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TSL_inori retires from SC2 and switches to League - Page 2

Forum Index > SC2 General
506 CommentsPost a Reply
Prev 1 2 3 4 5 24 25 26 Next All
Stop derailing this thread, get back on topic.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2012-11-23 09:33:39
November 23 2012 09:32 GMT
#21
both SC2 and LoL is hard to make it big as a progamer making sufficient money

with SC2 for Koreans, it's mostly needing to win tournaments or consistently placing high to earn some income

with LoL, it has the potentially of at least supporting teams via contracts like BW since LoL is blowing up in Korea. in the OGN LoL tournament pre-final matches, LoL draws audience sizes as big if not bigger than recent GSL finals.

while KESPA teams are currently paying their SC2 players salaries still, I think a lot is going to change when more and more players start to have their contracts expire and KESPA teams needing to seriously evaluate their market exposure and potential ROI.

SC2 just isn't big in Korea, and SC2 needs a lot more multitask and micro injected into it to make it become a better spectator game. unfortunately, it's really up to Blizzard to make the necessary changes.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Azurues
Profile Joined March 2011
Malaysia5612 Posts
November 23 2012 09:33 GMT
#22
LoL destroying e-sports

oh wait.

good luck to Inori though.
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
November 23 2012 09:34 GMT
#23
Good luck to him

With how many top Kespa players came into the scene this year, people leaving is always going to happen imo
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
November 23 2012 09:34 GMT
#24
Goodluck to Inori. <3
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 23 2012 09:35 GMT
#25
On November 23 2012 18:30 JonIrenicus wrote:
Show nested quote +
On November 23 2012 18:24 blade55555 wrote:
On November 23 2012 18:20 JonIrenicus wrote:
He did the best choice. . He would be a fool not to go full time on lol.

Sc2 is fucked up, and LoL is constantly growing.

This is the why no one can criticize also Destiny for the choice he made.


Well duh, when you have no results in over a year yeah you should switch games. It's why destiny switched, he hasn't had any good results in sc2 like ever (I am not counting show matches/online tournaments), every pro/semi pro that has retired has not had results in a year +.

Still hilarious how people say this means sc2 is dying because pros who don't have results in a year retire lol.


Good luck to inori!

I confused Inori for Symbol if I must be sincere. Thank you for clarifying that he had almost no results, you made me search him on liquipedia.

On the other hand, he did a good choice anyway.

Destiny didn't retire for the results, or at least I think so. He didn't need to have results, to sustain himself or his family. He just needed a good load of viewers.


Oh yeah that's quiet a difference. If symbol retired that would be very, very surprising xD.
When I think of something else, something will go here
Caliber
Profile Joined August 2010
United States598 Posts
November 23 2012 09:35 GMT
#26
damn... inori had the sickest 2 base blink vs zerg.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
November 23 2012 09:36 GMT
#27
On November 23 2012 18:28 GTR wrote:
it's just as hard to break into the lol pro scene as it is for sc2, there are so many established teams right now in lol in korea that it would be really difficult to break into the scene in such short notice.

min/coca/puzzle/sc haven't made a splash at all yet. remember the bw players brave and grape who quit khan to play league? non-existent.

I'm finding this strange as well, along with destiny. Even if you buy into all the "sc2 is dead and everyone are moving on to lol and they are making a million dollars per day in that game" then where are the people that moved to lol? I havn't heard a dammn thing about anyone who moved from SC2/SC:BW to LOL yet. Have not seem them once, ever, in any competition.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
November 23 2012 09:37 GMT
#28
On November 23 2012 18:26 emc wrote:
Show nested quote +
On November 23 2012 18:20 Crushgroove wrote:
Will be missed in team league. Oh well, makes room for the new greats.


On November 23 2012 18:16 emc wrote:
but isn't LoL bigger? it's also a team sport which is a lot harder in a lot of ways because there are more things that are out of your control.


Just....... no...


i'm not saying LoL is a harder game. What I said is it's harder in a lot of ways, I guess I should have worded it: "It's harder in other ways" because there is a team element which adds randomness into the game that you can't individually control. And I was asking a question, because LoL seems to be a lot bigger which begs the question that it probably is just as hard to be pro in LoL, or any game for that matter.

but for the sake of it, don't even respond to me because it's not worth derailing the thread.



If I had to guess, LoL is that much bigger because one; Mobas dont need the same mechanical skills sc2 requires, its more "fun" to be a casual player in mobas (LoL, HoN, DotA) because u can still do what the pros do, dominate with heroes on your level, and its of course easier on a lower level, of course the randomness in mobas from teammates is a factor (it makes me absolutely hate the game... I hate it when others fuck up and I have to suffer, which is why I always want to play a carrying role (not carry, a carrying role, eg solo mid a heavy ganker etc etc that doesnt rely as much on others not screwing up)

Mobas are very easy to get into and can be played completely without teamwork on lower levels.

on a higher level, mobas are really fun when you reach that level where u know everyone is a capable player but until then, its horrible. Its not as hard being a pro in these games because its a team that gets rewarded, not only one person, and if your strong qualities are strategies and mindgames rather than multitasking and mechanics, mobas are great for you, and thats where I'd place destiny, hes very innovating and unorthodox, but thats it.
YoucriedWolf
Profile Joined July 2010
Sweden1456 Posts
November 23 2012 09:40 GMT
#29
Goodbye Inori, I will always remember you... For being awsome at wc3.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
November 23 2012 09:42 GMT
#30
On November 23 2012 18:25 Musicus wrote:
I can see Idra's smile lol.


