On October 10 2014 15:59 deacon.frost wrote: Eh, what is the difference between a guild of x players(never played WoW, so I don't want to say 8 players when someone would argue to death that it is 128 players and I am noob etc.) and a team of x players focusing 2-4 hours every evening on the goal to get better in the game? The result is the same, you get better in the game.
I am totally OK with that. Grinding gear or grinding build orders, pff, the same. It consumes the same time, you use the same means to achieve that and for most of the mankind it is a waste of time
I agree that the games are totally different, but in some way they are not.
WoW PvE's skill ceiling is not even close to a real competitive game like sc2, grinding in WoW for PvE is just a matter of time and high-tier raiding is all about trial & error, while in sc2 you need way more than that, I'd say the top of WoW's PvE content can be beaten by at least 80% of the population as long as they have time, but 95% of sc2's population won't be even close to what the progamer can do, you need talent and a way more strong mindset to do that.
Duh! Of course. I thought the comparison is on the "amateur" level, there's like a serious eSport thing about PvE? I was comparing amateurish teams in sc2 vs guilds in WoW. It's the same, the target is the same. Pro players are a whole different story, obviously You don't get payed from a company for playing PvE 10 hours/day (maybe streaming money...? maybe)
Sure but the commenter was talking about the addictiveness of WoW and how SC2 is just as addictive, and how hundreds of lives was ruined because of WoW (which i truly believe because it fucked my life). I highly doubt even a hundred kids quit college because they were addicted to SC2 lol
I don't think I'll ever understand why LOL and dota2 have such big fan bases, but I love that Polt has found success in something he is good at, lets hope passionate about as well.
Also makes me wonder if there are any statistics on how much an average Kespa player makes. I'm talking about the ones that don't necessarily win tournaments to supplement their income. Players like Stats! or DRG or Stork or any Code A GSl players, or even Flash (although he did get a DH win finally)
On October 10 2014 15:59 deacon.frost wrote: Eh, what is the difference between a guild of x players(never played WoW, so I don't want to say 8 players when someone would argue to death that it is 128 players and I am noob etc.) and a team of x players focusing 2-4 hours every evening on the goal to get better in the game? The result is the same, you get better in the game.
I am totally OK with that. Grinding gear or grinding build orders, pff, the same. It consumes the same time, you use the same means to achieve that and for most of the mankind it is a waste of time
I agree that the games are totally different, but in some way they are not.
WoW PvE's skill ceiling is not even close to a real competitive game like sc2, grinding in WoW for PvE is just a matter of time and high-tier raiding is all about trial & error, while in sc2 you need way more than that, I'd say the top of WoW's PvE content can be beaten by at least 80% of the population as long as they have time, but 95% of sc2's population won't be even close to what the progamer can do, you need talent and a way more strong mindset to do that.
Duh! Of course. I thought the comparison is on the "amateur" level, there's like a serious eSport thing about PvE? I was comparing amateurish teams in sc2 vs guilds in WoW. It's the same, the target is the same. Pro players are a whole different story, obviously You don't get payed from a company for playing PvE 10 hours/day (maybe streaming money...? maybe)
Sure but the commenter was talking about the addictiveness of WoW and how SC2 is just as addictive, and how hundreds of lives was ruined because of WoW (which i truly believe because it fucked my life). I highly doubt even a hundred kids quit college because they were addicted to SC2 lol
Also, in response to the quote above...addiction to WoW would point to other underlying personal/mental problems. IE. WoW itself, although addicting is not enough to explain your/their addiction. The addiction is a manifestation of another problem; a problem which is usually related to an escape from your/their own lives. Its like alcoholics. They didn't get addicted to alcohol solely because alcohol is addictive, they got addicted because alcohol gave them something their normal lives couldn't.
I'm a server at a mid-upper class restaurant. Today I overheard a conversation between a group of 40-50 year olds. This man was saying how he joined the army when he was 18, and how he does not allow his son who just turned 18 to play video games in the house. He said with anger anger "I'm not going to allow my 18 year old son to sit there and play games, it's just not happening."
This article smashes that perspective all to hell.
On October 10 2014 15:59 deacon.frost wrote: Eh, what is the difference between a guild of x players(never played WoW, so I don't want to say 8 players when someone would argue to death that it is 128 players and I am noob etc.) and a team of x players focusing 2-4 hours every evening on the goal to get better in the game? The result is the same, you get better in the game.
I am totally OK with that. Grinding gear or grinding build orders, pff, the same. It consumes the same time, you use the same means to achieve that and for most of the mankind it is a waste of time
I agree that the games are totally different, but in some way they are not.
WoW PvE's skill ceiling is not even close to a real competitive game like sc2, grinding in WoW for PvE is just a matter of time and high-tier raiding is all about trial & error, while in sc2 you need way more than that, I'd say the top of WoW's PvE content can be beaten by at least 80% of the population as long as they have time, but 95% of sc2's population won't be even close to what the progamer can do, you need talent and a way more strong mindset to do that.
Duh! Of course. I thought the comparison is on the "amateur" level, there's like a serious eSport thing about PvE? I was comparing amateurish teams in sc2 vs guilds in WoW. It's the same, the target is the same. Pro players are a whole different story, obviously You don't get payed from a company for playing PvE 10 hours/day (maybe streaming money...? maybe)
Sure but the commenter was talking about the addictiveness of WoW and how SC2 is just as addictive, and how hundreds of lives was ruined because of WoW (which i truly believe because it fucked my life). I highly doubt even a hundred kids quit college because they were addicted to SC2 lol
Also, in response to the quote above...addiction to WoW would point to other underlying personal/mental problems. IE. WoW itself, although addicting is not enough to explain your/their addiction. The addiction is a manifestation of another problem; a problem which is usually related to an escape from your/their own lives. Its like alcoholics. They didn't get addicted to alcohol solely because alcohol is addictive, they got addicted because alcohol gave them something their normal lives couldn't.
Not saying I'm above this problem btw.
You are absolutely right about addiction. It usually becomes an addiction when someone uses it as an escape from reality. Of course the commenter on the article's site casually skips any other facts, and just focuses on WoW ruining lives, thus SC2 will also ruin lives.
On October 10 2014 15:59 deacon.frost wrote: Eh, what is the difference between a guild of x players(never played WoW, so I don't want to say 8 players when someone would argue to death that it is 128 players and I am noob etc.) and a team of x players focusing 2-4 hours every evening on the goal to get better in the game? The result is the same, you get better in the game.
I am totally OK with that. Grinding gear or grinding build orders, pff, the same. It consumes the same time, you use the same means to achieve that and for most of the mankind it is a waste of time
I agree that the games are totally different, but in some way they are not.
It's nothing alike. Grinding games won't make you good and neither does raiding. Professional e-sports athletes spend 6-12 hours per day practicing. Not grinding games, but deliberately practicing to improve which is quite different. Anybody can raid once they learn how (and anybody can learn how), very few have the dedication, determination, talent and skill to become a pro gamer.
On October 10 2014 10:13 lopido wrote: Polt certainly made 6 figures money last year, but this year i really doubt it, unless he win the global finlas of course.
You're only counting prize money, there's also the sponsor money
Polt is a boss. His career has had ups and downs like all SC2 pros who've been playing for so long but go back and watch his games against MC (who was at the time #1 on the Korean ladder) from GSL Open Season 1 back in 2010. He destroyed MC using tactics that were unheard of at the time like base sniping, backstabs and pincer attacks.
Polt is always such a pleasure to watch.
2010.. That sure takes me back. It's funny to see how Polt's play style didn't change all that much but MC has grown into an entirely different beast. It's actually weird to see him play this passively.