|
Hello dear friends,
We are the author of BarCraft, and we are sorry to inform you that BarCraft has been removed from all servers.
![[image loading]](http://i.imgur.com/JyV5xMX.png)
We have already made an announcement on our forum and Blizzard forum, but we are afraid there are still some players don’t know what’s going on (because when the map is deleted all players have no way to contact us), so we decided to post this thread on Teamliquid and Sc2Mapster, because these communities are where BarCraft begins and we have many friends who made a lot contribution to BarCraft here.
You can find more detailed information in these threads on our forum and Blizzard official forum: http://www.sc2barcraft.com/forum.php?mod=viewthread&tid=551&extra=&page=1 http://us.battle.net/sc2/en/forum/topic/9280998450?page=2
![[image loading]](http://i.imgur.com/DJ7f87T.png)
Our group was the champion of "First StarCraft II Map Making Contest" in China, 2011. You may found our name here(in Chinese): http://s.163.com/special/mapdesign1/ All maps begin with [cob] are our creation.
In 2012, we participated in the "Second StarCraft II Map Making Contest" in China, with the card game BarCraft, and another map call “Clash on Abaddon” which is a multiplayer coop tower defense game.
![[image loading]](http://i.imgur.com/d6kWLGO.png)
![[image loading]](http://i.imgur.com/3jdNiGi.png)
Both map has been selected into the final nine maps. After the case of BarCraft happened, Blizzard removed all BarCraft on all servers, including Chinese server, and the final nine maps become eight ones, which means they disqualified BarCraft. You may see the eight maps here(in Chinese): http://sc2.163.com/articles/1001/69947 Although the title said "final nine maps"(in Chinese), but you can see there is only eight maps.
We don’t know if such things happened before, and we don’t know how to make BarCraft online again. We can understand the necessity of removing our game after they get charged by davinci, but we are very upset about Blizzard didn’t help us on reviving BarCraft. When everything is OKAY all profits goes into their pocket and now they leave us to an army of lawyers alone and just be a looker, besides that it is very hard for us to accept any reason why they disqualified BarCraft even before we came to a conclusion whether BarCraft is a copy work or not, and DMCA is an American law but the contest is held in China.
![[image loading]](http://i.imgur.com/E1ESAzn.png)
If you are a hard working StarCraft or WarCraft modder too, just look at what’s happening to us, and think twice about your own future.
Maybe the “Clash on Abaddon” is the last creation we made on StarCraft II Arcade, and the last one we send to “Map Making Contest”. After we finished translating, we will upload this map to US and EU servers.
![[image loading]](http://i.imgur.com/woVP38c.jpg)
![[image loading]](http://i.imgur.com/wcVOyzl.jpg)
![[image loading]](http://i.imgur.com/cKYAYRz.jpg)
We will still updating it like what we did to BarCraft, but we probably will move to other platforms such as iOS or Android.
Contact Info Mail: cob_service@163.com Forum: www.sc2barcraft.com
Yours Crusade of Blader(COB)
|
United Kingdom14103 Posts
Best of luck, It seems slightly unfair that it got outright removed but yeah, lawyers.
|
while I can understand the motives of why Blizzard removed the map, I feel it's a bit unfair for you. I haven't played it yet but copyright issue is just a huge problem everywhere. this is pretty sad for the map modders imo
|
|
Can't you just change the name of the map and republish?
|
United Kingdom14103 Posts
On June 15 2013 16:51 Piledriver wrote: Can't you just change the name of the map and republish?
It's not to do with the name, the company who made the original card game asked Blizzard to remove the map due to copyright issues, Blizzard, not wanting to start anything, removed the map.
|
How does daVinci Editrice Have any justification/support for demanding that the game get taken down? I haven't played either games, but unless the games were identical in nearly every aspect (Which I'd say would be quite unlikely or impossible, particularly if one was to consider the difference in media), there's no validity whatsoever to the copyright infringement claim.
I don't even see the motive behind why daVinci Editrice would do this. They don't have a digital product that would compete with this, and this wouldn't lower their sales at all (if anything it could potentially increase them).
I can't believe that Blizzard caves in so easily just because a map has some similarities to some product in real life — it's ridiculous. IP is what's generally covered by copyright, not whole game principles.
That would be like Westwood Studios suing Blizzard for making Warcraft: Orcs and Humans. It would be a complete joke.
|
So how similar is this "Bang!" game to your BarCraft game?
|
Isn't blizzard launching their own card game or so? that might have to do as well :p
|
how similar is top trumps to ANY card game really? have i missed something? why they has this been removed? Copyright? When it comes to games whats the copyright ruling? Youve just made a card game with the sc2 editor . . .shoudl they take pictionary down, cos i would like to say that is a DIRECT copy of the game, then all the tower defense games go, then . . . Not getting this at all. please someone enlighten me to why this is considered copyright?
|
On June 15 2013 17:25 StatixEx wrote: how similar is top trumps to ANY card game really? have i missed something? why they has this been removed? Copyright? When it comes to games whats the copyright ruling? Youve just made a card game with the sc2 editor . . .shoudl they take pictionary down, cos i would like to say that is a DIRECT copy of the game, then all the tower defense games go, then . . . Not getting this at all. please someone enlighten me to why this is considered copyright?
Let me just copy Magic the Gathering while just modifying the names and artwork. See the copyright there? I'm presuming Barcraft was very similar to Bang! in the same way as the aforementioned scenario. Card copyright is pretty fiddly but not all Tower Defense games are the same and not every dictionary based game is the same.
|
On June 15 2013 17:25 StatixEx wrote: how similar is top trumps to ANY card game really? have i missed something? why they has this been removed? Copyright? When it comes to games whats the copyright ruling? Youve just made a card game with the sc2 editor . . .shoudl they take pictionary down, cos i would like to say that is a DIRECT copy of the game, then all the tower defense games go, then . . . Not getting this at all. please someone enlighten me to why this is considered copyright? No I don't think you're missing much or anything. It's really completely nonsensical and baffling. Rich Blizzard is being a coward to a small Italian board game company who's bullying them for apparently no good reason. The whole thing is one big mess and joke. The principle of a card game is not copywritten, nor is any specific mechanic or type of unit in a card game. It's names names names (and stuff like appearance) that IP covers unless the game is replicated to like 99% or something.
Edit: Apparently this is even more ridiculous than it seems; Check this out:
Barcraft was based off a different game (at least, that is what I heard) with those same base mechanics. The situation is more complex then just game B copying game A. http://en.wikipedia.org/wiki/Bang!http://en.wikipedia.org/wiki/Legends_of_the_Three_KingdomsI don't know if there are any other games that mimic the mechanics or not. Why is "Bang!" enforcing the copyright against Barcraft when there was another game that mimics the mechanics and is actually making money off it? According to the dates I found on wikipedia, Bang! was made back in 2002 and Legends of the Three Kingdoms was made in 2008. source (also“YingXiongSha(TencentGames)” “San Guo Zhan”,”Pook City 2011” ?)
|
This is our amount of development documents from the project start to now. I will show some screenshot to you. (Most files is made in chinaese, because we come from china.)
