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Legacy of the Void Ending cutscene

Forum Index > SC2 General
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stichtom
Profile Joined March 2011
Italy695 Posts
November 10 2015 02:11 GMT
#1
Spoiler, obviously!

What do you think?

Favourite player: IM.MVP ~ Favorite league: IPL
Deathstar
Profile Blog Joined May 2010
9150 Posts
November 10 2015 03:19 GMT
#2
stupidly cheesy, so as expected of sc2 campaign
rip passion
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
November 10 2015 03:56 GMT
#3
And so completes my trilogy of having seen the ending cutscene for each game while having never played the campaign
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
stichtom
Profile Joined March 2011
Italy695 Posts
November 10 2015 22:50 GMT
#4
On November 10 2015 12:56 Fecalfeast wrote:
And so completes my trilogy of having seen the ending cutscene for each game while having never played the campaign

What do you think? The end was too cheesy?
I atually kind of liked it but i can understand why one would say that it's bad.
Favourite player: IM.MVP ~ Favorite league: IPL
[PkF] Wire
Profile Joined March 2013
France24192 Posts
November 10 2015 23:04 GMT
#5
wow that looks really bad lol
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
November 11 2015 08:42 GMT
#6
OK, so yes it was awful. Lets try and interpret the ending:

- Raynor commits suicide
- Kerrigan is actually somehow in human form (The Xel'Naga can take various forms, Duran being an example) and Raynor goes off with her for his happy ending

What do we think?
Yumey
Profile Joined December 2014
Sweden5 Posts
Last Edited: 2015-11-11 17:24:38
November 11 2015 17:24 GMT
#7
Im kinda confused about the ending. I dont see how Kerrigan suddenly becomes human again and finds Raynor. Or its as the post above me says, that Raynor committed suicide but i dont know if Raynor would do that? Maybe he would now that hes darlin' is a Xel'Naga and he will never be with her again, and he has stopped the evil regime but i dunno.
Dont really know what to make of the ending.

Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
November 11 2015 17:26 GMT
#8
On November 11 2015 17:42 schmutttt wrote:
OK, so yes it was awful. Lets try and interpret the ending:

- Raynor commits suicide
- Kerrigan is actually somehow in human form (The Xel'Naga can take various forms, Duran being an example) and Raynor goes off with her for his happy ending

What do we think?

- Jim Raynor is abducted into the void where Kerrigan resides for eternity
Administrator~ Spirit will set you free ~
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
November 11 2015 17:31 GMT
#9
Raynor should have died during the LotV campaign. He is not needed and it'd be so bittersweet if this cutscene was Kerrigan entering the bar picking up his marhal badge, watching horner in TV and noticing her photo on the board. Everything is happy ending - almost.
disciple
Profile Blog Joined January 2008
9070 Posts
November 11 2015 17:33 GMT
#10
Jim is drunk and goes out for some fresh air
Administrator"I'm a big deal." - ixmike88
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2015-11-11 18:07:13
November 11 2015 18:06 GMT
#11
It was Nova with red dyed hair picking up drunk Raynor for some Snu snu
http://www.twitch.tv/pinokotsbeer
bjornkavist
Profile Blog Joined June 2009
Canada1235 Posts
November 11 2015 18:38 GMT
#12
On November 12 2015 03:06 PinoKotsBeer wrote:
It was Nova with red dyed hair picking up drunk Raynor for some Snu snu


Death by Snu snu, powerful ending : , )
https://soundcloud.com/bbols
Cricketer12
Profile Blog Joined May 2012
United States13972 Posts
November 11 2015 18:46 GMT
#13
On November 12 2015 02:31 nimdil wrote:
Raynor should have died during the LotV campaign. He is not needed and it'd be so bittersweet if this cutscene was Kerrigan entering the bar picking up his marhal badge, watching horner in TV and noticing her photo on the board. Everything is happy ending - almost.

Dark Prelates before Cowboys?
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Hider
Profile Blog Joined May 2010
Denmark9368 Posts
November 11 2015 19:05 GMT
#14
Also a bit surprised noone else has mentioned this, but aren't the graphics pretty outdated?
I mean I don't care that much about the graphics while playing an RTS, but for cutscenes I expect higher quality.
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
November 11 2015 19:12 GMT
#15
It's very anime, let's say that. A little too happy and cliche but hey, what do you expect from Metzen.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
royalroadweed
Profile Joined April 2013
United States8301 Posts
November 11 2015 22:34 GMT
#16
What was with the "growth on barren worlds through out the Koprulu sector"? Set up for SC3?
"Nerfing Toss can just make them stronger"
rangi
Profile Blog Joined August 2010
New Zealand24 Posts
November 11 2015 22:40 GMT
#17
On November 12 2015 07:34 royalroadweed wrote:
What was with the "growth on barren worlds through out the Koprulu sector"? Set up for SC3?


Yeah I agree. SC3 with 4 races. Please tell me that is already in development.
This too shall pass
Cricketer12
Profile Blog Joined May 2012
United States13972 Posts
November 12 2015 00:12 GMT
#18
no way will they add a fourth race, that would take years of balancing...
Kaina + Drones Linkcro Summon Cupsie Yummy Way
The_Masked_Shrimp
Profile Joined February 2012
425 Posts
November 12 2015 03:48 GMT
#19
He just saw a redhead just looking like Sarah come in the bar and said to himself "fuck it time to move on" so he quit his marshal job and left to bang the new chick.
Icysoul
Profile Joined December 2007
Canada254 Posts
Last Edited: 2015-11-12 06:08:25
November 12 2015 06:05 GMT
#20
I think its an open ending. It could be cheesy happy or really dark depending on how you look at it. For me personally, i think having Kerrigan turned back into a human from a god within an arbitrary time frame of 2 years is way outside of plausibility, even with everything happening in the story. I think you could also see hints of the past haunting him, or atleast affecting him in an ambiguous way. So i interpreted as raynor going a bit crazy or got too drunk for his own good. I'm actually surprised how most of you interpreted as a cheesy happy ending.

But in the end, it was left open for our imagination, open to our own interpretations based on our own life experiences.
Brindled
Profile Blog Joined July 2011
United States508 Posts
November 12 2015 09:10 GMT
#21
On November 12 2015 07:34 royalroadweed wrote:
What was with the "growth on barren worlds through out the Koprulu sector"? Set up for SC3?


The new + Show Spoiler +
Xel'Naga Kerrigan
spawning new life everywhere as the universe's new deity.
Ua Mau ke Ea o ka ʻĀina i ka Pono @TL_Brindled11
mierin
Profile Joined August 2010
United States4943 Posts
November 13 2015 15:41 GMT
#22
On November 12 2015 12:48 The_Masked_Shrimp wrote:
He just saw a redhead just looking like Sarah come in the bar and said to himself "fuck it time to move on" so he quit his marshal job and left to bang the new chick.


This better be what actually happened.
JD, Stork, Calm, Hyuk Fighting!
Brutaxilos
Profile Blog Joined July 2010
United States2624 Posts
November 13 2015 16:09 GMT
#23
On November 12 2015 07:34 royalroadweed wrote:
What was with the "growth on barren worlds through out the Koprulu sector"? Set up for SC3?

