• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:35
CEST 07:35
KST 14:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage1Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3
StarCraft 2
General
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. ASL21 General Discussion [BSL22] RO32 Group Stage Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
[ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13480 users

Starbow - Page 245

Forum Index > SC2 General
Post a Reply
Prev 1 243 244 245 246 247 346 Next
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 03 2014 15:39 GMT
#4881
On March 04 2014 00:24 Ygg wrote:
Please let go of the brood war fetichist accusations btw, its not constructive. I quite like how this mod is turning out, and there is a reason we´re all on this thread and not the SC2BW one...

I don't know about you, but I am here because people that wanted to play SC2BW wanted to play it by enforcing BW mechanics (not smartcasting, not MBS, no automine and so on).
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
Last Edited: 2014-03-03 15:47:35
March 03 2014 15:44 GMT
#4882
On March 04 2014 00:37 Xiphias wrote:
@ Abduct

I agree that the spell is slightly more interesting than spawn boodling but generally quite boring and illogical in some settings.

Before we had Viper we had Infestors which could use neural parasite while burrowed (yes it was fun but broken). Having neural parasite at a reasonable range (6-8 perhaps) on the Viper might be a good replacement. They are both very similar as they deal with single high-priority targets. The biggest difference, however, which I think makes neural a tad more interesting, is that you can counter it by killing the spallcaster, even after the spell has been casted (hence the range must be not too low).

It would still deal with reavers/ carriers / tanks etc, and it would be a tad better without the rest of the army.

Neural is not the must fun spell ever, but I think it might be a better alternative. Maybe it is possible to tweak it in some way to make it even better?

Infestors that can spawn parasitic invaders like in the Puppet Masters: they take over a unit and (in ominous fashion ) their eyes turn red, but the player is not alerted of this fact and on the moment that the zerg decides to stage his coup, his opponent will be horrified to find none of his units responding to his commands, turning against him in the midst of battle. (probably lame from a gameplay perspective but it sounds cool ^^ )

Also, if the timer of the changeling runs out, it should become enraged and gain an attack for about five seconds before it explodes, so that it's just like The Thing. A saboteur that when provoked will eventually turn into a horrifying monster and wreck havoc.

(also, part of the reason I'm suggesting things like this is because I want starbow to have cool things that make me want to play. can't be eternally satisfied with pure functionality, sometimes I want to indulge in starship troopers references or horror thematics >.> -- I mean, name one purely awesome addition to starbow that's not a copy of a sc2/bw unit/mechanic)
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 03 2014 15:46 GMT
#4883
On March 04 2014 00:36 Grumbels wrote:
There's room for a monthly official Starbow invitational isn't there? (with more qualified players every month or so) But I guess finding sponsorship money for the prize pool is a bit tricky.

I proposed to them to make a smaller 50$ tournament once per week where only top 8 or top 16 ladder players could participate (or next ones down the ladder if first 8/16 cannot/will not). Of course that means someone will need to produce 50$ per week :D, but it will get more people to ladder more often practicing or trying to get into top 16.
The tournament would need to be standard Bo3 and only some games could be casted but it will increase interest for sure.
FT.aCt)Sony
Profile Blog Joined June 2007
United States1048 Posts
March 03 2014 16:11 GMT
#4884
On March 03 2014 23:46 -Archangel- wrote:
I would rather have abduct then Spawn Broodling. There is a reason why queen was not used much in BW. Also Abduct with all its shortcomings still lets you micro more than Spawn B does.


You are aware in Brood War, Queens are what spawned broodling right?

And yes queens were used actually especially at pro level because they had that ability (which could snipe out and 1 shot sieged tanks) also had ensnare which slowed armies movement speeds.

But that's cool, guess they weren't used right?

+ Show Spoiler +
Ardias
Profile Joined January 2014
Russian Federation618 Posts
Last Edited: 2014-03-03 16:14:05
March 03 2014 16:12 GMT
#4885
I dont think weekly ladder based tournaments is that cool, cause ladder top is pretty much stable. If there is a weekly tournament with even 20-30$ prize money, i believe it should be open to everyone.
Mess with the best or die like the rest.
ionONE
Profile Joined March 2011
Germany605 Posts
March 03 2014 16:12 GMT
#4886
http://www.twitch.tv/flashyjulie

girl + starbow
she never played bw ... but she enjoys starbow~
JANGBI never forget
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
Last Edited: 2014-03-03 16:19:13
March 03 2014 16:18 GMT
#4887
queens in bw:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=217470

thought it was funny
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
labbe
Profile Joined October 2010
Sweden1456 Posts
March 03 2014 16:23 GMT
#4888
On March 04 2014 00:37 Xiphias wrote:
@ Abduct

I agree that the spell is slightly more interesting than spawn boodling but generally quite boring and illogical in some settings.

