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On May 27 2016 21:41 Athenau wrote:Show nested quote +On May 24 2016 20:07 PinoKotsBeer wrote: The thor "buff" (its no buff its just the hots thor) needs to be stronger and more range and remove the lib range upgrade. Wut. HoTS thor: 23 damage vs armored target with 1 base armor/2 sec cooldown = 11.5 dps LoTV thor: 49 damage vs armored target with 1 base armor/3 sec cooldown = 16.33 dps (all numbers using Blizzard time, not real time) The LoTV thor has 42% more dps. With +3 upgrades the LoTV thor is 56% better. I stand corrected, you are correct. Its indeed a better Thor.
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On May 27 2016 21:41 Athenau wrote: Show nested quote +
Wut.
HoTS thor: 23 damage vs armored target with 1 base armor/2 sec cooldown = 11.5 dps LoTV thor: 49 damage vs armored target with 1 base armor/3 sec cooldown = 16.33 dps
(all numbers using Blizzard time, not real time)
The LoTV thor has 42% more dps. With +3 upgrades the LoTV thor is 56% better.
I stand corrected, you are correct. Its indeed a better Thor.
Better, but for its cost compared to other Tier 3 endgame units.... still terrible
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On May 27 2016 21:57 Zulu23 wrote:Show nested quote +On May 27 2016 21:41 Athenau wrote: Show nested quote +
Wut.
HoTS thor: 23 damage vs armored target with 1 base armor/2 sec cooldown = 11.5 dps LoTV thor: 49 damage vs armored target with 1 base armor/3 sec cooldown = 16.33 dps
(all numbers using Blizzard time, not real time)
The LoTV thor has 42% more dps. With +3 upgrades the LoTV thor is 56% better.
I stand corrected, you are correct. Its indeed a better Thor. Better, but for its cost compared to other Tier 3 endgame units.... still terrible It trades favorably with carriers and brood lords now, which both costs more than a thor.
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On May 27 2016 22:23 BaronVonOwn wrote:Show nested quote +On May 27 2016 21:57 Zulu23 wrote:On May 27 2016 21:41 Athenau wrote: Show nested quote +
Wut.
HoTS thor: 23 damage vs armored target with 1 base armor/2 sec cooldown = 11.5 dps LoTV thor: 49 damage vs armored target with 1 base armor/3 sec cooldown = 16.33 dps
(all numbers using Blizzard time, not real time)
The LoTV thor has 42% more dps. With +3 upgrades the LoTV thor is 56% better.
I stand corrected, you are correct. Its indeed a better Thor. Better, but for its cost compared to other Tier 3 endgame units.... still terrible It trades favorably with carriers and brood lords now, which both costs more than a thor.
since when does a thor get close enough to a BL/carrier?
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On May 27 2016 22:57 Tankz123 wrote:Show nested quote +On May 27 2016 22:23 BaronVonOwn wrote:On May 27 2016 21:57 Zulu23 wrote:On May 27 2016 21:41 Athenau wrote: Show nested quote +
Wut.
HoTS thor: 23 damage vs armored target with 1 base armor/2 sec cooldown = 11.5 dps LoTV thor: 49 damage vs armored target with 1 base armor/3 sec cooldown = 16.33 dps
(all numbers using Blizzard time, not real time)
The LoTV thor has 42% more dps. With +3 upgrades the LoTV thor is 56% better.
I stand corrected, you are correct. Its indeed a better Thor. Better, but for its cost compared to other Tier 3 endgame units.... still terrible It trades favorably with carriers and brood lords now, which both costs more than a thor. since when does a thor get close enough to a BL/carrier? I think it has the same range as carriers and vs broodlords you can stutter-step forward when you have enough hellbats to kill the broodlings fast. the new thor is really amazingly good. the only problem remains tempest but no unit in the game can deal with mass tempest.
