• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:00
CEST 05:00
KST 12:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon8[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia4Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues23LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Team Liquid Map Contest #21 - Presented by Monster Energy What happened to Singapore/Brazil servers? SC4ALL: A North American StarCraft LAN Classic Games #3: Rogue vs Serral at BlizzCon #1: Maru - Greatest Players of All Time
Tourneys
RSL: Revival, a new crowdfunded tournament series SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 LiuLi Cup - September 2025 Tournaments Maestros of The Game—$20k event w/ live finals in Paris
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ alas... i aint gon' lie to u bruh... BW General Discussion [ASL20] Ro16 Preview Pt1: Ascent
Tourneys
[ASL20] Ro16 Group B Small VOD Thread 2.0 [ASL20] Ro16 Group A [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Borderlands 3 Stormgate/Frost Giant Megathread The PlayStation 5 General RTS Discussion Thread Iron Harvest: 1920+
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Cybersecurity Expertise to Trace Lost crypto asset Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1150 users

Free to Play Starcraft II - Page 21

Forum Index > SC2 General
Post a Reply
Prev 1 19 20 21 22 23 24 Next All
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
Last Edited: 2012-09-24 19:51:55
September 24 2012 19:44 GMT
#401
Unsurprisingly that people just can't pay the 60 dollars to play a game that involved hundreds, if not thousands, of man hours to produce. If you like something, support something, shelling out 60 dollars is not a lot to ask. I'm sorry, as much as the Freeloaders of World United think that everything should just be handed to them, Blizzard is not a charity. They are a company that makes a product/service that people may or may not choose to purchase.

On the flip side, Blizzard can do what they want. Its their company and they make the rules for their games. (You don't like it, don't buy it/support it)
If they want to make SC2 a F2P game, by all means go for it. But nothing in this world is free. Nothing. So they will continue to get their revenue somehow, somewhere, from someone. We just might be thanking the WoW community for footing the bill so that we can play. Who knows?

If name changes or realm switching are enough, hell even bells and whistles like portraits or skins or whatever extra content works, then great! But what happens if its not enough? Like any new product there is a surge, and then growth slows down, and then proceeds the decline. Stability can be hard to find and define. But I digress.

TL:DR
I'm sure Blizzard will come up with a solution to this non-existent problem. And in the end, no matter what happens there is always going to be that small group of people that cannot be pleased.


Edit: Limiting options have never worked and only have suppressed the game's community growth. If people can't afford to out right have a computer, play SC2, have internet (preferably broadband) why would they want to buy "half a game" to only have to pay for services that other games inherently give out for free. i.e. Chat, friends lists, music, sound, etc...
Ralethon
Profile Joined July 2011
United States141 Posts
September 24 2012 19:53 GMT
#402
My only concern is how many GM accounts will end up belonging to stephano...
MrBitter
Profile Joined January 2008
United States2940 Posts
September 24 2012 19:58 GMT
#403
There are sooo many ways to make a micro transaction model work within SC2.

Selling unit models is the one I'd visit first.


Imagine if a cute, pug skin for your zerglings.

Or instead of banelings, you could make beach balls.

BW themed Protoss skins like the carrier?

TrickyGilligan
Profile Joined September 2010
United States641 Posts
September 24 2012 20:09 GMT
#404
On September 25 2012 04:58 MrBitter wrote:
There are sooo many ways to make a micro transaction model work within SC2.

Selling unit models is the one I'd visit first.


Imagine if a cute, pug skin for your zerglings.

Or instead of banelings, you could make beach balls.

BW themed Protoss skins like the carrier?



Yeah I'm not quite convinced...

SC2 is already really complicated compared to most games on the market. Even in WoL, there's a moment of "What the fuck is THAT!?" every time I run into a collector's edition Thor. Mostly I'm confused that they're building Thors at all because I play Protoss, but I feel like it's really, really important for the player to be able to instantly identify anything on the field at a glance. If people have to stare at your army for a moment to decipher all the crazy skins you're using, that's a big problem.