Before we had Viper we had Infestors which could use neural parasite while burrowed (yes it was fun but broken). Having neural parasite at a reasonable range (6-8 perhaps) on the Viper might be a good replacement. They are both very similar as they deal with single high-priority targets. The biggest difference, however, which I think makes neural a tad more interesting, is that you can counter it by killing the spallcaster, even after the spell has been casted (hence the range must be not too low).

It would still deal with reavers/ carriers / tanks etc, and it would be a tad better without the rest of the army.

Neural is not the must fun spell ever, but I think it might be a better alternative. Maybe it is possible to tweak it in some way to make it even better?

Neural Parasite would definitely be more interesting on the Viper than Abduct. Neural is also a really fun spell for "messing around" if you feel like doing some crazy shenanigans.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 03 2014 16:48 GMT
#4889
On March 04 2014 01:11 FT.aCt)Sony wrote:
Show nested quote +
On March 03 2014 23:46 -Archangel- wrote:
I would rather have abduct then Spawn Broodling. There is a reason why queen was not used much in BW. Also Abduct with all its shortcomings still lets you micro more than Spawn B does.


You are aware in Brood War, Queens are what spawned broodling right?


I am aware. I am also aware Viper is a modified version of BW queen. (it has ensnare like ability, flies and its building is needed to get to Hive tech).

Well, I heard queens were mostly not used for most of BW history.
FT.aCt)Sony
Profile Blog Joined June 2007
United States1048 Posts
March 03 2014 16:58 GMT
#4890
On March 04 2014 01:48 -Archangel- wrote:
Show nested quote +
On March 04 2014 01:11 FT.aCt)Sony wrote:
On March 03 2014 23:46 -Archangel- wrote:
I would rather have abduct then Spawn Broodling. There is a reason why queen was not used much in BW. Also Abduct with all its shortcomings still lets you micro more than Spawn B does.


You are aware in Brood War, Queens are what spawned broodling right?


I am aware. I am also aware Viper is a modified version of BW queen. (it has ensnare like ability, flies and its building is needed to get to Hive tech).

Well, I heard queens were mostly not used for most of BW history.


Might want to watch proleague games then. Queens were very popular for specific eras of the game and throughout.

Vipers have abilities (IE swarm) that is equivalent to Defilers from brood war.
Daumen
Profile Joined July 2011
Germany1073 Posts
March 03 2014 17:32 GMT
#4891
I hope at some point itll become clear that something is "missing" for Zerg and then we could get a spell for that "missing" thing.

Until then we can fool around but hopefully we can keep in mind that that will be temporary and the Devs should focus on other things (Baneling/Reaver dmg bugs).

Or how about something easy? Take the Devourer Abillity (that unit is rarely built anyways ;o) and give it to the Viper, maybe increase range or remove channeling.

That abillity looks so cool, want to see it more :D
President of the ReaL Fan Club.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
March 03 2014 17:38 GMT
#4892
On March 04 2014 00:39 -Archangel- wrote:
Show nested quote +
On March 04 2014 00:24 Ygg wrote:
Please let go of the brood war fetichist accusations btw, its not constructive. I quite like how this mod is turning out, and there is a reason we´re all on this thread and not the SC2BW one...

I don't know about you, but I am here because people that wanted to play SC2BW wanted to play it by enforcing BW mechanics (not smartcasting, not MBS, no automine and so on).

Nah. Not rly for me.
I dont play sc2bw cuz the pathing is just terrible
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
March 03 2014 17:55 GMT
#4893
--- Nuked ---
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
March 03 2014 18:12 GMT
#4894
except frenzy is boooooooooooring
aka ChillyGonzalo / GnozL
FT.aCt)Sony
Profile Blog Joined June 2007
United States1048 Posts
March 03 2014 18:16 GMT
#4895
On March 04 2014 02:32 Daumen wrote:
I hope at some point itll become clear that something is "missing" for Zerg and then we could get a spell for that "missing" thing.

Until then we can fool around but hopefully we can keep in mind that that will be temporary and the Devs should focus on other things (Baneling/Reaver dmg bugs).

Or how about something easy? Take the Devourer Abillity (that unit is rarely built anyways ;o) and give it to the Viper, maybe increase range or remove channeling.

That abillity looks so cool, want to see it more :D


Devourers are used in air to air fights. It stacks and does more damage per stack, so when fighting against BC's/Carriers it comes in handy. Don't need an additional spell because you're trying to do to much with one specific unit and not enough with others.

If Vipers are only going to have abduct then the unit itself isn't going to be used when that spell could be given to another unit or could be modified.

Reason Brood War was successful was because it took alot more skill than SC2 and it was active.

Starbow is active, and its on its way to being very balanced. Every bit of feedback is welcome and warranted and shouldn't be shunned.

