• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:01
CET 09:01
KST 17:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)35
StarCraft 2
General
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win StarCraft 2 not at the Esports World Cup 2026 Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
[ASL21] Potential Map Candidates BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Which foreign pros are considered the best? Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Mobile Legends: Bang Bang Nintendo Switch Thread Beyond All Reason Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1436 users

Match Making Rating Tool - Page 174

Forum Index > SC2 General
Post a Reply
Prev 1 172 173 174 175 176 207 Next
Mahavishnu
Profile Joined August 2010
Canada396 Posts
November 28 2013 04:04 GMT
#3461
Alright, thanks a lot. That is very possibly my profile mentioned, also this is a very fun and great tool thanks again for the response! :- ]
everything is gravity
Polymak
Profile Joined December 2012
Russian Federation16 Posts
Last Edited: 2013-11-28 16:23:52
November 28 2013 16:22 GMT
#3462
+ Show Spoiler +
[image loading]

What is wrong? Why memory reader dont work correctly?
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2013-11-28 17:47:22
November 28 2013 16:36 GMT
#3463
On November 29 2013 01:22 Polymak wrote:
+ Show Spoiler +
[image loading]

What is wrong? Why memory reader dont work correctly?

Make sure you have write rights under all sc2gears folders (or run it in admin mode. For example folders under 'program files' have write restrictions). Also if you have accidentally removed write rights from that certain file you can find it from:
[PATH_TO]\Sc2gears\Plugins\MMRPlugin\ The file name is 'mem.txt'. You can delete that file. When the sc2gears is started for the next time, it should recreate that file, if it has write rights.

The memory reader is separate little application. The MMR plugin writes memory addresses to text file, which the mem reader then reads. It uses this information to read 4 small memory slices from the system memory, which contain 1) player's nickname, 2) player long Bnet account ID, 3) opponent's nickname, 4) opponent's long Bnet account ID. It then writes this data into a text file, which the MMR tool reads & based on that data it fetches data from both players' Bnet web profiles. If there is no write rights in that certain directory, then the memory reader does not work as supposed to. If somebody wants to check the contents of the memory read, you can check file called 'out.txt'. It is located in the same folder as 'mem.txt' (see the folder location from earlier text section).


Edit: Clarified that the 'mem.txt' file can be deleted if neccessary. Do not delete the whole folder
THF
Profile Joined August 2011
United Kingdom20 Posts
Last Edited: 2013-11-29 14:03:17
November 29 2013 14:02 GMT
#3464
On November 26 2013 05:42 donjoe wrote:
Anyway, I don't see what I'm supposed to gain that way. SC2Gears is a Java program and Linux has its own Java JRE (and I do have it installed) - that's what I use to launch SC2Gears and that part works. My problem is with enabling the MMR plugin, not with starting SC2Gears itself.


I had the same issue (Arch Linux amd64). Wine is the way to go.
Mintograde
Profile Joined August 2010
United States25 Posts
December 04 2013 15:31 GMT
#3465
I'm seeing some somewhat erratic behavior in my graph from my most recent playing session (multiple large jumps, up and down). Not sure if it's an indication of something wrong, or if it's just due to error margins and very favored/unfavored matches.
+ Show Spoiler +
[image loading]
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2013-12-04 21:41:27
December 04 2013 21:23 GMT
#3466
On December 05 2013 00:31 Mintograde wrote:
I'm seeing some somewhat erratic behavior in my graph from my most recent playing session (multiple large jumps, up and down). Not sure if it's an indication of something wrong, or if it's just due to error margins and very favored/unfavored matches.
+ Show Spoiler +
[image loading]

Thanks for posting this. It seems that everything is still ok. Most of the opponents of the 'good games' were from same league as you. Thus those results are comparable. But the second last was against opponent from master league and his change points were larger than typical change points. It could be slight offset inaccuracy & slight inaccuracy with higher change point results (error margin for these is also larger). For example if that result is set to bad the graph looks 'natural' from that part. And as always there can be several reasons (small inaccuracies such as losses often give slightly higher result than wins, error margins, etc) that in combination make certain parts of the graph look slightly erratic. Also like you speculated some of the opponents indeed had considerably higher / lower MMR after which your MMR seemingly increased / decreased more than typical.