My thoughts exactly. All we need is for Inca to officially retire and all will be well and good in the world.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Technique
Profile Joined March 2010
Netherlands1542 Posts
Last Edited: 2012-11-23 09:42:28
November 23 2012 09:42 GMT
#31
On November 23 2012 18:20 JonIrenicus wrote:
He did the best choice. . He would be a fool not to go full time on lol.

Sc2 is fucked up, and LoL is constantly growing.

This is the why no one can criticize also Destiny for the choice he made.

Sc2 is by far the biggest rts game.

It's like a top gymnastic playing football because more people play it... it makes absolutely no sense.

Maybe he didn't want to practice more than 2 hours a day tho, then i understand a switch to such a game.
If you think you're good, you suck. If you think you suck, you're getting better.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
November 23 2012 09:42 GMT
#32
On November 23 2012 18:40 YoucriedWolf wrote:
Goodbye Inori, I will always remember you... For being awsome at wc3.

Probably why he moved on to lol, and should had done in the first place
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Destro
Profile Joined September 2009
Netherlands1206 Posts
November 23 2012 09:42 GMT
#33
On November 23 2012 18:20 JonIrenicus wrote:
He did the best choice. . He would be a fool not to go full time on lol.

Sc2 is fucked up, and LoL is constantly growing.

This is the why no one can criticize also Destiny for the choice he made.


rofl this post is so bad.

I can't say for inori, but destiny just wants $$$$
its pretty fucking sad that a sport in its infancy is already ruined by money. any player playing for money and not enjoyment/glory/championships is fucking DOOMED.

I really don't mind all the irrelevant players switching to LoL, which is just a sea of irrelevancy anyways.
but hey, they have sweeeeeet skins.


bring back weapon of choice for hots!
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
November 23 2012 09:43 GMT
#34
On November 23 2012 18:36 Integra wrote:
Show nested quote +
On November 23 2012 18:28 GTR wrote:
it's just as hard to break into the lol pro scene as it is for sc2, there are so many established teams right now in lol in korea that it would be really difficult to break into the scene in such short notice.

min/coca/puzzle/sc haven't made a splash at all yet. remember the bw players brave and grape who quit khan to play league? non-existent.

I'm finding this strange as well, along with destiny. Even if you buy into all the "sc2 is dead and everyone are moving on to lol and they are making a million dollars per day in that game" then where are the people that moved to lol? I havn't heard a dammn thing about anyone who moved from SC2/SC:BW to LOL yet. Have not seem them once, ever, in any competition.

The only SC player with success is tazza from way back he jungles for sword now
Glorious SEA doto
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
Last Edited: 2012-11-23 09:46:38
November 23 2012 09:44 GMT
#35
On November 23 2012 18:32 udgnim wrote:
both SC2 and LoL is hard to make it big as a progamer making sufficient money

with SC2 for Koreans, it's mostly needing to win tournaments or consistently placing high to earn some income

with LoL, it has the potentially of at least supporting teams via contracts like BW since LoL is blowing up in Korea. in the OGN LoL tournament pre-final matches, LoL draws audience sizes as big if not bigger than recent GSL finals.

while KESPA teams are currently paying their SC2 players salaries still, I think a lot is going to change when more and more players start to have their contracts expire and KESPA teams needing to seriously evaluate their market exposure and potential ROI.

SC2 just isn't big in Korea, and SC2 needs a lot more multitask and micro injected into it to make it become a better spectator game. unfortunately, it's really up to Blizzard to make the necessary changes.


You have no idea what you are talking about in the last part at least that is not why LoL has more viewers than SC2.
Moderatorlickypiddy
Irave
Profile Joined October 2010
United States9965 Posts
November 23 2012 09:46 GMT
#36
Best of luck to him.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
November 23 2012 09:48 GMT
#37
Would do the same if I was a progamer.
Competition in SC2 is so much bigger for a way smaller reward.
TR
Profile Joined February 2011
2320 Posts
November 23 2012 09:50 GMT
#38
gl to him
RuMCaKe
Profile Blog Joined November 2010
United States559 Posts
November 23 2012 09:51 GMT
#39
I had a ton of fun hanging out with Inori at my home the week before the GESL in California, and I will say he played a lot of league, and was actually very good.

Hes also an awesome guy, and anyone that ever had the chance to get to know him would always root for him. Gogo inori~ Fighting~
twitter.com/RuMCaKeS
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2012-11-23 09:52:42
November 23 2012 09:51 GMT
#40
On November 23 2012 18:44 NovemberstOrm wrote:
Show nested quote +
On November 23 2012 18:32 udgnim wrote:
both SC2 and LoL is hard to make it big as a progamer making sufficient money

with SC2 for Koreans, it's mostly needing to win tournaments or consistently placing high to earn some income

with LoL, it has the potentially of at least supporting teams via contracts like BW since LoL is blowing up in Korea. in the OGN LoL tournament pre-final matches, LoL draws audience sizes as big if not bigger than recent GSL finals.

while KESPA teams are currently paying their SC2 players salaries still, I think a lot is going to change when more and more players start to have their contracts expire and KESPA teams needing to seriously evaluate their market exposure and potential ROI.

SC2 just isn't big in Korea, and SC2 needs a lot more multitask and micro injected into it to make it become a better spectator game. unfortunately, it's really up to Blizzard to make the necessary changes.


You have no idea what you are talking about in the last part at least that is not why LoL has more viewers than SC2.


that part is directed solely at SC2 and not related to LoL at all

you really like the death ball style in many SC2 games along with anti-micro abilities like fungal and FF?
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
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