That's what I thought originally, but then someone suggested that it was simply probably Kerrigan using her magical powers to repair some of the damage she caused while infested.
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Sogetsu
Profile Joined July 2011
514 Posts
November 13 2015 16:23 GMT
#24
I loved the damn campaign and how it ended anyways. I know it could be "darker" or "better", but it is not bad by any means to me.
Raptor: "Es hora de salvar a los E-Sports..." http://i3.minus.com/ibtne3liprtByB.png
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
November 13 2015 16:39 GMT
#25
Never played campaign so don't care, hopefully Blizzard continues to focus on Multiplayer / Balance.
AKA: TelecoM[WHITE] Protoss fighting
SuperYo1000
Profile Joined July 2008
United States880 Posts
November 13 2015 16:46 GMT
#26
big surprise sc2 community complains


Ending was fine. Wrapped up everything. Wasnt any more cheesy then sc1/broodwar endings ( broodwar was cheesiests)
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 13 2015 16:48 GMT
#27
I at least liked Jim's last words

"Hell, it's about time"

And now the circle is complete, from the first announcement trailer all the way to the final cinematic 8 years later.
ㅇㅅㅌㅅ
machinus
Profile Joined January 2010
United States290 Posts
November 13 2015 17:11 GMT
#28
It's obvious. Kerrigan takes human form so Jim can live out his life with her, in return for him saving her the first time.
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
November 13 2015 17:12 GMT
#29
Its pretty clear that its not a scuicide based off the line "raynor was never seen again" somehow I doubt a jim raynor depressed enough to end it would go to such great lengths to hide his corpse / :

besides that, its just not in character. Raynor is tough, mentally more so than physically, his wife and child died and he went on, he lost Kerrigan to the zerg and mengsk betrayed him yet he went on, and he would continue to endure through countless losses throughout the story yet time and time again he would rise back up. Sure he'd wallow in bars now and then, but he does that anyways even when he's happy / :

More likely kerri intended to kill herself with amon, but survived albiet significantly weaker (but still somewhat powerful I'd venture, as it's unlikely kerrigan is wearing all that ghost gear, just that shes projecting herself that way for jim, as thats the version of her he loved most)

she was likely in hibernation from the blast, hence the two years bit / :

this may not have been the best ending from a narrative sense, but Blizzard adores these characters and wanted to give them the ending the writers felt they deserved. Cant really fault someone for wanting their characters to wind up happy / :
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
November 13 2015 17:16 GMT
#30
There really is no reason to consider the scuicde theory, scuicide theories work when the imagined happy ending is way too farfetched to be real / : but there are several points that actually favour this ending

1:kerrigan=literal god. not too difficult to hold a little power back to give her and jim the ending they deserve.

2:raynor =notabitch: raynor has been in far worse spots before (both in times of peace and war so the whole he no longer has a battle to fight dont got much credence)

3:would be kinda funny if it's not actually kerrigan and just ouros bieng a dick again(seriously the tassador bit slayed me, what a troll)
gumshoe bullshitting at 120%~~Prplz
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2015-11-13 17:26:47
November 13 2015 17:24 GMT
#31
On November 12 2015 07:34 royalroadweed wrote:
What was with the "growth on barren worlds through out the Koprulu sector"? Set up for SC3?


Was Kerrigan atoning for all the destruction she caused, I mean she has been feeling bad for everything since the VED arrived(her decisions in the final cutscene of BW). Then going fuck you xel naga cycle and went to spend her life with James Raynor. But since they are both never seen again, she is probably still Xel Naga and didn't turn herself full human.

It is no setup, in the campaign Amon send out everyone to destroy life on every planet. So a reset of what the bad guy did.

And I am really not sure, but I can't imagine many things that are darker then the Sc2 story. I mean Zeratul who had to witness the downfall of his beloved leader and then ending her life with his own hands. Then he goes on a quest to somehow redeem himself. And what happens. An imprisoned entity contacts him, lying to him, leading him on a false trail speaking about the destruction of everything.
At the same time Kerrigan finds out about this Prophecy and goes on her frenzy (wonder who set her off about this prophecy) . All of this just helps Duran revive his Master. Which is exactly what the Xel Naga wants, he doesn't care about the sector he wants to start the cycle again. And for that he uses Zeratul, not interfering with the plans of Duran and Amon, but subtly placing his pieces on the board, so that Amon might be stopped but only after everything went to shit. Making sure they will come to him so he can convince them to start the Xel Naga cycle again and revive his race by doing this.

So yeah I am really glad Zeratul couldn't see the end ... that would have shattered his soul 10 fold.

Really enjoyed the Story, pretty awesome for a rts.

Oh for the Raynor thing, he is a trusty guy. So if Xel Naga Kerrigan looks back and tells him he has to survive, then he sure as hell will do so.
hitthat
Profile Joined January 2010
Poland2266 Posts
November 13 2015 17:31 GMT
#32
On November 14 2015 01:46 SuperYo1000 wrote:
big surprise sc2 community complains


Ending was fine. Wrapped up everything. Wasnt any more cheesy then sc1/broodwar endings ( broodwar was cheesiests)


Yeah, becouse former mortal turning angel and using its power to waste the big bad with premortem lines like "i choose freedom for all of us" is so much better and mundane than a guy who simply kills himself for his responsibility for incomming death of his people.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Brutaxilos
Profile Blog Joined July 2010
United States2624 Posts
November 14 2015 03:13 GMT
#33
On November 14 2015 02:16 gumshoe wrote:
There really is no reason to consider the scuicde theory, scuicide theories work when the imagined happy ending is way too farfetched to be real / : but there are several points that actually favour this ending

1:kerrigan=literal god. not too difficult to hold a little power back to give her and jim the ending they deserve.

2:raynor =notabitch: raynor has been in far worse spots before (both in times of peace and war so the whole he no longer has a battle to fight dont got much credence)

3:would be kinda funny if it's not actually kerrigan and just ouros bieng a dick again(seriously the tassador bit slayed me, what a troll)

Ouros trolling Zeratul/Artanis is a much better story than Tassadar miraculously coming back to life after an epic sacrifice IMO.
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
November 14 2015 03:15 GMT
#34
Sigh. -_-
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Avexyli
Profile Blog Joined April 2014
United States694 Posts
November 14 2015 03:40 GMT
#35
I think you're all missing the biggest point.

With Narud and Amon dead and all the hybrids destroyed, life being returned to glasses planets - characters like Raynor and imbaKerrigan out of the picture, we can finally get out of this god/superpower stuff. Hopefully from now on, as we'll see in the Nova campaign, it's back to gritty life as we saw in BW, with the closest power stuff being the Protoss Templar.

Kerrigan was set up for being pretty imba in BW and now she's finally out of the way. All there's room for is new plots and hopefully they don't try and 1-up Kerrigan, the xel'naga, etc.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Currently assisting developing StarCraft: Evolution Complete as Environment Artist & Multiplayer Game Design and Balancing.
Solar424
Profile Blog Joined June 2013
United States4001 Posts
November 14 2015 03:58 GMT
#36
I think the real question is how long does it take for the races to start hating eachother again now that their common enemy is gone.
Cue SC3/World of Starcraft.
Destructicon
Profile Blog Joined September 2011
4713 Posts
November 14 2015 17:43 GMT
#37
On November 14 2015 12:58 Solar424 wrote:
I think the real question is how long does it take for the races to start hating eachother again now that their common enemy is gone.
Cue SC3/World of Starcraft.


