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Community Feedback Update - November 20 - Page 2

Forum Index > SC2 General
115 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
November 20 2015 20:15 GMT
#21
Yea I'll give you 2012 Rain, he really knew how to hit that 3 base timing.
Moderator
SirPinky
Profile Joined February 2011
United States525 Posts
November 20 2015 20:27 GMT
#22
No mention of parasitic bomb? Really?
How much better to get wisdom than gold; to get insight rather than silver!
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
November 20 2015 20:38 GMT
#23
On November 21 2015 05:15 fezvez wrote:
Poor DKim, always under tons of complaints

Otherwise, I agree, Mvp is clearly an overrated player who got his 4 GSL by accident. I would go as far as call him a patchterran (expansionterran?)

There is a difference between agreeing that Mvp was great (MAYBE still the greatest of all time) and overhyping him.
Yes overhyping the best is still possible.

And if we look at this 4 gsl wins (i still think the 2011 GSL World Championship: World Championship is hardly a GSL, but whatever) you can clearly see that 2 of them were in GomTvT times. Not saying that this is that big of a deal, but noteworthy regardless.

But this is the wrog thread to start this debate tbh.



Still sad that Blizzard doesn't see quite obvious design problems like the nydus worm...
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
DCStarcraftGall
Profile Joined October 2015
102 Posts
November 20 2015 20:41 GMT
#24
Hmmmm nothing on feedback
SGall Believes: Stats has no probe, soO has lost again, D.Va is daughter of Stork, Dark has no league, Stork is fooled by Solar, sOs is a big guy.
Tenks
Profile Joined April 2010
United States3104 Posts
November 20 2015 20:42 GMT
#25
I'm not a Protoss player and I HATED the MSC in HotS but I actually like the spammable PO at the moment. Since it goes on a Pylon it feels more counter-play since you can more easily destroy the Pylon. It has less range so it doesn't feel completely unfair of "don't even think about it."
Wat
Musicus
Profile Joined August 2011
Germany23576 Posts
November 20 2015 20:44 GMT
#26
Sounds good, I absolutely agree that's it's too early for a balance patch. Especially Protoss will need a long time to adjust to the game. Very happy to see that they agree on Pylon overcharge being to spammable. Nerfing the Ultra armor by 1 sounds like a nobrainer to me, but I guess it's better to wait.
Maru and Serral are probably top 5.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2015-11-20 20:56:18
November 20 2015 20:55 GMT
#27
•PvZ – Slight Protoss weakness


Lol.

User was warned for this post
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
ejozl
Profile Joined October 2010
Denmark3413 Posts
November 20 2015 20:58 GMT
#28
I think I like this new approach where they have plenty of things they'd like to tweak eventually, but they will halt the change for a time when the balance is there.
Then they don't have to make up silly changes on the spot when it IS really needed, whether that time is now is a different discussion.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Cricketer12
Profile Blog Joined May 2012
United States13980 Posts
November 20 2015 21:14 GMT
#29
On November 21 2015 04:33 The_Templar wrote:
Show nested quote +
On November 21 2015 04:31 Cricketer12 wrote:
Its important not to freak out. The game just came out. Let people try to figure stuff out before making balance changes.

Yes, David.

Show nested quote +
On November 21 2015 04:32 Cricketer12 wrote:
On November 21 2015 04:30 stuchiu wrote:
Wimps, back in my day you had to play with a weak race on bad maps with a broken back and jet lag and against bl/infestor and you still won.

Or you use BCs on Metropolis and lose to mass infested terran. You know how it was.

Wasn't that Atlantis Spaceship?

Vs Curious? No metropolis

Freaky was Atlantis
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
TelecoM
Profile Blog Joined January 2010
United States10675 Posts
November 20 2015 21:30 GMT
#30
Looks good, thanks for the update.
AKA: TelecoM[WHITE] Protoss fighting
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 20 2015 21:42 GMT
#31
On November 21 2015 06:14 Cricketer12 wrote:
Show nested quote +
On November 21 2015 04:33 The_Templar wrote:
On November 21 2015 04:31 Cricketer12 wrote:
Its important not to freak out. The game just came out. Let people try to figure stuff out before making balance changes.