II The design File - The rage system have drawn inspiration from Fighting Game
![[image loading]](http://i.imgur.com/BzqlvkX.png)
II The design File - The rage system have drawn inspiration from Fighting Game
![[image loading]](http://i.imgur.com/mjNB07Q.png)
III The design File - 2 Rage Skill
![[image loading]](http://i.imgur.com/fMX9lPx.png)
IV The design File - 3. Manual
![[image loading]](http://i.imgur.com/dqElOUt.png)
V The design File - 4. Sound Design, applied audio file from Startcraft2 widely
![[image loading]](http://i.imgur.com/l7h0MwL.png)
VI The design File - 4. Cards design and hero skills
![[image loading]](http://i.imgur.com/y4RYduu.png)
VII The design File - 5 Tutorial Design
![[image loading]](http://i.imgur.com/V1Xd0nQ.png)
VIII The design File - 6 Card Deck Design
![[image loading]](http://i.imgur.com/BQLI420.png)
IX The design File - 7 Bug list in development
![[image loading]](http://i.imgur.com/HCQJjkn.png)
X Project Process Control
![[image loading]](http://i.imgur.com/gBNHzsG.png)
XI The design File - 7 The Version Control of Maps
![[image loading]](http://i.imgur.com/tqjchBU.png)
|
From what I read it's just that Blizzard didn't really want to start any problem but this sucks for you guys.
|
this is bad, i really want to try this map it looks awesome
|
|
On June 15 2013 19:24 S:klogW wrote: This is really bad yes,really sad
|
Bit of a shame, for me this was one of the most enjoyable custom games out there, though eventually it took really long to fill lobbies (at least in AM)
|
And here we see a large part of the reason why I never got involved with the sc2 mapping scene.  I am sorry, centralized systems like this have inherent problems.
|
It's unfortunate that Blizzard is yielding to davici's pressure, but they may have been sued directly otherwise. Blizz did what it had to do to avoid legal fees / bad press / a big settlement.
|
On June 15 2013 17:04 Herper wrote: So how similar is this "Bang!" game to your BarCraft game? The map was pretty much 100% Bang! mechanics with name changes.
|
That's too bad... I honestly don't see the rationality of the company going after the custom map if they aren't even offering their game in SC2. If anything it's basically free advertising for them, why not just ask the Barcraft guys to change the name, or move ownership to them. If other fields were also as strict with their copy right lawsuits then the whole idea of "fashion" would go down the drain.
|
TLADT24920 Posts
On June 16 2013 00:50 R1CH wrote:Show nested quote +On June 15 2013 17:04 Herper wrote: So how similar is this "Bang!" game to your BarCraft game? The map was pretty much 100% Bang! mechanics with name changes. if this is true then I can see why Blizzard would've taken it down but it's still sad that there was no discussion with the makers of this custom game to change it so that they can keep the custom and satisfy davinci :/
|
On June 16 2013 01:02 Caihead wrote: That's too bad... I honestly don't see the rationality of the company going after the custom map if they aren't even offering their game in SC2. If anything it's basically free advertising for them, why not just ask the Barcraft guys to change the name, or move ownership to them. If other fields were also as strict with their copy right lawsuits then the whole idea of "fashion" would go down the drain. Well...the Fashion industry is trying to have copyright applied to their creations, so...
|
If a company contacts Blizzard to take something down, as I see it the company will contact in two ways.
1. Ask to remove it immediately 2. Negotiate with Blizzard to compensate them for the copyright infringement and re-host the game under their guidance
The company chose to ask Blizzard to remove it completely, or Blizzard chose to just remove it instead of dealing with negotiations.
In any case, this is why game companies get mad at shit like this. Someone blatantly rips off your game under another system such that you don't get compensated in any way for it, they ask them to take it down, and people get mad at the company who owns the actual infringed game for wanting to have a clearly infringing product taken down. I don't see a problem with people wanting a clone of their product removed rather than working with the cloners, because if I were part of that company, the cloners were asshats for ripping off my game without telling me, and I wouldn't want to work with them.
|
Have you tried making direct contact to daVinci Games? It seems they do have a case for their copyright demands. And as long as they do Blizzard will keep the map off battle net.
It seems to me that the easiest thing to try right now would be to try and get an agreement with daVinci Games. No copyright claim, no Blizzard taking down Barcraft.
|
i really liked your game, the animations and pictures.
so are you getting sued now? that's sad
|
On June 16 2013 03:48 Sumadin wrote: It seems they do have a case for their copyright demands. How does it seem that way? Their demands are absurd and baseless.
I don't think you can claim copyright infringement just because a game is similar to another. It's pretty damn clear-cut AFAIK. Blizzard is an experienced and rich (full of legal staff) organization that should know this. I don't know what exactly they're worried about. As far as I understand, if litigation was to occur, at least in Italy (and possibly in USA) the winning side will have all their legal fees paid for by the loosing side. Since Blizzard should know that they couldn't lose a case, there's no reason why they should back down, since the Creators of Bang! will only be shooting themselves in the foot since they'll be losing not only their own legal fees worth of funds, but also their opponent's.
Maybe my view is incorrect/skewed, but from what I've seen and heard, I don't see how there's any legitimacy to their demand or a case, and I would certainly like to hear an explanation of otherwise.
|
On June 16 2013 04:36 Xapti wrote:Show nested quote +On June 16 2013 03:48 Sumadin wrote: It seems they do have a case for their copyright demands. How does it seem that way? Their demands are absurd and baseless. I don't think you can claim copyright infringement just because a game is similar to another. It's pretty damn clear-cut AFAIK. Blizzard is an experienced and rich (full of legal staff) organization that should know this. I don't know what exactly they're worried about. As far as I understand, if litigation was to occur, at least in Italy (and possibly in USA) the winning side will have all their legal fees paid for by the loosing side. Since Blizzard should know that they couldn't lose a case, there's no reason why they should back down, since the Creators of Bang! will only be shooting themselves in the foot since they'll be losing not only their own legal fees worth of funds, but also their opponent's. Maybe my view is incorrect/skewed, but from what I've seen and heard, I don't see how there's any legitimacy to their demand or a case, and I would certainly like to hear an explanation of otherwise. It almost doesn't matter if their claim is baseless. If they can force Blizzard into court, that's a significant waste of money for Blizzard.
