• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:07
CET 16:07
KST 00:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League65Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? [Recap] 0-6 Defeat for Mong's Team BW General Discussion Rollback Netcode in Brood War Bot on ladder
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7820 users

KeSPA SC2 Maps being developed for next Proleague - Page 21

Forum Index > SC2 General
Post a Reply
Prev 1 19 20 21 22 23 32 Next All
Mr. Black
Profile Blog Joined May 2011
United States470 Posts
November 16 2012 17:49 GMT
#401
Guillotine looks pretty damn abusable with tank drops if those cliffs are pathable.
Make more anything.
EliteSK
Profile Joined April 2010
Korea (South)251 Posts
November 16 2012 17:53 GMT
#402
nice to see more maps getting made
bduddy
Profile Joined May 2012
United States1326 Posts
November 16 2012 18:12 GMT
#403
On November 16 2012 23:01 Arceus wrote:
Caldeum is made by Crux_LS http://www.teamliquid.net/forum/viewmessage.php?topic_id=364336&currentpage=All
It also appears on Crux website for a while but got deleted. According to his sign, LS has worked for KeSPA and apparently, the map is ordered to be removed from TL and Crux
KeSPA being KeSPA... well, hopefully they at least paid him for it.
>Liquid'Nazgul: Of course you are completely right
TimENT
Profile Joined November 2012
United States1425 Posts
November 16 2012 20:24 GMT
#404
I can't wait to see Kespa players play on these maps! Gonna be so awesome to see intense practice on a completely different map pool and metagame.

Barcelona / Arsenal Fan!
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
November 16 2012 20:25 GMT
#405
This is going to look interesting
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2012-11-16 20:27:53
November 16 2012 20:27 GMT
#406
On November 16 2012 23:48 AxionSteel wrote:
Show nested quote +
On November 16 2012 22:36 Fragile51 wrote:
On November 16 2012 22:34 AxionSteel wrote:
Cool, these maps don't look like NR20 infestor/broodlord snorefests like the terrible maps the GSL people make. Maybe there'll be some kind of action.


Hey, GSL is slowly but surely moving away from those maps :p Kind of unfair to criticize GSL when they are the only ones who actively push for new map pools.

Well they were forced to remove atlantis spaceship and metropolis which was ok.. But what've they introduced since? Belshir vestige? looks like another big zerg map. Abyssal city is big and heavily favours zerg against terran so far. Whirlwind is awesome in tvt but has problems in other matchups. They still seem to have a "bigger is better" approach from what i've seen.



Actually whirlwind has been awesome for tvz as well. It's produced some awesome games and it's not heavily zerg favored either as it makes going that bl/corr/infestor ball not viable. Big maps like whirlwind (at least vs terran) make those kind of armies not viable because terran can just go for a base trade if they have to and the zerg will not be able to defend vs it if that is what happens.

Big maps make ultra/ling/bane/infestor a lot better and more entertaining to watch to. I'll never understand why terrans hate big maps like whirlwind in tvz when it's not bad for terran players at all except for tvp, but that's because of warp in and what ^_^.
When I think of something else, something will go here
Qikz
Profile Blog Joined November 2009
United Kingdom12071 Posts
November 16 2012 20:36 GMT
#407
On November 17 2012 05:24 TimENT wrote:
I can't wait to see Kespa players play on these maps! Gonna be so awesome to see intense practice on a completely different map pool and metagame.



It won't just be kespa players if they're in the OSL.

Also a mixed teamleague is also possible.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
TimENT
Profile Joined November 2012
United States1425 Posts
November 16 2012 20:38 GMT
#408
On November 17 2012 05:36 Qikz wrote:
Show nested quote +
On November 17 2012 05:24 TimENT wrote:
I can't wait to see Kespa players play on these maps! Gonna be so awesome to see intense practice on a completely different map pool and metagame.



It won't just be kespa players if they're in the OSL.

Also a mixed teamleague is also possible.


I want to see what the Kespa practice regime will be able to do.
Barcelona / Arsenal Fan!
Crushgroove
Profile Joined July 2010
United States793 Posts
November 16 2012 20:40 GMT
#409
Guillotine will be a disaster with Star2 mechanics. Protoss deathball with forcefield lolol
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
November 16 2012 20:44 GMT
#410
On November 16 2012 06:15 memcpy wrote:
I feel like increasing the number of maps that players are required to play will decrease the overall quality of games. Less time to prepare map specific builds or strategies and less time to practice against others.

Aside from that, the maps do look diverse and interesting. I just hope there won't be too many exploits or racial imbalances.


In the short term it would result in lower quality games, but it has the potential of increasing overall quality in the long term by requiring players to work harder (more maps to study) to achieve good results. However by having Kespa players play in maps that GSL players don't play it would handicap Kespa players in GSL tournaments.
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
opterown *
Profile Blog Joined August 2011
Australia54785 Posts
November 16 2012 20:45 GMT
#411
On November 17 2012 05:44 Dionyseus wrote:
Show nested quote +
On November 16 2012 06:15 memcpy wrote:
I feel like increasing the number of maps that players are required to play will decrease the overall quality of games. Less time to prepare map specific builds or strategies and less time to practice against others.

Aside from that, the maps do look diverse and interesting. I just hope there won't be too many exploits or racial imbalances.


