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I think blizzard has got this new stupid mentality. Its called the 'lets put our own spin on a new game' mentality. For example, they kept saying this about Diablo 3 and look at it. It is so different to its predecessors that there are almost no similarities, making it a completely different game. I don't think anyone can disagree that Diablo 3 was a FAIL compared to D1 and D2. Now they have done the same thing with SC2, tried to completely changed the game from a perfectly successful model just because (insert any logical explanation here).
They need to really do some big balancing/game-play changes to SC2 and make it WAY more fun and social than it currently is.
Also I think people are kind of overestimating the change more social features in SC2 would make. Sure it would obviously make a difference, but remember the reason things like that were so popular in WC3 and BW was because they were relatively new features, and playing online with friends and random people was more unexplored and exciting,
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One of the key components of LAN that has sort of been mentioned is that you can search for a game.
You join a LAN, a PC-Bang or whatever and you just hit multiplayer and find a local game! This means a lot and whenever I was at Quake-LANs as young I would simply fire Starcraft now and then and look for a game. People do not have everybody around them added as friends.
Now these people around you are potential friends, but nerds don't walk around the LAN adding every freaking person to their friends list. Maybe after playing a few games one could consider it. Now you have to negotiate in real life, potentially disturbing someone and figuring out their ID and if they want to play SC2 at all, even then nobody else in the LAN will know about your game.
Of course Blizzard, Activision and every other company dealing with software are trained to hear "pirates" when we speak about LANs, but that does not mean they can ignore the potential rewards from implementing LAN or ignore the competition doing it. In stead of pirates they should consider them potential customers.
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On October 17 2012 14:37 Xxio wrote: Blizzard should have given Brood War a facelift instead of making StarCraft 2. exactly
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Pretty much everyone I know who used to play SC2 has switched over to DotA 2.
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I think I agree with the main post. I've been thinking about this for some time, I was so excited about SC2 at first, I literally jumped with joy when I got into the beta. Starcraft 2 promised to be so wonderful and colorful, a game with endless variety and strategy that would be the ultimate strategy game and would give e-sports intellectual respectability along the lines of chess. But the game just isn't high enough quality, both in the direction Blizzard took with organizing and presenting the material (Destiny talks about this: awful custom game system, no focus on promoting 2v2v2v2 UMS or whatever) and the actual 1v1 gameplay itself. The game just isn't as good as Brood War, as Warcraft 3, or as chess for that matter. I never really got into enjoying playing it compared to WC3, and the pro-scene to me feels like a waste of time now that I only follow out of habit. I mean, almost all pro players think the game is bad and that the designers are incompetent, and when you post something critical of SC2 on these forums the response is often favorable. I had hoped KeSPA switching over would be a game changer, but it's not really. I actually feel bad for someone like Flash that he would have to learn a new game because of sponsorship issues, an inferior game at that. Imagine if Roger Federer would have to switch to Squash or something, because that's where the money was.
Maybe I'm too cynical, but nothing Blizzard does shows to me that they get the needs of the community anymore, whereas Valve seems to do. I'll wait for Heart of the Swarm, but isn't it really sickening that HotS is such a minor change to the game, after 2 years of nothing but complaints?
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That's so sad... "LoL is so awesome", "dota 2 roxx", "Moba are the future", "1 million dollar prizemoney", "team is better", "Slayers disband and the player want to play LoL", "SC2 will die"... Hey! I am the only guy here who still love RTS and SC2? I want to yell: "I love SC2! I love my game! i don't want to play a moba or my game become a moba! I'm a RTS fan! I am a Starcraft 2 fan!"
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On October 17 2012 23:10 DarkGeneral wrote: Completely disagree over here.
I don't mean to be rude but the only reason I still play SC2 is because of the ladder system.
It is easy to use, it is fun and it is awesome. I am a casual player.
On the one hand I agree the balanced competative nature of the ladder appeals to me also. I don't think it needs hiding away. But on the other hand 5 out of the 6 guys I used to play with won't ladder anymore and barely open sc2 once a month. They used to love BW UMSes. And even I find myself playing a bit of borderlands2 when I get in of an evening because I want to do something with friends or I'm too tired to put up a decent showing on the ladder.
I think theres a lot of truth in the OP. A big if not the biggest core demographic has been neglected and a big part of the BW experience is heavily lacking. I get the impression that despite all the resources at Blizzard central they just don't have good UI coders to spare to sort out bnet. They've clearly tried, it took them ages and it's not delivered much of anything at all. They also seem a little too attached to the idea that you appeal to casuals by making the competative side of the game easier or by having things like the mothership/doubledown thor in the game.
