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You Don't Know StarCraft II UNITS
Hello TeamLiquid. I've taken it upon myself to create an extensive table (eventually making an entire database) of all the units in StarCraft II with all of their attributes and possible features. I thought it would be fun to look at some of the bests and worsts that the units provide in terms of their stats whether it be upgrade efficiency (i.e. is getting +1 attack for Dark Templars more DPS than getting +1 attack for a hydralisk?), speed, supply, attributes, etc. I have come up with this based on these values and I thought I would start a small series in more of a "Did you know" fashion.
I hope you all enjoy. If you think something is calculated wrong or can easily be misinterpreted, please let me know. I included a brief explanation for every answer within the answer.
I shall eventually extend this series to include spells, buildings, and maybe even maps
+ Show Spoiler +Question 1 + Show Spoiler +Which Archon creation does not use the correct allotment of minerals and gas? A) 100m 300g B) 175m 275g C) 250m 250g D) 300m 200g Answer 1 + Show Spoiler + D. High Templars cost 50m and 150g, Dark Templars cost 125m and 125g ----- Question 2 + Show Spoiler +In StarCraft II, what range is melee range for most units? A) 1 B) .5 C) .1 D) 0 Answer 2 + Show Spoiler +C. The exception is the Baneling which explodes at .25 but is still considered a melee fighter. The Ultralisk has a range of 1, but is still considered melee. ----- Question 3 + Show Spoiler +Which unit cannot possibly be spawned with 75 energy? A) Battlecruiser B) Infestor C) High Templar D) Raven Answer 3 + Show Spoiler +C. This has been removed from High Templars. ----- Question 4 + Show Spoiler +What is the absolute fastest thing in StarCraft II, whether it be a building or a unit? A) Interceptor B) Hellion C) Broodling on creep D) Observer Answer 4 + Show Spoiler +A. Interceptors travel at 7.5. ----- Question 5 + Show Spoiler +Which unit has the most hitpoints in StarCraft II? A) Battlecruiser B) Ultralisk C) Mothership D) Thor Answer 5 + Show Spoiler +A. The Battlecruiser has 550 health. There are only 2 units in the 500 range, the Battlecruiser and the Ultralisk ----- Question 6 + Show Spoiler +Every unit Zerg has is considered biological. A) True B) False
Answer 6 + Show Spoiler +A. Larva, Brood Lords, Infested Terrans, and every Zerg unit are Biological. ----- Question 7 + Show Spoiler +Which of these units is both Mechanical and Biological? A) Probe B) SCV C) Immortal D) Reaper Answer 7 + Show Spoiler +B. The SCV is the only unit that is considered both Biological and Mechanical ----- Question 8 + Show Spoiler +Which unit has the shortest cooldown on their attack to ground units? A) Battlecruiser B) Broodling C) Void Ray D) Zergling with Adrenal Glans. Answer 8 + Show Spoiler +A. The Battlecruiser attacks every .225 seconds. ----- Question 9 + Show Spoiler +Which one of these units is not considered Light? A) Changeling B) Zealot C) MULE D) Ghost Answer 9 + Show Spoiler +D. The Ghost is Biological and Psionic, but not Light. ----- Question 10 + Show Spoiler +Which one of these cloaked units costs more gas? A) Dark Templar B) Banshee C) Observer D) Ghost Answer 10 + Show Spoiler +A. The Dark Templar costs 125 gas, the most for any single cloaked unit. ----- Question 11 + Show Spoiler +Which unit has the largest sight range? A) Overseer B) High Templar C) Mothership D) Brood Lord Answer 11 + Show Spoiler +C. The Mothership has a vision range of 14 in first place by a vision range of 2. ----- Question 12 + Show Spoiler +There is only 1 unit that is both Psionic and a Detector. A) True B) False Answer 12 + Show Spoiler +There are no units that are both Psionic and a Detector. ----- Question 13 + Show Spoiler +Which unit (besides the Carrier) increases its damage to ground the most from a Weapons upgrade, without bonuses? A) Broodling B) Dark Templar C) Baneling D) Archon Answer 13 + Show Spoiler +B. When you upgrade the weapons for a Dark Templar, his damage per swing increases by 5, more than any other unit besides the Carrier. ----- Question 14 + Show Spoiler +Which of the following units does not have a bonus damage component? A) Marauder B) Seige Tank C) Void Ray D) Roach
Answer 14 + Show Spoiler +D. All these units but the roach do additional damage to either Armored or Massive units. ----- Question 15 + Show Spoiler +Which unit has the most starting armor (armor without upgrades)? A) Immortal B) Larva C) Battlecruiser D) Mothership Answer 15 + Show Spoiler +B. Sitting at only 25 health, Larva have 10 armor which keep them from being killed so quickly. ----- Question 16 + Show Spoiler +Which Zerg spawn does not benefit from increased speed due to creep? A) Infested Terran B) Infestor C) Queen D) Broodling Answer 16 + Show Spoiler +D. The Broodling does not move faster on creep. All the other units listed have their speed multiplied by 1.3 besides the Queen which gets its speed multipled by 2.667. ----- Question 17 + Show Spoiler +Besides the Carrier, which unit has the strongest base, unupgraded, damage to air units? A) Mutalisk B) Archon C) Corruptor D) Hydralisk Answer 17 + Show Spoiler +B. An unupgraded Archon does 25 damage per attack. ----- Question 18 + Show Spoiler +Besides the Carrier, which unit has the highest DPS (damage per second) to air units without upgrades? A) a Void Ray that is not fully charged B) Battlecruiser C) Archon D) Queen Answer 18 + Show Spoiler +B. The Battlecruiser does 26.7 damge to air units per second. ----- Question 19 + Show Spoiler +Which Protoss unit has the worst shields besides the Probe? A) Observer B) High Templar C) Dark Templar D) Interceptor Answer 19 + Show Spoiler +A. The Observer has the lowest sheilds in the Protoss arsenal, sitting at 20, the same as a probe. ----- Question 20 + Show Spoiler +Which unit has the best speed increase, whether temporary, permanent, or upgraded? A) Marine B) Overseer C) Zealot D) Zergling Answer 20 + Show Spoiler +C. When a Zealot uses Charge, it's speed is temporary 6.05. ----- Question 21 + Show Spoiler +Zerg have the only units that are both Biological and Massive. A) True B) False Answer 21 + Show Spoiler +A. Neither Protoss nor Terran have units that are both Biological and Massive. Zerg have Ultralisks and Brood Lords. ----- Question 22 + Show Spoiler +Terran have the most unique amount of Air units at their disposal. A) True B) False Answer 22 + Show Spoiler +B. Zerg and Terran have 5 air units each, Protoss has 7.