Blizzard usually chooses a period of 5 years in cannon. I'm quite sure the events of WoW take place 5 years after the events of the Frozen Throne.

Also don't kid yourself, there won't ever be a World of Starcraft. MMO's had their time, look in the news fewer and fewer big publishers are investing into making them some have even pulled out or closed down. WoW was fortunate to ride the first wave, but to make a game to rival WoW now would cost a fortune and would be a massive risk if it failed, its probably part of the reason why they scrapped Titan realizing how titanic a feat it would be.

And thank goodness for it, I'm glad there won't be any more good stories butchered by this abominable genre, absolutely awful for meaningful storytelling.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
necrosexy
Profile Joined March 2011
451 Posts
November 14 2015 17:45 GMT
#38
what a silly ending
HeroMystic
Profile Joined March 2011
United States1217 Posts
November 14 2015 20:46 GMT
#39
On November 12 2015 02:26 Plexa wrote:
Show nested quote +
On November 11 2015 17:42 schmutttt wrote:
OK, so yes it was awful. Lets try and interpret the ending:

- Raynor commits suicide
- Kerrigan is actually somehow in human form (The Xel'Naga can take various forms, Duran being an example) and Raynor goes off with her for his happy ending

What do we think?

- Jim Raynor is abducted into the void where Kerrigan resides for eternity


Not sure if this is a joke, but this is how I interpreted it, considering how Raynor is never seen again.

Not surprised everyone is whining about the ending too. Personally, I like it because it concludes almost everything.

Frankly, Blizzard kinda shot themselves in the foot when they made the plot focused heavily on Amon. It made the story a little predictable and everyone's inner motives mattered a lot less. If you played through Wings of Liberty again, it's noticable that the story was a lot more grounded. Raynor wrestles with his inner demons and motivations against Mengsk, Mengsk wanting to find a way to dominate the Zerg and Protoss, Tosh and Nova. Tychus trying to hint at Raynor to forget about Kerrigan so he doesn't have to betray his best friend. Raynor's crew not wanting to work with the Dominion, etc, etc. The story was still chaotic but everyone's motivations were clear and could be represented well.

Then Zeratul shows up and says all of that doesn't matter because Prophecy. Suddenly all of those inner motives no longer means anything, because Prophecy.

George R.R. Martin (writer of Game of Thrones) once stated, "Prophecies are a double edge sword. You have to handle them very carefully; I mean, they can add depth and interest to a book, but you don’t want to be too literal or too easy."

And that's the problem with SC2's story. The Prophecy was not only too easy, but it was extremely literal. Kerrigan was the only one who could save the galaxy, so she had to live. Unless the prophecy failed, then the story becomes very predictable and weakens it as a whole.

It also hurts that a lot of the substance that comes from SC2's story is hidden away in books like Flashpoint.
Dingodile
Profile Joined December 2011
4133 Posts
November 14 2015 20:57 GMT
#40
I looked on wiki what Marshal means. Makes no sense in sc2?
Grubby | ToD | Moon | Lyn | Sky
heishe
Profile Blog Joined June 2009
Germany2284 Posts
November 15 2015 18:15 GMT
#41
On November 12 2015 09:12 Cricketer12 wrote:
no way will they add a fourth race, that would take years of balancing...


They did it with WC3 :D
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
ejozl
Profile Joined October 2010
Denmark3348 Posts
November 15 2015 18:37 GMT
#42
Why did she wait 2 years to come say hi to Jim?
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Dingodile
Profile Joined December 2011
4133 Posts
November 15 2015 19:07 GMT
#43
On November 16 2015 03:15 heishe wrote:
Show nested quote +
On November 12 2015 09:12 Cricketer12 wrote:
no way will they add a fourth race, that would take years of balancing...


They did it with WC3 :D

It had a very good balance until 1.21, since they failed hard every time (we have 1.26 now)
Grubby | ToD | Moon | Lyn | Sky
cheekymonkey
Profile Joined January 2014
France1387 Posts
November 16 2015 01:55 GMT
#44
On November 11 2015 17:42 schmutttt wrote:
OK, so yes it was awful. Lets try and interpret the ending:

- Raynor commits suicide
- Kerrigan is actually somehow in human form (The Xel'Naga can take various forms, Duran being an example) and Raynor goes off with her for his happy ending

What do we think?


I think you're right. I think Kerrigan died killing Amon, sacrificing her life to atone for her sins. Raynor being down and finally seeing Kerrigan again means he is joining her in the afterlife, i.e. he killed himself. This interpretation makes most sense to me.
Incrediablo
Profile Joined November 2015
1 Post
November 19 2015 00:53 GMT
#45
I'm supporting the suicide theory aswell, why would kerrigan wait two years? And what is a better day to be down when u see everything is going well around you but you still dont find the happiness u are after. He felt alone and more down than ever. I hope they dont mess up this with the nova storyline by meetin raynor in the series.
jeeeeohn
Profile Blog Joined May 2011
United States1343 Posts
November 19 2015 01:05 GMT
#46
I honestly think that this boiled down to poor execution.

Raynor and Kerrigan got together after Amon died; Kerrigan can take a human form and, shit, can probably just simultaneously exist in the void as a Xel'naga and in the real world as a human.

I think Raynor was just thinking back on the struggle and felt sad about the people he's lost. When Tychus says, "Hell, it's about time," it followed Mengsk talking about how war was coming; I.E., it was a sign of gleeful anticipation. When Raynor says, "Hell, it's about time," it's more of a breath of relief that the war was over.

I think the ending was just poorly directed. I don't think Raynor committing suicide was ever the intention. After all, this is the same ending that fails to tell you WHAT HAPPENS TO ITS OWN MAIN CHARACTER (ARTANIS).
If you can't jam with the best, then you have to slam with the rest.
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
November 19 2015 02:09 GMT
#47
On November 16 2015 03:37 ejozl wrote:
Why did she wait 2 years to come say hi to Jim?

She was off doing things... and stuff.
ETisME
Profile Blog Joined April 2011
12364 Posts
November 19 2015 05:13 GMT
#48
On November 19 2015 11:09 wongfeihung wrote:
Show nested quote +
On November 16 2015 03:37 ejozl wrote:
Why did she wait 2 years to come say hi to Jim?

She was off doing things... and stuff.

I won't be surprised if we get dlc missions
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 19 2015 05:22 GMT
#49
I thought it was strongly implied that Artanis helped the Protoss rebuild, or at least that's what's in my head canon.
ㅇㅅㅌㅅ
teodoreh
Profile Joined January 2013
Greece10 Posts
December 09 2015 22:04 GMT
#50
On November 14 2015 02:24 FeyFey wrote:
And I am really not sure, but I can't imagine many things that are darker then the Sc2 story. I mean Zeratul who had to witness the downfall of his beloved leader and then ending her life with his own hands. Then he goes on a quest to somehow redeem himself. And what happens. An imprisoned entity contacts him, lying to him, leading him on a false trail speaking about the destruction of everything.
At the same time Kerrigan finds out about this Prophecy and goes on her frenzy (wonder who set her off about this prophecy) . All of this just helps Duran revive his Master. Which is exactly what the Xel Naga wants, he doesn't care about the sector he wants to start the cycle again. And for that he uses Zeratul, not interfering with the plans of Duran and Amon, but subtly placing his pieces on the board, so that Amon might be stopped but only after everything went to shit. Making sure they will come to him so he can convince them to start the Xel Naga cycle again and revive his race by doing this.
So yeah I am really glad Zeratul couldn't see the end ... that would have shattered his soul 10 fold.
Really enjoyed the Story, pretty awesome for a rts.
Oh for the Raynor thing, he is a trusty guy. So if Xel Naga Kerrigan looks back and tells him he has to survive, then he sure as hell will do so.


