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New Maps for Ladder Season 6 - Page 4

Forum Index > SC2 General
232 CommentsPost a Reply
Prev 1 2 3 4 5 6 10 11 12 Next All
Olli
Profile Blog Joined February 2012
Austria24422 Posts
November 01 2013 02:00 GMT
#61
GGWP Aunvilgod, I was hoping to see this version of Star Station included someday. Came rather soon!
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
monsta
Profile Joined November 2012
172 Posts
November 01 2013 02:06 GMT
#62
as a zerg i hate star station cause the 4th is just horrible for zergs
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
November 01 2013 02:07 GMT
#63
Do the east and west watch towers on the new Star Station have any purpose in this alteration?
shin_toss
Profile Joined May 2010
Philippines2589 Posts
November 01 2013 02:07 GMT
#64
I don't like Alterzim, its a bit difficult to pronounce.
AKMU / IU
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
November 01 2013 02:11 GMT
#65
They should keep Akilon Wastes and Whirlwind, add only Star Station and get rid of Bel’Shir Vestige and Yeonsu.
Really Blizz, really? - Darnell
MyaurA
Profile Joined October 2013
United States50 Posts
November 01 2013 02:11 GMT
#66
star station, the anti zerg map
stratyk.net
althaz
Profile Joined May 2010
Australia1001 Posts
November 01 2013 02:13 GMT
#67
3v3 and 4v4 changes are AMAZING. Decent 1v1 changes too
The first rule we don't talk about race conditions. of race conditions is
Tobblish
Profile Joined August 2011
Sweden6404 Posts
November 01 2013 02:15 GMT
#68
Wow Whirlwind it finally came to this but sadly replaced with a complete train wreck of a map..
And why would Blizzard remove Star Station and then add it in again?!
Still same god awful map...
The curse is real
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
November 01 2013 02:16 GMT
#69
On November 01 2013 11:11 MyaurA wrote:
star station, the anti zerg map


Well 6 pools are better now that you have only 2 spawns
~ ~ <°)))><~ ~ ~
CrayonSc2
Profile Joined August 2011
United States267 Posts
November 01 2013 02:18 GMT
#70
I have mix feelings for alhterzim. You can wall off your natural easily and take a third and do the standard 3 base passive shanengin but then again the map is big so you can easily take a 4-5th base if they decided to turtle. so its half and half.
Nebuchad
Profile Blog Joined December 2012
Switzerland12387 Posts
Last Edited: 2013-11-01 02:22:46
November 01 2013 02:22 GMT
#71
I might possibly create a little 3D version of Whirlwind and just lit it on fire and watch it burn. I might possibly be gleeful about it.
No will to live, no wish to die
a176
Profile Blog Joined August 2009
Canada6688 Posts
November 01 2013 02:25 GMT
#72
[image loading]
starleague forever
ZergWalter
Profile Joined December 2012
United States2 Posts
November 01 2013 02:25 GMT
#73
Here's what I see when I look at Alterzin:

Terran, Quick easily defended third. 2 Base all in's become more devistating because they are now the same only with a 3 economy. Preferace with understanding the following:

Zerg, Proxy hatch with a hidden drone in the natural. The previously mentioned 3 Hatch before gas. Easy creep spread between the three bases. If this is a forced cross-spawn 10 pools make a comeback as they are much safer.

Protoss, Proxy ANYTHING in the natural with a hidden probe. 3 base protoss so early that the "Ball" hits in such a way that the only defenense against protoss is an early offense/cheese/effective harass, which if expected as it will be is easily defended.

Either we see this map get removed half way through the season, or we see some seriously great play. I don't think there is any middle ground.

WW should have been gone sooner, Vestige should be gone instead of Akilon IMO.
Stephano: And my poo's too then? So we can talk about my poo's Interviewer: Your what? Stephano: My poo. Interviewer: What? Stephano: Poo... Shit Interviewer: O..K... haha Stephano: Let's not talk about this. Interviewer: Yeah... OK we can move on...
Vindicare605
Profile Blog Joined August 2011
United States16118 Posts
November 01 2013 02:29 GMT
#74
On November 01 2013 11:25 ZergWalter wrote:
Here's what I see when I look at Alterzin:


Either we see this map get removed half way through the season, or we see some seriously great play. I don't think there is any middle ground.


You know though, I am totally ok taking that gamble every single season.

Better we remove a map that didn't work out then be stuck with the same exact metagame for an entire year with a completely stagnant map pool only to despise said maps at the end of the year. I'm looking at you Akilon Wastes.
aka: KTVindicare the Geeky Bartender
TelecoM
Profile Blog Joined January 2010
United States10691 Posts
November 01 2013 02:31 GMT
#75
The new star station map looks awesome!! Really happy with these removals / adds... thanks blizz ^_^
AKA: TelecoM[WHITE] Protoss fighting
Nebuchad
Profile Blog Joined December 2012
Switzerland12387 Posts
November 01 2013 02:31 GMT
#76
New Star Station looks way better, actually. Only thing that didn't change is how easy it is to drop, I'd love to see Dear play a good terran on it.
No will to live, no wish to die
ZergWalter
Profile Joined December 2012
United States2 Posts
November 01 2013 02:33 GMT
#77
On November 01 2013 11:29 Vindicare605 wrote:


You know though, I am totally ok taking that gamble every single season.

Better we remove a map that didn't work out then be stuck with the same exact metagame for an entire year with a completely stagnant map pool only to despise said maps at the end of the year. I'm looking at you Akilon Wastes.


I definitely have to agree with that open minded mentality.
Stephano: And my poo's too then? So we can talk about my poo's Interviewer: Your what? Stephano: My poo. Interviewer: What? Stephano: Poo... Shit Interviewer: O..K... haha Stephano: Let's not talk about this. Interviewer: Yeah... OK we can move on...
geokilla
Profile Joined May 2011
Canada8245 Posts
Last Edited: 2013-11-01 02:41:10
November 01 2013 02:40 GMT
#78
On November 01 2013 11:25 a176 wrote:
[image loading]

So what changes were made? I see none outside of losing two spawn locations and naturals.
Operator[SP]
Profile Joined October 2013
United States4 Posts
November 01 2013 02:41 GMT
#79
Glad to see the community has become so detached from reality that you would go around discussing maps rather than focusing on the game's strategy. Now I understand why my mother spanked me at a younger age, sheesh.

User was banned for this post.
the yield is within the action of the mind
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
November 01 2013 02:41 GMT
#80
Sad that Akilon is gone, and I didn't like star station, but ever other map removal or addition, especially the team maps, all look quite interesting.
Writer
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