Blizzard's incentive to protect the "Barcraft" map is less than the expected loss of going to court.
Edit: The loser doesn't pay legal fees in the USA in most cases.
|
After reading a lot of posts in this thread I have no sympathy for the OP.
It's common sense if you essentially copy a product to release a new product, you run a massive risk of getting busted for copyright infringement. No matter how different you make it look if it works exactly the same, you will have one heck of a hard time proving you didn't copy the other peoples work.
Maybe in the future if you don't want to have your work go to waste, you do this new hip thing all the kids are doing. You sit down with your team and you come up with your own idea from scratch, and build that into a product. If that's to much investment in time for you then quit bothering to make things.
|
too bad. i had alot of fun random bashing people out of the game before they could even get to their turn.
|
if it's a 100% mechanical wise copy of bang! i don't see where the problem lies it's copyright infrigement and blizzard had to take it down standard procedure
|
On June 16 2013 03:05 WolfintheSheep wrote:Show nested quote +On June 16 2013 01:02 Caihead wrote: That's too bad... I honestly don't see the rationality of the company going after the custom map if they aren't even offering their game in SC2. If anything it's basically free advertising for them, why not just ask the Barcraft guys to change the name, or move ownership to them. If other fields were also as strict with their copy right lawsuits then the whole idea of "fashion" would go down the drain. Well...the Fashion industry is trying to have copyright applied to their creations, so...
Fashion is a general design principle that applies to all trades, not just clothing.
|
Just pathetic and petty by daVinci, I doubt it would be worth it for them to pay a lawyer, considering BarCraft is a custom map making no profit, nor is Blizzard. The game is similar, but not an exact copy. It's like Bizzard going after MOBAs since the original was made in BW/WC3... Oh wait, they did and couldn't get anything from Valve.
|
What if they rehost it giving credit to davinci?
|
On June 16 2013 08:29 kckkryptonite wrote: Just pathetic and petty by daVinci, I doubt it would be worth it for them to pay a lawyer, considering BarCraft is a custom map making no profit, nor is Blizzard. The game is similar, but not an exact copy. It's like Bizzard going after MOBAs since the original was made in BW/WC3... Oh wait, they did and couldn't get anything from Valve. They didn't go after moba's. They did go after dota2. Also if it is indeed nearly 100% the same with just name changes they are in the right since it enables people to play the game yet without paying for it.
|
On June 16 2013 08:47 Assirra wrote:Show nested quote +On June 16 2013 08:29 kckkryptonite wrote: Just pathetic and petty by daVinci, I doubt it would be worth it for them to pay a lawyer, considering BarCraft is a custom map making no profit, nor is Blizzard. The game is similar, but not an exact copy. It's like Bizzard going after MOBAs since the original was made in BW/WC3... Oh wait, they did and couldn't get anything from Valve. They didn't go after moba's. They did go after dota2. Also if it is indeed nearly 100% the same with just name changes they are in the right since it enables people to play the game yet without paying for it.
It's not 100% the same. It's like LoL is to DotA or HoN - core gameplay is similar.
|
On June 16 2013 00:50 R1CH wrote:Show nested quote +On June 15 2013 17:04 Herper wrote: So how similar is this "Bang!" game to your BarCraft game? The map was pretty much 100% Bang! mechanics with name changes. Game mechanics are not copyrightable.
|
already discussed in the first bacraft removed thread, wanted to make one too, was late but good the modders posted here, that Abbaddon map looks awesome :O
Hope BarCraft can be brought back, Was actually the best map available on the Arcade.
|
|
arent game ideas ok to copy? u know, like tetris?
|
On June 16 2013 10:11 Daumen wrote: Was actually the best map available on the Arcade.
It really was -.-;
|
On June 16 2013 00:50 R1CH wrote:Show nested quote +On June 15 2013 17:04 Herper wrote: So how similar is this "Bang!" game to your BarCraft game? The map was pretty much 100% Bang! mechanics with name changes. Do you have played the game, can you say 100%, that's real lie.
|
On June 16 2013 10:21 iyasq8 wrote: arent game ideas ok to copy? u know, like tetris? Game ideas are OK to copy ex. Starcraft, Dune, Street Fighter, Virtua Fighter, Modern warfare, Battlefield, etc. That said, Tetris is specifically not a copyrighted (or at least originally wasn't copyrighted) game that was in public domain (something about the Soviet government owning it or or something, I can't remember and don't really care), so it's not a good example. The name Tetris can indeed be used for a brick laying arcade puzzle game (unless someone does own a claim on it now or something), but for instance using Starcraft characters by name in an RTS would be IP infringement.
On June 16 2013 07:52 Nerski wrote: Maybe in the future if you don't want to have your work go to waste, you do this new hip thing all the kids are doing. You sit down with your team and you come up with your own idea from scratch, and build that into a product. If that's to much investment in time for you then quit bothering to make things. No. That's ridiculous. No one in the game industry is suing anyone over making FPS (or racing, or fighting) games, and there's hundreds out there (many very similar ones). The fact that a game is similar to another has virtually no claim that I know of for a copyright case. Unique and innovative/original games are nice, but they shouldn't be the only games made.
|
On June 16 2013 12:59 Xapti wrote:Show nested quote +On June 16 2013 10:21 iyasq8 wrote: arent game ideas ok to copy? u know, like tetris? Game ideas are OK to copy ex. Starcraft, Dune, Street Fighter, Virtua Fighter, Modern warfare, Battlefield, etc. That said, Tetris is specifically not a copyrighted (or at least originally wasn't copyrighted) game that was in public domain (something about the Soviet government owning it or or something, I can't remember and don't really care), so it's not a good example. The name Tetris can indeed be used for a brick laying arcade puzzle game (unless someone does own a claim on it now or something), but for instance using Starcraft characters by name in an RTS would be IP infringement. Show nested quote +On June 16 2013 07:52 Nerski wrote: Maybe in the future if you don't want to have your work go to waste, you do this new hip thing all the kids are doing. You sit down with your team and you come up with your own idea from scratch, and build that into a product. If that's to much investment in time for you then quit bothering to make things. No. That's ridiculous. No one in the game industry is suing anyone over making FPS (or racing, or fighting) games, and there's hundreds out there (many very similar ones). The fact that a game is similar to another has virtually no claim that I know of for a copyright case. Unique and innovative/original games are nice, but they shouldn't be the only games made.
Your example is way off base.
The idea of a card game isn't what's in question...what was brought into questions was did the game in fact 100% copy an existing card game. According to what was posted it did, which is a lot different then suing over making an FPS game.
You wouldn't see Valve sue Activision over COD, because while they are both an FPS they are not the same past that fact.
In this case it's not just that he made a card game mod, he 100% copied an existing card game and just re skinned it.