As it has been 3 weeks since the start of the season, I checked the offset calculations. Results look mostly the same as previous 2 seasons. Thought platinum-diamond results suggest that that offset might be slightly larger than the currently used. Then again there is limited amount of plat-diam offset calculation results. Also I originally fine-tuned lots of offsets to be slightly smaller than the results suggested. Also it is unlikely that Blizzard would have touched only one offset if there were changes --> Offsets are likely the same as two previous seasons. Last season I tested out offsets which were ~10 points larger than the currently used ones, but decided that so small fine-tunes are not necessary, as the current values give good enough calculations & offsets are in sync with other offsets. Also if you fine-tune only one offset, it may break the "balance" with others (takes lots of effort to verify that all ranges are ok after making such changes).
EvilEcstasy
Profile Joined December 2013
3 Posts
Last Edited: 2013-12-05 03:45:51
December 05 2013 03:28 GMT
#3467
EvilEcstasy
Profile Joined December 2013
3 Posts
Last Edited: 2013-12-05 03:46:17
December 05 2013 03:43 GMT
#3468
i dont know how to delete post
LizardKingly
Profile Joined December 2013
United States2 Posts
December 05 2013 04:11 GMT
#3469
Sorry if this has been asked before, but why is it that my opponent's MMR is always higher than mine? Shouldn't it be roughly half and half? Also, has the MMR decay affected the tool at all?
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2013-12-05 05:08:10
December 05 2013 05:05 GMT
#3470
On December 05 2013 13:11 LizardKingly wrote:
Sorry if this has been asked before, but why is it that my opponent's MMR is always higher than mine? Shouldn't it be roughly half and half? Also, has the MMR decay affected the tool at all?

MMR cannot be calculated from every match (you need so called 'good game'). Your opponent's MMR is calculated from your data, your MMR is calculated from the opponent's data. Sometimes neither can be calculated, sometimes the other can be calculated and sometimes both can be calculated. When your opponent's MMR could not be calculated it is set to be 10 more than yours just to make it easier to separate the 'match dots'. Also if you hover your mouse over the opponent's dot, it says 'unknown', if opponent's MMR could not be calculated.

And yes. The tool can calculate the MMR also after the decay. First 'good game' after the decay will fix the MMR to the decayed level. Also the tool has had part to play understanding how the decay works. I saw its symptoms already during the first two HotS seasons, but could not deduct the cause. When in the beginning of the previous season (S15, current season is S16) it became certain based on the data collected by the tool that there was a decay mechanism, I informed about it in this thread. You can find links to couple of example MMR graphs that show the decay from this post: http://www.teamliquid.net/forum/viewpost.php?post_id=19681312
VolvicCH
Profile Joined February 2012
Spain21 Posts
December 05 2013 17:56 GMT
#3471
Hey Korona.

Thanks alot for all the work you have done on this plug-in. With the release today of scelight (the succesor to sc2gears) will we see the release of a compatible version of the MMR calculator??

Thanks in advance
"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons." - Douglas McArthur -
korona
Profile Joined October 2009
1098 Posts
December 05 2013 19:37 GMT
#3472
On December 06 2013 02:56 VolvicCH wrote:
Hey Korona.

Thanks alot for all the work you have done on this plug-in. With the release today of scelight (the succesor to sc2gears) will we see the release of a compatible version of the MMR calculator??

Thanks in advance

Time will tell. The successor shows potential but is still missing lots of features that I personally prefer. Also it is still missing plugin API. It will likely take time before the successor is mature enough (adding support will then be considered).