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My point of view seems to be a minority but i really like Starcraft 2 and i think it's not the game design that causes the problems.
I think there are 3 main reasons:
1. The RTS-Genre is dead. Look at the past few years and besides Starcraft 2 and Total War there are no more Strategy-Games. At the moment FPS-Games like CoD are the big hit because...
2. The PC is dying. If you look at it the consoles, they have become more and more popular. Look at Call of Duty: 6,5 Million Games sold and only 4% of them for the PC. Its obvious that RTS-Games like Sc2 can't work with a gamepad which limit their succes.
3. The popularity of every regular game decreases over time. Look at Broodwar it was nearly dead in EU/NA after the release of Warcraft 3 and even before most of the people started to play other games. Only a small percentage of the players only focus on one game for years.
So for me Blizzard has done a little miracle with Starcraft 2, they made a succesful game in a dying genre on a dying plattform.
(I am sorry for my lack of english skills)
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As much as I don't want to agree, I do 100%. I don't want to see the game that I've come to enjoy so much be overtaken simply because the companies backing the other games understand their community more, but that seems to be the position we find ourselves in. Here's hoping the Blizzard gets their shit together.
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On October 17 2012 23:25 HerrHorst wrote: 2. The PC is dying. If you look at it the consoles, they have become more and more popular. Look at Call of Duty: 6,5 Million Games sold and only 4% of them for the PC. Its obvious that RTS-Games like Sc2 can't work with a gamepad which limit their succes.
PC is far from dying, games like LoL and WoW alone make up for a ton of PC gamers, not to mention the MASSIVE number of people that continue to use steam. Over the last year PC gaming has seen growth in sales where as the aging consoles have seen the opposite.
Diablo 3 is considered to be a bad game by a lot of people and it sold 6.3 million copies in the first week alone. Mostly off of the hype and legendary status of D2 though..
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To me it seems like the biggest problem is that logging on to battle.net feels like a lonely barren experience. When I interact with someone it's usually facilitated by rage at the end of a ladder game or playing teams with my worthless friends who don't like the game like I do. Chat channels are fucking important.
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Destiny hits the nail on the head for keeping the game alive, but there is also something in SC2 that I never feel when watching pro MOBA games. It's that feeling of awe when I am watching somebody like MVP just play the PERFECT game against his opponent making them look like a fool. This is why I still love pro SC2 over the MOBAs and why I feel that this whole thing is such a tragedy.
I really think Blizzard has the best pro game out there right now, unfortunately, the game is not very inviting or even fun.
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Can anybody tell me the difference between the BW casual games system and the SC2 one?
I mean, I played tons of casual games (evolves, TD, fastest maps etc.) in BW. But as long as I remember it was almost the same system like nowadays (SC2). You would click on a game, some other dudes would join the game and there you'd go.
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On October 17 2012 23:32 Hammer442 wrote:Show nested quote +On October 17 2012 23:25 HerrHorst wrote: 2. The PC is dying. If you look at it the consoles, they have become more and more popular. Look at Call of Duty: 6,5 Million Games sold and only 4% of them for the PC. Its obvious that RTS-Games like Sc2 can't work with a gamepad which limit their succes.
PC is far from dying, games like LoL and WoW alone make up for a ton of PC gamers, not to mention the MASSIVE number of people that continue to use steam. Over the last year PC gaming has seen growth in sales where as the aging consoles have seen the opposite.
Yea wtf? I'd argue that in terms of E-sports the PC has had a huge resurgence in recent years. Controllers horribly limit control and precision and it's common knowledge that you can't even mix PC and consoles in games like COD because the console gamers would get trashed so badly. Right now the path of Esports is PC games like DOTA and LoL.
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Make a game that is fun to play and is social. Make it also have a competitive professional scene that is exciting to watch.
All blizzard did was make a game that is "balanced". Where's the excitement or fun? They came from a game that had it all and destroyed it.
Brood War was not easy to learn, difficult to master. It was difficult to learn and impossible to master...
But that helped it. Brood War has its easy factors. Most importantly it was easy to watch, and its UMS scene drove casuals to continue to play. The social structure in game nourished the community. And finally its difficulty is was made the game legendary. It was inspirational to watch and challenging when trying to duplicate,
I feel like the Blizzard that made Brood War was more in touch with what its community wanted and ultimately what it needed.
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On October 17 2012 23:32 Hammer442 wrote:Show nested quote +On October 17 2012 23:25 HerrHorst wrote: 2. The PC is dying. If you look at it the consoles, they have become more and more popular. Look at Call of Duty: 6,5 Million Games sold and only 4% of them for the PC. Its obvious that RTS-Games like Sc2 can't work with a gamepad which limit their succes.
