• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:45
CEST 12:45
KST 19:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
JD's Ro24 review BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [BSL22] RO32 Group Stage
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2794 users

The meaning of "gimmicky" - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 All
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
November 28 2012 22:40 GMT
#81
On November 29 2012 07:37 ScandiNAVIan wrote:
Show nested quote +
On November 29 2012 07:22 monkybone wrote:
Whether it's a gimmick depends on the situation. What is cheesy play for professional players isn't necessarily cheesy for lower level players, as different principles apply. Depending on skill, players play and react differently and with varying effectiveness. And similarly the "gimmick" tag must be applied differently. You can't say that if a professional player performs a so-called gimmicky strategy, then the strategy is gimmicky no matter who does it, and in no matter the situation.

For example, 1 base DT rush might just be a reliable and effective strategy below some certain skill level, almost no matter what your opponent are doing. You can't call it a gimmicky strategy in this case. For others, it is extremely gimmicky play and involves a whole lot of specific assumptions of what your opponent will be doing.

What characterizes gimmicky play is that it's surprising, and therefore it can never be a consistent part of the metagame. It is effective because of heavy abuse of the metagame It involves a very specific guess of what your opponent is doing without you knowing it. As a strategy it will quickly lose its effectiveness as soon as people are made aware of it, as it is in principle has an easy solution. Normal strategies on the other hand may stay effective despite "solutions", and will work to some extent across the whole spectrum of common metagame strategies, and beyond, whereas gimmicky strategies does not.

Whether an opening is reliable or effective has nothing to do with being gimmicky or not.
Gimmicky is when something will only work because opponent is unaware of whats happening or because it's not blocked/dealt with appropriately.


wouldnt that qualify almost everything as "gimmick"?
age: 84 | location: california | sex: 잘함
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
November 28 2012 22:55 GMT
#82
It is quite moronic to value innovation and then turn around and call it "gimmicky". I'm not a fan of the word and don't think I've ever used it in reference to Starcraft. "Stylistic", "fragile", "underused", "sneaky", "micro-intensive"; these are words I prefer to use to describe things I feel a little bit insecure calling "solid".
twitch.tv/duttroach
ScandiNAVIan
Profile Joined November 2012
Korea (South)60 Posts
November 28 2012 22:56 GMT
#83
On November 29 2012 07:40 jinorazi wrote:
Show nested quote +
On November 29 2012 07:37 ScandiNAVIan wrote:
On November 29 2012 07:22 monkybone wrote:
Whether it's a gimmick depends on the situation. What is cheesy play for professional players isn't necessarily cheesy for lower level players, as different principles apply. Depending on skill, players play and react differently and with varying effectiveness. And similarly the "gimmick" tag must be applied differently. You can't say that if a professional player performs a so-called gimmicky strategy, then the strategy is gimmicky no matter who does it, and in no matter the situation.

For example, 1 base DT rush might just be a reliable and effective strategy below some certain skill level, almost no matter what your opponent are doing. You can't call it a gimmicky strategy in this case. For others, it is extremely gimmicky play and involves a whole lot of specific assumptions of what your opponent will be doing.

What characterizes gimmicky play is that it's surprising, and therefore it can never be a consistent part of the metagame. It is effective because of heavy abuse of the metagame It involves a very specific guess of what your opponent is doing without you knowing it. As a strategy it will quickly lose its effectiveness as soon as people are made aware of it, as it is in principle has an easy solution. Normal strategies on the other hand may stay effective despite "solutions", and will work to some extent across the whole spectrum of common metagame strategies, and beyond, whereas gimmicky strategies does not.

Whether an opening is reliable or effective has nothing to do with being gimmicky or not.
Gimmicky is when something will only work because opponent is unaware of whats happening or because it's not blocked/dealt with appropriately.


wouldnt that qualify almost everything as "gimmick"?

It most certainly does which makes Starcraft II a frustrating game to play for people who like to compete on making sound strategical decisions and mastery of mechanics.
Account252508
Profile Joined February 2012
3454 Posts
November 28 2012 22:58 GMT
#84
--- Nuked ---
Account252508
Profile Joined February 2012
3454 Posts
Last Edited: 2012-11-28 23:01:15
November 28 2012 23:00 GMT
#85
--- Nuked ---
ScandiNAVIan
Profile Joined November 2012
Korea (South)60 Posts
Last Edited: 2012-11-28 23:08:37
November 28 2012 23:05 GMT
#86
On November 29 2012 07:58 monkybone wrote:
Show nested quote +
On November 29 2012 07:37 ScandiNAVIan wrote:
On November 29 2012 07:22 monkybone wrote:
Whether it's a gimmick depends on the situation. What is cheesy play for professional players isn't necessarily cheesy for lower level players, as different principles apply. Depending on skill, players play and react differently and with varying effectiveness. And similarly the "gimmick" tag must be applied differently. You can't say that if a professional player performs a so-called gimmicky strategy, then the strategy is gimmicky no matter who does it, and in no matter the situation.

