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Steven 'Destiny' Bonnell II's Blog Article - Page 15

Forum Index > SC2 General
Post a Reply
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VasHeR
Profile Joined June 2011
166 Posts
Last Edited: 2014-12-18 20:40:08
December 18 2014 20:39 GMT
#281
Dude, seriously, they gave us chat channels. What more do you whiners want? =P
Footler
Profile Joined January 2010
United States560 Posts
December 18 2014 20:56 GMT
#282
I don't really know what could be done to attract a significantly larger playerbase to SC2 for LotV but copying what a different company did for a vastly different genre of game doesn't seem like something a AAA game producing company would blindly do.

I think some official furiously paced team mode that uses the same unit/balance could be a starting point (not archon mode). Mindless fun for minimal effort. It's basically what the BW and WC3 scene were based on yet they still had thriving competitive scenes based around the 'real' game.
I am The-Sink! Parting bandwagoner before it became a soul train.
Bastinian
Profile Joined October 2014
Serbia177 Posts
December 18 2014 23:17 GMT
#283
Starcraft should be learning from Dota 2, in terms of microtransactions, that would keep game alive for much time! If Blizzard wants to make some money, they should add some things like skins and stuff to be bought in game. Everyone knows how attractive Collector Editions are...
Tryhard, road to pro-gamer! :) | twitter.com/bastiniansc2 | twitch.tv/bastinian |
Totorosc2
Profile Joined September 2012
France8 Posts
December 18 2014 23:45 GMT
#284
On December 18 2014 05:28 DuckDuckDuck wrote:
I´d like better Profiles with things like favourite unit, playstyle, little replay clips for your showcase (some great engagement ur proud of) etc.


I would love to customize my In-game Profile page. Currently, it is completely generic. I can imagine having a profile looking like a cockpit with a lot of features to add/modify. Being able to choose different backgrounds, show my favorite units/maps, being able to pin pictures of my favourite players/teams/tournaments/community members, write a message for people who watch my profile, having a news feed/calendar reminding me of the next WCS games my favourite players will play,... (I would even pay for new background, picture/logo of players/teams/community members to add on the profile page) or display a customizable "quest list" (play X number of games as terran, play this new arcade mode,...)

Unlike new unit skins, Profiles customization does not impact the game performance at all. It's an easy way to make the game more attractive for everyone. I feel there are plenty of way to personalise and monetize the game, even without modifying in-game skins of the units.
14681
Profile Joined February 2013
United Kingdom27 Posts
December 19 2014 00:50 GMT
#285
Destiny is so right, I've long thought there should be much more side-content accessible to those who want it.
It would add to the game, not detract from it, and increase the number of players and money for Blizzard which can only be a good thing.

To those dismissing Destiny's argument simply because he is "negative", that is not a valid argument. He is realistic, and moreover correct. You cannot refute someone simply because it doesn't sit well with you without evaluating the points, and nothing he says is questionable. Blizzard would be very wise to (or conversely, stupid not to) think long and hard about this now LotV is their only chance for doing so. This final expansion can direct the rest of SC2's direction forever and it's super important to get it right.
Teach a man a strat and he's GM for a season; teach a man to stim and he's GM for life.
saddaromma
Profile Joined April 2013
1129 Posts
December 19 2014 02:13 GMT
#286
As much as I agree with destiny I don't see any incentive for Blizzard to do anything about it. Why would they put anything into sc2 when heroes of the storm is coming? and sc2 already passed its prime.

I wonder if community would've been more vocal about sc2 issues from the very beginning it would've made a difference. But fuck it. TL mods and the likes of Incontrol/DjWheat shut down almost all attempts of community outcry. great job guys.
IgnE
Profile Joined November 2010
United States7681 Posts
December 19 2014 02:38 GMT
#287
Probably because heroes of the storm sucks.
The unrealistic sound of these propositions is indicative, not of their utopian character, but of the strength of the forces which prevent their realization.
iMrising
Profile Blog Joined March 2012
United States1099 Posts
December 19 2014 02:40 GMT
#288
On December 19 2014 11:13 saddaromma wrote:
As much as I agree with destiny I don't see any incentive for Blizzard to do anything about it. Why would they put anything into sc2 when heroes of the storm is coming? and sc2 already passed its prime.

I wonder if community would've been more vocal about sc2 issues from the very beginning it would've made a difference. But fuck it. TL mods and the likes of Incontrol/DjWheat shut down almost all attempts of community outcry. great job guys.

