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Dustin Browder, David Kim Interviews - Page 20

Forum Index > SC2 General
494 CommentsPost a Reply
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mierin
Profile Joined August 2010
United States4943 Posts
June 14 2012 00:38 GMT
#381
Good lord, David Kim gives one hell of an interview.
JD, Stork, Calm, Hyuk Fighting!
Tippany
Profile Blog Joined March 2010
United States765 Posts
June 14 2012 00:41 GMT
#382
On June 13 2012 12:04 Kennigit wrote:
Show nested quote +
On June 13 2012 12:03 stormchaser wrote:
Only 12 minutes, what took so long to upload x.x

Editing. It was supposed to be 20 but we got cut off (they counted set up time as interview time without us knowing). We couldn't edit properly till we got home.

Wow, really? They couldn't even give you guys, representing the number one community for their game, the time of day? I appreciate all they do, but they edit video games. They're not the President. How is their schedule that pressed that they can't spare 8 minutes for the website that does so much for their game?
Real action, my dream.
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
Last Edited: 2012-06-14 00:42:03
June 14 2012 00:41 GMT
#383
On June 14 2012 09:17 SarcasmMonster wrote:
Show nested quote +
On June 14 2012 09:05 TrainSamurai wrote:
On June 14 2012 09:03 SarcasmMonster wrote:
On June 14 2012 08:52 Sawamura wrote:
On June 14 2012 08:47 SarcasmMonster wrote:
On June 14 2012 08:30 Sawamura wrote:
On June 14 2012 00:45 SarcasmMonster wrote:
On June 14 2012 00:39 Sawamura wrote:
On June 14 2012 00:20 Bippzy wrote:
On June 13 2012 22:32 Gosi wrote:
[quote]
Yupp, but they just want to make their own units but with the same kind of role because SC2 is their game and HotS is a new expansion so something new and coOo0L has to get in. Just like in WoL, there is units in here that got added over completely fine and loved units because of the reason I stated.

What role has Thor in WoL that Goliath couldn't fill? With and without minor tweaks to the Goliath. And now with Warhound coming in to take place in Terran mech compositions, it's like 2 Goliaths in the game.

Hellion? I don't mind the Hellion, but why couldn't they have the Vulture and Firebat in SC2? Now we get Hellion and firebat (battle hellion) in HotS but no Vulture or Hellion with Vulture micro pontential.

No Arbiter in WoL but Oracle(?) is like an Arbiter in HotS but still not Arbiter.

Science Vessel didn't have to be replaced by Raven, just tweak the spells a bit, but no.

Changed awesome Reaver for Colossi, I don't think I even have to say anything here since everyone outside of Blizzard HQ understand that this was like the biggest mistake ever.

Because they are to proud of their own game they can't even add a fucking normal lurker into the game so they make up their own shit lurker... the same with defiler and the Viper.

As you see, they scrap good units that already fill roles to make their own, worse version of that unit and that is what is happening to the Carrier. Why do you think they haven't done shit for the Carrier so far?

Oh I forgot about the "widow mine"... just lol. Can't even put in damn spider mines without making them fucking wierd and with a new name. xD

I don't like your attitude. Not going to go into intensive detail, but extensively you assume that all BW units are better and that all units are just copies of BW units(which I believe they are not). As an intensive example, Battle hellions seem almost more convenient then firebats because their robotic nature makes them effected by mech upgrades.


So having an opinion that bw units are much more useful than sc2 units is having a bad attitude huh ? .Bio firebats didn't even need upgrades to start frying zergs for breakfast their splash damage is already enough to hurt dozens of zerglings and hold a ramp with a single medic .His point was reasonable though most of the units that are being reinstated in to hots are like a watered down version of the units in broodwar .


Battle hellion doesn't require an upgrade in the current build. Plus, Firebats were bad at fighting Zealots. David Kim mentions in his interview that the primary target of Battle hellion is to cost effectively deal with Charglots.

