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Starcraft II Patch v2.1.9

Forum Index > SC2 General
Post a Reply
1 2 Next All
masterrn
Profile Joined January 2015
72 Posts
Last Edited: 2015-03-25 01:57:21
March 24 2015 17:19 GMT
#1
http://us.battle.net/sc2/en/blog/18446033/starcraft-ii-219-patch-notes-3-24-2015

StarCraft II: Heart of the Swarm Patch 2.1.9 is being distributed to all regions throughout the day, and may not be live in your region yet. Please read on to check out the full patch notes.

StarCraft II 2.1.9 Patch Notes

General
•Warcraft III Assets •We’ve introduced over three thousand new assets from the Warcraft III Reign of Chaos and The Frozen Throne.
•To gain access to these assets, launch the StarCraft II Editor and add the following dependency:
  • Warcraft III (Data Mod)
  • File > Dependencies
  • Click ‘Add Other’
  • Select the ‘Battle.net’ tab
  • Click ‘Log In’ and enter your Battle.net account information
  • Double click on Warcraft III (Data Mod)




Arcade and Custom Game Lobby Changes
•Hosts will be able to remove players who have a pending invite.
•If a player fails to accept an invite, additional invites from that player will be delayed.
•The duration of a pending invite has been dramatically reduced.

WCS Observer Interface
•We’ve made several improvements to the WCS Observer Interface
•Minerals, Gas, army count, and worker count can now be displayed simultaneously.
•Unit wireframes are now displayed for single or group selection.
•Information is displayed more consistently, making it easier for tournament organizers to display auxiliary information.
•Hot keys have been improved and simplified.



Bug Fixes
•Fixed an issue that could allow a player to join a private lobby when they were not friends with the host.
•Certain hotkeys in the Wings of Liberty campaign can now be remapped.
•Presence information displayed in the Friends List should now display the correct information.
•Fixed an issue where certain Nvidia drivers were causing certain textures to appear pink.
•Typical use of the middle mouse button should no longer cause the cursor to snap to the center of the screen.
mantequilla
Profile Blog Joined June 2012
Turkey775 Posts
March 24 2015 17:34 GMT
#2
"Pending" is fixed. At last. Great news.
Age of Mythology forever!
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
March 25 2015 00:04 GMT
#3
Another WCS Overlay improvement. I have faith in the Schutter.
The world is better when every background has a chance.
[PkF] Wire
Profile Joined March 2013
France24192 Posts
March 25 2015 00:08 GMT
#4
WCS overlay improvement.

AT LAST !!! It was much needed...
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
March 25 2015 00:10 GMT
#5
Presence information displayed in the Friends List should now display the correct information.

I hope this fixes the 'plays vs AI' thing.
Neosteel Enthusiast
ZeromuS
Profile Blog Joined October 2010
Canada13386 Posts
March 25 2015 01:55 GMT
#6
Cool changes!

I made some small edits to the OP to make it easier to read, I hope you are okay with this
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Deathstar
Profile Blog Joined May 2010
9150 Posts
Last Edited: 2015-03-25 02:21:00
March 25 2015 02:17 GMT
#7
Arcade change is good, but there needs to be one more. Host needs to be able to kick player, or there needs to be a lobby mechanism to kick a player. I don't know why something so basic isn't available in arcade.

but kicking the invites is a good start.
rip passion
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
March 25 2015 02:28 GMT
#8
I can't wait for all the Arcade maps that will hopefully be coming out with these WC3 assets, especially any WC3 or Dota1 remakes.
ㅇㅅㅌㅅ
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 25 2015 02:46 GMT
#9
WAAARCRAFT ASSETS! Yes! ^.^

[image loading]
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
ElMeanYo
Profile Joined March 2011
United States1032 Posts
March 25 2015 03:01 GMT
#10
Wheres the balance changes? Wasn't there supposed to be SH and Raven changes in here?
“The only man who never makes mistakes is the man who never does anything.” ― Theodore Roosevelt
aQuaSC
Profile Joined August 2011
717 Posts
March 25 2015 03:09 GMT
#11
Balance patch will be dispatched when season 1 of WCS ends, as stated by Psione.
TL+ Member
Dumbledore
Profile Joined April 2011
Sweden725 Posts
March 25 2015 03:22 GMT
#12
•Typical use of the middle mouse button should no longer cause the cursor to snap to the center of the screen.