Without tl sc wouldn't be where it is now
$O$ | soO
Defenestrator
Profile Joined October 2011
400 Posts
December 19 2014 07:21 GMT
#289
On December 19 2014 11:13 saddaromma wrote:
As much as I agree with destiny I don't see any incentive for Blizzard to do anything about it. Why would they put anything into sc2 when heroes of the storm is coming? and sc2 already passed its prime.

I wonder if community would've been more vocal about sc2 issues from the very beginning it would've made a difference. But fuck it. TL mods and the likes of Incontrol/DjWheat shut down almost all attempts of community outcry. great job guys.


What the fuck are you talking about? People have been complaining about Battle.net 0.2 since launch, along with a myriad of other problems (some of which have been addressed, some of which haven't).

Also Blizz still makes money off of SC2 through tourneys, they have plenty of incentive to pour time and resources into expanding the game for RTS fans.
Ultras and banelings go together like peas and carrots
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
December 19 2014 10:52 GMT
#290
On December 19 2014 16:21 Defenestrator wrote:
Show nested quote +
On December 19 2014 11:13 saddaromma wrote:
As much as I agree with destiny I don't see any incentive for Blizzard to do anything about it. Why would they put anything into sc2 when heroes of the storm is coming? and sc2 already passed its prime.

I wonder if community would've been more vocal about sc2 issues from the very beginning it would've made a difference. But fuck it. TL mods and the likes of Incontrol/DjWheat shut down almost all attempts of community outcry. great job guys.


What the fuck are you talking about? People have been complaining about Battle.net 0.2 since launch, along with a myriad of other problems (some of which have been addressed, some of which haven't).

Also Blizz still makes money off of SC2 through tourneys, they have plenty of incentive to pour time and resources into expanding the game for RTS fans.


Also in Blizzards defense we have to mention that they have done and tried alot of things to cater to the casual player and they are still working on that. The automated tournaments and the archon mode are things (not only) casual players are very excited about. Destiniy is trying to be constructive here and I think we shouldn't confuse that with negativity.

And to adress the attack on wheat and incontrol: I think you are wronging them in that regard. Yes they have sometimes ridiculed some of the criticism regarding sc2 but what they allways where after was the unconstructive / toxic kind of negativity and not the actual discussion of relevant things about sc2 (one could even argue that part of their success was that they didn't) if we could hold anything against them then it's probably that they overhyped the esports scene around sc2 in the early years which in the other hand was very understandable since they have been waiting for this to happen for a long long time, and they worked very hard to be huge and valuable part of it.

For me the bottom line is that sc2 is amazing and it has grew into this game and scene which surpasses every RTS in the gaming history. I think that is an amazing feat and I'am thankful for it. Blizzard has done alot and tried alot to bring sc2 to this stage and they are just as passionate about the game as every other fan, I don't think you can fake that.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Rustug
Profile Joined October 2010
1488 Posts
December 19 2014 11:00 GMT
#291
Calling it now.

Warcraft 4 will be the game with all the features requested in SC2. ♥
Curious that we spend more time congratulating people who have succeeded than encouraging people who have not. 파이팅! ᕦ(ò_óˇ)ᕤ"
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
December 19 2014 11:12 GMT
#292
On December 19 2014 20:00 Rustug wrote:
Calling it now.

Warcraft 4 will be the game with all the features requested in SC2. ♥

And then people will invent new things they'd like to see and start bashing Blizzard all over again.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
December 19 2014 11:20 GMT
#293
On December 19 2014 20:12 maartendq wrote:
Show nested quote +
On December 19 2014 20:00 Rustug wrote:
Calling it now.

Warcraft 4 will be the game with all the features requested in SC2. ♥

And then people will invent new things they'd like to see and start bashing Blizzard all over again.

Yeah i will cry for sc3 cause i could not care less for warcraft
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
IamPryda
Profile Joined April 2011
United States1186 Posts
December 19 2014 14:06 GMT
#294
I honestly don't think adding micro transactions to Starcraft 2 will bring players back. I left Starcraft because towards the end of Starcraft 2 the game got stale and boring and hots didn't really bring any new ground breaking play and from blizzcon it looks like lotv hasn't changed much either. I honesty wish they would just delay lotv and break the game down and build it from scratch even if it takes a year or so longer to develop. It's sad that I am more excited for hero's of the storm then lotv.
Moar banelings less qq
Specialist
Profile Blog Joined April 2007
United States803 Posts
December 19 2014 14:13 GMT
#295
to be honest, lotv isn't going to change sc2 scene much
hopefuls out there think it can suddenly change sc2's popularity but it won't
fundamental things haven't changed since forever, such as taking care of hackers and balancing the game
wishing lotv will fix everything is like wishing you can win a multi-million lottery
SCguineapig
Profile Blog Joined January 2013
Netherlands289 Posts
December 19 2014 14:31 GMT
#296
so i just came across this on reddit, was an interesting read and definetely agree with it.

