• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:55
CEST 08:55
KST 15:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star8Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced52026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid23
StarCraft 2
General
Brainvex Reviews: Does This Brain Supplement MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Data needed [ASL21] Ro16 Preview Pt2: All Star ASL21 Strategy, Pimpest Plays Discussions BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro16 Group D [ASL21] Ro16 Group C [ASL21] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2155 users

Fezvez's' Co-op guide and hero review - Page 44

Forum Index > SC2 General
Post a Reply
Prev 1 42 43 44 45 46 58 Next
Tuczniak
Profile Joined September 2010
1561 Posts
Last Edited: 2016-12-14 21:28:52
December 14 2016 21:26 GMT
#861
On December 15 2016 06:12 Rizare wrote:
I haven't play him yet but helped a friend a bit to lvl up Stukov to avoid queue time so I didn't have a chance to play him yet.

So what's the opening for him on rock vs non-rock maps and how do you usually play him?

Personally I went always CC first, 2 gass, ebay, racks, +1 attack, upgrade compound. First infested to clear rocks and defend with Infest Structure. On maps with enemy on your natural Apocalisk can clear it reasonable fast.

I have tried different stuff. But I like the most after that massing bunkers to 12-14, after that getting 2 starports and massing queens. 1 ebay: attacks first and later 1-2 armor. Armory: armor for Queens, attack does nothing. Bunkers are purely to produce Infested Troopers and don't engage. I don't make Infested Marines usually. Banshee comps can be good against certain compositions.
Synesius
Profile Joined October 2016
13 Posts
December 15 2016 00:04 GMT
#862
Am I crazy or can you not shift-queue buildings to root in fog? there's creep under the fog but everywhere is invalid until they actually get there
Rizare
Profile Joined April 2010
Canada592 Posts
December 15 2016 00:49 GMT
#863
Ugh, nooo. Played with I'm guessing a lvl 14 good Stukov who spawned lot of infesteds to overrun the map and basically solo without me. In other words, he makes the game unplayable for me. How much input is needed to play as him? Because he's not someone I'll play often with if I have to always have a bad time whenever he's in the game.
ChaosOS
Profile Joined February 2016
United States68 Posts
December 15 2016 01:44 GMT
#864
It's not hard to outmass and just outpush a Stukov; most of the power comes in his resourceless infested civilian pushes, which are more for grinding out games than straight up solo carrying.
Gullis
Profile Joined April 2012
Sweden740 Posts
December 15 2016 01:53 GMT
#865
Grinded him to 15 with mostly mass infested marines, it was what worked best for me. Not sure about his other units they felt pretty weird, maybe I used them wrong. His calldowns are pretty sweet and his infestation works on enemy buildings which makes it handy when pushing
I would rather eat than see my children starve.
ChaosOS
Profile Joined February 2016
United States68 Posts
December 15 2016 06:12 GMT
#866
Just hit 15. Thoughts on masteries? I went for Infest Structure CD/Apocalisk CD/Infested Infantry Duration
Ouga
Profile Joined March 2008
Finland645 Posts
December 15 2016 07:51 GMT
#867
I gotta say he seems the weakest commander yet, at low levels. I failed many times on brutal missions before lev4, something I don't recall happening on any other commander. Calldowns should make those situations more bearable ofc. But even with mass bunker strategy his push felt very weak if your ally isn't doing much to help with it. But again, I only talk of how he felt at lev1-2, I'm sure he starts to feel better now with apocalisk and few upgs (32->64 civilians) received.
monk
Profile Blog Joined May 2009
United States8476 Posts
December 15 2016 22:54 GMT
#868
I've played all the commanders at level 1 recently and Zagara is much weaker at lower levels. Stukov is bad at lower levels, but I think mostly because he's hard to get used to. For example, it's not intuitive that his Bunkers are his best unit overall. I didn't even make a Bunker until I was level 3 because I didn't know they could uproot, move around, and attack.

  • The big mistake most people make is making Infested Terrans imo when Bunkers are so much better in every way. The only time I would ever make Infested Terrans is to go all-in in the final push on.
  • Diamondbacks are meh, Bunkers are just better.
  • Siege Tanks are situationally useful in defensive missions.
  • Liberators are bad and seem to be too fragile even after their upgrade.
  • Banshees are good vs certain unit compositions.
  • Queens are good vs certain compositions because they're so cheap and regen their energy so fast. Fungal isn't good because of the short range and projectile weapon. Spawn Broodling is good though especially vs units like Liberators.

But yea, Bunkers and Infested Civilians ftw.
Moderator
ChaosOS
Profile Joined February 2016
United States68 Posts
December 15 2016 23:55 GMT
#869
How are you using bunkers? Just uproot and go ham?
monk
Profile Blog Joined May 2009
United States8476 Posts
December 16 2016 00:37 GMT
#870
Basically yes, just make sure you send them in with Civilians.
Moderator
Sithslayer
Profile Joined November 2016
Singapore22 Posts
December 16 2016 00:44 GMT
#871
Played Oblivion Express with Stukov. Bunkers, tanks and repairing SCVs at the common point are simply awesome...
Tuczniak
Profile Joined September 2010
1561 Posts
December 16 2016 01:20 GMT
#872
I agree with Monk on everything except I don't send bunkers to battle. Losing any is costly and you have to have a lot of them to spawn big enough waves.
Synesius
Profile Joined October 2016
13 Posts
December 16 2016 02:42 GMT
#873
Picking up a few levels, definitely feeling bunkers & 3/3 free units with occasional marine floods. A few diamondbacks are kinda nice to pull air units down for your civilians.