Thank God for that
Have a nice day ;)
Dan26
Profile Blog Joined September 2012
Australia239 Posts
March 25 2015 06:52 GMT
#13
I have a question.

Just the other week, I was able to download only 2GB of the total file size before being allowed to play under "playable" conditions. That is the yellow marker on the download progress screen.

Over time playing multi-player only, it's downloaded as I've played another 2GB or so maybe more. As I have limited internet available at the moment, this was perfect! I could download just a small portion of the game to play 1v1, and didn't have to download 12+ GB of the game. Awesome.

Now after this patch, I need to download another 12GB to be playable???!!!!! WHY? God dammit I was enjoying multiplayer now I have to wait a couple of weeks for my monthly usage to reset for me to be able to download it.

Can I get around this?
Eat like a King, Train like a Champion, Sleep like a Baby
Foxxan
Profile Joined October 2004
Sweden3427 Posts
March 25 2015 07:16 GMT
#14
What exactly is assets?
Models? Units? etc?
varsovie
Profile Joined December 2013
Canada326 Posts
March 25 2015 09:12 GMT
#15
On March 25 2015 16:16 Foxxan wrote:
What exactly is assets?
Models? Units? etc?



Exactly
Velitation
Profile Joined April 2010
Canada224 Posts
March 25 2015 21:48 GMT
#16
On March 25 2015 18:12 varsovie wrote:
Show nested quote +
On March 25 2015 16:16 Foxxan wrote:
What exactly is assets?
Models? Units? etc?



Exactly


http://us.battle.net/arcade/en/blog/17796669/warcraft-iii-assets-now-available-on-the-ptr-2-2-2015

"including new hero models for the 4 primary races, all of the original Warcraft III models including neutral creatures and their sounds as well as doodads, structures, spell effects, ambient sounds, music and custom user interfaces for each race."
HsDLTitich
Profile Blog Joined October 2012
Italy830 Posts
Last Edited: 2015-03-25 22:33:26
March 25 2015 22:32 GMT
#17
There already is a Lost Temple (Reign of Chaos) map live on NA, as well as the Prologue from the Reign of Chaos campaign. Hoping the author of those map will keep doing those, amazing job
I used to organize tournaments for ESL Italy and referee Go4SC2s, WCSs, and IEMs for ESL SC2.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
March 25 2015 22:39 GMT
#18
observer changes! YES!
Velitation
Profile Joined April 2010
Canada224 Posts
March 25 2015 22:51 GMT
#19
On March 25 2015 15:52 Dan26 wrote:
I have a question.

Just the other week, I was able to download only 2GB of the total file size before being allowed to play under "playable" conditions. That is the yellow marker on the download progress screen.

Over time playing multi-player only, it's downloaded as I've played another 2GB or so maybe more. As I have limited internet available at the moment, this was perfect! I could download just a small portion of the game to play 1v1, and didn't have to download 12+ GB of the game. Awesome.

Now after this patch, I need to download another 12GB to be playable???!!!!! WHY? God dammit I was enjoying multiplayer now I have to wait a couple of weeks for my monthly usage to reset for me to be able to download it.

Can I get around this?


I would suggest restarting the battle.net client/ computer and/or waiting a few days. I think you might be out of luck though. I'm having to deal with data caps in Canada too, so I understand the frustration.
Deleuze
Profile Blog Joined December 2010
United Kingdom2102 Posts
March 25 2015 23:42 GMT
#20
Mother of god


Arcade and Custom Game Lobby Changes
•Hosts will be able to remove players who have a pending invite.
•If a player fails to accept an invite, additional invites from that player will be delayed.
•The duration of a pending invite has been dramatically reduced.
“An image of thought called philosophy has been formed historically and it effectively stops people from thinking.” ― Gilles Deleuze, Dialogues II
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