Axiom announces GOG.com as a new sponsor - Page 4
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Artanis[Xp]
Netherlands12968 Posts
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tomastaz
United States976 Posts
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Phredxor
New Zealand15076 Posts
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Liquid`Drone
Norway28548 Posts
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TotalBiscuit
United Kingdom5437 Posts
On August 02 2014 08:12 EJK wrote: so this website...sells old games that are DRM (so free) for monies? Wut. Not having any DRM doesn't mean the game is free, it just means it doesn't have crap like Uplay or always-online requirements. So you're saying for a mid size team you're better off providing a house than not having a house but having livable (able to live on ones own) wages? That's actually really interesting. At least in your experience of course. The majority of Korean players are not paid a salary. Most of those that are happen to be on foreign teams. The top KeSPA koreans are paid salary, those considered B-teamers are not. What remains of the ex-eSF teams are for the most part also not paying salaries. Most teams are also not providing many flights for players due to the expense, some Koreans have paid for their own flights to go to events. I don't know whether or not teams are also taking prize money, I'd imagine not but it's not something I've been able to get anyone to talk about. I do know that some foreign teams take a small percentage of prize money. For the last couple of years we've taken no prize money from players, paid for the house and all the expenses that come with that, catering, flights and player salaries. This has resulted in the team being hugely expensive to run. The experiment was to see whether it was possible to make that work. I still think it is but as with any startup, the money sunk into it to bring it into the black has been significant and we're not in the black right now, we're still running deep in the red. I'd say with the sponsorship we have now. If we paid no salary and took a small cut of prizemoney, we could sustain a team of 8 players, pay for the house and all related expenses (since that's the capacity of the house without getting uncomfortable) and fly 1-2 players to an international event every month. We didn't want to be like that. Unfortunately the scene shrank since we started rather than grew so the challenge of breaking even while still treating our players in the way we feel they should be treated is now much more difficult. Hopefully that should give you some idea of the reality of this whole thing. | ||
Dundron2000
Sweden1140 Posts
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chipmonklord17
United States11944 Posts
On August 02 2014 09:46 TotalBiscuit wrote: Wut. Not having any DRM doesn't mean the game is free, it just means it doesn't have crap like Uplay or always-online requirements. The majority of Korean players are not paid a salary. Most of those that are happen to be on foreign teams. The top KeSPA koreans are paid salary, those considered B-teamers are not. What remains of the ex-eSF teams are for the most part also not paying salaries. Most teams are also not providing many flights for players due to the expense, some Koreans have paid for their own flights to go to events. I don't know whether or not teams are also taking prize money, I'd imagine not but it's not something I've been able to get anyone to talk about. I do know that some foreign teams take a small percentage of prize money. For the last couple of years we've taken no prize money from players, paid for the house and all the expenses that come with that, catering, flights and player salaries. This has resulted in the team being hugely expensive to run. The experiment was to see whether it was possible to make that work. I still think it is but as with any startup, the money sunk into it to bring it into the black has been significant and we're not in the black right now, we're still running deep in the red. I'd say with the sponsorship we have now. If we paid no salary and took a small cut of prizemoney, we could sustain a team of 8 players, pay for the house and all related expenses (since that's the capacity of the house without getting uncomfortable) and fly 1-2 players to an international event every month. We didn't want to be like that. Unfortunately the scene shrank since we started rather than grew so the challenge of breaking even while still treating our players in the way we feel they should be treated is now much more difficult. Hopefully that should give you some idea of the reality of this whole thing. Thanks for the info, always a pleasure learning more about the scene | ||
Enki
United States2548 Posts
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Goibon
New Zealand8185 Posts
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agsub
Singapore368 Posts
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Whitewing
United States7483 Posts
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meshfusion
Russian Federation232 Posts
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-Archangel-
Croatia7457 Posts
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nimdil
Poland3747 Posts
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True_Spike
Poland3410 Posts
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-Archangel-
Croatia7457 Posts
On August 02 2014 09:46 TotalBiscuit wrote: Wut. Not having any DRM doesn't mean the game is free, it just means it doesn't have crap like Uplay or always-online requirements. The majority of Korean players are not paid a salary. Most of those that are happen to be on foreign teams. The top KeSPA koreans are paid salary, those considered B-teamers are not. What remains of the ex-eSF teams are for the most part also not paying salaries. Most teams are also not providing many flights for players due to the expense, some Koreans have paid for their own flights to go to events. I don't know whether or not teams are also taking prize money, I'd imagine not but it's not something I've been able to get anyone to talk about. I do know that some foreign teams take a small percentage of prize money. For the last couple of years we've taken no prize money from players, paid for the house and all the expenses that come with that, catering, flights and player salaries. This has resulted in the team being hugely expensive to run. The experiment was to see whether it was possible to make that work. I still think it is but as with any startup, the money sunk into it to bring it into the black has been significant and we're not in the black right now, we're still running deep in the red. I'd say with the sponsorship we have now. If we paid no salary and took a small cut of prizemoney, we could sustain a team of 8 players, pay for the house and all related expenses (since that's the capacity of the house without getting uncomfortable) and fly 1-2 players to an international event every month. We didn't want to be like that. Unfortunately the scene shrank since we started rather than grew so the challenge of breaking even while still treating our players in the way we feel they should be treated is now much more difficult. Hopefully that should give you some idea of the reality of this whole thing. I hope your recovery is going well!!! You are the best! | ||
PVJ
Hungary5212 Posts
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boxerfred
Germany8360 Posts
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EngrishTeacher
Canada1109 Posts
To date, it's still the 2nd best present I've ever gotten, and one of the few games that I've (directly or indirectly) paid for. FULL-ON SUPPORT FUCK YAH GOG! | ||
deth2munkies
United States4051 Posts
Btw, buy Alpha Centauri, it's worth it. | ||
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