• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:01
CEST 05:01
KST 12:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? Tulbo's ASL S21 Ro8 Post-Review Why there arent any 256x256 pro maps? Do we have a pimpest plays list? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 4 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Path of Exile Nintendo Switch Thread OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2197 users

StarDust: Set'em Up, Knock'em Down

Forum Index > SC2 General
Post a Reply
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
October 21 2014 03:19 GMT
#1


Photo Credit: ESL

StarDust: Set'em Up, Knock'em Down



Don't forget to read about StarDust's road to blizzcon here.


      StarDust is a fantastic player who can take control of a series in a way others rarely can. His penchant for being a smart aggressive player makes him special. As a veteran of the game, StarDust understands that being one dimensional is a weakness, and being able to play the mental game is just as important as good macro or unit control. While regularly doing aggressive builds and using powerful timings StarDust became known to some as an individual who wins off the back of cheesy play.

The beauty of Stardust's play however is that his all ins are not just meant to win one game, not win one match, but change the way the opponent thinks. They must always be prepared for what may or may not come. With a great understanding of what builds work well on which maps, StarDust will play the mental game. This is his advantage. He will abuse a powerful build if given the chance, he will make his opponent think twice and he will exploit that moment of hesitation. In this article we examine a game he played against Flash where he does exactly this. An all in on game one changes the way Flash plays game two. StarDust takes Flash out of his comfort zone, and he uses this to his advantage.

StarDust will set you up, and then, he will knock you down.

StarDust vs. Flash, Game 2 on Overgrowth




StarDust vs. Flash Game 2 on Overgrowth


StarDust spawns in the bottom left and Flash in the upper right on Overgrowth. In the previous game of this series, StarDust had opened with an extremely aggressive build: a proxy gateway rush with pulled probes. Flash therefore abandons his normal command center first and opens barracks first, going straight for a reaper to ensure his safety. StarDust, knowing Flash won’t secure an early econ advantage with Command Center first this game, opens with a one gate expansion to deflect the reaper and go into the midgame in a better position than he ordinarily would against Flash.

[image loading]

This was made possible by winning the mental game


StarDust moves into the midgame with a Robotics Facility and a single forge, being aggressive with his first stalker and doing a little damage while keeping Flash busy and concerned. True to his hallmark aggressive style, the second unit out of his robotics facility is a warp prism, relying on his pressure and the one observer to keep him safe, rather than focusing on a defensive play to survive. He adds on colossus and blink quickly, and drops a couple zealots in Flash’s base when Flash moves out to pressure. To buy as much time as possible for his rapid teching, StarDust keeps his warp prism in Flash’s base as long as he can to keep the army off the map. His control is good, and he is able to save the warp prism, flying it to safety.

StarDust deflects a drop in his main, losing only a pylon. StarDust sees Flash’s third being constructed in Flash's main and takes a third of his own (his finishes about the same time Flash's lands). Flash commits to some multi-pronged pressure but it’s deflected and punished slightly: StarDust is able to kill off a few units. Once he confirms that Flash’s posture is going to remain aggressive (the telltale signs being that Flash takes the third to the south of his main rather than to the west of his natural and that his army remains mid-map), he sends the warp prism back up to harass the third and main, and force Flash to pull back.

Flash chooses to ignore this force and commits to a very heavy attack at StarDust’s third. Some very well placed forcefields allows StarDust’s low zealot count army to win the engagement, protecting some of his colossus and doing tremendous damage. Flash commits to the attack rather than retreating, and manages to destroy StarDust’s third base, but loses his entire army for it. StarDust’s killer instinct kicks in, and he goes straight for the kill on Flash’s third base, walking directly across the map without wasting any time. Because Flash decided to ignore the zealot drops at his bases rather than pull back to defend it, his economy is in shambles.

[image loading]

The timing on this warp prism couldn't be more perfect


Stardust, up thirty supply, reach’s Flash’s third base location, but Flash has wisely retreated the Command Center, and loses only his refinery and supply depot there. Not wanting to be flanked and knowing he has time, StarDust moves around the map to attack from the other side while rebuilding his third and adding on archons and storm. StarDust opts not to commit, knowing that with his third up and Flash’s denied, along with his tech advantage, Flash cannot possibly win a longer game, while StarDust might make mistakes in the engagement if it were to occur now.

