Free to Play Starcraft II - Page 19
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Yoduh
United States216 Posts
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TheBloodyDwarf
Finland7524 Posts
![]() Colossus spawns with thermal lance 2€ Siege tanks and ghosts are now able to use stimpacks 5€ Storm now does insta damage 1.50€ Automatic queen injects 1€ You can now warp in DT's right after cybernetics core is finished 4€ Banelings splashdamage affects also airunits 3€ neural parasite now has range of 10 5€ Lanmode 50€/game And much more! All these together now only 99€! "This automatic marinesplit is awesome now i can finally split my marines" -Lee "MarineKingPrime" Jung Hoon "I would have never thought that 5min dt rush could be this effective" -Chris "Huk" Loranger "This is a fucking joke...fuck you" -Greg "idrA" Fields User was warned for this post | ||
Cheerio
Ukraine3178 Posts
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MstrJinbo
United States1251 Posts
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raf3776
United States1904 Posts
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Zer atai
United States691 Posts
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Cheerio
Ukraine3178 Posts
On September 23 2012 14:16 HardlyNever wrote: I wouldn't mind this terribly as long as we still had the option to purchase everything up front (sp/mp and all related goodies) like the current model. My biggest concern would be the affect on the player-base/community. I know the SC2 community isn't a shining example of maturity, but it's much, much better than all the F2P games I've played. F2P = omg horrible community in my experience. BW was basicly F2P because of how widespread pirated version was. Hell, ICCUP was even holding it available for download right on their site. So was BW community horrible? | ||
Godwrath
Spain10126 Posts
And many people would buy HotS just for the campaign, or to support blizzard. I know i would buy it even the multiplayer was free just to support a company which i think is looking to improve his e-sport. | ||
[F_]aths
Germany3947 Posts
On September 24 2012 20:13 ceaRshaf wrote: FREE - multiplayer - one name change - news and streams to competitve play ingame client - first mission of the campaign PAID - campaign - clan status - one bad ass skin per unit ( you don't want the game to be a circus with many skins) - name change - Sponsored area on the buildings (profesional teams only) - blizzard avatars - custom avatars - gsl map pack on ladder Etc.... F2p is a great idea only if done right and wih moderation. I think it's a bad idea in general. First "free to play" is a misnomer. It should be "free to see a demo". While the 60 bucks for Wol and approximately 45 buck for Hots is quite a hurdle, it is also reassuring "pay once and get access to all content". It is good for the peace of mind. | ||
ggrrg
Bulgaria2716 Posts
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Souldrinkah
Sweden48 Posts
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Bygone
United States58 Posts
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Darneck
Sweden1394 Posts
On September 25 2012 00:45 Souldrinkah wrote: There will be a ton of smurfers if Starcraft will be free to play. And? It's not like that would ruin the game On September 25 2012 00:45 Bygone wrote: I'd pay to have different ladder leagues...aka, I could be gold zerg, gold terran, grandmaster protoss, instead of...hey I really want to play the other races, but dont want to buy the game all over again or ruin my current ranking.... With f2p you could just create 3 accounts and do it though it could still be an option to pay for separate ladder ranks. | ||
Achaia
United States643 Posts
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Thrasymachus725
Canada527 Posts
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Darneck
Sweden1394 Posts
On September 25 2012 00:51 Achaia wrote: So if they did a "free to play" model would that mean that LAN would be a viable option for the game? That would essentially eliminate the pirating concern right? If they're generating their money through in game purchases I don't see how adding LAN mode would hurt, shoot I would even pay a few bucks to get that feature at that point. Just a thought, haven't seen anyone else mention it. Depends on if the things you could buy with microtransactions would be ripped to that version but yea, LAN definitely should be a possibility if it goes F2P. | ||
KillingVector
United States96 Posts
On September 25 2012 00:46 Darneck wrote: And? It's not like that would ruin the game You are right. People who like to constantly play dramatically uneven matches would really like this change. | ||
Thrasymachus725
Canada527 Posts
On September 25 2012 01:01 Darneck wrote: Depends on if the things you could buy with microtransactions would be ripped to that version but yea, LAN definitely should be a possibility if it goes F2P. Oh god, again with the LAN... I thought we were done with this... I guess we will never be done with this... | ||
myRZeth
Germany1047 Posts
On September 25 2012 01:26 Thrasymachus725 wrote: Oh god, again with the LAN... I thought we were done with this... I guess we will never be done with this... it will be said till they add it, which won t happen | ||
Achaia
United States643 Posts
On September 25 2012 01:26 Thrasymachus725 wrote: Oh god, again with the LAN... I thought we were done with this... I guess we will never be done with this... Well the main reason for them not including LAN was because of piracy and it seems that this would no longer be a concern with free to play model. Why wouldn't they include that feature if it adds value to their game at no risk to them? There are plenty of situations where LAN would be very useful to have, namely for tournament organizers. If they don't add it that's fine, I just don't see why they wouldn't if piracy isn't an issue. | ||
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