Also the successor's delayed launch feature for non-paying users is problematic. I am sure lots of current MMR tool users just launch sc2gears and start playing. With the successor most users would need to launch it, then wait 15 seconds and remember to push start button. If they forget, the plugin would not record anything. It is already with current plugin somewhat a problem that lots of users forget to start sc2gears before starting their laddering session. Due to this many have missing games that cause that estimate MMR near these gaps is incorrect.
Mendelfist
Profile Joined September 2010
Sweden356 Posts
December 06 2013 07:28 GMT
#3473
On December 06 2013 04:37 korona wrote:
Also the successor's delayed launch feature for non-paying users is problematic.

For more reason than one. The MMR tool depends on a large user base for accurate calculation of league offsets. If support for sc2gears stops some time in the future and scelight is annoying to use if you don't pay I'm worried that the user base will shrink.I guess you'll just have to rewrite MMR tool to be independent. ;-)
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2013-12-06 19:45:36
December 06 2013 17:49 GMT
#3474
On December 06 2013 16:28 Mendelfist wrote:
Show nested quote +
On December 06 2013 04:37 korona wrote:
Also the successor's delayed launch feature for non-paying users is problematic.

For more reason than one. The MMR tool depends on a large user base for accurate calculation of league offsets. If support for sc2gears stops some time in the future and scelight is annoying to use if you don't pay I'm worried that the user base will shrink.I guess you'll just have to rewrite MMR tool to be independent. ;-)

Everything is choices regarding what is worth of the effort. There are other replay parsers available too and the tool already is mostly separate entity. And yes there is nice synergy between MMR tool & sc2gears. Both bring users to each others. When the successor is mature enough (e.g. when there is API + certain features become more mature) you can be sure there will be talks if there is some way to overcome the mentioned problem & how much effort it takes to port MMR tool to the successor. But the decision what to do will not be made today (will certain parser be supported, will several parsers be supported, will alternative solutions be pursued or will nothing be done). But one thing you can expect. The decision will be done the current license in mind (non-commercial & free to use): http://creativecommons.org/licenses/by-nc-sa/3.0/de/deed.en


And to continue. I am sure you have noticed that the ladder system & matchmaking has become a mess due to Blizzard implementing the MMR decay & not acting quickly when its effects became obvious. Due to the decay masses of different skilled players share similar MMR & even if the matchmaker is technically working fine (thought the league prioritization feature is unnecessary) the matchmaking results are often not fine (players with too wide skill difference are matched too often). Blizzard recently finally publicly admitted that there is a MMR decay feature and that they are evaluating the situation. Now as they have publicly acknowledged the issue, you can expect them to do something (potentially in start of next season as it is unlikely that they make changes in the middle of the season). They may even do so big changes that MMR calculations are not possible with current methods --> It may require too large effort to reverse engineer potential new system or even render third party MMR calculations impossible. Thus it is beneficial to wait and see what Blizzard will do, before spending potentially large amount of effort in development of the MMR tool at the moment. (as a side note: Mendelfist thank you for being active on Bnet EU forums)
Rainman5419
Profile Joined January 2011
United States92 Posts
December 07 2013 18:50 GMT
#3475
SCELight port or not, thanks for putting so much work into this.
Member of UNT CSL, Season 5 CSL Champs! "The true test of a man’s character is what he does when no one is watching." -John Wooden
EvilEcstasy
Profile Joined December 2013
3 Posts
Last Edited: 2013-12-09 11:13:55
December 09 2013 11:09 GMT
#3476
So theres something fishy going on with my graph. I currently have an estimated MMR of 467 upon several good games played recently. It seems to think I win about 16 pts everytime i win. But where that circle is I had been leaving league constantly as a silver player but being put back in silver. When I lost that game at the very bottom (at presumably 166 MMR) it demoted me to bronze. Then I won the next game and it promoted me back to silver. So it would seem thats the boundary of bronze and silver. The game I won and got promoted the program declared I had an MMR of 280-something. But then later on down the line after winning 18 games or so more than i lost, it readjusted it by like a 100 pts. So something is wrong here, either its getting the boundary of bronze and silver wrong, or all my MMR values are not mid silver but very high silver.