I don't have a problem with F2P in general, but since there's no way anything that actually gives you an in-game advantage can be allowed, and skins are potentially confusing, I really have no idea how they can make their money. Profile pictures? Custom maps/games? I can't see them getting a steady stream of income from either of those.
"I've had a perfectly wonderful evening. But this wasn't it." -Groucho Marx
ssxsilver
Profile Joined June 2007
United States4409 Posts
Last Edited: 2012-09-24 20:26:21
September 24 2012 20:26 GMT
#405
On September 25 2012 05:09 TrickyGilligan wrote:
Show nested quote +
On September 25 2012 04:58 MrBitter wrote:
There are sooo many ways to make a micro transaction model work within SC2.

Selling unit models is the one I'd visit first.


Imagine if a cute, pug skin for your zerglings.

Or instead of banelings, you could make beach balls.

BW themed Protoss skins like the carrier?



Yeah I'm not quite convinced...

SC2 is already really complicated compared to most games on the market. Even in WoL, there's a moment of "What the fuck is THAT!?" every time I run into a collector's edition Thor. Mostly I'm confused that they're building Thors at all because I play Protoss, but I feel like it's really, really important for the player to be able to instantly identify anything on the field at a glance. If people have to stare at your army for a moment to decipher all the crazy skins you're using, that's a big problem.

I don't have a problem with F2P in general, but since there's no way anything that actually gives you an in-game advantage can be allowed, and skins are potentially confusing, I really have no idea how they can make their money. Profile pictures? Custom maps/games? I can't see them getting a steady stream of income from either of those.


Yea I'm not so sure on cosmetic re-skins of units either...

One potential avenue I think might work is with the in-game unit 3D portraits. If people on Dota 2 spend money just to change the equipment for say Axe, there's a good chance people will pay for Raynor marines, Zeratul DTs, etc.

Heroes of Newerth did a thing with announcer packs so I supposed custom adjutants/executors/overminds(?) can be created for those who like that.
enigmatik
Profile Joined November 2010
United States86 Posts
September 24 2012 20:45 GMT
#406
I'd say the most obvious thing to me that they could monetize is portraits and the decals.

There are already people that farm for portraits, so why not make new ones that people can buy? They've already added promo ones from blizzcons, etc. Same goes for the decals on your buildings in game, they wouldn't be nearly as intrusive as new unit models too. Also paid name changes.
cfoy3
Profile Joined January 2010
United States129 Posts
September 24 2012 20:53 GMT
#407
I have long argued that Blizzard should host tournaments within a division. Everyone within a division hosts puts up like 5 bucks and the winner of the tourney gets 100 or something. Blizzard gets a cut. I think this would be a cool idea.
??
Hiea
Profile Joined March 2012
Denmark1538 Posts
September 24 2012 21:04 GMT
#408
On September 23 2012 13:14 Fyodor wrote:
Starcraft 2: Premium

$9.99/month gets you:

-Matchup/Map stats.
I already have this on an excel spreedsheet, and all I need to do is increase the number by 1 every win/loss after I spent 10 minutes making it.
-get to see your real MMR and promotion thresholds.
This doesn't actually do anything whatsoever.
-Tournament map pool in ladder.
"Tournament maps" vary, do you want GSL map pool? the vast majority of the maps are already in there, and it doesn't make sense to introduce new maps in the middle of a season.
-unit customization.
What exactly do you want with this? stuff like CE Thors?
-Ladder priority.
If you mean quicker queues, this is completely irrelevent for 1v1, I never sit in a queue for longer than a minute, and mostly around 10 seconds.
-access to Arcade/UMS.
This is a good one I would say.
-access to 2v2, 3v3, 4v4, FFA.
Could work aswell I guess, but I doubt that people will pick SC2 up purely to ladder, they would want to play with their friends in multiplayer games.
-Obligatory WoW pet.
This makes no sense, but I guess a different icon or skin in LoL doesn't either.
-Sign up for a year and get one season pass of GSL/OSL.
This requires blizzard to pay the tickets anyway, so basicly you get 1 season slightly cheaper, but you pay Blizz instead of GOMTV, who then pays GOMTV.
-If you are an existing WoW subscriber, you get Starcraft 2 Premium for free or at a discount.
I guess...

Existing retail customers get discounted premium at $9.99/year.

**Legacy players keep everything they already have. God... people.


Also, there is a MASSIVE difference between subscriptions/F2P

WoW is F2P, but only up to level 20 and you can maximum have 10 gold.

And if they ever put in a subscription fee for SC2, I would never pay for it, as I don't play it all the time, and whenever I would feel like playing, I just wouldn't want to pay as I might not play enough for me to feel its worth it.

