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LotV Cinematic and Release Date - Page 14

Forum Index > SC2 General
357 CommentsPost a Reply
Prev 1 12 13 14 15 16 18 Next All
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
Last Edited: 2015-09-15 02:00:46
September 15 2015 02:00 GMT
#261
On September 15 2015 09:54 Lobotomist wrote:
Show nested quote +
On September 14 2015 21:12 Umpteen wrote:
I think it's remarkable how polarising the storyline of SC2 can be.

I *hated* the HotS story. I thought the writing was simply awful and the characters thoroughly one-dimensional. My wife, on the other hand, loved it - thought it was great space opera. At the same time, we very rarely disagree on the films we enjoy.

I hated the HotS story as well. The general starcraft story has fallen into comic book like inability for events to have lasting consequences. No one dies, characters don't change in meaningful ways, nothing really happens. In sc/sc:bw real characters actually died (tassadar, fenix), mengsk showed his true colors leaving Kerrigan out to dry, the overmind died. Now it feels like whatever happens, the status quo will be maintained (raynor is a space cowboy, Kerrigan is queen of the zerg, zeratul is an outcast) because that's what they were originally, and nothing can change in the flagship characters.

I'm also disappointed how theyve treated the villains. Kerrigan double crossing (in bw?) felt much more villainous than the whole "evil space entity" Amon thing they've got going on now, which really undercuts the zerg as the series antagonists . They're not supposed to be misunderstood, they're supposed to be ravenous murder machines. I want to see blizzard take the kids gloves off and kill Raynor, Kerrigan and Zeratul


i dont really "hate" any of the storylines that have accompanied Starcraft. i don't expect much. i'm not expecting the 21st century version of an"Apocalypse Now" style war movie. Just give us standard action-movie fare and i'm happy. Blizzard is trying to do too much with the SC2 storyline.

Halo1, SC1, Borderlands1, all had suitable story lines... they were simple, straightforward, and work great. They just create a framework to display the ACTION The longer these series go.. the more meandering and convoluted the story lines become.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
DarthBotto
Profile Joined January 2011
United States72 Posts
September 15 2015 02:16 GMT
#262
I liked the fan service... but there wasn't a hell of a lot of plot to the cinematic.
lestye
Profile Blog Joined August 2010
United States4149 Posts
September 15 2015 04:19 GMT
#263
On September 15 2015 11:16 DarthBotto wrote:
I liked the fan service... but there wasn't a hell of a lot of plot to the cinematic.


I dont think there needs to be in an intro cinematic. It's supposed to be all hype and action because a lot of this gets linked around social media and spreads word about the game.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
digmouse
Profile Blog Joined November 2010
China6327 Posts
Last Edited: 2015-09-15 05:15:49
September 15 2015 05:15 GMT
#264
On September 15 2015 11:16 DarthBotto wrote:
I liked the fan service... but there wasn't a hell of a lot of plot to the cinematic.

All 3 SC2 intro cinematics have no plot to themselves.

WoL: A marine being assembled, the backstory is told through the narrator (Mengsk telling Tychus to be mole for him).
HotS: A Zerg army destroying a Terran Empire city, the backstory is told through the narrator (Kerrigan wanting revenge against Mengsk).
LotV: A Protoss squad battling Zerg to defend a warpin pylon, the backstory is told through the narrator (Artanis' speech before their offensive on taking back Aiur).

If you strip the narrators all 3 cinematics mean nothing so it's not something new.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Shinta)
Profile Joined July 2010
United States1716 Posts
September 15 2015 05:27 GMT
#265
On the contrary to all the cries I see in this thread, this is exactly what I want to see from a trailer.
I don't want for Blizzard to tell me everything that happens in the storyline, I want to figure that out.
I do want for Blizzard to show me how awesome the start of the game is going to be, which exactly what the trailers preview.

I'm excited, and I loved everything about this trailer.
Suteki Da Ne 素敵だね Isn't it Wonderful
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
Last Edited: 2015-09-15 08:17:33
September 15 2015 07:21 GMT
#266
yum

On September 15 2015 11:16 DarthBotto wrote:
I liked the fan service... but there wasn't a hell of a lot of plot to the cinematic.