Great post!
It's sad that there's a huge twist (Tassadar is a fake image) and a second bigger twist (The remaining Xel'Naga were no better than Amon and wanted to destroy the world on an ever-ending build-test-destroy circle). All those HUGE story twists are only mentioned on a couple of lines, none character expresses any emotions on the betrayal and only Kerrigan says a brief "Oh ok, but now *I* am in charge and will stop the circle". This is not very serious scenario development.

As for Raynor, it's a strange thing. Yes he's tough and yes he endured all these years under worst circumstances. *BUT* let's not forget that all those years he had a reason: He wanted to avenge both Mengs and Queen of Blades. Suddenly, Mengs is dead, peace breaks out, no need for fighters like Raynor anymore, Horner lives his guy love with Valerian, his shipmates left, his alien friends from Felix to Zeratul dead and he is eternally trapped on the Kerrigan friendzone.

Let's assume Blizzard wanted to kill him. Would they present a suicide on a RTS game? Nope. And why it would take 2 whole years for Kerrigan to find him again? I guess Blizzard didn't wanted to kill Raynor nor allow him to find true hapiness on a quite cheesy ending. So they created the final scene and let everyone think whatever he wanted (like Birdman's ending ).

So to sum up, SC2 didn't copied the StarWars ending (where all great Jedi defy death on a hologram form) and moved more on a matrix-trilogy / Prometheus script.
Cyro
Profile Blog Joined June 2011
United Kingdom20284 Posts
Last Edited: 2015-12-10 00:09:34
December 10 2015 00:08 GMT
#51
On November 12 2015 04:05 Hider wrote:
Also a bit surprised noone else has mentioned this, but aren't the graphics pretty outdated?
I mean I don't care that much about the graphics while playing an RTS, but for cutscenes I expect higher quality.


The engine is a decade old and was never trying to be cutting edge so it really shows

-----

Artanis got his ending in the protoss campaign. The three missions in the seperate campaign were summing up the rest of the Starcraft story!
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Gfire
Profile Joined March 2011
United States1699 Posts
Last Edited: 2015-12-10 05:05:06
December 10 2015 05:03 GMT
#52
I didn't get the impression that was the first time Kerrigan showed up in two years. It seems like they had been planning to get out of the action and go off into the sunset for a while and maybe he was saying his last goodbye to the bar. (edit: or likely waiting there for her to come show up after doing whatever she had to do... but it seemed like he was expecting her.)

I also thought that perhaps to truly end the cycle she had to, or chose to on principle, rid the universe of Xel'Naga. So she takes human form and expels her Xel'Naga energies into the void or something like that.
all's fair in love and melodies
BreAKerTV
Profile Blog Joined November 2011
Taiwan1658 Posts
December 10 2015 05:56 GMT
#53
Tbh with you guys I remember being ten or 12, finishing all the campaigns to SC vanilla and brood war, and then thinking to myself - with the tone of game that Blizzard made Starcraft out to be in that era, that maybe Jim would've tried a straight-shot at Char, and the final mission of LoTV would involve Jim driving a vulture with a nuke strapped on to it as close to the queen of blades as possible before nuking both himself and her.

(I am not joking, this is kind of how I fantasized the conclusion of Starcraft II when I was just a bot some 10 or 15 years ago).

Instead we got all of these silly missions like fighting the Queen of Blades at the end of WoL like it was some "mystical boss fight." that I would have expected from, say, World of Warcraft, and then some where we play as Kerrigan at the end of LoTV.
Retired caster / streamer "BingeHD". Digital Nomad.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
December 10 2015 07:30 GMT
#54
So far, this tells me that they never should have added the bonus missions in BW.
Hark, what baseball through yonder window breaks?
Cptn wet pants
Profile Joined May 2015
Belgium47 Posts
December 10 2015 09:48 GMT
#55
Turns out Raynor was just in rehab and the entire story was him being delusional while cutting clean. When he says "Hell It's about time", it means he is getting dismissed from rehab and is finally sober. At least thats how I understood the entire story (kind of like the Suckerpunch movie).
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
December 10 2015 16:02 GMT
#56
On December 10 2015 14:56 BreAKerTV wrote:
Tbh with you guys I remember being ten or 12, finishing all the campaigns to SC vanilla and brood war, and then thinking to myself - with the tone of game that Blizzard made Starcraft out to be in that era, that maybe Jim would've tried a straight-shot at Char, and the final mission of LoTV would involve Jim driving a vulture with a nuke strapped on to it as close to the queen of blades as possible before nuking both himself and her.

(I am not joking, this is kind of how I fantasized the conclusion of Starcraft II when I was just a bot some 10 or 15 years ago).

Instead we got all of these silly missions like fighting the Queen of Blades at the end of WoL like it was some "mystical boss fight." that I would have expected from, say, World of Warcraft, and then some where we play as Kerrigan at the end of LoTV.


When I was a kid, I was actually imagining a last stand mission where Raynor is defending against Kerrigan and once all his defenses are broken Kerrigan asks hims:

"Why keep fighting? What do you even have left to fight for?"

And Jim responds

"Friends"

and then he and his crew gets warped out by artanis as the golden armada warps in and incinerates the planet.
Hark, what baseball through yonder window breaks?
cheekymonkey
Profile Joined January 2014
France1387 Posts
December 10 2015 17:30 GMT
#57
On December 11 2015 01:02 Thieving Magpie wrote:
Show nested quote +
On December 10 2015 14:56 BreAKerTV wrote:
Tbh with you guys I remember being ten or 12, finishing all the campaigns to SC vanilla and brood war, and then thinking to myself - with the tone of game that Blizzard made Starcraft out to be in that era, that maybe Jim would've tried a straight-shot at Char, and the final mission of LoTV would involve Jim driving a vulture with a nuke strapped on to it as close to the queen of blades as possible before nuking both himself and her.

(I am not joking, this is kind of how I fantasized the conclusion of Starcraft II when I was just a bot some 10 or 15 years ago).

Instead we got all of these silly missions like fighting the Queen of Blades at the end of WoL like it was some "mystical boss fight." that I would have expected from, say, World of Warcraft, and then some where we play as Kerrigan at the end of LoTV.


When I was a kid, I was actually imagining a last stand mission where Raynor is defending against Kerrigan and once all his defenses are broken Kerrigan asks hims:

"Why keep fighting? What do you even have left to fight for?"

And Jim responds

"Friends"

and then he and his crew gets warped out by artanis as the golden armada warps in and incinerates the planet.


