On March 12 2013 04:31 Schelim wrote:
anybody else having hardcore lags?
anybody else having hardcore lags?
Try watching directly on the twitch site, it helped a bit.
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NeonFox
2373 Posts
March 11 2013 19:32 GMT
#2881
On March 12 2013 04:31 Schelim wrote: anybody else having hardcore lags? Try watching directly on the twitch site, it helped a bit. | ||
Exarl25
1887 Posts
March 11 2013 19:32 GMT
#2882
On March 12 2013 04:29 ceaRshaf wrote: Show nested quote + On March 12 2013 04:28 Exarl25 wrote: On March 12 2013 04:27 ceaRshaf wrote: On March 12 2013 04:25 Bagi wrote: On March 12 2013 04:20 Exarl25 wrote: Ugh. This is why I really dislike watching foreigners these days. Compared to Flash vs Life earlier this is so painful. LOL and you're here pretending Flash vs Life was 2 guys playing the perfect game? Goddamn, some people. It's placebo also. If instead of Grubby and Stephano names these elitists see Life vs Parting they are OMG THE BEST GAME OF HOTS! You didn't watch the game did you? You are the one that claims this game was not action packed. So I assume you are the one watching ponies and cats on Reddit. It was two players flailing at each other in one location with sloppy unit control while banking thousands and thousands of resources. No it's not placebo, Koreans are objectively better and provide cleaner and more entertaining games. | ||
farvacola
United States18828 Posts
March 11 2013 19:33 GMT
#2883
On March 12 2013 04:30 Exarl25 wrote: Show nested quote + On March 12 2013 04:28 farvacola wrote: On March 12 2013 04:25 Exarl25 wrote: On March 12 2013 04:21 farvacola wrote: On March 12 2013 04:18 Exarl25 wrote: On March 12 2013 04:16 Fragile51 wrote: On March 12 2013 04:15 Musicus wrote: So how long are casters allowed to call abducts amazing and beautiful before we can complain that it's super easy and nothing special? Thing is, abducts are single target and very expensive so picking where to use it and on what is actually a very complex decision. Actually not really. You use it on the Colossi whenever your Vipers are over your army. It can have some cool utilizations but in a situation like that it's as one dimensional as it gets. ...What? If your opponent has shit colossus control and no concept of positioning relative to the new abilities, sure, abduct is easy to pull off. But vipers are expensive, abduct range is not that long, and smart protoss players will pull back colossi in response to viper advance, allowing stalkers to pick em off. The game is not even out and you are acting like the strategies are set in stone. No I'm saying that in the situation in that game with the "amazing abducts" Stephano did the most brain dead obvious thing that anyone in Bronze could pull off and clicked on two Colossi. Abduct has 9 range, don't act like it's difficult or a matter of positioning for the Protoss because that's blatantly false. If Vipers are out against Colossi when the Protoss has no HT then those Colossi are dead Nothing like definitive strategy talk before a game's release. Sorry you either can't control your colossi or you've never seen a toss....you know.....move them...... Can you get your head around the fact that I'm talking about one specific situation and not the ability as a whole? Yes Abduct can have some interesting utilizations, no that was not one of them. Sure, the casters are overhyping a release day game move that shows off a cool new ability, I can agree with that. I was simply replying with incredulity in regards to this statement. If Vipers are out against Colossi when the Protoss has no HT then those Colossi are dead The above might, just might be true, but we cannot know such a thing until the game is released and the metagame really kicks in. | ||
nkr
Sweden5451 Posts
March 11 2013 19:33 GMT
#2884
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Alejandrisha
United States6565 Posts
March 11 2013 19:34 GMT
#2885
On March 12 2013 04:30 Schelim wrote: Show nested quote + On March 12 2013 04:29 Alejandrisha wrote: maybe grubby will get his tc before 15 mins this time :D woah that was a serious flashback to war3 days for a sec there when i was wondering how Grubby was supposed to get a tauren chieftain or if that was supposed to be some kind of joke yeah it's a joke ![]() tc = twilight council = tauren chieften | ||
GunSec
1095 Posts
March 11 2013 19:34 GMT
#2886
On March 12 2013 04:32 Heartland wrote: Show nested quote + On March 12 2013 04:31 GunSec wrote: LMAO at the players writing their full name in the beginning, I think it's some kind of psychological warfare haha Stephano always does it, for whatever reason. Gl hf, human. yes i know but he wrote his full name and then Grubby replied writing Stephano's full name lol | ||
Heartland
Sweden24581 Posts
March 11 2013 19:34 GMT
#2887
On March 12 2013 04:33 farvacola wrote: Show nested quote + On March 12 2013 04:30 Exarl25 wrote: On March 12 2013 04:28 farvacola wrote: On March 12 2013 04:25 Exarl25 wrote: On March 12 2013 04:21 farvacola wrote: On March 12 2013 04:18 Exarl25 wrote: On March 12 2013 04:16 Fragile51 wrote: On March 12 2013 04:15 Musicus wrote: So how long are casters allowed to call abducts amazing and beautiful before we can complain that it's super easy and nothing special? Thing is, abducts are single target and very expensive so picking where to use it and on what is actually a very complex decision. Actually not really. You use it on the Colossi whenever your Vipers are over your army. It can have some cool utilizations but in a situation like that it's as one dimensional as it gets. ...What? If your opponent has shit colossus control and no concept of positioning relative to the new abilities, sure, abduct is easy to pull off. But vipers are expensive, abduct range is not that long, and smart protoss players will pull back colossi in response to viper advance, allowing stalkers to pick em off. The game is not even out and you are acting like the strategies are set in stone. No I'm saying that in the situation in that game with the "amazing abducts" Stephano did the most brain dead obvious thing that anyone in