A buffed-tier1 Firebat that is strong enough to cost effectively fight Chargelots is scary as hell for . For what they want to accomplish, the Battle hellion is a better approach than the Firebat.


Well this only means you didn't play broodwar and only assume firebats are bad against zealot .On the contrary firebats actually rapes zealot because their splash damage just kills their shield instantly allowing other units like the marine to rip the zealots to bits without their shields to protect them .

Supported by medics, firebats can stand up to zealots despite the large difference in health between them. With stims and medics, firebats can easily defeat swarms of zerglings.


http://starcraft.wikia.com/wiki/Firebat


I have to disagree. "Firebats were bad at fighting Zealots" is not right either. I should have written "Firebats were decent at fighting Zealots", but they certainly do not rape Zealots. Getting them to be cost-effective is tricky. In low numbers, Firebats don't stand a chance. You can throw more mins/gas into Medics if you want your bats to "stand up" to Zealots like the Liquipedia article suggests.


Duh even marines won't stand a chance against a 1 on 1 on a zealot well unless if you have sim city of a barracks and supply parallel to each other . I tried Bio vs protoss and having 3 firebats with mnm vs 6 zealots the firebats was able to take out the zealot shields so fast that my supporting marines were killing the zealots much more faster compared to the standard MnM vs Zealot . So in conclusion firebats are not tricky at all they are really quite cost effective against high zealot count protoss and if he goes mass dragoons just simply make more tanks.

Also talking about firebat being cost in efficient a price of a fire bat in broodwar only cost 50 minerals and 25 gas and 1 supply while a Hellion takes 100 minerals with 2 supply . Firebat here actually wins the cost efficient battle here.


This is the last post I'll make of this conversation since we are arguing over a nonexistant hypothetical situation anyways. Battle Hellion's have 270% the health of a Firebat so you can't compare cost efficiency like that.


Dude its not like its up for debate. The only reason rax units aren't used is because of HT and reavers.


Dude, it's not about viability of Bio in TvP. The conversation is about whether Firebats or BattleHellions are a better idea for
HOTS.


Show nested quote +
On June 14 2012 09:07 Sawamura wrote:
On June 14 2012 09:03 SarcasmMonster wrote:
On June 14 2012 08:52 Sawamura wrote:
On June 14 2012 08:47 SarcasmMonster wrote:
On June 14 2012 08:30 Sawamura wrote:
On June 14 2012 00:45 SarcasmMonster wrote:
On June 14 2012 00:39 Sawamura wrote:
On June 14 2012 00:20 Bippzy wrote:
On June 13 2012 22:32 Gosi wrote:
[quote]
Yupp, but they just want to make their own units but with the same kind of role because SC2 is their game and HotS is a new expansion so something new and coOo0L has to get in. Just like in WoL, there is units in here that got added over completely fine and loved units because of the reason I stated.

What role has Thor in WoL that Goliath couldn't fill? With and without minor tweaks to the Goliath. And now with Warhound coming in to take place in Terran mech compositions, it's like 2 Goliaths in the game.

Hellion? I don't mind the Hellion, but why couldn't they have the Vulture and Firebat in SC2? Now we get Hellion and firebat (battle hellion) in HotS but no Vulture or Hellion with Vulture micro pontential.

No Arbiter in WoL but Oracle(?) is like an Arbiter in HotS but still not Arbiter.

Science Vessel didn't have to be replaced by Raven, just tweak the spells a bit, but no.

Changed awesome Reaver for Colossi, I don't think I even have to say anything here since everyone outside of Blizzard HQ understand that this was like the biggest mistake ever.

Because they are to proud of their own game they can't even add a fucking normal lurker into the game so they make up their own shit lurker... the same with defiler and the Viper.

As you see, they scrap good units that already fill roles to make their own, worse version of that unit and that is what is happening to the Carrier. Why do you think they haven't done shit for the Carrier so far?