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Going through them, this is very well done!
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doing these makes me feel so dumb!
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Damn i am à proud sc2 geek.
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Question 13 you put the answer as C instead of B
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Which unit cannot possibly be spawned with 75 energy? Change that word to created. You can't refer to non-zerg units as spawned.
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At the question 13, the answer has a problem:
+ Show Spoiler +problem baneling is 3 and DT is 2 but it says DT and answer 3
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Nice questions! To think, I always thought Roaches had a bonus vs. Armored units until just now.
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this is cool, question 13 has a mistake in it, it should say B, it says C. Also does terran buildings count as air units? because if they do terran has the most air units haha
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Knew most of them except the really tricky ones. My question is I can only count 6 protoss air units (unless the 7th is hallucination but i doubt it) phoenix - vr - warpprism - carrier -mothership - observer. Or is it interceptor o_O?
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You need to fix Question 13
Cool quiz ^^
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Cosmos and conut, thanks for the help. I have updated to reflect these errors. 
@cLunAsTyY, Yes the Interceptor (while it can be argued is not a unit) is the last one.
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5 is wrong MS has 700. 3 wrong, make some harder ones!
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On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones!
Please don't accuse them of being wrong so fast without doing some research.
The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700.
Question 3 is correct. Battlecruisers start with 50 energy and can be upgraded by 25 through the Behemoth Reactor upgrade. Infestors start with 50 energy and can be upgraded by 25 through the Pathogen Glans upgrade. Ravens start with 50 energy and can be upgraded by 25 through the Corvid Reactor upgrade. High Templars start with 50 energy and cannot have their starting energy upgraded.
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thor gets +6 dmg per upg and higher than dark templar,
also with shield momoships is beefeir than battlecruiser, guees thats a trick question.
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Ideas: Which unit has the most dps/cost (gas=x2 minerals) a)zergling b)marine c)baneling d)reaper answer:+ Show Spoiler +baneling,0 cooldown+27 average damage means that it has infinite dps.
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On December 19 2012 04:00 Butterednuts wrote:Show nested quote +On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! Please don't accuse them of being wrong so fast without doing some research. The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700. Question 3 is correct. Battlecruisers start with 50 energy and can be upgraded by 25 through the Behemoth Reactor upgrade. Infestors start with 50 energy and can be upgraded by 25 through the Pathogen Glans upgrade. Ravens start with 50 energy and can be upgraded by 25 through the Corvid Reactor upgrade. High Templars start with 50 energy and cannot have their starting energy upgraded. toushe 0.0
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Man I need to work on my miscellaneous Starcraft knowledge. These would be fun tidbits for casters to throw out during streams.
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The hydra speed multiplier is 1.5, so the queen and broodling are not the only units which have a multiplier different than 1.3.
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On December 19 2012 04:02 Cuce wrote: thor gets +6 dmg per upg and higher than dark templar,
This is incorrect, but you are within the right thinking. When thors get +1 they get an additional 3 damage added to their attacks. They attack in a 2 part series which means in the course of both attacks (which happen very quickly) it is an additional 6 damage.
Check out more info on the Thor
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On December 19 2012 04:00 Butterednuts wrote:Show nested quote +On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! Please don't accuse them of being wrong so fast without doing some research. The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700.
Meh, technically you're wrong. According to Liquipedia, it's called "hitpoints" and plasma shields, not "health" and plasma shields.
You're making a trick question and it kind of backfired.
Mothership: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty)
Hitpoints (not "health", per se): http://wiki.teamliquid.net/starcraft2/index.php?title=File:Icon_Hitpoints.png&filetimestamp=20100213175646
Furthermore, if you look here: "Terran SCVs have 5 more health than the other workers" ~http://wiki.teamliquid.net/starcraft2/SCV then this implies that plasma shields are included in the overall health sum of a unit. Hitpoints + plasma shields = health for a unit.
So fix #5 please. Motherships have 700 health: 350 hitpoints + 350 plasma shields.