PC is far from dying, games like LoL and WoW alone make up for a ton of PC gamers, not to mention the MASSIVE number of people that continue to use steam. Over the last year PC gaming has seen growth in sales where as the aging consoles have seen the opposite.
Well, to be fair dying was overexaggerated but the pc has lost a lot of his popularity and i fear that with the new console-generation the problem will become worse. Don't get me wrong i cheer for the pc and still hope it will become/stay important.
In terms of E-Sports the pc is, of course, dominating but thats only a small part of gaming.
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On October 17 2012 23:22 Wertheron wrote: That's so sad... "LoL is so awesome", "dota 2 roxx", "Moba are the future", "1 million dollar prizemoney", "team is better", "Slayers disband and the player want to play LoL", "SC2 will die"... Hey! I am the only guy here who still love RTS and SC2? I want to yell: "I love SC2! I love my game! i don't want to play a moba or my game become a moba! I'm a RTS fan! I am a Starcraft 2 fan!"
i love rts THE REAL rts like bw or w3 not sc2, sry... but this game isn't even close to that level
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On October 17 2012 23:34 enemy2010 wrote: Can anybody tell me the difference between the BW casual games system and the SC2 one?
I mean, I played tons of casual games (evolves, TD, fastest maps etc.) in BW. But as long as I remember it was almost the same system like nowadays (SC2). You would click on a game, some other dudes would join the game and there you'd go. Blizzard has stifiled the UMS scene and its arcade popularity system doesnt help. You cant create a custom game and have it pop up on peoples screens in realtime. You have to actively search out the game type if you want to play it in SC2.
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Russian Federation117 Posts
On October 17 2012 23:25 HerrHorst wrote: My point of view seems to be a minority but i really like Starcraft 2 and i think it's not the game design that causes the problems.
I think there are 3 main reasons:
1. The RTS-Genre is dead. Look at the past few years and besides Starcraft 2 and Total War there are no more Strategy-Games. At the moment FPS-Games like CoD are the big hit because...
2. The PC is dying. If you look at it the consoles, they have become more and more popular. Look at Call of Duty: 6,5 Million Games sold and only 4% of them for the PC. Its obvious that RTS-Games like Sc2 can't work with a gamepad which limit their succes.
3. The popularity of every regular game decreases over time. Look at Broodwar it was nearly dead in EU/NA after the release of Warcraft 3 and even before most of the people started to play other games. Only a small percentage of the players only focus on one game for years.
So for me Blizzard has done a little miracle with Starcraft 2, they made a succesful game in a dying genre on a dying plattform.
(I am sorry for my lack of english skills)
PC is a dying platform?
It's quite opposite in fact. I work in one of the biggest videogame publishers in the World (not Activision, so you probably know which one it is ). And I can assure you that we're heavily investing in PC. In fact pretty much everyone in the industry is focusing on PC right now since it's growing in a BIG way.
Hell, you can actually figure it by yourself:
- Check how many f2p PC games are available - Check how many MMO (either f2p or subscription based) games are around - Check how many DDP (digital distribution platforms) are around with Steam pushing the technology and the numbers. - Check how many copies last big PC release sold (Diablo III with 10million + and counting, and yes I know it was a horrible game compared to D2, but it made a big pile of cash) - Check all the social networks and the amount of games they feature
So, again, PC is not a dying platform, in fact it's the future of gaming and social and entertainment media overall.
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On October 17 2012 22:28 theniceninja wrote: I'm new to Esports and the whole scene. I only became interested when SC2 released, even then it took me a while to get really into it. I've watched some Dota 2 and I have a beta key, but I'm only half interested. LoL is just painful to watch, and I can't believe so many people want to watch it, let alone play it. These games exploded really fast and I think lots of people like Destiny are just mad that their favorite game (sc2) isn't as popular. Remember with most things in life, "the bigger they are the harder they fall". You say Brood War was popular for 10 years in South Korea? Brood War is an expansion to sc1. How long was that game out before it started gaining popularity? SC2 has just been out for 2 years! It has no expansion, apparently HOTS is still in "experimental beta mode". I think we all need to have a little patience and faith. LoL is not going to last, and SC2 has two planned expansions still to come. I have this problem in my personal life where you just want to be able to DO SOMETHING to change what is going on around you, but I've learned sometimes you can't do anything and you just have to wait and do little things that you can hope will have an impact later. I'm just gonna keep playing and loving SC2 for a long time I think. all I ever do is 1v1s and I find custom maps and games pretty boring, so I like the system in place.
The custom maps and games of SC2 are shit ass boring. If you've ever played wc3 (or bw) you should know how many fun games it had...
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