Full credit of this post goes to redditor JaTidude.

source: http://www.reddit.com/r/starcraft/comments/2pooxd/suggestion_for_lotv_transferable_currency_from/

I know this has been touched on in the comments of this post but I think it deserves its own post.

In game currency can be a major reason why players, especially new ones, will continue to grind and get better. Imagine if you could bet coins (Same coins as from HS) on a game and possibly win.

This could cause penetration into other games that are involved, HS players would be tempted to try SC2 because of the possibility of coins. On the flip side, SC2 players would do the same for HS. The coins would work to buy skins and other cosmetics.

The key would be the total integration between games however. The Idea of being a single person across multiple games will grow the community and increase actual participation in the game itself.


He talks about the fact that if we could earn currency by playing starcraft more people would be motivated to do it and by sharing the currency with other blizzard games you can get people from those games interested in SC2 aswell.
broodwar wasn't perfect
fruity.
Profile Joined April 2012
England1711 Posts
December 19 2014 15:40 GMT
#297
On December 19 2014 08:45 Totorosc2 wrote:
Show nested quote +
On December 18 2014 05:28 DuckDuckDuck wrote:
I´d like better Profiles with things like favourite unit, playstyle, little replay clips for your showcase (some great engagement ur proud of) etc.


I would love to customize my In-game Profile page. Currently, it is completely generic. I can imagine having a profile looking like a cockpit with a lot of features to add/modify. Being able to choose different backgrounds, show my favorite units/maps, being able to pin pictures of my favourite players/teams/tournaments/community members, write a message for people who watch my profile, having a news feed/calendar reminding me of the next WCS games my favourite players will play,... (I would even pay for new background, picture/logo of players/teams/community members to add on the profile page) or display a customizable "quest list" (play X number of games as terran, play this new arcade mode,...)

Unlike new unit skins, Profiles customization does not impact the game performance at all. It's an easy way to make the game more attractive for everyone. I feel there are plenty of way to personalise and monetize the game, even without modifying in-game skins of the units.


This is really a nice idea. And another good point like many others in this thread. Maybe skins for units wouldn't be viable (but I really don't see how.. So long as options to turn them on or off, have opponents show as default if you wished etc, I can't see the harm it would do).

The thing that really grinds my gears about all this, is how blizzard just wont get off their high horse and just comment. How long would it take for them to take this article and answer specific questions? Or upload a vod, or skype chat with destiny and upload that?

If you don't think it's viable blizzard, OK! No problem.. Just get us involved, expolain why you think this is the case. If you were to explain why X or Y or Z was being done, then all this shit would go away.

I think it's fair to say after reading every post in this thread to date.. That I'm not alone in this thinking.

Just engage us blizzard, tell us why.. Other game developers do it, why can't you?
Ex Zerg learning Terran. A bold move.
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
December 19 2014 15:57 GMT
#298
On December 20 2014 00:40 fruity. wrote:
Show nested quote +
On December 19 2014 08:45 Totorosc2 wrote:
On December 18 2014 05:28 DuckDuckDuck wrote:
I´d like better Profiles with things like favourite unit, playstyle, little replay clips for your showcase (some great engagement ur proud of) etc.


I would love to customize my In-game Profile page. Currently, it is completely generic. I can imagine having a profile looking like a cockpit with a lot of features to add/modify. Being able to choose different backgrounds, show my favorite units/maps, being able to pin pictures of my favourite players/teams/tournaments/community members, write a message for people who watch my profile, having a news feed/calendar reminding me of the next WCS games my favourite players will play,... (I would even pay for new background, picture/logo of players/teams/community members to add on the profile page) or display a customizable "quest list" (play X number of games as terran, play this new arcade mode,...)

Unlike new unit skins, Profiles customization does not impact the game performance at all. It's an easy way to make the game more attractive for everyone. I feel there are plenty of way to personalise and monetize the game, even without modifying in-game skins of the units.


This is really a nice idea. And another good point like many others in this thread. Maybe skins for units wouldn't be viable (but I really don't see how.. So long as options to turn them on or off, have opponents show as default if you wished etc, I can't see the harm it would do).

The thing that really grinds my gears about all this, is how blizzard just wont get off their high horse and just comment. How long would it take for them to take this article and answer specific questions? Or upload a vod, or skype chat with destiny and upload that?

If you don't think it's viable blizzard, OK! No problem.. Just get us involved, expolain why you think this is the case. If you were to explain why X or Y or Z was being done, then all this shit would go away.

