Blizzard Releases In-House Design Tools To SC2 - Page 2
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Luna_ca
Canada17 Posts
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FromShouri
United States862 Posts
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tili
United States1332 Posts
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Dynamitekid
United States55 Posts
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ElMeanYo
United States1032 Posts
I don't expect them to go much farther than this though. We won't see true Free To Play or LAN... they have to make money somehow. | ||
Canucklehead
Canada5074 Posts
I want to see stuff like this. This isn't lol though I think, but a chinese knockoff. | ||
SigmaFiE
United States333 Posts
About the only thing I see this useful for is maybe prototyping but with all of the EULA restrictions I would be concerned about that prototype having a copyright claim by Blizzard if/when I went to produce the full game. Than again -- it does not hurt for portfolio work. just FYI for anybody considering it, the normal timeframe for any static piece sets is ~160 hours assuming you know your stuff. | ||
ETisME
12260 Posts
On January 29 2014 04:48 Canucklehead wrote: Does this mean modders can put anything in the game now copyrights be damned or you think blizzard will police that? I remember seeing LoL china mods with anime/video game characters, etc. Would be sweet to see marines as the one piece navy and stuff. I want to see stuff like this. This isn't lol though I think, but a chinese knockoff. http://www.youtube.com/watch?v=yoOEaeHpejE the vod reminds me of an anime based dota game I played back in wc3 era, god I hope someone would port that over to sc2 | ||
darkscream
Canada2310 Posts
The academic circles will be all over this, i WISH I could have used SC2 to test out my 3DSMAX models when i was in college. | ||
Loxley
Netherlands2480 Posts
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mikumegurine
Canada3145 Posts
thats how those orcs and WoW models got into SC2 long ago and stuff | ||
Nerevar
547 Posts
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NovemberstOrm
Canada16217 Posts
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dabom88
United States3483 Posts
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