Trailers are for seeing stuff exploding.
@RealHeyoka | ESL / DreamHack StarCraft Lead
Tanzklaue
Profile Joined January 2012
Germany1413 Posts
September 15 2015 10:01 GMT
#267
On September 15 2015 03:12 Djzapz wrote:
I think the trailer was great, but could've been significantly improved by colossus legs showing up in the background as the zealots are being spawned in, and a large shadow suggesting the arrival of a carrier or something like that. The HOTS trailer IMO was amazing because omg the scope .

Surely you don't retake Aiur with 20 zealots and a proxy pylon.

i dunno, if their commander is a korean protossplayer like rain or hero it might just do the trick.
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5955 Posts
September 15 2015 10:16 GMT
#268
aaaaand I am hyped and will come crawling back to SC2 at least for the campaign I guess :DD
LiquidDota Staff@TW_ShiaoPi
TL+ Member
Pegas
Profile Joined April 2012
Romania211 Posts
Last Edited: 2015-09-15 10:49:10
September 15 2015 10:32 GMT
#269
HotS trailer was much more spectacular with zerg tearing the city also the music was realy awesome , but...

I like this one aswel with the more "realistic" battle approach , the detail is quite impressive nothing short of what we would expect from Blizzard, but I agree it feels a bit short and not so dynamic(I know LotV trailer is 30 seconds longer but that is how I feel it).

On another note I hope Warcraft movie does well , so maybe in the feature I could dream of a Starcraft BW movie (Michael Bay pls), who knows might be old by that time but I would go and watch it.
As a rule, men worry more about what they can't see than about what they can
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
September 15 2015 10:53 GMT
#270
2015-11-10 - Tuesday. It's Korean time, eu time or us time as in if one is stupid enough he wants to party just after the release (party = play all day) should he prepare for Wednesday or Tuesday?

Not that I'm going to do that but you know - hypothetically.
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
September 15 2015 10:54 GMT
#271
On September 15 2015 19:32 Pegas wrote:
HotS trailer was much more spectacular with zerg tearing the city also the music was realy awesome , but...

I like this one aswel with the more "realistic" battle approach , the detail is quite impressive nothing short of what we would expect from Blizzard, but I agree it feels a bit short and not so dynamic(I know LotV trailer is 30 seconds longer but that is how I feel it).

On another note I hope Warcraft movie does well , so maybe in the feature I could dream of a Starcraft BW movie (Michael Bay pls), who knows might be old by that time but I would go and watch it.

Starcraft movie will happen only if there will be Galaxy of Starcraft MMO.
esdf
Profile Joined December 2012
Croatia736 Posts
September 15 2015 10:56 GMT
#272
could've been more dramatical
why do you not believe it? the legend has alived!
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 15 2015 12:17 GMT
#273
i finally watched the trailer and... meh, it was cool, not awful

the voiceover was honestly pretty corny. sounded like something any TL poster could have written. blah blah blah, protoss honor and legacy, unity, homeworld, etc. it was an okay fight scene, but i'm not a teenager so i don't get hard over mindless action

but it's just a trailer, i'm still hyped to play the campaign
TL+ Member
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
September 15 2015 12:19 GMT
#274
pretty awesome, although i liked the hots one better.

power overwhelming!
savior did nothing wrong
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
September 15 2015 13:25 GMT
#275
On September 15 2015 21:17 brickrd wrote:
i finally watched the trailer and... meh, it was cool, not awful

the voiceover was honestly pretty corny. sounded like something any TL poster could have written. blah blah blah, protoss honor and legacy, unity, homeworld, etc. it was an okay fight scene, but i'm not a teenager so i don't get hard over mindless action

but it's just a trailer, i'm still hyped to play the campaign

I guess once Protoss reunited with Dark Templars, they become meh race. It's hard to match rag tag band of marines on stolen Battlecruiser.
Archeon
Profile Joined May 2011
3253 Posts
Last Edited: 2015-09-15 14:15:41
September 15 2015 14:06 GMT
#276
On September 15 2015 09:54 Lobotomist wrote:
Show nested quote +
On September 14 2015 21:12 Umpteen wrote:
I think it's remarkable how polarising the storyline of SC2 can be.