He doesn't seem bad but he's unwieldy in a way that makes any advantage he has not seem worth. The wait for your units to traverse the map later in the game is pretty annoying.
ChaosOS
Profile Joined February 2016
United States68 Posts
December 16 2016 03:10 GMT
#874
Later in the game you should be moving your compound and barracks forward; it's why he has global creep spread
Synesius
Profile Joined October 2016
13 Posts
December 16 2016 05:41 GMT
#875
Yeah I've been trying to remember to do that but they're still pretty damn slow. the map it really annoyed me was vermillion where the expo is central and where you might need to go in between lava spouts is semi-random. Probably would've been less noticable if my partner wasn't a raynor who built 6 BCs and parked them on lava spouts over and over.
ChaosOS
Profile Joined February 2016
United States68 Posts
December 16 2016 05:47 GMT
#876
Vermillion Problem is certainly more annoying, my strategy there is park on central area and then basically mass select my zombies on other islands.
Malhavoc
Profile Joined October 2010
Italy308 Posts
Last Edited: 2016-12-16 10:31:44
December 16 2016 10:31 GMT
#877
Indeed the first levels aren't that nice for him. Even when I started getting the playstyle, it just wasn't able to carry the game on his own: a bad ally would just mean defeat.

However, when you start getting your calldowns, things improves quite a bit. Still not maxed him to 15, but he actually doesn't seem a powerhouse, especially because his main trait get stomped by AoE badly.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2016-12-16 10:33:30
December 16 2016 10:31 GMT
#878
I've been slowly grinding up stukov. Rushing civilian upgrades is definitely optimal given how much pushing power is locked away in having massive numbers of civilians.

And yeah bunkers are a good unit. The first couple games I tried to build actual units and it just didn't go well. Bunkers are super beefy, do a good amount of damage, and are very good fire support for the civilians. They are very bulky so probably no more than a dozen or so is best, otherwise they just kinda run around and get in the way.

I usually move up ~3-4 barracks so for my final pushes I can just send in a big wave of infested marines, bunkers and a double wave of civilians.

He definitely feels very different from all the other commanders. Pretty steep learning curve though.
Porouscloud - NA LoL
krlwlzn
Profile Joined July 2016
118 Posts
December 16 2016 13:29 GMT
#879
I would hardly call it a mistake to go for mass marines. I grinded to level 14 using only mass marine strategies and it was never hard. After level 14, I decided to go mass bunker (because of bunker bonus) which was undoubtedly more fun and more efficient. The low apm aspect of mass marines I found was really boring. Just reposition barracks and set rally point. Then spam units in massive waves.
Ouga
Profile Joined March 2008
Finland645 Posts
December 16 2016 13:40 GMT
#880
Having made it to lev12 now, yea he hasn't had any issues since lev3-4, mostly end up carrying brutal missions since then so he's not weak at all. But I would say lev3+4 being pretty big powerspikes, lev3 alone doubles his civilian count (mid-game onwards).

I do dislike this lack of macro mechanics in last 2 commanders. Nova ended up being cool as she has more micro than you can manage even, but Stukov doesn't get punished at all for having 5k minerals. I almost feel like the safest way to play as him is to not use money beyond the tech/x amount of bunkers/raxes. Like on the void defense mission I just made 4 bunkers+2raxes at each of the 3 defend points, only so I can make 40 marines when needed. But never made any units as I haven't found to think any of his units are that good, except maaaybe queens.
Prev 1 42 43 44 45 46 58 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
02:00
Season 5 Americas Qualifier
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 211
StarCraft: Brood War
GuemChi 5168
Tasteless 291
Hyuk 254
Aegong 152
scan(afreeca) 126
ToSsGirL 65
ggaemo 55
NaDa 29
soO 22
Bale 19
[ Show more ]
NotJumperer 18
Shine 15
Icarus 10
Moletrap 3
Dota 2
ODPixel95
League of Legends
JimRising 697
Counter-Strike
Stewie2K567
m0e_tv521
Super Smash Bros
Mew2King204
Other Games
summit1g8879
C9.Mang0380
ceh9293
Trikslyr116
NeuroSwarm78
KnowMe56
Livibee44
Organizations
Dota 2
PGL Dota 2 - Main Stream1526
Other Games
gamesdonequick682
Dota 2
PGL Dota 2 - Secondary Stream242
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1191
• Lourlo1141
• Stunt526
Upcoming Events
GSL
1h 5m
Afreeca Starleague
3h 5m
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
4h 5m
herO vs Classic
SHIN vs Cure
Solar vs Percival
RSL Revival
1d 3h
Replay Cast
1d 17h
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Map Contest Tou…
2 days
Gerald vs TBD
Clem vs TBD
ByuN vs TBD
Rogue vs MaxPax
ShoWTimE vs TBD
CranKy Ducklings
2 days
Escore
3 days
[ Show More ]
RSL Revival
3 days
WardiTV Map Contest Tou…
4 days
Universe Titan Cup
4 days
Rogue vs Percival
Ladder Legends
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.