Oh I forgot about the "widow mine"... just lol. Can't even put in damn spider mines without making them fucking wierd and with a new name. xD

I don't like your attitude. Not going to go into intensive detail, but extensively you assume that all BW units are better and that all units are just copies of BW units(which I believe they are not). As an intensive example, Battle hellions seem almost more convenient then firebats because their robotic nature makes them effected by mech upgrades.


So having an opinion that bw units are much more useful than sc2 units is having a bad attitude huh ? .Bio firebats didn't even need upgrades to start frying zergs for breakfast their splash damage is already enough to hurt dozens of zerglings and hold a ramp with a single medic .His point was reasonable though most of the units that are being reinstated in to hots are like a watered down version of the units in broodwar .


Battle hellion doesn't require an upgrade in the current build. Plus, Firebats were bad at fighting Zealots. David Kim mentions in his interview that the primary target of Battle hellion is to cost effectively deal with Charglots.

A buffed-tier1 Firebat that is strong enough to cost effectively fight Chargelots is scary as hell for . For what they want to accomplish, the Battle hellion is a better approach than the Firebat.


Well this only means you didn't play broodwar and only assume firebats are bad against zealot .On the contrary firebats actually rapes zealot because their splash damage just kills their shield instantly allowing other units like the marine to rip the zealots to bits without their shields to protect them .

Supported by medics, firebats can stand up to zealots despite the large difference in health between them. With stims and medics, firebats can easily defeat swarms of zerglings.


http://starcraft.wikia.com/wiki/Firebat


I have to disagree. "Firebats were bad at fighting Zealots" is not right either. I should have written "Firebats were decent at fighting Zealots", but they certainly do not rape Zealots. Getting them to be cost-effective is tricky. In low numbers, Firebats don't stand a chance. You can throw more mins/gas into Medics if you want your bats to "stand up" to Zealots like the Liquipedia article suggests.


Duh even marines won't stand a chance against a 1 on 1 on a zealot well unless if you have sim city of a barracks and supply parallel to each other . I tried Bio vs protoss and having 3 firebats with mnm vs 6 zealots the firebats was able to take out the zealot shields so fast that my supporting marines were killing the zealots much more faster compared to the standard MnM vs Zealot . So in conclusion firebats are not tricky at all they are really quite cost effective against high zealot count protoss and if he goes mass dragoons just simply make more tanks.

Also talking about firebat being cost in efficient a price of a fire bat in broodwar only cost 50 minerals and 25 gas and 1 supply while a Hellion takes 100 minerals with 2 supply . Firebat here actually wins the cost efficient battle here.


This is the last post I'll make of this conversation since we are arguing over a nonexistant hypothetical situation anyways. Battle Hellion's have 270% the health of a Firebat so you can't compare cost efficiency like that.


The thing is it's funny a unit have to "transform" in to something to be actually effective so they could stand up against your usual standard zealot . Firebats it self did not need any transformation to be actually useful this actually talks a lot about the unit design and game planning that the sc2 team is actually thinking about right now . Also how does un transform hellion which have actually weak armour have 270% (should read 50%) extra armour in battle hellion mode ? . Do they magically have extra armours out of no where just because they transform ?


It's for balance reasons I guess. Like how they had to nerf 100hp from Creep Colony->Sunken Colony and +1 armour to balance things out. Or how WC3 Footman can transform to a defensive stance to decrease incoming dmg.

Last post for realz.


You got it wrong they nerf sunken colony hp by 300 and added extra +2 armour to counter the hp reduce as seen in 1.08 patch. Still it doesn't justify the need to have a wc3 like stance upgrade for a starcraft unit .
BW/KT Forever R.I.P KT.Violet dearly missed ..
Mora
Profile Blog Joined October 2002
Canada5235 Posts
June 14 2012 01:20 GMT
#384
The guy interviewing David Kim was painful. So unprofessional.

And what is he wearing?
Happiness only real when shared.
honed
Profile Joined October 2010
Canada482 Posts
June 14 2012 01:24 GMT
#385
david kim is so awesome
mierin
Profile Joined August 2010
United States4943 Posts
June 14 2012 01:24 GMT
#386
On June 14 2012 10:20 Mora wrote:
The guy interviewing David Kim was painful. So unprofessional.