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21/22
I got 20 wrong as I thought best speed increase would be as a percentage of original movement speed ):
On December 19 2012 04:00 Butterednuts wrote:Show nested quote +On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! Please don't accuse them of being wrong so fast without doing some research. The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700. Question 3 is correct. Battlecruisers start with 50 energy and can be upgraded by 25 through the Behemoth Reactor upgrade. Infestors start with 50 energy and can be upgraded by 25 through the Pathogen Glans upgrade. Ravens start with 50 energy and can be upgraded by 25 through the Corvid Reactor upgrade. High Templars start with 50 energy and cannot have their starting energy upgraded.
I think he meant as he got 3 wrong answers haha.
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On December 19 2012 04:06 [F_]aths wrote: The hydra speed multiplier is 1.5, so the queen and broodling are not the only units which have a multiplier different than 1.3.
The Broodling actually gets zero additional speed from being on creep. :D
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On December 19 2012 04:07 DarkPlasmaBall wrote:Show nested quote +On December 19 2012 04:00 Butterednuts wrote:On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! Please don't accuse them of being wrong so fast without doing some research. The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700. Meh, technically you're wrong. According to Liquipedia, it's called "hitpoints" and plasma shields, not "health" and plasma shields. You're making a trick question and it kind of backfired. Mothership: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty) Hitpoints (not "health", per se): http://wiki.teamliquid.net/starcraft2/index.php?title=File:Icon_Hitpoints.png&filetimestamp=20100213175646Furthermore, if you look here: "Terran SCVs have 5 more health than the other workers" ~http://wiki.teamliquid.net/starcraft2/SCV then this implies that plasma shields are included in the overall health sum of a unit. Hitpoints + plasma shields = health for a unit. So fix #5 please. Motherships have 700 health: 350 hitpoints + 350 plasma shields.
This is exactly what I said about some questions being misinterpreted wrong. I have updated the OP. Thanks for this clarification. <3
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I thought this would be stupid at first, but it ended up being lots of fun, especially because I'm SC2 stupid and didn't know half of them haha
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On December 19 2012 04:11 Butterednuts wrote:Show nested quote +On December 19 2012 04:07 DarkPlasmaBall wrote:On December 19 2012 04:00 Butterednuts wrote:On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! Please don't accuse them of being wrong so fast without doing some research. The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700. Meh, technically you're wrong. According to Liquipedia, it's called "hitpoints" and plasma shields, not "health" and plasma shields. You're making a trick question and it kind of backfired. Mothership: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty) Hitpoints (not "health", per se): http://wiki.teamliquid.net/starcraft2/index.php?title=File:Icon_Hitpoints.png&filetimestamp=20100213175646Furthermore, if you look here: "Terran SCVs have 5 more health than the other workers" ~http://wiki.teamliquid.net/starcraft2/SCV then this implies that plasma shields are included in the overall health sum of a unit. Hitpoints + plasma shields = health for a unit. So fix #5 please. Motherships have 700 health: 350 hitpoints + 350 plasma shields. This is exactly what I said about some questions being misinterpreted wrong. I have updated the OP. Thanks for this clarification. <3
Sure Awesome quiz overall
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On December 19 2012 04:07 DarkPlasmaBall wrote:Show nested quote +On December 19 2012 04:00 Butterednuts wrote:On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! Please don't accuse them of being wrong so fast without doing some research. The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700. Meh, technically you're wrong. According to Liquipedia, it's called "hitpoints" and plasma shields, not "health" and plasma shields. You're making a trick question and it kind of backfired. Mothership: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty) Hitpoints (not "health", per se): http://wiki.teamliquid.net/starcraft2/index.php?title=File:Icon_Hitpoints.png&filetimestamp=20100213175646Furthermore, if you look here: "Terran SCVs have 5 more health than the other workers" ~http://wiki.teamliquid.net/starcraft2/SCV then this implies that plasma shields are included in the overall health sum of a unit. Hitpoints + plasma shields = health for a unit. So fix #5 please. Motherships have 700 health: 350 hitpoints + 350 plasma shields.
I think that's stupid. It's his quiz, he doesn't have to fix it, so please stop being so demanding. Also I agree with him, mothership has 350hp just as archon has 10hp. Every caster says archon's have 10hp and 350shield. hp = health points = health.
Anyways, enjoy the quiz, and don't argue stupid shit. -.-
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On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones!
5 is correct and 3 is correct.
If his question were worded combined health and shields then you would be correct.
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Netherlands7285 Posts
On December 19 2012 03:32 Butterednuts wrote:Question 2 + Show Spoiler +In StarCraft II, what range, in which all but one unit attacks, is melee range? A) 1 B) .5 C) .1 D) 0 Answer 2 + Show Spoiler +C. The exception is the Baneling which explodes at .25 but is still considered a melee fighter.
I read somewhere that the Ultralisk range is actually 1... where does this leave the question?
Edit: I like nitpicking .... Cool quiz though, awoke my competitive spirit
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Pretty sure the Infested Terran doesn't move faster on creep.
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On December 19 2012 04:16 lSasquatchl wrote: Pretty sure the Infested Terran doesn't move faster on creep.
I'm pretty sure they do
Infested Terran
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For the last question I only count 6 for Protoss. Are we counting Interceptor as a unit separate from the Carrier?
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On December 19 2012 04:19 Hier wrote: For the last question I only count 6 for Protoss. Are we counting Interceptor as a unit separate from the Carrier?
The Team Liquid wiki has the Intercepter as a unit and I agree.