For example, 1 base DT rush might just be a reliable and effective strategy below some certain skill level, almost no matter what your opponent are doing. You can't call it a gimmicky strategy in this case. For others, it is extremely gimmicky play and involves a whole lot of specific assumptions of what your opponent will be doing.

What characterizes gimmicky play is that it's surprising, and therefore it can never be a consistent part of the metagame. It is effective because of heavy abuse of the metagame It involves a very specific guess of what your opponent is doing without you knowing it. As a strategy it will quickly lose its effectiveness as soon as people are made aware of it, as it is in principle has an easy solution. Normal strategies on the other hand may stay effective despite "solutions", and will work to some extent across the whole spectrum of common metagame strategies, and beyond, whereas gimmicky strategies does not.

Whether an opening is reliable or effective has nothing to do with being gimmicky or not.
Gimmicky is when something will only work because opponent is unaware of whats happening or because it's not blocked/dealt with appropriately.


It has everything with being reliable and effective or not. If a strategy is reliable and effective, it will never be called a gimmick by the very nature of the word. And at a certain skill levels it doesn't always matter what your opponent knows. To deal with something "appropriately" is a relative thing.

I misspoke. Of course, it has everything to do with being reliable. It has nothing to do with being effective. Not sure how reliable managed to sneak its way into what I wrote.
Could you elaborate what you mean with "at a certain skill level it doesnt always matter what your opponent knows"?
As far as dealing with something appropriately, I simply mean that you - provided you're aware of whats going on & you're in a position to come out ahead regardless of how flawlessly your opponent executes whatever he's up to - will come out ahead.

Edit: typo
FuzZyLogic
Profile Joined December 2010
United States141 Posts
November 29 2012 01:29 GMT
#87
A strategy that relies on the opponent responding incorrectly or simply poor scouting from the opponent.
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
November 29 2012 01:41 GMT
#88
On November 29 2012 10:29 FuzZyLogic wrote:
A strategy that relies on the opponent responding incorrectly or simply poor scouting from the opponent.


Why do people keep describing cheese?

a gimmick doesn't have to rely on bad scouting or play. If you get to 20 minutes in to the game and then only make 200/200 infestors, thats gimmicky. Your opponent can scout that you only have infestors, like 50 of them, and can try to stop you but can they? Whether they can or can't makes no difference, building your entire army as just infestors is gimmicky.

Gimmicks can be many things, not just limited to "things that only work once, things that only work if unscouted" etc.
When there is nothing left to lose but your dignity, it is already gone.
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #127
CranKy Ducklings64
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 274
SortOf 128
MindelVK 28
Rex 23
StarCraft: Brood War
PianO 2115
Bisu 1508
EffOrt 502
Hyuk 455
Killer 287
BeSt 184
Last 145
ToSsGirL 87
Backho 58
Free 51
[ Show more ]
ZerO 40
Mind 40
Shinee 33
Hyun 29
Rush 26
yabsab 18
GoRush 18
Movie 15
Noble 13
Dota 2
Gorgc3965
XaKoH 700
Fuzer 203
NeuroSwarm111
League of Legends
JimRising 510
Counter-Strike
x6flipin336
edward178
Other Games
gofns27591
singsing1177
mouzStarbuck397
B2W.Neo90
Mew2King40
ZerO(Twitch)9
Organizations
Counter-Strike
PGL913
Other Games
BasetradeTV356
StarCraft: Brood War
UltimateBattle 37
StarCraft 2
WardiTV1
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 19
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1784
• Jankos1632
• TFBlade1141
Upcoming Events
WardiTV Team League
15m
RotterdaM274
OSC
2h 15m
BSL
8h 15m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
8h 15m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
22h 15m
Wardi Open
23h 15m
Afreeca Starleague
23h 15m
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 5h
Afreeca Starleague
1d 23h
Snow vs PianO
hero vs Rain
WardiTV Map Contest Tou…
1d 23h
[ Show More ]
GSL
2 days
Replay Cast
2 days
Kung Fu Cup
3 days
The PondCast
3 days
WardiTV Map Contest Tou…
4 days
Escore
4 days
WardiTV Map Contest Tou…
5 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
WardiTV Map Contest Tou…
6 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.