What he did would be the equivalent to me re skinning CS:GO with SC2 skins and names and calling it my own game and trying to give it away. Which is worlds different then the example you gave.
|
This is pretty terrible. You make excellent maps. I'm sure you will be successful in future projects for other platforms.
|
good luck guys, too bad what happend
|
On June 15 2013 17:35 MonkSEA wrote:Show nested quote +On June 15 2013 17:25 StatixEx wrote: how similar is top trumps to ANY card game really? have i missed something? why they has this been removed? Copyright? When it comes to games whats the copyright ruling? Youve just made a card game with the sc2 editor . . .shoudl they take pictionary down, cos i would like to say that is a DIRECT copy of the game, then all the tower defense games go, then . . . Not getting this at all. please someone enlighten me to why this is considered copyright? Let me just copy Magic the Gathering while just modifying the names and artwork. See the copyright there? I'm presuming Barcraft was very similar to Bang! in the same way as the aforementioned scenario. Card copyright is pretty fiddly but not all Tower Defense games are the same and not every dictionary based game is the same.
Ya.... Hex the MMO TCG game actually went and did that.. They haven't been sued. In fact they funded their MTG clone with Kickstarter as well.
|
On June 16 2013 13:50 DonKey_ wrote:Show nested quote +On June 15 2013 17:35 MonkSEA wrote:On June 15 2013 17:25 StatixEx wrote: how similar is top trumps to ANY card game really? have i missed something? why they has this been removed? Copyright? When it comes to games whats the copyright ruling? Youve just made a card game with the sc2 editor . . .shoudl they take pictionary down, cos i would like to say that is a DIRECT copy of the game, then all the tower defense games go, then . . . Not getting this at all. please someone enlighten me to why this is considered copyright? Let me just copy Magic the Gathering while just modifying the names and artwork. See the copyright there? I'm presuming Barcraft was very similar to Bang! in the same way as the aforementioned scenario. Card copyright is pretty fiddly but not all Tower Defense games are the same and not every dictionary based game is the same. Ya.... Hex the MMO TCG game actually went and did that.. They haven't been sued. In fact they funded their MTG clone with Kickstarter as well. Except it's not an exact copy. There are several similar mechanics, yes (some which are almost blatantly copied), but there are still some differing rules, the cards are not 1:1 copies, etc.
|
I'm not seeing a lot of informed opinion on the legal system involved (most likely, the US system). Someone claimed your work may have infringed on theirs - Blizzard as content host removed it. I have the feeling this works pretty similarly to a DMCA take down notice. Which means, unless you have the means and motive to fight the complaint (i.e., get your lawyer) it doesn't matter. You lose by default.
How close a copy it is to whatever is irrelevant. A decent company will at least do a "smell" test, but it's not required. Doesn't matter if it's in two different venues (digital/physical).
Of course, IANAL, etc, etc, but you only have to google a little bit to find out how much the DMCA can get abused, and how much it sucks.
|
On June 16 2013 15:28 felisconcolori wrote: Of course, IANAL, etc, etc, but you only have to google a little bit to find out how much the DMCA can get abused, and how much it sucks. Pretty much, look at how much companies can get taken down at youtube for DMCA for almost no reason.
If you had lawyers, you could probably fight this in court and win. That said, it's obviously not worth the effort.
|
This is sad, I rarely play any UMS maps or anything else that isn't 1v1 for that matter, but I played this map a lot. I hate how companies and laws can get so rough and ruin enjoyment for people. Unless there is an official online version of Bang! I am unaware of, it seems really mean of them to rally to take this down.
|
On June 16 2013 14:59 WolfintheSheep wrote:Show nested quote +On June 16 2013 13:50 DonKey_ wrote:On June 15 2013 17:35 MonkSEA wrote:On June 15 2013 17:25 StatixEx wrote: how similar is top trumps to ANY card game really? have i missed something? why they has this been removed? Copyright? When it comes to games whats the copyright ruling? Youve just made a card game with the sc2 editor . . .shoudl they take pictionary down, cos i would like to say that is a DIRECT copy of the game, then all the tower defense games go, then . . . Not getting this at all. please someone enlighten me to why this is considered copyright? Let me just copy Magic the Gathering while just modifying the names and artwork. See the copyright there? I'm presuming Barcraft was very similar to Bang! in the same way as the aforementioned scenario. Card copyright is pretty fiddly but not all Tower Defense games are the same and not every dictionary based game is the same. Ya.... Hex the MMO TCG game actually went and did that.. They haven't been sued. In fact they funded their MTG clone with Kickstarter as well. Except it's not an exact copy. There are several similar mechanics, yes (some which are almost blatantly copied), but there are still some differing rules, the cards are not 1:1 copies, etc. I understand that this is not an exact copy either though. I would also argue that the Hex game system (not all the MMO aspect with PVE) is more blatantly "inspired". Plus Hex is a for profit game, where as this game seeks no profit? from what I understand.
At the end of the day though I suppose Hex would be more ready to fight a legal battle than these developers.
|
I have no remorse for you after tricking me into thinking this was about real barcraft with beer.
|
On June 16 2013 17:37 phuzi0n wrote: I have no remorse for you after tricking me into thinking this was about real barcraft with beer.
You missed out on a good game then
|
On June 16 2013 13:15 Nerski wrote: The idea of a card game isn't what's in question...what was brought into questions was did the game in fact 100% copy an existing card game. According to what was posted it did, which is a lot different then suing over making an FPS game.
You wouldn't see Valve sue Activision over COD, because while they are both an FPS they are not the same past that fact.
In this case it's not just that he made a card game mod, he 100% copied an existing card game and just re skinned it. I think over the years there have been some pretty serious copies of games: breakout, pacman, space invaders, Doom/Wolfenstien, Diablo, Bejewled, DotA (i.e. DotA2/LoL/HoN/BAS/others),Guitar hero/DDR, Puzzle Bobble/Bust-A-move, etc. http://en.wikipedia.org/wiki/List_of_Pac-Man_clones http://en.wikipedia.org/wiki/Video_game_clone
I'm glad Bejeweled came to my head. Bejewled is a prime example here. Blizzard themselves made Starjeweled and ripped off bejeweled entirely. All they did was add-in SC2 units fighting each other to it, but kept the Bejeweled part identical.
While I personally don't know how similar Bang! is to Barcraft, I can only assume there are minor, or even significant changes/additions such as new cards or balance changes. I'd say that's all that's necessary to completely throw out any copyright — if any changes are even necessary at all aside from the fact it's a different form of media, not for commercial gain, and not using any artwork/names.