Units
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On December 19 2012 04:13 FiWiFaKi wrote:Show nested quote +On December 19 2012 04:07 DarkPlasmaBall wrote:On December 19 2012 04:00 Butterednuts wrote:On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! Please don't accuse them of being wrong so fast without doing some research. The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700. Meh, technically you're wrong. According to Liquipedia, it's called "hitpoints" and plasma shields, not "health" and plasma shields. You're making a trick question and it kind of backfired. Mothership: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty) Hitpoints (not "health", per se): http://wiki.teamliquid.net/starcraft2/index.php?title=File:Icon_Hitpoints.png&filetimestamp=20100213175646Furthermore, if you look here: "Terran SCVs have 5 more health than the other workers" ~http://wiki.teamliquid.net/starcraft2/SCV then this implies that plasma shields are included in the overall health sum of a unit. Hitpoints + plasma shields = health for a unit. So fix #5 please. Motherships have 700 health: 350 hitpoints + 350 plasma shields. I think that's stupid. It's his quiz, he doesn't have to fix it, so please stop being so demanding. Also I agree with him, mothership has 350hp just as archon has 10hp. Every caster says archon's have 10hp and 350shield. hp = health points = health. Anyways, enjoy the quiz, and don't argue stupid shit. -.-
I think you misunderstand hit points (not health points... what?) and plasma shields. And that's fine, you can call them whatever you want colloquially, but when the title of the quiz is "You Don't Know SC2 Units", it's important he doesn't mess them up either. His wording was actually explicitly wrong. It wasn't really up for discussion. Health is hit points + shields. Total life of a unit. Him not changing it would mean that the question would remain incorrect, as I showed via Liquipedia. There's a difference between making a tricky question, and making a question that actually uses the wrong terminology. And he happily fixed the question, so there's not really any point in whining about people correcting questions (which is justified and happens every time someone comes up with a quiz like this).
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On December 19 2012 04:03 DontNerfInfestors wrote:Ideas: Which unit has the most dps/cost (gas=x2 minerals) a)zergling b)marine c)baneling d)reaper answer: + Show Spoiler +baneling,0 cooldown+27 average damage means that it has infinite dps.
Technically, you could give them a cooldown of the delay of your monitor, so something like 2-30ms, since they don't blow up in the instant that they hit the unit, but rather in the frame after.
And actually, it would have undefined DPS, not infinite. ^.^
Unless you wanted to take the limit of the DPS, THEN it would be infiinty.
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On December 19 2012 04:06 Butterednuts wrote:Show nested quote +On December 19 2012 04:02 Cuce wrote: thor gets +6 dmg per upg and higher than dark templar, This is incorrect, but you are within the right thinking. When thors get +1 they get an additional 3 damage added to their attacks. They attack in a 2 part series which means in the course of both attacks (which happen very quickly) it is an additional 6 damage. Check out more info on the Thor
If I'm not mistaken doesn't an immortal get +5 per attack upgrade as well?
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On December 19 2012 04:13 MonkSEA wrote:Show nested quote +On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! 5 is correct and 3 is correct. If his question were worded combined health and shields then you would be correct.
What he was saying was that health generally refers to eHP in sc2, not HP, they worked it out though so it's irrelevant.
Also he's saying he got 3 questions wrong, not that number three was wrong.
That was fun OP, most the questions I got right were either ones you could reason your way to our gut feelings when I knew it was one of two answers. Surprisingly I missed the most zerg ones despite playing Zerg. Thanks.
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On December 19 2012 04:25 Tao367 wrote:Show nested quote +On December 19 2012 04:06 Butterednuts wrote:On December 19 2012 04:02 Cuce wrote: thor gets +6 dmg per upg and higher than dark templar, This is incorrect, but you are within the right thinking. When thors get +1 they get an additional 3 damage added to their attacks. They attack in a 2 part series which means in the course of both attacks (which happen very quickly) it is an additional 6 damage. Check out more info on the Thor If I'm not mistaken doesn't an immortal get +5 per attack upgrade as well?
The Immortal gets +2 to it's ground attack when upgrade with +1 Weapons upgrade. If it is dealing damage to Armored units, then it is +3.
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On December 19 2012 04:27 Butterednuts wrote:Show nested quote +On December 19 2012 04:25 Tao367 wrote:On December 19 2012 04:06 Butterednuts wrote:On December 19 2012 04:02 Cuce wrote: thor gets +6 dmg per upg and higher than dark templar, This is incorrect, but you are within the right thinking. When thors get +1 they get an additional 3 damage added to their attacks. They attack in a 2 part series which means in the course of both attacks (which happen very quickly) it is an additional 6 damage. Check out more info on the Thor If I'm not mistaken doesn't an immortal get +5 per attack upgrade as well? The Immortal gets +2 to it's ground attack when upgrade with +1 Weapons upgrade. If it is dealing damage to Armored units, then it is +3.
But damage vs armoured goes up from 50-55 for upgrade 1. So it increases in damage by 5.
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Aced it! Playing since launch helps with basic knowledge questions like these. Great quiz.
