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Forum Index > SC2 General
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GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2012-09-03 21:59:59
September 03 2012 21:07 GMT
#1
[image loading]


Watch this!





DESCRIPTION:

A custom spectating solution which utilizes a significantly reduced onscreen footprint, while still drastically scaling up the size of all pertinent game information.

We are very interested in working with professional productions, show-matches, and other organizations in seeing this system receive adoption. Please see the bottom of the post for contact information.

[image loading]


Advantages
  • Screen Space
    - See more of the action than ever.
  • Information Clarity
    - More accessibility for new viewers.
  • Aesthetic
    - Cleaner, stronger design to universally improve stream quality.
  • Compression Ready
    - Stands up across more resolutions and devices than the default options.
  • Extensible
    - Readily extended to add more features than the native client.

USAGE GUIDE:

Currently the system has been released for open beta via battle.net. A single test map is online until first phase testing can be completed. This map is GSL Metropolis.

To access, search 'Gameheart - Beta', via the Blizzard Arcade search functionality, enter the game and host as normal.

Note that the overlay system is only visible to game spectators and referees.

To customize the branding jewel in the top center of the overlay, simply use a transparent .png (or similar), layered onto the screen via Xsplit, Wirecast, or other streaming platforms.

A set of shape templates to simplify this process will be released shortly.

CONTACT INFORMATION:

Please don't hesitate to contact directly for inquiries, development, feedback, or further production assistance.

email:       teamgameheart@gmail.com
twitter:       @TeamGameHeart
reddit:      Find us on Reddit - Upvote!

GameHeart is a collective of individuals creating content in the competitive gaming spaced dedicated to increasing the standard of design and available technology.
Gameheart
Akilleus
Profile Joined November 2010
Sweden82 Posts
September 03 2012 21:13 GMT
#2
Really nice idea. I would like if tournaments used stuff like this more. To have the upgrades show in the top bar is great. Awesome work!
Incomplet
Profile Blog Joined September 2011
United Kingdom1419 Posts
Last Edited: 2012-09-03 21:15:17
September 03 2012 21:14 GMT
#3
This is amazing! Would love to see this in tournaments. Also, vouch on the upgrades, this is super useful for spectators.
Bow down to the sons of Aiur...SKT1_Rain, CreatorPrime, ST_Parting, Liquid_Hero.
Lorch
Profile Joined June 2011
Germany3685 Posts
September 03 2012 21:18 GMT
#4
Jesus this is awesome, lets just hope tournaments pick this up.
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
September 03 2012 21:20 GMT
#5
Fanastic. I can see some prominent tournaments using your services for their events. Great idea.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2012-09-03 21:26:56
September 03 2012 21:22 GMT
#6
HOLY SHIT! This looks SOOOOOOOOOOOOOOOOOOOO good.

Edit: Just noticed this is a custom map and not a standalone program

Edit 2: Just realized this pretty much HAS to be a custom map, still awesome.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
September 03 2012 21:22 GMT
#7
Very clean, I hope tournaments will start using this!
Flying, sOs, free, Light, Soulkey & ZerO
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
September 03 2012 21:23 GMT
#8
Really nice man, amazing innovation for the community, thanks for this! I think it will improve the observing aspect of SC2 a lot. Thanks! God bless~
AKA: TelecoM[WHITE] Protoss fighting
Leyra
Profile Blog Joined May 2010
United States1222 Posts
September 03 2012 21:25 GMT
#9
Wow this looks awesome!! Great work!
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
September 03 2012 21:27 GMT
#10
Congratulations, this is just AWESOME! Hope it gets picked up!
I work alone. // Visit TL Mafia subforum!
Biosys
Profile Joined May 2011
United Kingdom6 Posts
September 03 2012 21:33 GMT
#11
yo

this is pretty cool
stormchaser
Profile Joined January 2011
Canada1009 Posts
September 03 2012 21:35 GMT
#12
Looks great, although it'll be tough for tournaments to use not only map makers but also now u guys to come together and make official maps.
chip789
Profile Joined June 2010
Canada199 Posts
September 03 2012 21:45 GMT
#13
love it
Dude....I love Starcraft.
TeslasPigeon
Profile Joined March 2012
464 Posts
September 03 2012 21:57 GMT
#14
Have you taken advertising into consideration? MLG and IPL plaster the bottom with ads or player cams. What is the point of removing the UI when it is already covered in ads? Not trying to diminish what you've worked on, it is very nice, but I just don't see the practicality for major tournaments.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 03 2012 22:03 GMT
#15
Much better looking than the standard and removing a lot of crap! AWESOME
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2012-09-03 22:05:43
September 03 2012 22:04 GMT
#16
On September 04 2012 06:57 TeslasPigeon wrote:
Have you taken advertising into consideration? MLG and IPL plaster the bottom with ads or player cams. What is the point of removing the UI when it is already covered in ads? Not trying to diminish what you've worked on, it is very nice, but I just don't see the practicality for major tournaments.


Of course this was an important consideration.

Opening up more space and reducing clutter by no means eliminates advertising space. In fact it gives it more focus, design options and placement variety.

Certainly individual providers have their own desires with regards to how and when they will present advertisements, but hopefully the philosophy of this technology will help them to realize the importance of the viewing experience above all else.

As well this pathway opens up a lot of new advertising options using the in-game systems which we would be prepared to talk about via direct contact (at the provided addresses).
Gameheart
Demonhunter04
Profile Joined July 2011
1530 Posts
September 03 2012 22:13 GMT
#17
This is great, but it would be much better if it was a mod. I realize that you can't edit .mpq files anymore, which is a pity.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
YMCApylons
Profile Blog Joined August 2010
Taiwan359 Posts
September 03 2012 22:42 GMT
#18
First off, this is completely awesome. This being the internet, you're going to hear about the 5% people don't like rather than the 95% that they do.

So, my 5% that I don't like is...why the gray structures to the left and right of the minimap? It seems weirdly out-of-place, given the overall minimalist design. Just get rid of it and have the minimap hug the left edge. I've bet you've already thought of this, so I'm wondering what the reasoning or limitation is that prevents you from doing this.
You must construct additional pylons.
Zenbrez
Profile Joined June 2012
Canada5973 Posts
September 03 2012 22:51 GMT
#19
Looks really nice
Refer to my post.
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
September 03 2012 22:59 GMT
#20
This is fucking magnificent, I hate the UI when spectating and this slims it down to what you actually need. I think after 1.5 this won't be applicable as a mod "I'm noob when it comes to this shit but pretty certain about this" but making this for tourney maps so people can use them would be amazing. THERES SO MUCH SPACE. This is awesome.
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
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