What he did would be the equivalent to me re skinning CS:GO with SC2 skins and names and calling it my own game and trying to give it away. Which is worlds different then the example you gave. I'm pretty sure people have essentially done this in gaming history and have gotten away with it (at least for non-commercial games such as this case). In your example SC2 skins and names couldn't be used though, because that'd be infringing on Blizzard IP, but if the skins were unique then no issue.
|
On June 16 2013 04:36 Xapti wrote:Show nested quote +On June 16 2013 03:48 Sumadin wrote: It seems they do have a case for their copyright demands. How does it seem that way? Their demands are absurd and baseless. I don't think you can claim copyright infringement just because a game is similar to another. It's pretty damn clear-cut AFAIK. Blizzard is an experienced and rich (full of legal staff) organization that should know this. I don't know what exactly they're worried about. As far as I understand, if litigation was to occur, at least in Italy (and possibly in USA) the winning side will have all their legal fees paid for by the loosing side. Since Blizzard should know that they couldn't lose a case, there's no reason why they should back down, since the Creators of Bang! will only be shooting themselves in the foot since they'll be losing not only their own legal fees worth of funds, but also their opponent's. Maybe my view is incorrect/skewed, but from what I've seen and heard, I don't see how there's any legitimacy to their demand or a case, and I would certainly like to hear an explanation of otherwise. And you pull all that out of where? Yeeea ... If its a rip-off from a trademarked and copyrighted game then why the hell they should be allowed to publish it? People seem to live in some sort of dellusional dreamland or something.
On June 16 2013 18:45 Xapti wrote:Show nested quote +On June 16 2013 13:15 Nerski wrote: The idea of a card game isn't what's in question...what was brought into questions was did the game in fact 100% copy an existing card game. According to what was posted it did, which is a lot different then suing over making an FPS game.
You wouldn't see Valve sue Activision over COD, because while they are both an FPS they are not the same past that fact.
In this case it's not just that he made a card game mod, he 100% copied an existing card game and just re skinned it. I think over the years there have been some pretty serious copies of games: breakout, pacman, space invaders, Doom/Wolfenstien, Diablo, Bejewled, DotA (i.e. DotA2/LoL/HoN/BAS/others),Guitar hero/DDR, Puzzle Bobble/Bust-A-move, etc. http://en.wikipedia.org/wiki/List_of_Pac-Man_cloneshttp://en.wikipedia.org/wiki/Video_game_cloneI'm glad Bejeweled came to my head. Bejewled is a prime example here. Blizzard themselves made Starjeweled and ripped off bejeweled entirely. All they did was add-in SC2 units fighting each other to it, but kept the Bejeweled part identical. While I personally don't know how similar Bang! is to Barcraft, I can only assume there are minor, or even significant changes/additions such as new cards or balance changes. I'd say that's all that's necessary to completely throw out any copyright — if any changes are even necessary at all aside from the fact it's a different form of media, not for commercial gain, and not using any artwork/names. Show nested quote + What he did would be the equivalent to me re skinning CS:GO with SC2 skins and names and calling it my own game and trying to give it away. Which is worlds different then the example you gave.
I'm pretty sure people have essentially done this in gaming history and have gotten away with it (at least for non-commercial games such as this case). In your example SC2 skins and names couldn't be used though, because that'd be infringing on Blizzard IP, but if the skins were unique then no issue. Bejeweled is completly different to Starjeweled. Most of the games you list are games which are mant to be a clone but have either the approval from the copyright owner or their whole goal was to rip-off a game but NOT interfere with any copyrighted stuff...
|
"Bang!" is a really cool card game that I own and have played many times. The mod does look really similar.
And didn't Blizzard register the trademark "BarCraft" also?
Oh well. All the best anyway.
|
On June 16 2013 18:48 bluQ wrote: Bejeweled is completly different to Starjeweled. how? It's entirely the same game just with the addition of the extra feature of units fighting. Addition of mechanics doesn't change the fact that the copied mechanics is the same.
Most of the games you list are games which are mant to be a clone but have either the approval from the copyright owner or their whole goal was to rip-off a game but NOT interfere with any copyrighted stuff... Yeah and Barcraft isn't interfering with any copyrighted stuff. Barcraft is not using any names or art that Bang! uses; That is what copyright of games covers.
|
Blizzard has a good relationship with Popcap, it's safe to assume neither of their hommages'd have been put in (PvZ in WoW) without their approval.
They're also a US company having to comply with US law. Yeah they could fight this for their "developers" (not to downplay your work, but this is anyone who owns SC2 basically), but just blindly doing that, especially in a contentious instance as this, leaves them open on both ends. Even then I'm pretty sure they'd have to take it down first anyway. Sucks, but that's a problem they didn't cause.
|
Barcraft definitely seems like Bang! It sucks for you that it happened but you don't have any right to be upset. Their actions are understandable and justified. Especially since you've been entering competitions with it.
|
then i wait for werewolfes card game to sue mafia because its the exact same game
|
These guys profited from naming their stuff after a popular thing, now they suffer from naming their stuff after a popular thing. Stop crying.
|
So....you get popped for copyright infringement and Blizzard is painted as the bad guy for taking down your maps and avoiding any real legal issues on their end. You were using their gaming engine to deliver a (potentially? outright?) copyright violating material. It's the same thing with Youtube - if Youtube doesn't honor all of the bullshit Viacom notices, then Viacom can (and has) sue Youtube as essential accessories to copyright infringement.
I'm sorry, but Blizzard has no legal or moral need to defend you on this one. I know everyone likes to shit on Blizzard every chance they get, but this is pretty far-fetched.
|
On June 16 2013 20:47 Mauldo wrote: So....you get popped for copyright infringement and Blizzard is painted as the bad guy for taking down your maps and avoiding any real legal issues on their end. You were using their gaming engine to deliver a (potentially? outright?) copyright violating material. It's the same thing with Youtube - if Youtube doesn't honor all of the bullshit Viacom notices, then Viacom can (and has) sue Youtube as essential accessories to copyright infringement.
I'm sorry, but Blizzard has no legal or moral need to defend you on this one. I know everyone likes to shit on Blizzard every chance they get, but this is pretty far-fetched.
Yeah, really I think the mod makers are lucky to have Blizzard as a buffer for this stuff. Getting a cease and desist or legal action brought against when some believes you infringed on their game totally sucks. Even if you didn't copy their game, it still sucks.
That is the part that people don't talk about. Even if the modder is right and they didn't copy the game, it cost a shit ton of money to be proven right. And after that, the court may not award you all your legal fees. Its nice that Blizzard acts as a buffer for stuff like this.
|
On June 16 2013 20:27 TigerKarl wrote: These guys profited from naming their stuff after a popular thing, now they suffer from naming their stuff after a popular thing. Stop crying.