The only way I can see an RTS going F2P is if it stops being an esport and they can start selling units and such.
Grummler
Profile Joined May 2010
Germany743 Posts
September 24 2012 22:14 GMT
#409
On September 23 2012 12:49 corpuscle wrote:
Show nested quote +
On September 23 2012 12:45 Niriw wrote:
-Buy unlimited access to arcade an unlimited ladder games (maybe limited to 3-5 games a day of both arcade and ladder)
-All options and customizations unlocked (Options menu: graphics, hotkeys, sound, etc)

And I could go on forever


These are bad ideas.

1) No (successful) F2P game limits playtime by charging, the whole point is that it gets you to play a lot for free so that you buy other shit.

2) ...what? Nobody's gonna pay to up their graphics settings or turn off in-game music, that's just gonna piss people off.

They can sell skins, that's pretty much it. If you charge people to use, say, broodlords, the game just sucks for anyone who doesn't pay, and you also run into the issue of "has my opponent bought xx?"

that said I would absolutely buy skins for all my units that'd be kickass


Show nested quote +
Ultimatly it will be bad for esports rather then good.

TF2.... perfect example.


Wasn't TF2 kind of dead as an ESPORT even before it went F2P?

Yeah, it was. TF2 is actually the best example that it can work.
workers, supply, money, workers, supply, money, workers, ...
NKexquisite
Profile Joined January 2009
United States911 Posts
Last Edited: 2012-09-24 23:34:32
September 24 2012 23:31 GMT
#410
On September 23 2012 12:45 Niriw wrote:
-Buy Clan tags
-Buy Name Changes
-Buy unlimited access to arcade and unlimited ladder games (maybe limited to 3-5 games a day of both arcade and ladder)
-Priority on the match queu (VIP [aka players who pay] have a 1/3 of the waiting time in queu for a match)
-All options and customizations unlocked (Options menu: graphics, hotkeys, sound, etc)

And I could go on forever

Edit: just for typos


You have to pay to play more than 5 games a day? Are you fucking retarded? How would any of the pros practice the game? Is someone going to provide them a per-diem just to practice the game?!?!?

Priority on the match queue? Is waiting 20 seconds really that bad? LOLL

Pay to have SOUND? I imagine the signal to your monitor would be an extra surcharge???

LOOOOOOOOOOOOOOOOOOOOOOOL

I won't even address the other ideas because they are so stupid my brain can't even comprehend or imagine something that blantantly stupid.

Edit: Just thought of a wayy better idea. We should charge people $1 per character in their username and another $1 per character in their password!! DATA STORAGE AINT FREE YO!!!

User was warned for this post
Whattttt Upppppppp Im Nesteaaaaaa!!
NKexquisite
Profile Joined January 2009
United States911 Posts
Last Edited: 2012-09-24 23:43:58
September 24 2012 23:41 GMT
#411
On September 25 2012 03:15 Sandermatt wrote:
I would love it if it went Free to play. A larger scene meens more money comes into the scene, which will strengten the professional scene. Without new casuals, SC2 will slowly decline (stay relevant for a long time, but get slightly smaller every year).

Free to play:
Multiplayer
No GM possible (so cheaters cannot get in so easily)

By buying the game you get:
Campaign
Option to only play vs other paying players (helps against cheaters)
Advantage in queing for game
Some better looking units like collectors edition thor
Cool avatars
Choose your players color during laddering (with alternative for equal color for opponent)
Clan Tag

Posibility also restricted to game owners:
Ultra graphics
Stats sheet at the end of the game
No advertisment
Maybe also cheaper passes for major tournaments. This tournaments all need to be sanctioned by Blizzard, so maybe Blizzard could make such a deal with them.
Game clock
Scan range indicator
Worker number counter on base and gas


Great logic. If you had to pay to play the game, we wouldnt have any cheaters in WoL...

Oh wait..


On September 23 2012 13:48 All.In wrote:
I really really really want hats for my overlords.


I hope you are like 10 years old...