Bronze could pull off and clicked on two Colossi. Abduct has 9 range, don't act like it's difficult or a matter of positioning for the Protoss because that's blatantly false. If Vipers are out against Colossi when the Protoss has no HT then those Colossi are dead Nothing like definitive strategy talk before a game's release. Sorry you either can't control your colossi or you've never seen a toss....you know.....move them...... Can you get your head around the fact that I'm talking about one specific situation and not the ability as a whole? Yes Abduct can have some interesting utilizations, no that was not one of them. Sure, the casters are overhyping a release day game move that shows off a cool new ability, I can agree with that. I was simply replying with incredulity in regards to this statement. Show nested quote + If Vipers are out against Colossi when the Protoss has no HT then those Colossi are dead The above might, just might be true, but we cannot know such a thing until the game is released and the metagame really kicks in. I think you're right about the colossi. I mean, Vikings against Colossi doesn't mean auto-kill of Vikings with Stalkers to zone out the Vikings. | ||
DOUDOU
Wales2940 Posts
March 11 2013 19:35 GMT
#2888
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Tachion
Canada8573 Posts
March 11 2013 19:35 GMT
#2889
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Exarl25
1887 Posts
March 11 2013 19:36 GMT
#2890
On March 12 2013 04:33 farvacola wrote: Show nested quote + On March 12 2013 04:30 Exarl25 wrote: On March 12 2013 04:28 farvacola wrote: On March 12 2013 04:25 Exarl25 wrote: On March 12 2013 04:21 farvacola wrote: On March 12 2013 04:18 Exarl25 wrote: On March 12 2013 04:16 Fragile51 wrote: On March 12 2013 04:15 Musicus wrote: So how long are casters allowed to call abducts amazing and beautiful before we can complain that it's super easy and nothing special? Thing is, abducts are single target and very expensive so picking where to use it and on what is actually a very complex decision. Actually not really. You use it on the Colossi whenever your Vipers are over your army. It can have some cool utilizations but in a situation like that it's as one dimensional as it gets. ...What? If your opponent has shit colossus control and no concept of positioning relative to the new abilities, sure, abduct is easy to pull off. But vipers are expensive, abduct range is not that long, and smart protoss players will pull back colossi in response to viper advance, allowing stalkers to pick em off. The game is not even out and you are acting like the strategies are set in stone. No I'm saying that in the situation in that game with the "amazing abducts" Stephano did the most brain dead obvious thing that anyone in Bronze could pull off and clicked on two Colossi. Abduct has 9 range, don't act like it's difficult or a matter of positioning for the Protoss because that's blatantly false. If Vipers are out against Colossi when the Protoss has no HT then those Colossi are dead Nothing like definitive strategy talk before a game's release. Sorry you either can't control your colossi or you've never seen a toss....you know.....move them...... Can you get your head around the fact that I'm talking about one specific situation and not the ability as a whole? Yes Abduct can have some interesting utilizations, no that was not one of them. Sure, the casters are overhyping a release day game move that shows off a cool new ability, I can agree with that. I was simply replying with incredulity in regards to this statement. Show nested quote + If Vipers are out against Colossi when the Protoss has no HT then those Colossi are dead The above might, just might be true, but we cannot know such a thing until the game is released and the metagame really kicks in. Of course we can when Abduct has 9 range and Colossi have 9 range. If the Colossi are out of range of the spell then they aren't doing anything. Vipers are fast and have an army under them that the Protoss can't go near without getting annihilated. It would be like trying to get through a fight without taking a single Viking shot. | ||
iSunrise
3302 Posts
March 11 2013 19:36 GMT
#2891
Gogo HotS! | ||
Heartland
Sweden24581 Posts
March 11 2013 19:36 GMT
#2892
On March 12 2013 04:35 Tachion wrote: This Koral map layout looks so much like Shakuras plateau..... Hm, never thought about it before but it is pretty similar, yeah. Except that it's two players and all, but it's got some similarities. Like a Shakura's cut in half. | ||
nkr
Sweden5451 Posts
March 11 2013 19:36 GMT
#2893
On March 12 2013 04:35 Tachion wrote: This Koral map layout looks so much like Shakuras plateau..... i think it's much smaller | ||
Sqwrl.
Germany18 Posts
March 11 2013 19:37 GMT
#2894
On March 12 2013 04:24 Steglich wrote: are you serious? What makes you think that it is staged? For one, they do mistakes, which is unusual for both players, and in the analysis of the first game, you can see Stephano whispering "Ready" in-game right before the DTs are getting warped in... That's some points, which can lead you to believe that these games are staged (what are they playing for anyway, other than promotion?) | ||
iSunrise
3302 Posts
March 11 2013 19:37 GMT
#2895
On March 12 2013 04:36 nkr wrote: Show nested quote + On March 12 2013 04:35 Tachion wrote: This Koral map layout looks so much like Shakuras plateau..... i think it's much smaller It looks like a mix from Metalopolis and Shakuras IMHO. | ||
DemigodcelpH
1138 Posts
March 11 2013 19:38 GMT
#2896
Really? | ||
Alejandrisha
United States6565 Posts
March 11 2013 19:38 GMT
#2897
On March 12 2013 04:38 DemigodcelpH wrote: Stephano 1.8k minerals. Really? its a hard muta switch you'll see | ||
kafkaesque
Germany2006 Posts
March 11 2013 19:39 GMT
#2898
They make these scrubs (relative to their ability in WoL) look like absolute gods and it's entertaining as WoL ever was. | ||
Eurekastreet
1308 Posts
March 11 2013 19:39 GMT
#2899
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HeartOfTheSwarm
Niue585 Posts
March 11 2013 19:39 GMT
#2900
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