And what is he wearing?


I know right, I was very impressed with DK's ability to control the interview given the circumstances...DK fanboy here so take it with a grain of salt.
JD, Stork, Calm, Hyuk Fighting!
Mzimzim
Profile Joined June 2011
United States221 Posts
June 14 2012 01:29 GMT
#387
Many times I was waiting for a question for David Kim, but then suddenly the mic was in his face. Where was the question?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 14 2012 01:35 GMT
#388
On June 14 2012 09:41 Tippany wrote:
Show nested quote +
On June 13 2012 12:04 Kennigit wrote:
On June 13 2012 12:03 stormchaser wrote:
Only 12 minutes, what took so long to upload x.x

Editing. It was supposed to be 20 but we got cut off (they counted set up time as interview time without us knowing). We couldn't edit properly till we got home.

Wow, really? They couldn't even give you guys, representing the number one community for their game, the time of day? I appreciate all they do, but they edit video games. They're not the President. How is their schedule that pressed that they can't spare 8 minutes for the website that does so much for their game?


I know this is going to be shocking for you, but TL is not the center of the SC universe. It is very important part, but there are reasons that DB would have such a tight schedule. They have other interviews scheduled with other major news sites that they need to have relationships with in the future. They cannot burn them for the benefit of one website or another. I am sure they felt bad, but it was simply a miscommunication.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
di3alot
Profile Joined December 2011
172 Posts
June 14 2012 01:47 GMT
#389
every fucking time the numbers are 50/50 so everything is ok.
why do they not make those numbers public like putting them on their site.

and as dustin was asked about the mothership....yeah nc
v3chr0
Profile Blog Joined April 2010
United States856 Posts
Last Edited: 2012-06-14 01:49:08
June 14 2012 01:47 GMT
#390
On June 14 2012 10:20 Mora wrote:
The guy interviewing David Kim was painful. So unprofessional.

And what is he wearing?


I know -_-

What I disliked most, was that David Kim would explain something in detail, to then have the interviewer impose, saying "so you basically think", "so basically you" and sum it up in a few words, which did not represent what David Kim elaborated on.

DK was talking about how in HotS they want to give the 3 races more unit comp. choices, in the sense that Terrain shouldn't be limited to bio in TvP etc, then interviewer trys to sum it up by saying DK endorses A move units, lol.

I appreciate the interview, don't get me wrong, but try to control your nerves/emotions and think about what you're saying. You're asking questions to get an answer, we heard the answer, don't try to summarize what he just said, it's a pointless endeavor unless you have a point to clarify.


"He catches him with his pants down, backs him off into a corner, and then it's over." - Khaldor
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-06-14 02:02:01
June 14 2012 02:00 GMT
#391
On June 14 2012 10:47 v3chr0 wrote:
Show nested quote +
On June 14 2012 10:20 Mora wrote:
The guy interviewing David Kim was painful. So unprofessional.

And what is he wearing?


I know -_-

What I disliked most, was that David Kim would explain something in detail, to then have the interviewer impose, saying "so you basically think", "so basically you" and sum it up in a few words, which did not represent what David Kim elaborated on.

DK was talking about how in HotS they want to give the 3 races more unit comp. choices, in the sense that Terrain shouldn't be limited to bio in TvP etc, then interviewer trys to sum it up by saying DK endorses A move units, lol.

I appreciate the interview, don't get me wrong, but try to control your nerves/emotions and think about what you're saying. You're asking questions to get an answer, we heard the answer, don't try to summarize what he just said, it's a pointless endeavor unless you have a point to clarify.




It was fine, Wax is there to be a surrogate for the community, and his reaction is very much in line with what a lot of people would have taken issue with, compared with say kennigit's interview where he wasn't really able to press the issue of the PvZ mothership stuff, it was a point that needed clarification because there's a large portion of the community that thinks that every unit needs micro in order to have a skilled game, and I think David Kim's clarification was a good one.