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+ Show Spoiler +Q1 : D right Q2 : D wrong Q3 : C right Q4 : A right Q5 : A right Q6 : A right Q7 : B right Q8 : C wrong Q9 : D right Q10 : A right Q11 : A wrong Q12 : A wrong Q13 : B right Q14 : D right Q15 : B right Q16 : D right Q17 : B right Q18 : B right Q19 : D wrong Q20 : D right Q21 : A right Q22 : B right Score : 17/22
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On December 19 2012 04:29 Tao367 wrote:Show nested quote +On December 19 2012 04:27 Butterednuts wrote:On December 19 2012 04:25 Tao367 wrote:On December 19 2012 04:06 Butterednuts wrote:On December 19 2012 04:02 Cuce wrote: thor gets +6 dmg per upg and higher than dark templar, This is incorrect, but you are within the right thinking. When thors get +1 they get an additional 3 damage added to their attacks. They attack in a 2 part series which means in the course of both attacks (which happen very quickly) it is an additional 6 damage. Check out more info on the Thor If I'm not mistaken doesn't an immortal get +5 per attack upgrade as well? The Immortal gets +2 to it's ground attack when upgrade with +1 Weapons upgrade. If it is dealing damage to Armored units, then it is +3. But damage vs armoured goes up from 50-55 for upgrade 1. So it increases in damage by 5.
Which question in the quiz are we referring to again? I wanna make sure that I'm answering within the frame of the question.
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edit: hm apparently I know nothing?
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On December 19 2012 04:39 Butterednuts wrote:Show nested quote +On December 19 2012 04:29 Tao367 wrote:On December 19 2012 04:27 Butterednuts wrote:On December 19 2012 04:25 Tao367 wrote:On December 19 2012 04:06 Butterednuts wrote:On December 19 2012 04:02 Cuce wrote: thor gets +6 dmg per upg and higher than dark templar, This is incorrect, but you are within the right thinking. When thors get +1 they get an additional 3 damage added to their attacks. They attack in a 2 part series which means in the course of both attacks (which happen very quickly) it is an additional 6 damage. Check out more info on the Thor If I'm not mistaken doesn't an immortal get +5 per attack upgrade as well? The Immortal gets +2 to it's ground attack when upgrade with +1 Weapons upgrade. If it is dealing damage to Armored units, then it is +3. But damage vs armoured goes up from 50-55 for upgrade 1. So it increases in damage by 5. Which question in the quiz are we referring to again? I wanna make sure that I'm answering within the frame of the question.
Question 13 - Hide Spoiler - Which unit (besides the Carrier) increases its damage to ground the most from a Weapons upgrade? A) Broodling B) Dark Templar C) Baneling D) Archon
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On December 19 2012 04:40 Saria wrote: Answer one is wrong, you can't morph an HT and DT into an archon. Answer is B and D. I suggest you play a custom game
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The answer to question 3 has some wording issues, it should be + Show Spoiler +"This was once not the case" instead of "This was not once the case". They way you worded it means there was never a time the following was true, rather than that it was true at one time.
Also question 2 could have been worded less confusingly, + Show Spoiler +In StarCraft II, what range is melee range for all but two units?
Nice job though.
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On December 19 2012 04:40 Tao367 wrote:Show nested quote +On December 19 2012 04:39 Butterednuts wrote:On December 19 2012 04:29 Tao367 wrote:On December 19 2012 04:27 Butterednuts wrote:On December 19 2012 04:25 Tao367 wrote:On December 19 2012 04:06 Butterednuts wrote:On December 19 2012 04:02 Cuce wrote: thor gets +6 dmg per upg and higher than dark templar, This is incorrect, but you are within the right thinking. When thors get +1 they get an additional 3 damage added to their attacks. They attack in a 2 part series which means in the course of both attacks (which happen very quickly) it is an additional 6 damage. Check out more info on the Thor If I'm not mistaken doesn't an immortal get +5 per attack upgrade as well? The Immortal gets +2 to it's ground attack when upgrade with +1 Weapons upgrade. If it is dealing damage to Armored units, then it is +3. But damage vs armoured goes up from 50-55 for upgrade 1. So it increases in damage by 5. Which question in the quiz are we referring to again? I wanna make sure that I'm answering within the frame of the question. Show nested quote +Question 13 - Hide Spoiler - Which unit (besides the Carrier) increases its damage to ground the most from a Weapons upgrade? A) Broodling B) Dark Templar C) Baneling D) Archon
I suppose I should have put "without bonuses". Thanks for the catch.
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I got question 12 wrong since I thought infestor was both psionic and a detector (Fungal).
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I was a little confused as to what was meant in question 20 by "best" increase -- like, are we talking proportional to their original speed, or in absolute numbers? (I see the result is in absolute numbers, and technically my answer was wrong either way, haha.)
I got like 13/22 or something. Not bad, I guess!
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Last question might need a fix.
Most amount of air units doesn't specify diversity, thus inquiring zerg bests all other races (since zerg can get an infinite amount of overlords whils terran and protoss are limited by supply ( unless you count protoss hallucinations in which case they are still not in infinite amount, thus zerg maintain their spot ). Terran buildings don't count, as "buildings" are not units. Only a rephrasing in necessary. Other than that, quite a good job; simple quiz; you should think about putting difficulty levels too (a.k.a more and harder questions). Just a suggestion
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In question 20 is the question just referring to the 4 you have listed there or do you want the answer to be the unit that has the best speed increase throughout the entire game. If you do mean for the answer to be the best speed increase unit in the game, would zealot be correct?
Zealot charge
Charge
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In question 5, you ask which unit has the most hitpoints- not health or health points. Thus my answer was the Mothership and not the Battlecruiser. IMO this is a trick question, which is fine, but you put it in a way which, logically means that the 'trick' answer is correct rather than the real one.