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On May 27 2016 23:34 Charoisaur wrote: I think it has the same range as carriers and vs broodlords you can stutter-step forward when you have enough hellbats to kill the broodlings fast. the new thor is really amazingly good. the only problem remains tempest but no unit in the game can deal with mass tempest. I am really confused right now, but I play zerg on the ladder and haven't played any TvP in LOTV. Is this just a problem for mech, or terran bio as well?
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I hope this makes muta,ling bane stronger
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On May 27 2016 22:23 BaronVonOwn wrote:Show nested quote +On May 27 2016 21:57 Zulu23 wrote:On May 27 2016 21:41 Athenau wrote: Show nested quote +
Wut.
HoTS thor: 23 damage vs armored target with 1 base armor/2 sec cooldown = 11.5 dps LoTV thor: 49 damage vs armored target with 1 base armor/3 sec cooldown = 16.33 dps
(all numbers using Blizzard time, not real time)
The LoTV thor has 42% more dps. With +3 upgrades the LoTV thor is 56% better.
I stand corrected, you are correct. Its indeed a better Thor. Better, but for its cost compared to other Tier 3 endgame units.... still terrible It trades favorably with carriers and brood lords now, which both costs more than a thor.
Wait wait wait. Since when does Thor trade favorably against carrier? They lose hard if its anything more than 1v1.
It does better vs bl but you are straight up delusional if you think it trades well vs Terran and protoss capital ships. Stop testing it 1v1
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On May 28 2016 00:08 BaronVonOwn wrote:Show nested quote +On May 27 2016 23:34 Charoisaur wrote: I think it has the same range as carriers and vs broodlords you can stutter-step forward when you have enough hellbats to kill the broodlings fast. the new thor is really amazingly good. the only problem remains tempest but no unit in the game can deal with mass tempest. I am really confused right now, but I play zerg on the ladder and haven't played any TvP in LOTV. Is this just a problem for mech, or terran bio as well? When there are templar and/or disruptor underneath with archons and a few other units mass tempest is incredibly hard to deal with for bio as well. Many protoss players on ladder currently just sit in their base and turtle to mass tempests without doing anything else in the game. The thing is that tempests are only 4 supply and so you can just get an absurd number of tempests.
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Tempest are disabled by PDD with Raven, the problem are Tempests + Templars, then you start playing with Ghost and such, but you can't hide when Oracle tags you.
Tempest by themselves in late game are not a the only problem IMO...
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On May 28 2016 01:15 jinjin5000 wrote: Wait wait wait. Since when does Thor trade favorably against carrier? They lose hard if its anything more than 1v1.
It does better vs bl but you are straight up delusional if you think it trades well vs Terran and protoss capital ships. Stop testing it 1v1
Since patch 3.3? I never tested them 1v1. I did all tests 10v10, max upgrades and abilities, only microing each side to focus fire. 1 thor left with a few red bars. I did not test thor vs. BC because I know BC will win.
On May 28 2016 01:54 Charoisaur wrote: When there are templar and/or disruptor underneath with archons and a few other units mass tempest is incredibly hard to deal with for bio as well. Many protoss players on ladder currently just sit in their base and turtle to mass tempests without doing anything else in the game. The thing is that tempests are only 4 supply and so you can just get an absurd number of tempests. I can see how tempests are a key part of that comp but I am skeptical that their supply cost of all things is the reason it is OP. Tempests have less dps than a single crackling, at rock bottom prices of 300/200. Massing them seems grossly cost-inefficient.
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On May 28 2016 02:38 BaronVonOwn wrote: Massing them seems grossly cost-inefficient. Wrong. their DPS doesn't matter when you can shoot over and over without the opponent being able to shoot back, slowly you will whittle them down. You can't engage the tempests because of cannons, storms + disruptors so you just slowly lose. tempests are probably the unit that benefits the most from massing them.
btw lillekanin just destroyed a liberator-tank army with mass thors in the map test tournament.
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