I think it's fair to say after reading every post in this thread to date.. That I'm not alone in this thinking.

Just engage us blizzard, tell us why.. Other game developers do it, why can't you?


They're stubborn. Simple as that.
Spawkuring
Profile Joined July 2008
United States755 Posts
December 19 2014 16:22 GMT
#299
On December 20 2014 00:40 fruity. wrote:
Show nested quote +
On December 19 2014 08:45 Totorosc2 wrote:
On December 18 2014 05:28 DuckDuckDuck wrote:
I´d like better Profiles with things like favourite unit, playstyle, little replay clips for your showcase (some great engagement ur proud of) etc.


I would love to customize my In-game Profile page. Currently, it is completely generic. I can imagine having a profile looking like a cockpit with a lot of features to add/modify. Being able to choose different backgrounds, show my favorite units/maps, being able to pin pictures of my favourite players/teams/tournaments/community members, write a message for people who watch my profile, having a news feed/calendar reminding me of the next WCS games my favourite players will play,... (I would even pay for new background, picture/logo of players/teams/community members to add on the profile page) or display a customizable "quest list" (play X number of games as terran, play this new arcade mode,...)

Unlike new unit skins, Profiles customization does not impact the game performance at all. It's an easy way to make the game more attractive for everyone. I feel there are plenty of way to personalise and monetize the game, even without modifying in-game skins of the units.


This is really a nice idea. And another good point like many others in this thread. Maybe skins for units wouldn't be viable (but I really don't see how.. So long as options to turn them on or off, have opponents show as default if you wished etc, I can't see the harm it would do).

The thing that really grinds my gears about all this, is how blizzard just wont get off their high horse and just comment. How long would it take for them to take this article and answer specific questions? Or upload a vod, or skype chat with destiny and upload that?

If you don't think it's viable blizzard, OK! No problem.. Just get us involved, expolain why you think this is the case. If you were to explain why X or Y or Z was being done, then all this shit would go away.

I think it's fair to say after reading every post in this thread to date.. That I'm not alone in this thinking.

Just engage us blizzard, tell us why.. Other game developers do it, why can't you?


Probably because it would only confirm that Blizzard really doesn't have the manpower or willpower to implement the things that people want.

I mean all it takes is a glance at Valve to see how much better Blizzard could be doing. Value has changed and added more to Dota 2 in one year than the entirety of SC2's lifespan. Meanwhile we see Blizzard struggling to add things that were already existent in SC1/Bnet, while keeping the SC2 metagame almost completely static. I honestly don't blame people for getting really bitter about it, because we're in a situation where the grass really IS greener on the Valve side, and all we can do is scratch our heads and wonder why a multi-million dollar company is barely pumping out content for one of its most influential franchises.
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
Last Edited: 2014-12-19 16:38:49
December 19 2014 16:23 GMT
#300
On December 18 2014 10:27 JimmyJRaynor wrote:
Show nested quote +
On December 18 2014 08:19 Jett.Jack.Alvir wrote:

Reducing the barrier to entry, coupled with active communication from the devs would help this game go a long way.


reducing the barrier to entry from July 2010 to today has contributed to the increase in hacking. Buying a WoL/HotS to get back into the game after being banned is a lot less expensive now. therefore, the financial penalty for hacking is lower.

if anything Blizzard is going in the opposite direction by declaring LotV a stand alone expansion.
This allows Blizzard to charge $60 for this game and avoid all the gray market selling/trading of old unused WoL , HotS accounts.

I think Blizzard monetization/revenue model with teh high priced boxed copy is generally the best method to maximize revenue from the game.

I'd probably sprinkle in a couple of the microtransaction suggestions Destiny makes in his blog in order to pay for ongoing patching, hacking prevention/detection and ban waves.

When I say reduce, I don't mean to zero. I think the cost of LotV should be $25 and have micro transactions.

The cost is low enough it would attract a larger number of people. The difference between 25 and 60 isn't much to a hacker, so the hackers are going to hack anyways, just save bit of money.

Perhaps the boxed copy is the best pricing model for LotV. I will still pay $60 when it comes out, but that's only because I am a fan.

You can't deny the free to play garners way more gamers than single price. If Blizzard could reduce the cost of the game but incorporate micro transaction, it would help get new gamers to give SC2 a try.

To be honest, none of us knows what model fits best for SC2, and only Blizzard can decide that. I just have to agree with Destiny. Blizzard needs to do something to encourage new players to buy LotV. SC2 needs fresh blood, and LotV will be the opportunity for it. Questions still remain. How much blood will we get?

How many fresh faces join the community will depend on Blizzard, and we can only speculate and suggest.
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