You could have been a blizzard story writer.
hitthat
Profile Joined January 2010
Poland2266 Posts
December 18 2015 17:11 GMT
#58
On December 11 2015 02:30 cheekymonkey wrote:
Show nested quote +
On December 11 2015 01:02 Thieving Magpie wrote:
On December 10 2015 14:56 BreAKerTV wrote:
Tbh with you guys I remember being ten or 12, finishing all the campaigns to SC vanilla and brood war, and then thinking to myself - with the tone of game that Blizzard made Starcraft out to be in that era, that maybe Jim would've tried a straight-shot at Char, and the final mission of LoTV would involve Jim driving a vulture with a nuke strapped on to it as close to the queen of blades as possible before nuking both himself and her.

(I am not joking, this is kind of how I fantasized the conclusion of Starcraft II when I was just a bot some 10 or 15 years ago).

Instead we got all of these silly missions like fighting the Queen of Blades at the end of WoL like it was some "mystical boss fight." that I would have expected from, say, World of Warcraft, and then some where we play as Kerrigan at the end of LoTV.


When I was a kid, I was actually imagining a last stand mission where Raynor is defending against Kerrigan and once all his defenses are broken Kerrigan asks hims:

"Why keep fighting? What do you even have left to fight for?"

And Jim responds

"Friends"

and then he and his crew gets warped out by artanis as the golden armada warps in and incinerates the planet.


You could have been a blizzard story writer.


Right now it sounds like extreme insult.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
December 18 2015 21:03 GMT
#59
On December 10 2015 18:48 Cptn wet pants wrote:
Turns out Raynor was just in rehab and the entire story was him being delusional while cutting clean. When he says "Hell It's about time", it means he is getting dismissed from rehab and is finally sober. At least thats how I understood the entire story (kind of like the Suckerpunch movie).
That genuinely made me laugh. Good job sir, but yeah, I kinda wish this was the truth.
Or, the whole story is a vision that Infested Kerrigan inflicted on some poor Protoss/Terran, so he chases non-existent prophecy for some yet unknown to us reason... and we start again, sci-fi this time, no high fantasy.

Zerg are Orcs - once controlled by the evil deity, with no free will, but are good at heart
Overmind is under evil influence and creates Kerrigan to free Zerg - Lich King is a prisoner and creates Arthas to be his general, who later becomes the Lich King himself
Kerrigan becomes Zerg once again to kill Mengsk - Arthas seeks Frostmourne to kill Mal'Ganis
New Queen of Blades is not evil anymore - Thrall is not an evil warchief of previously evil Orcs
Zeratul is a vagabond prophet trying to unite Terran, Zerg and Protoss - Medivh is a vagabond prophet trying to unite Human, Orc and Night Elves.
Amon is returning - Archimonde is returning
Tychus, former prisoner, an ally, turns out to be the enemy/ally (complicated) - Illidian, former prisoner, an ally, turns out to be the enemy/ally (complicated)
Terran, formerly evil Zerg and spiritual/religious Protoss unite to fight ultimate evil - Humans, formerly evil Orcs and spiritual/religious Night Elves unite to fight ultimate evil
Protoss sacrifice the Khala to combat evil - Night Elves sacrifice their immortality to combat evil

Anyone wants to add to the list?
cheekymonkey
Profile Joined January 2014
France1387 Posts
Last Edited: 2015-12-18 22:05:54
December 18 2015 22:01 GMT
#60
On December 19 2015 06:03 Nazara wrote:
Show nested quote +
On December 10 2015 18:48 Cptn wet pants wrote:
Turns out Raynor was just in rehab and the entire story was him being delusional while cutting clean. When he says "Hell It's about time", it means he is getting dismissed from rehab and is finally sober. At least thats how I understood the entire story (kind of like the Suckerpunch movie).
That genuinely made me laugh. Good job sir, but yeah, I kinda wish this was the truth.
Or, the whole story is a vision that Infested Kerrigan inflicted on some poor Protoss/Terran, so he chases non-existent prophecy for some yet unknown to us reason... and we start again, sci-fi this time, no high fantasy.

Zerg are Orcs - once controlled by the evil deity, with no free will, but are good at heart
Overmind is under evil influence and creates Kerrigan to free Zerg - Lich King is a prisoner and creates Arthas to be his general, who later becomes the Lich King himself
Kerrigan becomes Zerg once again to kill Mengsk - Arthas seeks Frostmourne to kill Mal'Ganis
New Queen of Blades is not evil anymore - Thrall is not an evil warchief of previously evil Orcs
Zeratul is a vagabond prophet trying to unite Terran, Zerg and Protoss - Medivh is a vagabond prophet trying to unite Human, Orc and Night Elves.
Amon is returning - Archimonde is returning
Tychus, former prisoner, an ally, turns out to be the enemy/ally (complicated) - Illidian, former prisoner, an ally, turns out to be the enemy/ally (complicated)
Terran, formerly evil Zerg and spiritual/religious Protoss unite to fight ultimate evil - Humans, formerly evil Orcs and spiritual/religious Night Elves unite to fight ultimate evil
Protoss sacrifice the Khala to combat evil - Night Elves sacrifice their immortality to combat evil

Anyone wants to add to the list?


Some of those are not really that similar. First off, Zergs are nothing like orcs. More like animal, they are not good nor evil "at heart". They just simply follow command and if not, they just fight amongst themselves. Much more like the undead, if you ask me.

The Khala of the Protoss is their link to Amon, which he used to take control of them. Some believe it to be a blessing, but in reality it is a curse. This is nothing like sacrifice of the night elves. A more similar parallell is the demon blood of Mannaroth creating a link between him and the orcs. Then the other orcs have to fight the crazed orcs and at last free Grommash from the curse. Similar to how protoss fighting crazed protoss, and zeratul severing the cords of Artanis.

The link between Tychus and Illidan is very far fetched. Practically the only similarity is that they were both imprisoned.

Kerrigan and Mengsk were initially on the same side, and Mengsk betrayed her. After she turned zerg she seeked revenge and finally took it. Arthas and Mal'ganis were enemies, and after he turned "undead" he took his revenge, though just because the lich king said so because he had reasons for it. Some similarities, but not really.

It seems to me that you are seeing similarities where there are none just to validate your opinion on the unoriginality of the story. In my opnion the only annoying similarity between the stories between the warcraft universe and the sc universe is that the different races always have to ally themselves against a common enemy in the end, initiated by a prophet. Other than that the stories are pretty much different from each other. Some similarities of course but no copypaste.
hitthat
Profile Joined January 2010
Poland2266 Posts
Last Edited: 2015-12-18 22:29:06
December 18 2015 22:23 GMT
#61
Oh come'on, Zergs are now EXACLY space orcs. Stop denying that :/ From "omnicidal space locust" they gone to "dogs who only bites when badly treated".

This "dark influence" bullshit is on both Zergs and Orcs and no denying will help.

And yes, it IS copypaste.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
December 18 2015 22:59 GMT
#62
Yes they are. "I have come to tell you of this creature's... courage." and all that followed is nothing more then a humanization of Zerg, and portraying them as "no, they are not evil, they were made to do evil stuff, but they just want to be left alone".
This is exactly what happened to the Orcs.

Khala is something that connected the Protoss after the Aeon of Strife. Their life and culture is based on it. Losing Khala is like losing immortality, but this is not about Khala = Immortality, but rather "spiritual and religious race has to sacrifice part of its identity to fight evil". Blizzard failed to portray how losing the connection to Khala should be traumatizing, and I have seen enough posts here and on Blizzards forum to conclude that people wanted to see Protoss being traumatized by the procedure

Tychus and Illidian is a bit farfetched, I agree

Kerrigan and Arthas is both about main character permanently losing his/her humanity (by using unholy/questionable means) in order to gain power so they can achieve their goals of revenge. So Kerrigan infests herself again by taking a magical bath and Arthas begins his corruption by searching for and then wielding the magical Frostmourne.