Edit: Question 6: Infested Terran eggs have no tags, but you don't acknowledge them. But then, they aren't really units.
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In Q13 you forgot the + Show Spoiler +Immortal that has the same bonus damage as the Dark Templar
But excellent work nonetheless, even if you have some things wrong its still a good job
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haha this was extremely fun, thanks for posting. I got 10/22 =.= i got most of the obvious ones, damn. Luckily my excuse of quitting starcraft and playing dota2 still stands ;D. thanks again ^^
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On December 19 2012 04:06 Butterednuts wrote:Show nested quote +On December 19 2012 04:02 Cuce wrote: thor gets +6 dmg per upg and higher than dark templar, This is incorrect, but you are within the right thinking. When thors get +1 they get an additional 3 damage added to their attacks. They attack in a 2 part series which means in the course of both attacks (which happen very quickly) it is an additional 6 damage. Check out more info on the Thor
so do carriers, and they are stated being higher than rest of the options in the question.
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I got about half of them right :/
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On December 19 2012 04:09 Butterednuts wrote:Show nested quote +On December 19 2012 04:06 [F_]aths wrote: The hydra speed multiplier is 1.5, so the queen and broodling are not the only units which have a multiplier different than 1.3. The Broodling actually gets zero additional speed from being on creep. :D His mutliplier is 1.0, as correctly stated in the quizz. The queen was also mentioned, but not the hydralisk.
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#1 you can't make an archon with an ht and a dt :/...
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On December 19 2012 18:41 cvgHuShang wrote: #1 you can't make an archon with an ht and a dt :/... Yes you can...
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On December 19 2012 18:43 Glioburd wrote:Show nested quote +On December 19 2012 18:41 cvgHuShang wrote: #1 you can't make an archon with an ht and a dt :/... Yes you can...
I really did not know that.
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The topic is aptly named .
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Thanks for all the feedback in editing the questions. I'll keep this in mind when I do my next quiz.
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On December 19 2012 18:41 cvgHuShang wrote: #1 you can't make an archon with an ht and a dt :/...
Yes you can...Try it out.
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Oh, I've got one, what unit/structure has the highest energy regen rate? + Show Spoiler +It's the Point defense drone with almost double the energy regen of any other unit/structures (which as far as I know all have the same rate).
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Nice I love these quizzes. Looking forward to the next ones!
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i thought immortals also got a +5 dmg per upgrade
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On December 19 2012 23:11 GeorgeTheGorge wrote:Show nested quote +On December 19 2012 18:41 cvgHuShang wrote: #1 you can't make an archon with an ht and a dt :/... Yes you can...Try it out.
I really did not know that (but i don't play protoss).
I'm kind of bad with this. Guess i had loke 15right answers
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btw a Larva has 25 hp, not 35.
Banelings 1 shot larva, if there's nothing else to hit, killing larva can be nice
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If only this was made for BW I wouldn't feel like a dumb newbie, I allmost didnt get any right 
So suprised, I could swear that a banshee cost more gas than a DT..
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On December 19 2012 23:56 Rokevo wrote:btw a Larva has 25 hp, not 35. Banelings 1 shot larva, if there's nothing else to hit, killing larva can be nice 
d'oh. Complete typo on my end. Thanks :3
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On December 19 2012 03:48 ggofthejungle wrote: Which unit cannot possibly be spawned with 75 energy? Change that word to created. You can't refer to non-zerg units as spawned.
yes you can. to spawn is a word used in gaming to mean created, built, appear and a host of other words. Spawn point sound familiar? respawn?
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Questions I got wrong: 1, 2, 3, 8, 9, 10, 13, 19
12 and 22 I answered right, but for the wrong reasons. (Thought that Observer and Overseer were Psionic Detectors and apparently completely miscounted the air units of the races.)
So I basically got 12/22 correct. Pretty bad.
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On December 19 2012 04:23 DarkPlasmaBall wrote:Show nested quote +On December 19 2012 04:13 FiWiFaKi wrote:On December 19 2012 04:07 DarkPlasmaBall wrote:On December 19 2012 04:00 Butterednuts wrote:On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! Please don't accuse them of being wrong so fast without doing some research. The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700. Meh, technically you're wrong. According to Liquipedia, it's called "hitpoints" and plasma shields, not "health" and plasma shields. You're making a trick question and it kind of backfired. Mothership: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty) Hitpoints (not "health", per se): http://wiki.teamliquid.net/starcraft2/index.php?title=File:Icon_Hitpoints.png&filetimestamp=20100213175646Furthermore, if you look here: "Terran SCVs have 5 more health than the other workers" ~http://wiki.teamliquid.net/starcraft2/SCV then this implies that plasma shields are included in the overall health sum of a unit. Hitpoints + plasma shields = health for a unit. So fix #5 please. Motherships have 700 health: 350 hitpoints + 350 plasma shields. I think that's stupid. It's his quiz, he doesn't have to fix it, so please stop being so demanding. Also I agree with him, mothership has 350hp just as archon has 10hp. Every caster says archon's have 10hp and 350shield. hp = health points = health. Anyways, enjoy the quiz, and don't argue stupid shit. -.- I think you misunderstand hit points (not health points... what?) and plasma shields. And that's fine, you can call them whatever you want colloquially, but when the title of the quiz is "You Don't Know SC2 Units", it's important he doesn't mess them up either. His wording was actually explicitly wrong. It wasn't really up for discussion. Health is hit points + shields. Total life of a unit. Him not changing it would mean that the question would remain incorrect, as I showed via Liquipedia. There's a difference between making a tricky question, and making a question that actually uses the wrong terminology. And he happily fixed the question, so there's not really any point in whining about people correcting questions (which is justified and happens every time someone comes up with a quiz like this). I'm not sayin' Liquipedia's wrong, but the term "hit points" isn't a stat in SC2 unit data. It's Life, Shield and Energy. If you're going to nitpick the difference between health and hit points, might as well nitpick the difference between both of those and Life since Life is the term that can be said to be officially correct.