How did they profit when they named it BarCraft which has nothing to do with Bang! ? Not to mention they didn't actually profit...
|
On June 15 2013 16:05 sc2modders wrote: We don’t know if such things happened before, and we don’t know how to make BarCraft online again. We can understand the necessity of removing our game after they get charged by davinci, but we are very upset about Blizzard didn’t help us on reviving BarCraft. When everything is OKAY all profits goes into their pocket and now they leave us to an army of lawyers alone and just be a looker, besides that it is very hard for us to accept any reason why they disqualified BarCraft even before we came to a conclusion whether BarCraft is a copy work or not, and DMCA is an American law but the contest is held in China.
Blizzard has always been like this, I guess some people were around and paying attention a few years ago.
|
On June 16 2013 20:47 Mauldo wrote: So....you get popped for copyright infringement and Blizzard is painted as the bad guy for taking down your maps and avoiding any real legal issues on their end. You were using their gaming engine to deliver a (potentially? outright?) copyright violating material. It's the same thing with Youtube - if Youtube doesn't honor all of the bullshit Viacom notices, then Viacom can (and has) sue Youtube as essential accessories to copyright infringement. Copyright doesn't cover game mechanics; it's that simple. Starcraft maps are not YouTube videos; The comparison is entirely inaccurate. If someone was to re-draw all the characters of the Simpsons, re-do the voice overs, and give all character/place names new and different names (and possibly remove unique/trademarked catchphrases like D'oh) and upload it to Youtube I'd argue that they could get away with it despite having the same events take place and the same jokes as the Simpsons. Even if they couldn't get away with it, it's not an accurate example of the scenario taking place here.
Blizzard copied Bejeweled entirely. Other developers have done the same thing to bejeweled and other games, and there hasn't been lawsuits based off the similar (identical) mechanics.
Occasionally you see lawsuits, but it ends up just resulting in minor changes such as naming. Hasbro (makers of Scrabble) was attempted to act against the makers of Scrabulous (online scrabble clone), but nearly the only thing Scrabulous did was change their name to Lexulous and they were essentially fine. The court's ruling was that scrabble was not a copyrightable game.
Blizzard is conceding to a challenge that they cannot lose. At the worst, all they need to do is order Barcraft to make some minor changes.
|
On June 16 2013 13:15 Nerski wrote:Show nested quote +On June 16 2013 12:59 Xapti wrote:On June 16 2013 10:21 iyasq8 wrote: arent game ideas ok to copy? u know, like tetris? Game ideas are OK to copy ex. Starcraft, Dune, Street Fighter, Virtua Fighter, Modern warfare, Battlefield, etc. That said, Tetris is specifically not a copyrighted (or at least originally wasn't copyrighted) game that was in public domain (something about the Soviet government owning it or or something, I can't remember and don't really care), so it's not a good example. The name Tetris can indeed be used for a brick laying arcade puzzle game (unless someone does own a claim on it now or something), but for instance using Starcraft characters by name in an RTS would be IP infringement. On June 16 2013 07:52 Nerski wrote: Maybe in the future if you don't want to have your work go to waste, you do this new hip thing all the kids are doing. You sit down with your team and you come up with your own idea from scratch, and build that into a product. If that's to much investment in time for you then quit bothering to make things. No. That's ridiculous. No one in the game industry is suing anyone over making FPS (or racing, or fighting) games, and there's hundreds out there (many very similar ones). The fact that a game is similar to another has virtually no claim that I know of for a copyright case. Unique and innovative/original games are nice, but they shouldn't be the only games made. Your example is way off base. The idea of a card game isn't what's in question...what was brought into questions was did the game in fact 100% copy an existing card game. According to what was posted it did, which is a lot different then suing over making an FPS game. You wouldn't see Valve sue Activision over COD, because while they are both an FPS they are not the same past that fact. In this case it's not just that he made a card game mod, he 100% copied an existing card game and just re skinned it. What he did would be the equivalent to me re skinning CS:GO with SC2 skins and names and calling it my own game and trying to give it away. Which is worlds different then the example you gave.
Did you have played our game carefully, could you say it copied 100%, i think our game is different, you can play it , we have rage, and others, and player played it, you can pay different attention to bang. You can ask some body who played our game.
|
I think every thing needs changes and evolution, if a game is been out of date, then the new game will be appear, and replace it. I think that's the truth. So i believe this game will come back and player can play it again.
|
People are surprised that Blizzard won't step into the legal line of fire over a map for one of their games? Especially since they feel like they got screwed with DotA? Would Blizzard win the case? Yes, they could probably even get it thrown out instantly, but it would cost them more money than they're ever going to make off your map.
|
ETA for "Clash on Abaddon" upload on EU? The game looks awesome!
|
On June 16 2013 13:15 Nerski wrote:Show nested quote +On June 16 2013 12:59 Xapti wrote: No. That's ridiculous. No one in the game industry is suing anyone over making FPS (or racing, or fighting) games, and there's hundreds out there (many very similar ones). The fact that a game is similar to another has virtually no claim that I know of for a copyright case. Unique and innovative/original games are nice, but they shouldn't be the only games made. Your example is way off base. The idea of a card game isn't what's in question...what was brought into questions was did the game in fact 100% copy an existing card game. According to what was posted it did, which is a lot different then suing over making an FPS game. You wouldn't see Valve sue Activision over COD, because while they are both an FPS they are not the same past that fact. In this case it's not just that he made a card game mod, he 100% copied an existing card game and just re skinned it. What he did would be the equivalent to me re skinning CS:GO with SC2 skins and names and calling it my own game and trying to give it away. Which is worlds different then the example you gave. You must never have heard of Zynga.
|
On June 17 2013 17:41 SyDe wrote: ETA for "Clash on Abaddon" upload on EU? The game looks awesome! That's made by us too, thanks for playing it, and please enjoy it. Good luck.
|
America = Money and Lawyers. Only the authorized make money.
|
On June 16 2013 00:50 R1CH wrote:Show nested quote +On June 15 2013 17:04 Herper wrote: So how similar is this "Bang!" game to your BarCraft game? The map was pretty much 100% Bang! mechanics with name changes.
Wait seriously? Wow.