It isn't that I'm looking for unoriginality of the story, but Blizzard is reusing the same tropes with some different colors.

Prophecies, gods and magic shouldn't exist in Starcraft universe. It's like after playing through Mass Effect 1&2 learn that Reapers are inter dimensional gods, travel between universes, seeding them with magic and reaping whole species to later produce angels out of them.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
December 19 2015 02:41 GMT
#63
On December 19 2015 07:01 cheekymonkey wrote:
Show nested quote +
On December 19 2015 06:03 Nazara wrote:
On December 10 2015 18:48 Cptn wet pants wrote:
Turns out Raynor was just in rehab and the entire story was him being delusional while cutting clean. When he says "Hell It's about time", it means he is getting dismissed from rehab and is finally sober. At least thats how I understood the entire story (kind of like the Suckerpunch movie).
That genuinely made me laugh. Good job sir, but yeah, I kinda wish this was the truth.
Or, the whole story is a vision that Infested Kerrigan inflicted on some poor Protoss/Terran, so he chases non-existent prophecy for some yet unknown to us reason... and we start again, sci-fi this time, no high fantasy.

Zerg are Orcs - once controlled by the evil deity, with no free will, but are good at heart
Overmind is under evil influence and creates Kerrigan to free Zerg - Lich King is a prisoner and creates Arthas to be his general, who later becomes the Lich King himself
Kerrigan becomes Zerg once again to kill Mengsk - Arthas seeks Frostmourne to kill Mal'Ganis
New Queen of Blades is not evil anymore - Thrall is not an evil warchief of previously evil Orcs
Zeratul is a vagabond prophet trying to unite Terran, Zerg and Protoss - Medivh is a vagabond prophet trying to unite Human, Orc and Night Elves.
Amon is returning - Archimonde is returning
Tychus, former prisoner, an ally, turns out to be the enemy/ally (complicated) - Illidian, former prisoner, an ally, turns out to be the enemy/ally (complicated)
Terran, formerly evil Zerg and spiritual/religious Protoss unite to fight ultimate evil - Humans, formerly evil Orcs and spiritual/religious Night Elves unite to fight ultimate evil
Protoss sacrifice the Khala to combat evil - Night Elves sacrifice their immortality to combat evil

Anyone wants to add to the list?


Some of those are not really that similar. First off, Zergs are nothing like orcs. More like animal, they are not good nor evil "at heart". They just simply follow command and if not, they just fight amongst themselves. Much more like the undead, if you ask me.

The Khala of the Protoss is their link to Amon, which he used to take control of them. Some believe it to be a blessing, but in reality it is a curse. This is nothing like sacrifice of the night elves. A more similar parallell is the demon blood of Mannaroth creating a link between him and the orcs. Then the other orcs have to fight the crazed orcs and at last free Grommash from the curse. Similar to how protoss fighting crazed protoss, and zeratul severing the cords of Artanis.

The link between Tychus and Illidan is very far fetched. Practically the only similarity is that they were both imprisoned.

Kerrigan and Mengsk were initially on the same side, and Mengsk betrayed her. After she turned zerg she seeked revenge and finally took it. Arthas and Mal'ganis were enemies, and after he turned "undead" he took his revenge, though just because the lich king said so because he had reasons for it. Some similarities, but not really.

It seems to me that you are seeing similarities where there are none just to validate your opinion on the unoriginality of the story. In my opnion the only annoying similarity between the stories between the warcraft universe and the sc universe is that the different races always have to ally themselves against a common enemy in the end, initiated by a prophet. Other than that the stories are pretty much different from each other. Some similarities of course but no copypaste.


There were good guys in one side, there were bad guys in the other side, some conflict happened in the middle--then one of them won.

For all intents and purposes the EXACT same story
Hark, what baseball through yonder window breaks?
cheekymonkey
Profile Joined January 2014
France1387 Posts
Last Edited: 2015-12-19 03:53:25
December 19 2015 03:49 GMT
#64
On December 19 2015 07:59 Nazara wrote:
Yes they are. "I have come to tell you of this creature's... courage." and all that followed is nothing more then a humanization of Zerg, and portraying them as "no, they are not evil, they were made to do evil stuff, but they just want to be left alone".
This is exactly what happened to the Orcs.


It's a kind of naive image of the Zerg as being "evil". Why would they be evil? If anything, they should want to act in their best self-interest, no matter the consequences for others. That is, in the best self-interest of the overmind, and later, Kerrigan. The conscious leaders: the overmind, the cerebrates, and later Kerrigan and the queens are ultimately the only will of the zerg. It's a hivemind in that sense.

The courage of the overmind was not in the form of compassion or mercy, but self-sacrifice. The overmind always knew what Amon wanted, and he foresaw that it lead to the destruction of Zerg. Thus he purposely created kerrigan to free the zerg from extinction, at the cost of his life. This was his intent. Not much of an anthropomorphic figure, if you ask me. The zerg (the overmind) did not exactly want to be left alone, the whole idea of Zerg is a continuous assimilation of other races and species.

How this is supposed to be a copy paste of the wc3 story of orcs is beyond me.

On December 19 2015 07:59 Nazara wrote:Khala is something that connected the Protoss after the Aeon of Strife. Their life and culture is based on it. Losing Khala is like losing immortality, but this is not about Khala = Immortality, but rather "spiritual and religious race has to sacrifice part of its identity to fight evil". Blizzard failed to portray how losing the connection to Khala should be traumatizing, and I have seen enough posts here and on Blizzards forum to conclude that people wanted to see Protoss being traumatized by the procedure


Well, the whole race of dark templars ritually severed their cords, so it shouldn't be that traumatizing. I can see how an individual with severed cords could be traumatized living in a community of protoss retaining their link the khala. But if a whole society could form without the khala, then just how crippling could it be?
hitthat
Profile Joined January 2010
Poland2266 Posts
Last Edited: 2015-12-19 10:00:47
December 19 2015 09:56 GMT
#65
How this is supposed to be a copy paste of the wc3 story of orcs is beyond me.


Simple.
Orcs W1, W2 - chaotic evil; Orcs W3 - savage, but not evil (corrupted)
Zergs SC1 - plain straigh omnicidal galactic pests; Zerg SC2 - wild, but not omnicidal (corrupted)
Manaroth evil influence = orcs corrupted. Amon evil influence = zergs corrupted.
How this ISN'T supposed to be copypaste of orcs is beyond me.

You can find differences in social structure, physiology, overal appearance and colour of their nails. And it doesnt metter becouse its THE SAME FUCKING STORY.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
December 19 2015 10:32 GMT
#66
I'm not saying that the Zerg are evil in some philosophical or ethical sense. But, to Terran who are getting killed or to the colonists who lose their loved ones to the wild Zerg they seem evil. Being evil or not is not the point. And I don't think you are trying to get my point.

Let me rewrite this:
xxxx is seen as a homicidal, killer species set on destroying and killing everything throughout the game's story. They cannot be reasoned with. They just seem to be hungry for blood and nothing else.
Later, we learn that xxxx is not really that bad. It's just just that they were being controlled/influenced by the evil zzzz, and without the evil zzzz, the xxxx just wants to live in peace away from other races.