Even pro players use certain 'easy to use units' as part of their strategies in order to accentuate some more interesting aspect of their play, things like using siege tanks to efficiently defend while dropping for example, the siege tank isn't a complicated micro unit, but it's obvious drawbacks and strengths lend to more interesting strategies then just "everything can be microed therefore takes skill".
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 14 2012 02:09 GMT
#392
On June 14 2012 10:47 v3chr0 wrote:
Show nested quote +
On June 14 2012 10:20 Mora wrote:
The guy interviewing David Kim was painful. So unprofessional.

And what is he wearing?


I know -_-

What I disliked most, was that David Kim would explain something in detail, to then have the interviewer impose, saying "so you basically think", "so basically you" and sum it up in a few words, which did not represent what David Kim elaborated on.

DK was talking about how in HotS they want to give the 3 races more unit comp. choices, in the sense that Terrain shouldn't be limited to bio in TvP etc, then interviewer trys to sum it up by saying DK endorses A move units, lol.

I appreciate the interview, don't get me wrong, but try to control your nerves/emotions and think about what you're saying. You're asking questions to get an answer, we heard the answer, don't try to summarize what he just said, it's a pointless endeavor unless you have a point to clarify.




I got the same impression. I did not like the jump to the "now you endorses A move units" because that was the exact opposite of what DK said. The communities whole obsession with A-move units is a bit annoying, especially since we have not really played with the units at all. People just assume that the units cannot be microed, even though we have not see their turn speed, with no really factual information to base that on. Also, it is not like siege tanks require the same micro as marines, or much micro at all. Or hellions for that matter or banshees, for that matter.

I feel that a lot of the interviews come off as a bit combative and not at all excited about meeting the people who make the game we love to play. I don't want a pure fan boy interview, but a least a complement saying "Hey, the HotS stuff looks pretty cool. So what were you thinking when you added BLANK UNIT"
I have the Honor to be your Obedient Servant, P.6
TL+ Member
v3chr0
Profile Blog Joined April 2010
United States856 Posts
Last Edited: 2012-06-14 02:16:30
June 14 2012 02:15 GMT
#393
On June 14 2012 11:00 Dingobloo wrote:
Show nested quote +
On June 14 2012 10:47 v3chr0 wrote:
On June 14 2012 10:20 Mora wrote:
The guy interviewing David Kim was painful. So unprofessional.

And what is he wearing?


I know -_-

What I disliked most, was that David Kim would explain something in detail, to then have the interviewer impose, saying "so you basically think", "so basically you" and sum it up in a few words, which did not represent what David Kim elaborated on.

DK was talking about how in HotS they want to give the 3 races more unit comp. choices, in the sense that Terrain shouldn't be limited to bio in TvP etc, then interviewer trys to sum it up by saying DK endorses A move units, lol.

I appreciate the interview, don't get me wrong, but try to control your nerves/emotions and think about what you're saying. You're asking questions to get an answer, we heard the answer, don't try to summarize what he just said, it's a pointless endeavor unless you have a point to clarify.




It was fine, Wax is there to be a surrogate for the community, and his reaction is very much in line with what a lot of people would have taken issue with, compared with say kennigit's interview where he wasn't really able to press the issue of the PvZ mothership stuff, it was a point that needed clarification because there's a large portion of the community that thinks that every unit needs micro in order to have a skilled game, and I think David Kim's clarification was a good one.

Even pro players use certain 'easy to use units' as part of their strategies in order to accentuate some more interesting aspect of their play, things like using siege tanks to efficiently defend while dropping for example, the siege tank isn't a complicated micro unit, but it's obvious drawbacks and strengths lend to more interesting strategies then just "everything can be microed therefore takes skill".



Yea I can understand that. Wax, was using the 'summary' as a front to press his/the community's stance. He could have done that a better way though without purposely misinterpreting what DK was saying, is all i'm getting at.