Edit: Ooops, double post... Saw this comment and had to point out how stupid it was... Sorries~~

Whattttt Upppppppp Im Nesteaaaaaa!!
KazmA
Profile Joined August 2011
United States117 Posts
September 25 2012 00:15 GMT
#412
Is it possible to have something like the anti hack program that ICCup used to protect against hacks? Because if thfree game becomes e to play then I fear that the amount of hackers would absolutely destroy the experience of the ladder. I know something like that dosnt exist now for sc2 but in the future Im sure something like that is possible.
"I intend to live forever, or die trying"- Groucho Marks
reikai
Profile Joined January 2011
United States359 Posts
September 25 2012 00:21 GMT
#413
On September 25 2012 04:58 MrBitter wrote:
There are sooo many ways to make a micro transaction model work within SC2.

Selling unit models is the one I'd visit first.


Imagine if a cute, pug skin for your zerglings.

Or instead of banelings, you could make beach balls.

BW themed Protoss skins like the carrier?



I think you can take this farther:

Dog theme zerg: all units have collars (ultra hehe), even the command card and overlay look different, with doggie treats and unit abilities renamed like lair-level overlord has "spew dookie" ability, changeling is renamed "mimic dog" etc etc

beach theme zerg: for HOTS viper, blinding cloud is now named "Sunglasses for opponent" or something :D maybe reskin the ultra as a huge red ground lobster! or queen has a sundress on. hmmmm overlords spawn with stupid looking brightly coloured visors :D hydra is renamed "unimpressed tourist who spits" xD and has a tourist pouch on xD
Et Ducit Mundum Per Luce. :T:
robopork
Profile Blog Joined May 2009
United States511 Posts
September 25 2012 00:24 GMT
#414
On September 25 2012 04:44 PauseBreak wrote:
Unsurprisingly that people just can't pay the 60 dollars to play a game that involved hundreds, if not thousands, of man hours to produce. If you like something, support something, shelling out 60 dollars is not a lot to ask. I'm sorry, as much as the Freeloaders of World United think that everything should just be handed to them, Blizzard is not a charity. They are a company that makes a product/service that people may or may not choose to purchase.

On the flip side, Blizzard can do what they want. Its their company and they make the rules for their games. (You don't like it, don't buy it/support it)
If they want to make SC2 a F2P game, by all means go for it. But nothing in this world is free. Nothing. So they will continue to get their revenue somehow, somewhere, from someone. We just might be thanking the WoW community for footing the bill so that we can play. Who knows?

If name changes or realm switching are enough, hell even bells and whistles like portraits or skins or whatever extra content works, then great! But what happens if its not enough? Like any new product there is a surge, and then growth slows down, and then proceeds the decline. Stability can be hard to find and define. But I digress.

TL:DR
I'm sure Blizzard will come up with a solution to this non-existent problem. And in the end, no matter what happens there is always going to be that small group of people that cannot be pleased.


Edit: Limiting options have never worked and only have suppressed the game's community growth. If people can't afford to out right have a computer, play SC2, have internet (preferably broadband) why would they want to buy "half a game" to only have to pay for services that other games inherently give out for free. i.e. Chat, friends lists, music, sound, etc...



Even though the free to play model has proven to be insanely lucrative? You sound like blizz would be getting cheated out of cash.

But what happens if its not enough? Like any new product there is a surge, and then growth slows down, and then proceeds the decline. Stability can be hard to find and define. But I digress.


This is also true with the present model; relatively few people are actually picking up new copies, which means blizzard income from retail sales is in rapid decline and the maintenance of the game is still pretty demanding. Sure, there will be cash surges with expansions, but then again Browder said free to play probably wouldn't happen until after lotv.

The idea isn't "sc2 should be free so I don't have to cough up $60", it's "If sc2 is free to play you get way more exposure for potential new players." If sc2's community numbers weren't completely overshadowed by (free to play) moba games, then we probably wouldn't be talking about this.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Ansinjunger
Profile Joined November 2010
United States2451 Posts
Last Edited: 2012-09-25 00:48:57
September 25 2012 00:46 GMT
#415
This isn't a full F2P suggestion, but I believe it's a simple way to test the waters: Make HotS single player and multiplayer separate purchases for half price each, while still offering the full version. Naturally, multiplayer would include a demo of single player (3-5 missions, maybe including one of the "arcs," like Tosh's--it would be nice to get the full mini-story, and Tosh's was particularly satisfying (Sorry Nova </3)).