I don't know how you are unable to see similarities. But just put Orc or Zerg instead of xxxx and see what happens.


With the Protoss/NElves again, you miss the point. It is not about how close the Khala is to Immortality, or how similar they are. So let me rewrite this:
xxxx is a race of spiritual beings, but great warriors at the same time. To defeat the great evil, they sacrifice this part that was a defining feature of the xxxx.
Put Protoss or Night Elves in there and it will work both ways.

It is not about how close one thing is to another. It is about the tropes and recycling themes.

You are trying to argue that Pocahontas and Avatar are not similar. But they use same tropes and themes, the same way SC2 uses same recurring themes as Warcraft 3.
http://screenplayhowto.com/wordpress/wp-content/uploads/2011/08/Avatar-Pocahontas-Comparison.jpg
cheekymonkey
Profile Joined January 2014
France1387 Posts
December 19 2015 14:12 GMT
#67
On December 19 2015 18:56 hitthat wrote:
Show nested quote +
How this is supposed to be a copy paste of the wc3 story of orcs is beyond me.


Simple.
Orcs W1, W2 - chaotic evil; Orcs W3 - savage, but not evil (corrupted)
Zergs SC1 - plain straigh omnicidal galactic pests; Zerg SC2 - wild, but not omnicidal (corrupted)
Manaroth evil influence = orcs corrupted. Amon evil influence = zergs corrupted.
How this ISN'T supposed to be copypaste of orcs is beyond me.


So the similarity is that they are corrupted. I see, and this makes it a copypaste?

The orcs are not a hivemind. There is nothing about orcs that even resemble the way zerg works. The orcs, individuals with free will, chose to give themselves up to the demons for power. The zerg are subconscious beings, for which a controller was created first by Amon (the overmind), and later by the overmind himself (kerrigan). They did not give themselves up for power. You are just pointing to one superficial similarity in that they are both "corrupted" somehow. Doesn't make it a copypaste.
EatingBomber
Profile Joined August 2015
1017 Posts
December 19 2015 15:00 GMT
#68
How about this - Raynor's PTSD and heavy alcoholism induce him to have hallucinations of Kerrigan at the bar. He follows Kerrigan out of the bar into the wasteland, and attempts to have a quickie. Upon grabbing Kerrigan and finding out that it is actually his boner and his brain conspiring to fuck him over, he commits suicide, never to be found again.
hitthat
Profile Joined January 2010
Poland2266 Posts
December 19 2015 15:35 GMT
#69
On December 19 2015 23:12 cheekymonkey wrote:
You are just pointing to one superficial similarity in that they are both "corrupted" somehow. Doesn't make it a copypaste.


In the same sense that "Magnifficent seven" isn't in its core americanized copypaste of "Seven Samurai". I can find some differences and say "its not the same old story at all", and yet it still remained not true. Nazara already explained you what makes Zergs orcish. Its about lazy recycling of all the motives over and over again by Blizzard. And in its central story-wise core, Zergs came the same path as Orcs. I dont think saying they are now "space orcs" is unjustified. Actually, I am convinced its otherwise.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
December 19 2015 16:05 GMT
#70
On December 20 2015 00:35 hitthat wrote:
Show nested quote +
On December 19 2015 23:12 cheekymonkey wrote:
You are just pointing to one superficial similarity in that they are both "corrupted" somehow. Doesn't make it a copypaste.


In the same sense that "Magnifficent seven" isn't in its core americanized copypaste of "Seven Samurai". I can find some differences and say "its not the same old story at all", and yet it still remained not true. Nazara already explained you what makes Zergs orcish. Its about lazy recycling of all the motives over and over again by Blizzard. And in its central story-wise core, Zergs came the same path as Orcs. I dont think saying they are now "space orcs" is unjustified. Actually, I am convinced its otherwise.


There is literally zero similarities between orcs and Zerg--none.

Protoss and Warcraft are VERY similar both in lore and design. Protoss even start with 2 supply footman.

The stories are so dissimilar so I don't even know what you're attempting to say about samurais.

The only thing the same is that they are both bad guys. That's it. Even the corrupted storyline is not very accurate since Zerg aren't corrupted either--that's the Protoss.
Hark, what baseball through yonder window breaks?
hitthat
Profile Joined January 2010
Poland2266 Posts
Last Edited: 2015-12-19 16:31:06
December 19 2015 16:29 GMT
#71
On December 20 2015 01:05 Thieving Magpie wrote:
The only thing the same is that they are both bad guys. That's it. Even the corrupted storyline is not very accurate since Zerg aren't corrupted either--that's the Protoss.


After that line - I gave up...
We seriously played completelly different game. Not even seeing differences between "corrupted" and "mind-controled"
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
December 19 2015 16:38 GMT
#72
On December 20 2015 01:29 hitthat wrote:
Show nested quote +
On December 20 2015 01:05 Thieving Magpie wrote:
The only thing the same is that they are both bad guys. That's it. Even the corrupted storyline is not very accurate since Zerg aren't corrupted either--that's the Protoss.


After that line - I gave up...
We seriously played completelly different game. Not even seeing differences between "corrupted" and "mind-controled"


Protoss was literally the race that was being corrupted by Amon. Legacy of the Void LITERALY has that as it's main story.

The Zerg is more similar to the Scourge, more similar to the Undead. So you could say that Zerg are Undead in space, but since Zerg came before the undead you really have to say that undead is Zerg in fantasy.
Hark, what baseball through yonder window breaks?
hitthat
Profile Joined January 2010
Poland2266 Posts
Last Edited: 2015-12-19 16:57:30
December 19 2015 16:54 GMT
#73


You are argue against the very fact that Zergs were altered (read: corrupted!) and their urge for destruction " was forced upon them". It is directly said they WERE corrupted.

As i said in Protoss campaign is mind-controlling puppet mastering.

And no, undead are not alike of Zergs in that sense, since they were never altered in the first place. Their orriginal purpose and only reason they exist was creation of (un)living weapon over anything all. Blight and creep is only gameplay simmilarity, not lore-wise.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
December 19 2015 17:38 GMT
#74
Wc3 has 4 races. Sc2 has 3. Zerg bore similarity to both unread and orc. Undead from gameplay perspective, and story elements from both.
Sc1 and wc1-2: Zerg/orc are homicidal and just want to kill everyone because of their own reasons.
Sc2 and wc3: Zerg were corrupted by amon (kill protoss), orc were corrupted by mannoroth/burning legion (kill everyone), they were forced to do wrong things.
Without corruption Zerg/orc just want to live their life and defend themselves.
Lichking/overmind is a prisoner forced to work for burning legion/amon
grom fights mannoroth to free orc / Kerrigan fights amon to free Zerg and everyone else.
lichking betrays burning legion and merges with arthas who becomes the leader of the undead / overmind resists amon and creates Kerrigan who becomes the leader of the swarm.