I agree you definitely need easier to micro/A move units, but that wasn't DK's focal point; only a symptom of the new unit roles.
"He catches him with his pants down, backs him off into a corner, and then it's over." - Khaldor
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
June 14 2012 02:15 GMT
#394
Man, that banner in the background of the Dustin Browder interview is dead sexy *wants*
Jaedong <3 HOOK'EM HORNS!
Roarer
Profile Joined December 2011
Hong Kong124 Posts
Last Edited: 2012-06-14 02:22:08
June 14 2012 02:15 GMT
#395
On June 14 2012 10:20 Mora wrote:
The guy interviewing David Kim was painful. So unprofessional.

And what is he wearing?




Since Grubby said the interviewer is Wax angel, I would assume the guy who is interviewing David Kim is Wax Angel.

On June 14 2012 00:39 Sawamura wrote:
Show nested quote +
On June 14 2012 00:20 Bippzy wrote:
On June 13 2012 22:32 Gosi wrote:
On June 13 2012 22:08 Madkipz wrote:
On June 13 2012 21:53 bokchoi wrote:
Thor's suffering from an art issue, hurting eSports. So funny, I don't know if he meant to say that to troll people or it just came out but good interview with David Kim.


On June 13 2012 21:49 ZAiNs wrote:
I would have liked some more pressing on the Carrier issue. Kennigit should have asked why the Carrier is one of the few units to literally have never been buffed/nerfed by a patch, and why they haven't tried something as simple as reducing its build cost and/or build time before ditching it.


Realistically only one, and the one that we all want...

CARRIER HAS ARRIVED.


Even worse, if you gave carrier 22 range it could serve the same role as the tempest and do that role in a cooler way....

Yupp, but they just want to make their own units but with the same kind of role because SC2 is their game and HotS is a new expansion so something new and coOo0L has to get in. Just like in WoL, there is units in here that got added over completely fine and loved units because of the reason I stated.

What role has Thor in WoL that Goliath couldn't fill? With and without minor tweaks to the Goliath. And now with Warhound coming in to take place in Terran mech compositions, it's like 2 Goliaths in the game.

Hellion? I don't mind the Hellion, but why couldn't they have the Vulture and Firebat in SC2? Now we get Hellion and firebat (battle hellion) in HotS but no Vulture or Hellion with Vulture micro pontential.

No Arbiter in WoL but Oracle(?) is like an Arbiter in HotS but still not Arbiter.

Science Vessel didn't have to be replaced by Raven, just tweak the spells a bit, but no.

Changed awesome Reaver for Colossi, I don't think I even have to say anything here since everyone outside of Blizzard HQ understand that this was like the biggest mistake ever.

Because they are to proud of their own game they can't even add a fucking normal lurker into the game so they make up their own shit lurker... the same with defiler and the Viper.

As you see, they scrap good units that already fill roles to make their own, worse version of that unit and that is what is happening to the Carrier. Why do you think they haven't done shit for the Carrier so far?

Oh I forgot about the "widow mine"... just lol. Can't even put in damn spider mines without making them fucking wierd and with a new name. xD

I don't like your attitude. Not going to go into intensive detail, but extensively you assume that all BW units are better and that all units are just copies of BW units(which I believe they are not). As an intensive example, Battle hellions seem almost more convenient then firebats because their robotic nature makes them effected by mech upgrades.


So having an opinion that bw units are much more useful than sc2 units is having a bad attitude huh ? .Bio firebats didn't even need upgrades to start frying zergs for breakfast their splash damage is already enough to hurt dozens of zerglings and hold a ramp with a single medic .His point was reasonable though most of the units that are being reinstated in to hots are like a watered down version of the units in broodwar .


What Bippzy refering is the attitude of stating BW units are strictly better without giving detail explanation . If you think the firebat is more suitable than the battle hellion, would you mind explaining why? Does the Terran need to hold a ramp with a single unit?