![[image loading]](http://i.imgur.com/H7lbq.png)
On December 19 2012 23:36 FFW_Rude wrote:Show nested quote +On December 19 2012 23:11 GeorgeTheGorge wrote:On December 19 2012 18:41 cvgHuShang wrote: #1 you can't make an archon with an ht and a dt :/... Yes you can...Try it out. I really did not know that (but i don't play protoss). I'm kind of bad with this. Guess i had loke 15right answers  The end of the Brood War brought with it the end of Templar apartheid.
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I'd rather not have this thread go to waste with an argument on definitions, but for my 2c, I think Buttered is right. HP is pretty much used interchangeably for hitpoints/health depending on what game you're playing regardless (sorry DarkPlasmaBall).
Hell if you want proof they're practically equivalent. Look at Quake which had the Megahealth, according to the manual it gave you "+100 additional hit points" even though it was named the Megahealth not the Megahitpoints.
As for liquipedia, it wouldn't surprise me at all if you'll find inconsistent terminology unless there's a page with standardized terminology to be used throughout the wiki.
Edit: Found it, well that took 2 seconds.
If you look under the mothership page you linked DarkPlasmaBall and look under Patch 2, it'll say "The health was decreased from 400 to 350". Implying that Health does not include Shields. So I'd find another source.
Hell, where's Pholon. Pholon, make us a page listing all the standard terminology to be used and referee.
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Some nice questions there! Got almot all correct (never knew the melee range is more than 0 )
I hope a future set of questions will include which unit has the highes dps per supply in game, with or withouth bonuses (I think its either Zerling or DT). Atleast some people will stop saying its the Carrier) 3 lings kill a Nexus faster than a Carrier with 8 inteceptors!
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On December 20 2012 01:19 Martijn wrote: I'd rather not have this thread go to waste with an argument on definitions, but for my 2c, I think Buttered is right. HP is pretty much used interchangeably for hitpoints/health depending on what game you're playing regardless (sorry DarkPlasmaBall).
Hell if you want proof they're practically equivalent. Look at Quake which had the Megahealth, according to the manual it gave you "+100 additional hit points" even though it was named the Megahealth not the Megahitpoints.
As for liquipedia, it wouldn't surprise me at all if you'll find inconsistent terminology unless there's a page with standardized terminology to be used throughout the wiki.
Edit: Found it, well that took 2 seconds.
If you look under the mothership page you linked DarkPlasmaBall and look under Patch 2, it'll say "The health was decreased from 400 to 350". Implying that Health does not include Shields. So I'd find another source.
Hell, where's Pholon. Pholon, make us a page listing all the standard terminology to be used and referee. You shall not make for yourself a Pholon; for the Data Editor is a jealous God.
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Question 12 There is only 1 unit that is both Psionic and a Detector. A) True B) False
Answer 12 There are no units that are both Psionic and a Detector.
Ghosts are rather makeshift detectors with EMP, but I suppose they aren't a "true" detector.
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On December 20 2012 01:47 Blackhawk13 wrote:Show nested quote +Question 12 There is only 1 unit that is both Psionic and a Detector. A) True B) False
Answer 12 There are no units that are both Psionic and a Detector. Ghosts are rather makeshift detectors with EMP, but I suppose they aren't a "true" detector.
If you were to grant the Ghost the power of a psionic detector then the question is still right because you would also have to grant the infestor that same right.
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On December 20 2012 01:47 Blackhawk13 wrote:Show nested quote +Question 12 There is only 1 unit that is both Psionic and a Detector. A) True B) False
Answer 12 There are no units that are both Psionic and a Detector. Ghosts are rather makeshift detectors with EMP, but I suppose they aren't a "true" detector.
Bonus points for thinking that up though, hadn't even considered that. Only question I got wrong too. I figured from the question phrasing that there was at least 1 detector psionic, which I assumed was the observer, and I knew none of the others weren't. Tricky tricky.
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I only got 1/3 right
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On December 19 2012 04:13 FiWiFaKi wrote:Show nested quote +On December 19 2012 04:07 DarkPlasmaBall wrote:On December 19 2012 04:00 Butterednuts wrote:On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! Please don't accuse them of being wrong so fast without doing some research. The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700. Meh, technically you're wrong. According to Liquipedia, it's called "hitpoints" and plasma shields, not "health" and plasma shields. You're making a trick question and it kind of backfired. Mothership: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty) Hitpoints (not "health", per se): http://wiki.teamliquid.net/starcraft2/index.php?title=File:Icon_Hitpoints.png&filetimestamp=20100213175646Furthermore, if you look here: "Terran SCVs have 5 more health than the other workers" ~http://wiki.teamliquid.net/starcraft2/SCV then this implies that plasma shields are included in the overall health sum of a unit. Hitpoints + plasma shields = health for a unit. So fix #5 please. Motherships have 700 health: 350 hitpoints + 350 plasma shields. I think that's stupid. It's his quiz, he doesn't have to fix it, so please stop being so demanding. Also I agree with him, mothership has 350hp just as archon has 10hp. Every caster says archon's have 10hp and 350shield. hp = health points = health. Anyways, enjoy the quiz, and don't argue stupid shit. -.-
HP usually stands for hit points = how many hits something can take before dying.