Shouldn't you just close this thread then?
|
this is silly, isn't BarCraft just watching SC2 at a bar?
as for the actual OP, if they copied the game and changed the names/pictures, they deserve every bit of crap they get
|
On June 17 2013 09:44 Xapti wrote:Show nested quote +On June 16 2013 20:47 Mauldo wrote: So....you get popped for copyright infringement and Blizzard is painted as the bad guy for taking down your maps and avoiding any real legal issues on their end. You were using their gaming engine to deliver a (potentially? outright?) copyright violating material. It's the same thing with Youtube - if Youtube doesn't honor all of the bullshit Viacom notices, then Viacom can (and has) sue Youtube as essential accessories to copyright infringement. Copyright doesn't cover game mechanics; it's that simple. Starcraft maps are not YouTube videos; The comparison is entirely inaccurate. If someone was to re-draw all the characters of the Simpsons, re-do the voice overs, and give all character/place names new and different names (and possibly remove unique/trademarked catchphrases like D'oh) and upload it to Youtube I'd argue that they could get away with it despite having the same events take place and the same jokes as the Simpsons. Even if they couldn't get away with it, it's not an accurate example of the scenario taking place here. Blizzard copied Bejeweled entirely. Other developers have done the same thing to bejeweled and other games, and there hasn't been lawsuits based off the similar (identical) mechanics. Occasionally you see lawsuits, but it ends up just resulting in minor changes such as naming. Hasbro (makers of Scrabble) was attempted to act against the makers of Scrabulous (online scrabble clone), but nearly the only thing Scrabulous did was change their name to Lexulous and they were essentially fine. The court's ruling was that scrabble was not a copyrightable game. Blizzard is conceding to a challenge that they cannot lose. At the worst, all they need to do is order Barcraft to make some minor changes. Yes, you are right, you can't copyright a mechanics, at least not in America.
|
On June 16 2013 07:52 Nerski wrote: After reading a lot of posts in this thread I have no sympathy for the OP.
It's common sense if you essentially copy a product to release a new product, you run a massive risk of getting busted for copyright infringement. No matter how different you make it look if it works exactly the same, you will have one heck of a hard time proving you didn't copy the other peoples work.
Maybe in the future if you don't want to have your work go to waste, you do this new hip thing all the kids are doing. You sit down with your team and you come up with your own idea from scratch, and build that into a product. If that's to much investment in time for you then quit bothering to make things.
|
On June 16 2013 00:50 R1CH wrote:Show nested quote +On June 15 2013 17:04 Herper wrote: So how similar is this "Bang!" game to your BarCraft game? The map was pretty much 100% Bang! mechanics with name changes.
are people not seeing this post or what?
if its clear that it was completely copied just with name changes, how can you all defend the OP so much?
screaming 'but china doesn't have copyright laws' doesn't make it right.
|
pretty funny blizzard would just abandon its modding community, especially since now blizzard has to sponsor them. no wonder customs are dead in this game.
|
On June 16 2013 00:50 R1CH wrote:Show nested quote +On June 15 2013 17:04 Herper wrote: So how similar is this "Bang!" game to your BarCraft game? The map was pretty much 100% Bang! mechanics with name changes.
Heh. That alone is enough for a DQ, copyright problems aside.
|
On June 16 2013 00:50 R1CH wrote:Show nested quote +On June 15 2013 17:04 Herper wrote: So how similar is this "Bang!" game to your BarCraft game? The map was pretty much 100% Bang! mechanics with name changes.
Those who said so must have not played BarCraft at all, at least not played after the rage expansion.
|
On June 19 2013 08:53 human_player wrote: pretty funny blizzard would just abandon its modding community, especially since now blizzard has to sponsor them. no wonder customs are dead in this game.
You know what, we wrote to Blizzard and they don't tell us what should we do to make BarCraft online again. We must talk to davinci all by our self.
Let me quote - "Blizzard is not in the position to discuss the legalities of the claim". Which means, put BarCraft aside,if you are a modder and you made a custom map in StarCraft II arcade, you can be easily destroyed by malicious prosecution. As long as there are someone sued you and said you are violating DMCA or something like that, and they don't withdrawal of the suit (of course they don't, they are just trouble maker), YOUR GAME WILL BE DEAD FOREVER. unless you hire a lawyer and win the case, but you know the price, it will take you at least half a year and tons of dollars and remember you can't make profit from StarCraft II custom map at all.
Annnnnnnnnnnnnnnd Blizzard will just be a looker.
|
This is ironic considering China steals intellectual property all the time.
|
On June 19 2013 09:40 AiurTemplar wrote:Show nested quote +On June 19 2013 08:53 human_player wrote: pretty funny blizzard would just abandon its modding community, especially since now blizzard has to sponsor them. no wonder customs are dead in this game. You know what, we wrote to Blizzard and they don't tell us what should we do to make BarCraft online again. We must talk to davinci all by our self. Let me quote - "Blizzard is not in the position to discuss the legalities of the claim". Which means, put BarCraft aside, if you are a modder and you made a custom map in StarCraft II arcade, you can be easily destroyed by malicious prosecution. As long as there are someone sued you and said you are violating DMCA or something like that, and they don't withdrawal of the suit (of course they don't, they are just trouble maker), YOUR GAME WILL BE DEAD FOREVER. unless you hire a lawyer and win the case, but you know the price, it will take you at least half a year and tons of dollars and remember you can't make profit from StarCraft II custom map at all.Annnnnnnnnnnnnnnd Blizzard will just be a looker.
Seriously, if you want to argue with this, consult an American lawyer first. Because the laws involved will be American.
Your grasp of the copyright system and laws in the United States and as they apply to American companies is deeply flawed. Or it is, if you are only now realizing how it works between content creators and content hosts.
Blizzard is not involved. You and the other claimant are. It is EXACTLY the same as YouTube. Whether the content is a map, a song, a piece of poetry, it doesn't matter. And all this talk of "you can't copyright game mechanics" crap makes me think you've never heard of TSR, Inc, which made itself a lot of money doing exactly that. Or Wizards of the Coast.
TL;dr - you're wrong, your argument is flawed, sorry but this happens in the world outside China.
|
On June 19 2013 10:22 Attica wrote: This is ironic considering China steals intellectual property all the time. So only China can steal IP's? Yeah,no. On topic. This game is nothing like bang!, It really does suck it has to be removed.
|
On June 19 2013 18:31 felisconcolori wrote:Show nested quote +On June 19 2013 09:40 AiurTemplar wrote:On June 19 2013 08:53 human_player wrote: pretty funny blizzard would just abandon its modding community, especially since now blizzard has to sponsor them. no wonder customs are dead in this game. You know what, we wrote to Blizzard and they don't tell us what should we do to make BarCraft online again. We must talk to davinci all by our self. Let me quote - "Blizzard is not in the position to discuss the legalities of the claim". Which means, put BarCraft aside, if you are a modder and you made a custom map in StarCraft II arcade, you can be easily destroyed by malicious prosecution. As long as there are someone sued you and said you are violating DMCA or something like that, and they don't withdrawal of the suit (of course they don't, they are just trouble maker), YOUR GAME WILL BE DEAD FOREVER. unless you hire a lawyer and win the case, but you know the price, it will take you at least half a year and tons of dollars and remember you can't make profit from StarCraft II custom map at all.Annnnnnnnnnnnnnnd Blizzard will just be a looker. Seriously, if you want to argue with this, consult an American lawyer first. Because the laws involved will be American. Your grasp of the copyright system and laws in the United States and as they apply to American companies is deeply flawed. Or it is, if you are only now realizing how it works between content creators and content hosts. Blizzard is not involved. You and the other claimant are. It is EXACTLY the same as YouTube. Whether the content is a map, a song, a piece of poetry, it doesn't matter. And all this talk of "you can't copyright game mechanics" crap makes me think you've never heard of TSR, Inc, which made itself a lot of money doing exactly that. Or Wizards of the Coast. TL;dr - you're wrong, your argument is flawed, sorry but this happens in the world outside China.