More warp prism harass keeps Flash’s production line busy as he eventually retakes his third. Flash is however still down 30 supply and just now has ghosts popping out. StarDust pokes, and manages to land some key storms on the vikings. Flash manages to get his ghosts down in the nick of time and lands a huge EMP on all of StarDust’s clumped templar. Despite the EMP, StarDust had banked energy for long enough to still have a few storms left, and manages to land them directly on the army several times. Flash, being down a substantial amount of supply, is forced to tap out.

Predictions



Predictions for this match are admittedly a little tough to make. StarDust’s PvT as of late in tournament matches has been less than stellar. He’s not entirely alone though, a number of Protoss have been struggling due to the more Terran favoured map pool and general adaptation to Protoss strategies that were once dominant.

StarDust first and foremost however is a fighter and it would be wrong to write him off against MMA. StarDust’s strength has always been in his unpredictability, and while this may have resulted in the nickname “Cheesedust”, the following fact remains: Stardust is an extremely flexible player. His biggest strength is knowing how to put an opponent in an unfamiliar and awkward position.

One map might result in a macro game, the next might be a committed all in, and then in the third match the apparent all in is really just an aggressive transition into macro play.

In order to win this series StarDust needs to play smart. As a veteran (remember, he’s been playing since 2008) the ability to plan a series and keep calm under pressure should be easy. As long as StarDust can keep cool, plan his strategies, and execute he can definitely beat MMA. It’s going to come down to smart vetoes and even smarter build choices. As long as he can get momentum in his series, StarDust can take more chances; he needs to put MMA off balance and throw a final hay-maker for a knockout. MMA won’t even know what hit him.


Brought to you by the TL Strategy Team
Writer: Whitewing, ZeromuS
Graphics: Meru
Editors: ZeromuS
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
October 21 2014 03:22 GMT
#2
more cheese fondue plz
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Apoteosis
Profile Joined June 2011
Chile820 Posts
October 21 2014 04:54 GMT
#3
You mean this match right?

Life won like 200k and didn't hire a proper criminal lawyer.
Whitewing
Profile Joined October 2010
United States7483 Posts
October 21 2014 06:40 GMT
#4
Go StarDust go! Prove your doubters wrong with your amazing macro oriented early all-in cheeses that aren't at all macro oriented.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
October 21 2014 14:25 GMT
#5
On October 21 2014 15:40 Whitewing wrote:
Go StarDust go! Prove your doubters wrong with your amazing macro oriented early all-in cheeses that aren't at all macro oriented.


Mindgames.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL S1: Ro8 Group A
CranKy Ducklings84
EnkiAlexander 63
Liquipedia
OSC
22:00
OSC Elite Rising Star #19
davetesta97
Liquipedia
The PiG Daily
21:20
Best Games of SC
Maru vs TBD
Maru vs Classic
herO vs Solar
ByuN vs Solar
PiGStarcraft495
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft495
RuFF_SC2 169
NeuroSwarm 133
Nina 6
StarCraft: Brood War
NaDa 36
Sea.KH 33
Icarus 4
Noble 3
Dota 2
monkeys_forever450
Counter-Strike
Doublelift2000
Super Smash Bros
hungrybox872
Other Games
gofns14317
tarik_tv10154
summit1g5033
C9.Mang0467
JimRising 397
WinterStarcraft285
ViBE90
Nathanias9
Organizations
Other Games
gamesdonequick2349
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki24
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo343
Upcoming Events
CranKy Ducklings
7h
RSL Revival
7h
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
8h
Krystianer vs TriGGeR
Cure vs Rogue
SC Evo League
10h
uThermal 2v2 Circuit
12h
BSL
16h
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
21h
Sparkling Tuna Cup
1d 7h
RSL Revival
1d 7h
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
1d 8h
[ Show More ]
BSL
1d 16h
Dewalt vs DragOn
Aether vs Jimin
GSL
2 days
Afreeca Starleague
2 days
Soma vs Leta
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Light vs Flash
Replay Cast
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Korean StarCraft League
7 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.