But you need to look at everything from SC1 to today in order to make a determination and justification as to why you want this done or why this should be done, etc....

You don't have Colossus in the game so abduct would specifically only be used against Tanks and BC's/Carriers. Don't see a real purpose in ZvZ unless it would be against lurkers but can abduct pull burrowed units in the mod?
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2014-03-03 18:18:19
March 03 2014 18:16 GMT
#4896
On March 04 2014 01:58 FT.aCt)Sony wrote:
Show nested quote +
On March 04 2014 01:48 -Archangel- wrote:
On March 04 2014 01:11 FT.aCt)Sony wrote:
On March 03 2014 23:46 -Archangel- wrote:
I would rather have abduct then Spawn Broodling. There is a reason why queen was not used much in BW. Also Abduct with all its shortcomings still lets you micro more than Spawn B does.


You are aware in Brood War, Queens are what spawned broodling right?


I am aware. I am also aware Viper is a modified version of BW queen. (it has ensnare like ability, flies and its building is needed to get to Hive tech).

Well, I heard queens were mostly not used for most of BW history.


Might want to watch proleague games then. Queens were very popular for specific eras of the game and throughout.

Vipers have abilities (IE swarm) that is equivalent to Defilers from brood war.

have you actually played starbow? the starbow viper is actually a queen replacement (with ensnare and abduct instead of spawn broodling), it doesnt have blinding cloud. instead, the defiler is back


also, Daumen is not talking about acid spores but an actual channeling ability that the devourer has in starbow
"Technically the dictionary has zero authority on the meaning or words" - Rodya
FT.aCt)Sony
Profile Blog Joined June 2007
United States1048 Posts
March 03 2014 18:58 GMT
#4897
On March 04 2014 03:16 Ej_ wrote:
Show nested quote +
On March 04 2014 01:58 FT.aCt)Sony wrote:
On March 04 2014 01:48 -Archangel- wrote:
On March 04 2014 01:11 FT.aCt)Sony wrote:
On March 03 2014 23:46 -Archangel- wrote:
I would rather have abduct then Spawn Broodling. There is a reason why queen was not used much in BW. Also Abduct with all its shortcomings still lets you micro more than Spawn B does.


You are aware in Brood War, Queens are what spawned broodling right?


I am aware. I am also aware Viper is a modified version of BW queen. (it has ensnare like ability, flies and its building is needed to get to Hive tech).

Well, I heard queens were mostly not used for most of BW history.


Might want to watch proleague games then. Queens were very popular for specific eras of the game and throughout.

Vipers have abilities (IE swarm) that is equivalent to Defilers from brood war.

have you actually played starbow? the starbow viper is actually a queen replacement (with ensnare and abduct instead of spawn broodling), it doesnt have blinding cloud. instead, the defiler is back


also, Daumen is not talking about acid spores but an actual channeling ability that the devourer has in starbow


I have been playing Starbow with 3k-3.5k, just never made Vipers since they're not a much needed unit at the present time nor saw any reason to make them.
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
March 03 2014 19:16 GMT
#4898
--- Nuked ---
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
March 03 2014 19:18 GMT
#4899
Ensnare was a cool spell you add.
Code
Profile Blog Joined June 2009
Canada634 Posts
Last Edited: 2014-03-03 21:03:06
March 03 2014 20:54 GMT
#4900
Quick fix idea:

Switch Devourer and Viper spells.

- Viper does the Blight spell (maybe re-design it a bit so its more effective at area control vs ground units)

- Corruptor gets Abduct that has a 5-6 range and can only be used on Air units (which makes a bit more sense that you could pull something in the air closer to you ?)

Just throwing ideas out there

EDIT: oh god Ensnare + Blight combo would be cool
Prev 1 243 244 245 246 247 346 Next
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
00:00
TLMC #22: Map Judging #1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 131
ROOTCatZ 84
StarCraft: Brood War
Sea 5833
GuemChi 4705
Leta 484
Tasteless 201
Snow 144
sSak 51
soO 28
ajuk12(nOOB) 24
Sacsri 13
Noble 11
[ Show more ]
Icarus 7
League of Legends
JimRising 852
Counter-Strike
Coldzera 1653
Stewie2K1290
m0e_tv465
Super Smash Bros
C9.Mang0354
Mew2King84
Other Games
summit1g10494
NeuroSwarm82
RuFF_SC20
Organizations
Other Games
gamesdonequick1055
BasetradeTV290
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1420
• Rush1158
• Stunt503
Upcoming Events
Sparkling Tuna Cup
4h 26m
PiGosaur Cup
18h 26m
Replay Cast
1d 3h
Kung Fu Cup
1d 6h
Replay Cast
1d 18h
The PondCast
2 days
CranKy Ducklings
2 days
WardiTV Team League
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
[ Show More ]
WardiTV Team League
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.