Thanks for your reply, I agree with your opinions and I was just complaining. But maybe you can check this out:
http://www.wired.com/gadgetlab/2011/05/apple-lodsys-response/
and this:
http://www.eurogamer.net/articles/2012-06-19-tetris-clone-loses-potentially-significant-court-battle
These materials are some friend send to us by email, and it will be helpful if you can send me some materials about TSR, Inc and Wizards of the Coast. But they are board game companies, right? I don't know if video game industry have a same rule. And we can't afford a lawyer in America.
|
On June 20 2013 08:54 xShadow53 wrote:Show nested quote +On June 19 2013 10:22 Attica wrote: This is ironic considering China steals intellectual property all the time. So only China can steal IP's? Yeah,no. On topic. This game is nothing like bang!, It really does suck it has to be removed.
Yes, Chinese game industry(and maybe the whole IT industry) are famous for stealing, and we are shamed about that either, and if we wanted to be a part of that we won't make games on SC2 arcade at all,because all custom maps are amateur games without profiting.
|
|
On June 19 2013 05:23 skipdog172 wrote:Show nested quote +On June 16 2013 00:50 R1CH wrote:On June 15 2013 17:04 Herper wrote: So how similar is this "Bang!" game to your BarCraft game? The map was pretty much 100% Bang! mechanics with name changes. are people not seeing this post or what? if its clear that it was completely copied just with name changes, how can you all defend the OP so much? screaming 'but china doesn't have copyright laws' doesn't make it right. just on topic, I was reading about barcraft the game and noticed this pretty well listed difference between bang! and barcraft and personally I think it's unfair since some have never played the game but read what R1CH wrote and call it absolute truth. http://us.battle.net/sc2/en/forum/topic/9280998450?page=3 read what Gruenwald has written, some example: "You can't rescue someone with beer in Bang! but you can in BarCraft. BarCraft introduced the Rage-System, which Bang! has not, plus BC has much more cards and heros. "
|
On June 19 2013 10:22 Attica wrote: This is ironic considering China steals intellectual property all the time. The company in question is maybe Chinese, but not China.
|
Sorry for the bump, but it seems like this game is back up on the arcade? It's being uploaded by "modders"
|
On July 06 2013 11:15 GenesisX wrote: Sorry for the bump, but it seems like this game is back up on the arcade? It's being uploaded by "modders"
Thanks for the bump, any significant changes to the game? I cant check from here.
Edit: Checked the BarCraft Forums, they made no announcement on why its back.
|
Chinese programers copy something that others have done before? New one.
|
On July 06 2013 11:28 Daumen wrote:Show nested quote +On July 06 2013 11:15 GenesisX wrote: Sorry for the bump, but it seems like this game is back up on the arcade? It's being uploaded by "modders" Thanks for the bump, any significant changes to the game? I cant check from here. Edit: Checked the BarCraft Forums, they made no announcement on why its back. That's a good sign, isn't it? Maybe they have already made a reconciliation with Blizzard.
|
On July 08 2013 11:51 AiurTemplar wrote:Show nested quote +On July 06 2013 11:28 Daumen wrote:On July 06 2013 11:15 GenesisX wrote: Sorry for the bump, but it seems like this game is back up on the arcade? It's being uploaded by "modders" Thanks for the bump, any significant changes to the game? I cant check from here. Edit: Checked the BarCraft Forums, they made no announcement on why its back. That's a good sign, isn't it? Maybe they have already made a reconciliation with Blizzard.
wait what? YOU are the Community Manager guy on the Forums of Crusade of Blader, right? You also helped with Designing BarCraft (maybe you are even 1 of the programmers?), you dont know why BarCraft is back? You guys havent been contacted?!
Im so confused right now.
But all in all its a good sign, I would contact Blizzard anyways if I were you.
|
On July 08 2013 11:57 Daumen wrote:Show nested quote +On July 08 2013 11:51 AiurTemplar wrote:On July 06 2013 11:28 Daumen wrote:On July 06 2013 11:15 GenesisX wrote: Sorry for the bump, but it seems like this game is back up on the arcade? It's being uploaded by "modders" Thanks for the bump, any significant changes to the game? I cant check from here. Edit: Checked the BarCraft Forums, they made no announcement on why its back. That's a good sign, isn't it? Maybe they have already made a reconciliation with Blizzard. wait what? YOU are the Community Manager guy on the Forums of Crusade of Blader, right? You also helped with Designing BarCraft (maybe you are even 1 of the programmers?), you dont know why BarCraft is back? You guys havent been contacted?! Im so confused right now. But all in all its a good sign, I would contact Blizzard anyways if I were you. Nice to see ya here Daumen  I'm not the boss, so I'm waiting for further information either.
|
The Barcraft was a Starcraft II card fight mod game based on Bang! and other games‘ mechanism, rules and play methods, which also added some new designs. For the English version of Barcraft, we apologized for Davinci Editrice S.r.l/dV Giochi after communicated, as the result of we were negligence on using some words, terms, phrases and explanations from Bang!. We always respect intellectual property rights, an unwittingly for improperly using intellectual property right from Bang!. It is fundamental truth that compels us to cooperate in future. This will offer better game experiences for Barcraft players. Thanks for the support and confidence you have always given us.
![[image loading]](http://i.imgur.com/rK7Waab.png) ![[image loading]](http://i.imgur.com/0etqNMQ.png)
![[image loading]](http://i.imgur.com/4FoaABJ.png) ![[image loading]](http://i.imgur.com/WlYp6T9.png)
Please pay attention to the official net most recent news. www.sc2barcraft.com WHAT’S NEW: http://www.teamliquid.net/forum/viewmessage.php?topic_id=427378 GAME LINKS: US (BarCraft.NA): starcraft://map/1/201274 EU (BarCraft): starcraft://map/2/133780 SEA (BarCraft): starcraft://map/6/18514 KR&TW (BarCraft.TW): starcraft://map/3/67187 CN (酒吧大乱斗): starcraft://map/5/17755
|
Nice, glad to see it's back up .
|
|
|
|