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Got most of them right, around 3/4. Still some I didn't know, I thought Overseers where psionic.
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What about unique air units? In the Editor Buildings and Units are under the same tab for SC2, techincally you could count flying buildings as unique air units and then terran would have the most 
Didn't think of Zealot charge, that was clever ^^
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Only 3 wrong. Thought overseers were psionic, didn't know observers had 20 shields (thought interceptors had pretty damn low shields), and I didn't think about counting Warp Prisms and Observers as air units for some reason >_>
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Question 5 is dumb. When calculating hitpoints, I imagine most people add the shields to the hull for Protoss, since 1 point of shields literally equals 1 point of hull.
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On December 20 2012 02:06 BronzeKnee wrote: Question 5 is dumb. When calculating hitpoints, I imagine most people add the shields to the hull for Protoss, since 1 point of shields literally equals 1 point of hull.
That's why you go "Hey, if he's calculating shields as HP, it's C, but if he's calculating only HP as HP (as the question states), it's A!".
I just assumed he wasn't calculating shields, since he didn't mention them at all.
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On December 20 2012 02:01 Mefano wrote:Show nested quote +On December 19 2012 04:13 FiWiFaKi wrote:On December 19 2012 04:07 DarkPlasmaBall wrote:On December 19 2012 04:00 Butterednuts wrote:On December 19 2012 03:56 DontNerfInfestors wrote: 5 is wrong MS has 700. 3 wrong, make some harder ones! Please don't accuse them of being wrong so fast without doing some research. The Mothership has 350 health and 350 shields. I asked which unit had the most health and the mothership has only 350 health, not 700. Meh, technically you're wrong. According to Liquipedia, it's called "hitpoints" and plasma shields, not "health" and plasma shields. You're making a trick question and it kind of backfired. Mothership: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty) Hitpoints (not "health", per se): http://wiki.teamliquid.net/starcraft2/index.php?title=File:Icon_Hitpoints.png&filetimestamp=20100213175646Furthermore, if you look here: "Terran SCVs have 5 more health than the other workers" ~http://wiki.teamliquid.net/starcraft2/SCV then this implies that plasma shields are included in the overall health sum of a unit. Hitpoints + plasma shields = health for a unit. So fix #5 please. Motherships have 700 health: 350 hitpoints + 350 plasma shields. I think that's stupid. It's his quiz, he doesn't have to fix it, so please stop being so demanding. Also I agree with him, mothership has 350hp just as archon has 10hp. Every caster says archon's have 10hp and 350shield. hp = health points = health. Anyways, enjoy the quiz, and don't argue stupid shit. -.- HP usually stands for hit points = how many hits something can take before dying.
Blizzard defines HP as just the red number without the shields. So whether it's hit points or health points, it is just the red number. Here's a quote from blizzard's strategy guide "Note that when Protoss units are Plagued, their shields are unaffected--only their HP are reduced. "
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On December 20 2012 01:51 Martijn wrote:Show nested quote +On December 20 2012 01:47 Blackhawk13 wrote:Question 12 There is only 1 unit that is both Psionic and a Detector. A) True B) False
Answer 12 There are no units that are both Psionic and a Detector. Ghosts are rather makeshift detectors with EMP, but I suppose they aren't a "true" detector. Bonus points for thinking that up though, hadn't even considered that. Only question I got wrong too. I figured from the question phrasing that there was at least 1 detector psionic, which I assumed was the observer, and I knew none of the others weren't. Tricky tricky.
also infestors with fungal could work with that definition. I also got it wrong because i figured overseers were psionic.
On the last question, it says there are 7 protoss air units. There are void rays, pheonix, carriers, observers, warp prism, and mothership. What am I missing?
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I actually thought overseers were psionic (obviously they are obsevers)... Being a high master zerg this obviously makes me a patchzerg 
It made me think of a bonus question though: Are there more psionic energy-units or non-psionic energy-units? Extra-bonus: How many structures have energy?
Answer: + Show Spoiler + There are 6 psionic energy-units: HT, Mothership, Sentry, Ghost, Infestor and Queen (all psionic units have energy) There are 7 non-psionic energy-units! Raven, Phoenix, Banshee, BC, Medivac, Thor and Overseer. Interestingly five of them are terran. Bonus: There are three structures with energy: OC, Nexus and PDD.
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Warp prism, Observer, Phoenix, Void ray, Carrier, Mothership... I can't find the 7th air protoss units... oO Unless you count the interceptor in ?
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On December 20 2012 03:13 RaiZ wrote: Warp prism, Observer, Phoenix, Void ray, Carrier, Mothership... I can't find the 7th air protoss units... oO Unless you count the interceptor in ?
Yeah, he mentioned earlier in the thread he counted the interceptor. Not that it matters of course, Protoss still has most.
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Isn't Infestor psy instead of bio?
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