Yes, David.

On November 21 2015 04:32 Cricketer12 wrote:
On November 21 2015 04:30 stuchiu wrote:
Wimps, back in my day you had to play with a weak race on bad maps with a broken back and jet lag and against bl/infestor and you still won.

Or you use BCs on Metropolis and lose to mass infested terran. You know how it was.

Wasn't that Atlantis Spaceship?

Vs Curious? No metropolis

Freaky was Atlantis

Yes, I think you can guess which I was thinking of
Moderatorshe/her
TL+ Member
K)Vincent
Profile Joined August 2008
Belarus29 Posts
November 20 2015 21:46 GMT
#32
nothing about terran winning every tournament?
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 20 2015 21:50 GMT
#33
On November 21 2015 06:46 K)Vincent wrote:
nothing about terran winning every tournament?

Um... what tournaments did they win in LotV?
Moderatorshe/her
TL+ Member
Elentos
Profile Blog Joined February 2015
55553 Posts
November 20 2015 21:50 GMT
#34
On November 21 2015 06:46 K)Vincent wrote:
nothing about terran winning every tournament?

That's not been happening so far so why would they talk about it? I don't think ByuN winning every Olimoleague is worth their attention.
Every 60 seconds in Africa, a minute passes.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
November 20 2015 21:55 GMT
#35
"Splitting out Burrow and unburrow abilities to 2 different slots/hotkeys"

I long for this feature since the SC2 release.
You don't choose to play zerg. The zerg choose you.
NKexquisite
Profile Joined January 2009
United States911 Posts
November 20 2015 22:37 GMT
#36
Good update. Like to know how things look from their PoV. It seems more th an reasonable to take a 'wait and see' approach to most things seeing how the game hasn't even been out two weeks.
Whattttt Upppppppp Im Nesteaaaaaa!!
Poopi
Profile Blog Joined November 2010
France12901 Posts
November 20 2015 22:47 GMT
#37
On November 21 2015 04:50 stuchiu wrote:
Show nested quote +
On November 21 2015 04:45 ClaudeSc2 wrote:
On November 21 2015 04:30 stuchiu wrote:
Wimps, back in my day you had to play with a weak race on bad maps with a broken back and jet lag and against bl/infestor and you still won.


Except he didn't really. In that GSL he avoided zerg for the Ro32, and Ro16, then took 2 games where Symbol got behind and went Bl infestor, then lost to Life in the finals. Then lost to Gosuuser at some foreign tournament. GG


I must have just dreamt this in a fever dream.

http://wiki.teamliquid.net/starcraft2/IEM_Season_VII_-_Cologne

Also like how you avoid noting he went 3-4 against Life.

Why do you have to make me sad making me remember the state of terran in WoL?
Foreigners zergs destroying korean terrans left and right, dark times.
Waiting is good so props to blizzard on LotV.
WriterMaru
CheeseCakez0
Profile Joined August 2015
22 Posts
November 20 2015 23:37 GMT
#38
This doesn't really concern balance, but I wish they'd put the co-op missions at the fastest speed.
BamBam
Profile Blog Joined November 2009
745 Posts
Last Edited: 2015-11-20 23:53:56
November 20 2015 23:53 GMT
#39
It really is quite fascinating reading knee-jerk reactions from posters who are begging Kim to raise their winrate against certain MU rather than learning how to play in a new expansion. In fact, I'll be saving this thread to look back at in 3 months time.
"two is way better than twice as one" - artosis
Haighstrom
Profile Joined March 2011
United Kingdom202 Posts
November 20 2015 23:57 GMT
#40

Splitting out Burrow and unburrow abilities to 2 different slots/hotkeys

We heard your suggestion and initially believe this could definitely be better for the game, especially now that the Lurker is added to the game. We will try to prepare a test map to test out this change, but we don’t expect we would need a long time to test out a change like this before committing to it.


Well done, Jakatak!
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