A lot of the SC2 units might take a similar role or work similarly to some BW units, but that does not mean it is straight up better to replace SC2 units with BW units, right? The interface is differnet, the AI is different, the race strengths & weaknesses are also different(though the theme is the same). Since that's the case, I would rather claim the SC2 units are different from the BW units instead of just a watered down version. If you insist on calling them watered down version of BW units, or whatever version, would you please explain why the BW units will better suit the situation of current SC2 gameplay? That would help others to understand you.

I am not sure why oracle is like an arbiter in HotS besides they are both flying spell casters and both have a cloaking field. Of course one can have the opinion of the arbiter is better in HotS but please tell us why. Oracle is not Arbiter is simply not a good enough reason.
Never argue with an idiot, cause they will drag you down to their level and beat you with experience =﹏=
Quotidian
Profile Joined August 2010
Norway1937 Posts
June 14 2012 02:21 GMT
#396
On June 14 2012 09:38 mierin wrote:
Good lord, David Kim gives one hell of an interview.



I really don't see what was so impressive about it. He sat there and dryly answered questions. Whoopdeedoo...
johnny123
Profile Joined February 2012
521 Posts
Last Edited: 2012-06-14 02:38:11
June 14 2012 02:34 GMT
#397
Here are some more Interviews that i think ALOT of people wont see because they simply dont know it exists.
All credits go to Slasher/Chobopeon and Gamespot.com ofcourse


Interview with Chris Sigaty-

http://www.gamespot.com/starcraft-ii-heart-of-the-swarm/videos/interview-with-the-production-director-of-starcraft-2-6381781/

Summary : Chris mainly talks about new battlenet features we can expect to see, He talks about Lan mode and piracy being the biggest reason for no lan, and about the Incoming Beta



And here is another interview with Dustin Browder -

http://www.gamespot.com/starcraft-ii-heart-of-the-swarm/videos/changes-coming-for-starcraft-with-heart-of-the-swarm-expansion-6381834/?tag=Topslot;StarcraftIi;ChangesComingWithHeart

Summary = he talks about giving the races additional options and about the new units in general.




On g4 tv website , i saw 2 new interviews that once again the majority of us will probably never see because its not on teamliquid site.

-Here is David kim talking in detail about all the new units

http://vids.g4tv.com/videoDB/059/213/video59213/go_starcraft2_kim_iphone.mp4



-Here is Sam Didier ( art director) talking about some of the art direction Heart of the swarm is taking

http://vids.g4tv.com/videoDB/059/212/video59212/go_starcraft2_didier_iphone.mp4
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
InvXXVII
Profile Joined March 2011
Canada242 Posts
June 14 2012 02:35 GMT
#398
I think people don't appreciate David Kim enough. People always seem to be bashing him about balance, but no one thanks him for making the game possible.

On a totally unrelated note, would Blizzard consider allowing the carrier to shoot interceptors while moving? Like in BW? Would that solve things?
A good loser is still a loser.
honed
Profile Joined October 2010
Canada482 Posts
June 14 2012 02:37 GMT
#399
On June 14 2012 11:35 InvXXVII wrote:
I think people don't appreciate David Kim enough. People always seem to be bashing him about balance, but no one thanks him for making the game possible.

On a totally unrelated note, would Blizzard consider allowing the carrier to shoot interceptors while moving? Like in BW? Would that solve things?

a novel idea
Roarer
Profile Joined December 2011
Hong Kong124 Posts
June 14 2012 02:39 GMT
#400
On June 14 2012 11:35 InvXXVII wrote:
I think people don't appreciate David Kim enough. People always seem to be bashing him about balance, but no one thanks him for making the game possible.

On a totally unrelated note, would Blizzard consider allowing the carrier to shoot interceptors while moving? Like in BW? Would that solve things?


I think they have try sth like that already.. the question should be why it did not work, which Blizzard never tell us. I think they fail to find a role for the carriers and make it play that role well.
Never argue with an idiot, cause they will drag you down to their level and beat you with experience =﹏=
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