In the short term it would result in lower quality games, but it has the potential of increasing overall quality in the long term by requiring players to work harder (more maps to study) to achieve good results. However by having Kespa players play in maps that GSL players don't play it would handicap Kespa players in GSL tournaments.

would go the other way too, GSL players in the OSL/PL would do worse than otherwise haha
ModeratorRetired LR Bonjwa
TL+ Member
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
November 16 2012 20:47 GMT
#412
bifrost and transistor look like they would be my fav maps.
ok
Levernz
Profile Joined August 2011
Canada50 Posts
November 16 2012 20:49 GMT
#413
About time, stop whining BW maps are great.
ACrow
Profile Joined October 2011
Germany6583 Posts
November 16 2012 20:54 GMT
#414
On November 17 2012 05:49 Levernz wrote:
About time, stop whining BW maps are great.

Different games are different.
Not saying that they cannot be great, rather that no one can know. That's why some people, me included, are voicing concerns, because some of the maps have attributes that according to conventional wisdom would be bad, especially for Protoss. Only because they were great for BW doesn't automatically make them great for SC2.
Get off my lawn, young punks
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
November 16 2012 20:59 GMT
#415
On November 17 2012 05:45 opterown wrote:
Show nested quote +
On November 17 2012 05:44 Dionyseus wrote:
On November 16 2012 06:15 memcpy wrote:
I feel like increasing the number of maps that players are required to play will decrease the overall quality of games. Less time to prepare map specific builds or strategies and less time to practice against others.

Aside from that, the maps do look diverse and interesting. I just hope there won't be too many exploits or racial imbalances.


In the short term it would result in lower quality games, but it has the potential of increasing overall quality in the long term by requiring players to work harder (more maps to study) to achieve good results. However by having Kespa players play in maps that GSL players don't play it would handicap Kespa players in GSL tournaments.

would go the other way too, GSL players in the OSL/PL would do worse than otherwise haha


Good point.
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
BlazeFury01
Profile Blog Joined December 2010
United States1460 Posts
November 16 2012 21:11 GMT
#416
On November 17 2012 05:54 ACrow wrote:
Show nested quote +
On November 17 2012 05:49 Levernz wrote:
About time, stop whining BW maps are great.

Different games are different.
Not saying that they cannot be great, rather that no one can know. That's why some people, me included, are voicing concerns, because some of the maps have attributes that according to conventional wisdom would be bad, especially for Protoss. Only because they were great for BW doesn't automatically make them great for SC2.

Let the pros decide what's best.
Madder
Profile Joined February 2010
Australia427 Posts
November 16 2012 21:33 GMT
#417
On November 17 2012 03:12 bduddy wrote:
Show nested quote +
On November 16 2012 23:01 Arceus wrote:
Caldeum is made by Crux_LS http://www.teamliquid.net/forum/viewmessage.php?topic_id=364336&currentpage=All
It also appears on Crux website for a while but got deleted. According to his sign, LS has worked for KeSPA and apparently, the map is ordered to be removed from TL and Crux
KeSPA being KeSPA... well, hopefully they at least paid him for it.

Paid or not, it's the map maker's choice to go along with KeSPA.

I'd prefer of thinking about it that way instead of being a douche about it.
Madder
Profile Joined February 2010
Australia427 Posts
November 16 2012 21:40 GMT
#418
On November 16 2012 06:15 memcpy wrote:
I feel like increasing the number of maps that players are required to play will decrease the overall quality of games. Less time to prepare map specific builds or strategies and less time to practice against others.

You say that, yet we have seen the same maps in GSL for many seasons.
LuckyMacro
Profile Joined July 2010
United States1482 Posts
November 16 2012 21:49 GMT
#419
People acting like these maps will cause the end of the world or something LOL. It's not like these maps are gonna be forever if they are found to be horribly imbalanced...They'll be cycled out. And new maps will continued to be introduced.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 16 2012 21:55 GMT
#420
i hope they remake chupung ryeung t_t.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Prev 1 19 20 21 22 23 32 Next All
Please log in or register to reply.
Live Events Refresh
FEL
19:00
ScienceCraft - Day 2
RotterdaM873
IndyStarCraft 552
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 873
IndyStarCraft 552
Hui .266
Serral 159
Classic 51
MindelVK 13
StarCraft: Brood War
Britney 42486
EffOrt 1124
BeSt 700
Horang2 554
FanTaSy 442
Stork 386
firebathero 259
Snow 204
Larva 201
ProTech142
[ Show more ]
ggaemo 110
Mind 108
Barracks 88
Sexy 77
Last 69
sorry 66
Movie 54
Killer 48
Shinee 38
ToSsGirL 37
Pusan 32
Hm[arnc] 28
Aegong 22
JYJ 19
soO 19
Rock 18
Sacsri 16
Noble 9
yabsab 9
Shine 7
Creator 1
Dota 2
Gorgc15925
qojqva1746
Counter-Strike
fl0m3610
allub293
Other Games
singsing2202
B2W.Neo1586
Liquid`RaSZi1133
Beastyqt603
Mlord553
DeMusliM240
KnowMe165
XaKoH 147
syndereN140
ToD133
Organizations
Counter-Strike
PGL28021
Other Games
gamesdonequick1169
StarCraft: Brood War
lovetv 7
[ Show 12 non-featured ]
StarCraft 2
• HeavenSC 37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3613
League of Legends
• Nemesis2734
Upcoming Events
Replay Cast
7h 54m
WardiTV Weekly
20h 54m
IntoTheTV X SOOP
1d 19h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Epic.LAN
5 days
Yamato Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.