I right?
Due to individual race MMR being implemented, everyone's MMR uncertainty got reset to max, and 5 placements have been required for every race. The MMR itself hasn't changed.
Makes sense, thanks Also I feel for first guy losing to me, he got -150 mmr for losing one game. Sick
Well, given that it's kinda obvious (you probably are suspicious when you see a random decal) and that it's a 214 sec recast ability with timer shared among all the workers - including the ones you build after the decal is sprayed - I Highly doubt this will impact the game in meaningful way.
Looks like you're getting really really sad over some very minor stuff, are you ok in your life?
Well, given that it's kinda obvious (you probably are suspicious when you see a random decal) and that it's a 214 sec recast ability with timer shared among all the workers - including the ones you build after the decal is sprayed - I Highly doubt this will impact the game in meaningful way.
Looks like you're getting really really sad over some very minor stuff, are you ok in your life?
I am getting sad because I called this bug before the patch came out, which means Blizzards QA team sucks hard. Such an simple thing to test, such an obvious bug and no one found it. That is sad, considering this QA teams is responsible for a game I loved for a long time. And yes, it's minor, especially because you can only do it once per decal, because you have to cast the decal over the widow mine to get the full effekt. But you build up charges, which makes it some what feasible.
On October 19 2016 17:49 Dingodile wrote: thank god, I can hear a different voice finally. Kerrigan (campaign voice) and Adjutant (past 6 years) voices were annoying as hell. I bought alarak, abathur and swann. I will buy Raynor but never Kerrigan and Artanis.
Kerrigan voice is good, and also it fits really well into protoss. Also her voice isn't creepy, with all that sshhhh-sounds and it's clean.
I heard all voices in german language and after your post I did in english. The difference in Kerrigan's voice is day and night. Kerrigan english>>>>>>>>>>>german. edit: I would buy all english voices except artanis.
If anything it´s the other way around. In English she sounds so emotionless while in german there is actually variety especially in the campaign. While this is up to everyone´s personal taste, please don´t exaggerate and say it´s so bad in german when it´s actually not. Im hearing this so often and Im kinda fed up with it. Most people don´t know that german voice acting is on a really professional level.