I *hated* the HotS story. I thought the writing was simply awful and the characters thoroughly one-dimensional. My wife, on the other hand, loved it - thought it was great space opera. At the same time, we very rarely disagree on the films we enjoy.

I hated the HotS story as well. The general starcraft story has fallen into comic book like inability for events to have lasting consequences. No one dies, characters don't change in meaningful ways, nothing really happens. In sc/sc:bw real characters actually died (tassadar, fenix), mengsk showed his true colors leaving Kerrigan out to dry, the overmind died. Now it feels like whatever happens, the status quo will be maintained (raynor is a space cowboy, Kerrigan is queen of the zerg, zeratul is an outcast) because that's what they were originally, and nothing can change in the flagship characters.

I'm also disappointed how theyve treated the villains. Kerrigan double crossing (in bw?) felt much more villainous than the whole "evil space entity" Amon thing they've got going on now, which really undercuts the zerg as the series antagonists . They're not supposed to be misunderstood, they're supposed to be ravenous murder machines. I want to see blizzard take the kids gloves off and kill Raynor, Kerrigan and Zeratul

I didnt hate it but yeah I disliked that they tried to make the Zerg look like good guys. Same shit as the stuff that happened after wc2 in wc3. Orcs were never supposed to be normal beings or misunderstood.

Btw in wc4 we'll probably play the good guys from the burning legion, who are clearly missunderstood. They are actually treeloving hippies and are only called burning because of their burning passion for nature and especially trees. See final hug scene of wc3 roc during sunset, where they are attacked by evil wisps who burn everything to the ground.

Especially since it was reaaaaally unbelievable in hots. Zagara tells you all the time that your swarm overrun another planet (including animation of creep everywhere), while Kerrigan feels bad all the time and spares people and is supposed to remain nice.

Hopefully Protoss will stop being sc2 protoss and start being sc1 protoss after taking Aiur back. I mean carrier has arrived.
low gravity, yes-yes!
IAmWithStupid
Profile Blog Joined February 2013
Russian Federation1016 Posts
September 15 2015 15:00 GMT
#277
Now imagine the very first mission in LotV. You spawn with a probe, 3 zealots, 2 high (or light, he!) templar. Objeсtive: warp in a pylon and survive till it's done. You are attacked by: 10+ lings, 3 banes, 2 hydras, 1 ultra.
Insert wise words here
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
September 15 2015 15:17 GMT
#278
On September 16 2015 00:00 IAmWithStupid wrote:
Now imagine the very first mission in LotV. You spawn with a probe, 3 zealots, 2 high (or light, he!) templar. Objeсtive: warp in a pylon and survive till it's done. You are attacked by: 10+ lings, 3 banes, 2 hydras, 1 ultra.

well if it's a 90 second warp-in like in the cinematic I'd be dead before the archon would be fully merged
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
lolfail9001
Profile Joined August 2013
Russian Federation40186 Posts
September 15 2015 16:34 GMT
#279
On September 16 2015 00:00 IAmWithStupid wrote:
Now imagine the very first mission in LotV. You spawn with a probe, 3 zealots, 2 high (or light, he!) templar. Objeсtive: warp in a pylon and survive till it's done. You are attacked by: 10+ lings, 3 banes, 2 hydras, 1 ultra.

Even if templar can auto-attack, as long as pylon warp-in is this long this will be tough stuff. But then again, as we all recall, initial missions barely have anything to do with opening cinematic beginning. If anything we will likely have all 40 toss warp-ins in first mission and then will end up with none by the end of mission.
DeMoN pulls off a Miracle and Flies to the Moon
Archeon
Profile Joined May 2011
3253 Posts
September 15 2015 17:45 GMT
#280
One of the big questions of the sc-universe is finally solved: Templars confirmed to be able to walk and even fly fast! Apparently they just prefer to let the entire army wait for them.

Aside from that cool intro, i thought at the beginning the probe was a sentry though and was wondering if that's guardian shield or something.

Worried about the date tbh, looks atm like they have a ton of work still to do, this is (to?) soon.
low gravity, yes-yes!
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