A WoL bundle or "battle chest," as they like to call them, would also be helpful, although I'd be hesitant to offer a full WoL with only half of HotS. I can already imagine the confusion when someone realizes they picked up the wrong copy or thought they were getting full versions of both WoL and HotS. A bundle with full versions of both might be smartest, at least when buying the box. Online, people can hopefully read all the disclaimers and warnings like "Warning, you are purchasing the full version of Wings of Liberty and the multiplayer only for Heart of the Swarm."
Prime Directive
Profile Joined December 2011
United States186 Posts
September 25 2012 04:49 GMT
#416
I really wouldn't mind multiplayer being free to play then paying a small monthly fee for detailed stats, clans, replay packs, challenge missions etc. Also wouldn't mind paying for in game colors and skins. Opening the game up is a good thing.
DrGreen
Profile Joined July 2010
Poland708 Posts
September 25 2012 04:56 GMT
#417
On September 25 2012 13:49 Prime Directive wrote:
I really wouldn't mind multiplayer being free to play then paying a small monthly fee for detailed stats, clans, replay packs, challenge missions etc. Also wouldn't mind paying for in game colors and skins. Opening the game up is a good thing.

I'm afraid that you would end up paying way over 60$ for something we should have access to right now.
di3alot
Profile Joined December 2011
172 Posts
September 25 2012 05:25 GMT
#418
On September 25 2012 13:56 DrGreen wrote:
Show nested quote +
On September 25 2012 13:49 Prime Directive wrote:
I really wouldn't mind multiplayer being free to play then paying a small monthly fee for detailed stats, clans, replay packs, challenge missions etc. Also wouldn't mind paying for in game colors and skins. Opening the game up is a good thing.

I'm afraid that you would end up paying way over 60$ for something we should have access to right now.


who says that we should have access to anything?
any kind of service that we get between expansions is for free. you might not know this but this is very uncommon in the gaming industry.

i personally wouldn't mind payn an amount of money per year for some premium features/content that would justify the work of others if its fair. but its never gonna happen which is sad.
DrGreen
Profile Joined July 2010
Poland708 Posts
September 25 2012 05:31 GMT
#419
On September 25 2012 14:25 di3alot wrote:
Show nested quote +
On September 25 2012 13:56 DrGreen wrote:
On September 25 2012 13:49 Prime Directive wrote:
I really wouldn't mind multiplayer being free to play then paying a small monthly fee for detailed stats, clans, replay packs, challenge missions etc. Also wouldn't mind paying for in game colors and skins. Opening the game up is a good thing.

I'm afraid that you would end up paying way over 60$ for something we should have access to right now.


who says that we should have access to anything?
any kind of service that we get between expansions is for free. you might not know this but this is very uncommon in the gaming industry.

i personally wouldn't mind payn an amount of money per year for some premium features/content that would justify the work of others if its fair. but its never gonna happen which is sad.


I think that we should have an option to either buy a game like right now OR f2p with micro-transactions.
brokenLoL
Profile Joined May 2012
United Kingdom419 Posts
September 25 2012 05:41 GMT
#420
In order to monetize it, can't Blizzard just simply add in-game advertisements? Also micro-transactions for like super Thor or super Colossus or Brood Lord or something. Blizzard can find a way.
Save me from myself
Prev 1 19 20 21 22 23 24 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 170
Nina 82
ProTech68
StarCraft: Brood War
Artosis 678
Shine 103
sSak 33
NaDa 25
Noble 14
Icarus 9
Dota 2
monkeys_forever797
NeuroSwarm55
LuMiX1
League of Legends
JimRising 683
Counter-Strike
fl0m1915
Super Smash Bros
hungrybox384
Other Games
summit1g8878
shahzam927
C9.Mang0217
XaKoH 208
ViBE204
fpsfer 1
Organizations
Other Games
gamesdonequick2106
BasetradeTV38
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush905
• Stunt286
Counter-Strike
• Shiphtur119
Other Games
• Scarra1063
Upcoming Events
RSL Revival
7h
Classic vs TriGGeR
ByuN vs Maru
Online Event
9h
Kung Fu Cup
9h
BSL Team Wars
16h
RSL Revival
1d 7h
Maestros of the Game
1d 11h
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
1d 13h
Bonyth vs Dewalt
[BSL 2025] Weekly
1d 15h
RSL Revival
2 days
Maestros of the Game
2 days
[ Show More ]
BSL Team Wars
2 days
Afreeca Starleague
3 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs Speed
Larva vs Soma
LiuLi Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.