And again, this is not as much about how orc and Zerg are similar - it is about how both were handled and changed from their original background. You can argue that Zerg and orc are not the same, but the same thing happened to them and both undead/orc storylines have striking resemblance to what happens with the zerg. They follow the same theme. Same motif. Of course characters are different, but the overarching story/retcon have same principle - domestication of the Zerg.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
December 19 2015 17:52 GMT
#75
On December 20 2015 01:54 hitthat wrote:
https://www.youtube.com/watch?v=ZRk_ZBQ0C2E

You are argue against the very fact that Zergs were altered (read: corrupted!) and their urge for destruction " was forced upon them". It is directly said they WERE corrupted.

As i said in Protoss campaign is mind-controlling puppet mastering.

And no, undead are not alike of Zergs in that sense, since they were never altered in the first place. Their orriginal purpose and only reason they exist was creation of (un)living weapon over anything all. Blight and creep is only gameplay simmilarity, not lore-wise.


Did you play LOTV? The xel Naga who powered up Kerrigan literally said that was a lie to get Zeartul to trust him.
Hark, what baseball through yonder window breaks?
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
December 19 2015 18:13 GMT
#76
Lied about being Tassadar, not the Zerg. I know that dialogues were so poorly written we skip them, that's why you might not remember
hitthat
Profile Joined January 2010
Poland2266 Posts
Last Edited: 2015-12-19 18:31:40
December 19 2015 18:26 GMT
#77
OMG, this guy XDDD

Seriously, I dont know if i even should discuss that more, if the guy even misunderstood that "Tassadar" lied only in that part who he really is, not about what Zergs were.

+ Show Spoiler +
Before you say it was not really a Tassadar, please, look at those quotation marks, ok?
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Gfire
Profile Joined March 2011
United States1699 Posts
December 19 2015 19:44 GMT
#78
I don't think it was entirely clear if Ouros made the whole thing up or if he just lied about being Tassadar. But we've always known the Zerg were altered by the Xel'Naga, so that part's true and it's not new from SC2 from what I remember.

We just didn't see what the Zerg were like before being altered until HotS. Also they were still a brutal warlike race in primal form, just less organized. The Swarm is also still the Swarm and can't be redeemed or returned to their "free" past... They can be free of Amon and have a new leader (new Kerrigan and now Zagara) but can only evolve forwards and will stay a hivemind race built for war. If they destroyed the Swarm and had all Zerg in the future be Primal Zerg I'd be pretty upset about that, but as is they might be closer at the end of it all to the original impressions we got of the Zerg in SC1 than they have been in a long time.

In contrast to the Orcs who were I guess nice guys originally and have returned to that from their corruption. To me that's a big difference, and I'm really glad they didn't do this with the Zerg as that would ruin everything. As is I'm not too upset.

With the Zerg and in general I felt, despite all it's flaws within its own story, the SC2 campaigns have set up the story in the Koprulu sector to turn back to what everyone's been asking for - smaller scale, less fantasy kind of stuff. We've lost some beloved characters in a dumb story along the way perhaps but the races are still intact, even with the loss of the Khala. If anything having the Tal'darim means we have two separate Protoss factions again as opposed to them all being under one banner after the loss of Aiur, so we can get some cool Protoss politics again.

Zagara really needs some character development though.
all's fair in love and melodies
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
December 19 2015 21:17 GMT
#79
I don't think that sc2 has set up any logical kind of story for sc3. Anything that happens will always be countered by "why Kerrigan didn't stop this or that" or rather "where is space angel gone?", and if it turns out that Kerrigan dies somehow, that puts the whole campaign of sc2 into jeopardy by questioning "if xel Naga are so easily killed, why so much fuss about amon? Just drop the nuke/purify the planet".
I would rather see a reboot with a new writer.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
December 19 2015 21:27 GMT
#80
On December 20 2015 06:17 Nazara wrote:
I don't think that sc2 has set up any logical kind of story for sc3. Anything that happens will always be countered by "why Kerrigan didn't stop this or that" or rather "where is space angel gone?", and if it turns out that Kerrigan dies somehow, that puts the whole campaign of sc2 into jeopardy by questioning "if xel Naga are so easily killed, why so much fuss about amon? Just drop the nuke/purify the planet".
I would rather see a reboot with a new writer.


I would love for SC3 to be almost tiny in scale like it was in Vanilla (pre BW)

Where it was two local politics issues (Terran rebellion and Protoss stewardship responsibility) in relation to a common problem (Zerg) and how both protagonists (raynor and Tasadar) navigated their local problem, before combining forces to solve a larger problem.

None of this interstellar space gods, prophecy, "before stars were born" bullshit.
Hark, what baseball through yonder window breaks?
XanManXan
Profile Joined April 2016
1 Post
April 30 2016 01:51 GMT
#81
On November 11 2015 17:42 schmutttt wrote:
OK, so yes it was awful. Lets try and interpret the ending:

- Raynor commits suicide
- Kerrigan is actually somehow in human form (The Xel'Naga can take various forms, Duran being an example) and Raynor goes off with her for his happy ending

What do we think?


Yea, I dont know why, but why this possibility no one is listing on forums that:
Kerrigan used up all her power to restore the life on barren kuprulu sector and became human again (no more being xel naga BS) and came back to Jimmy. And they just went to live off somewhere.
This takes into account the text that said the life came back to that barren sector mysteriously and no scientist have been able to explain how.....

What do other people think about this theory ? :O
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 02 2016 15:05 GMT
#82
I loved that happy ending
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Dedo1991
Profile Joined September 2016
1 Post
September 13 2016 05:54 GMT
#83
On November 12 2015 07:34 royalroadweed wrote:
What was with the "growth on barren worlds through out the Koprulu sector"? Set up for SC3?


I think it's duo to Kerrigan and raynor travel to different spots & each place they go to ,is being flourished.
Rollora
Profile Joined February 2012
2450 Posts
September 13 2016 23:15 GMT
#84
On November 12 2015 09:12 Cricketer12 wrote:
no way will they add a fourth race, that would take years of balancing...

It wouldn't
Look at SC2 they are not even trying to balance...or the don't really need it. With all the different units and special abilities, its not about perfect balance anymore, its more about that you find your way and strategy to use whatever ability/unit it takes to win. As far as I have seen, everytime I considered something unbalanced, blizzard patched it 1-2 years later, in the meanwhile they let the "meta evolve", which is their way of saying "think your way around this imbalances and only if ALL these ways are all countered easily the problem is finally declared imbalanced - well and if not, keep searching for another way to harass and kill more efficiently then your opponent of who you think is imba imba imba imba imba imba imba"
Rollora
Profile Joined February 2012
2450 Posts
September 14 2016 08:29 GMT
#85
On November 12 2015 15:05 Icysoul wrote:
I think its an open ending. It could be cheesy happy or really dark depending on how you look at it. For me personally, i think having Kerrigan turned back into a human from a god within an arbitrary time frame of 2 years is way outside of plausibility, even with everything happening in the story. I think you could also see hints of the past haunting him, or atleast affecting him in an ambiguous way. So i interpreted as raynor going a bit crazy or got too drunk for his own good. I'm actually surprised how most of you interpreted as a cheesy happy ending.

But in the end, it was left open for our imagination, open to our own interpretations based on our own life experiences.

While the other explanations (he is dead or he went crazy or we actually see the past/beginning of WoL and he doesn't follow his revolution but followed Kerrigan into whatever...) would be possible with every other game, but not with SC2. The story of SC2 was so blatant, simple, superficial and predictable that they (blizz) wouldn't - after several hours of dull story sequences - start being all secretive and interpretational with their story.
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