Image is taking forever to load so im giving up on that.
korona
Profile Joined October 2009
1098 Posts
December 09 2013 20:53 GMT
#3477
On December 09 2013 20:09 EvilEcstasy wrote:
So theres something fishy going on with my graph. I currently have an estimated MMR of 467 upon several good games played recently. It seems to think I win about 16 pts everytime i win. But where that circle is I had been leaving league constantly as a silver player but being put back in silver. When I lost that game at the very bottom (at presumably 166 MMR) it demoted me to bronze. Then I won the next game and it promoted me back to silver. So it would seem thats the boundary of bronze and silver. The game I won and got promoted the program declared I had an MMR of 280-something. But then later on down the line after winning 18 games or so more than i lost, it readjusted it by like a 100 pts. So something is wrong here, either its getting the boundary of bronze and silver wrong, or all my MMR values are not mid silver but very high silver.

Image is taking forever to load so im giving up on that.

Most of the 'leave leagues' were as expected regarding the placement league. You had some potential missing games in between thought. After the last 'leave league' you had 34 estimate games before the next 'good game'. It may just be that you have had lots of games that have changed your MMR more or less than the typical amount of 16.

Here is how it adjusts the graph:
On November 26 2013 19:05 korona wrote:
Your MMR cannot be calculated reliably from all games. When you play a new 'good game' (a game from which the MMR can be calculated), it adjusts all preceding estimate games in the graph.

For example if uppercase X and Y are 'good games', then the affected estimate games are shown in lowercase x & y (Note that 'Y' is the last 'good game' you have played):

xxxxxxXyyyyyyYyyyyyy

GengarSC2
Profile Joined December 2013
United States2 Posts
Last Edited: 2013-12-12 05:55:32
December 12 2013 05:28 GMT
#3478
Download from database doesn't seem to be working for. I just set up the MMR plugin on a second machine, set the user-id to the same as from the first machine, and re-downloaded the database, but it still shows no games. I have 28 games on the first machine and would like the machines to be synchronized. Any troubleshooting steps I can take?

Edit: I was able to get the same MMR state on both machines by copying the entire sc2gears (probably only needed MMR plugin folder) to my second machine. I guess I'll just do this every time I switch pcs until the original question is resolved.
korona
Profile Joined October 2009
1098 Posts
December 12 2013 06:34 GMT
#3479
On December 12 2013 14:28 GengarSC2 wrote:
Download from database doesn't seem to be working for. I just set up the MMR plugin on a second machine, set the user-id to the same as from the first machine, and re-downloaded the database, but it still shows no games. I have 28 games on the first machine and would like the machines to be synchronized. Any troubleshooting steps I can take?

Edit: I was able to get the same MMR state on both machines by copying the entire sc2gears (probably only needed MMR plugin folder) to my second machine. I guess I'll just do this every time I switch pcs until the original question is resolved.

Match data is stored in following directory (all files human readable):
[PATH_TO]\Sc2gears\User content\Plugin file cache\mmr.plugin.MMRPlugin

Current matches:
games_i.data

Archived matches:
games.arch

Client settings:
client.data


The dowload DB feature does only download a settings file ('DB file'), that contains e.g. league offsets, season bonus pool start times, memory addresses for the mem reader.
Extenz
Profile Joined October 2011
Italy822 Posts
Last Edited: 2013-12-16 21:41:57
December 16 2013 21:12 GMT
#3480
edit: nvm
Prev 1 172 173 174 175 176 207 Next
Please log in or register to reply.
Live Events Refresh
Next event in 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 122
StarCraft: Brood War
Hyuk 1240
Mong 338
Hm[arnc] 73
Shuttle 53
NotJumperer 34
Noble 9
910 7
Dota 2
XaKoH 367
febbydoto33
LuMiX1
League of Legends
JimRising 770
C9.Mang0449
Heroes of the Storm
Khaldor125
Other Games
WinterStarcraft496
Mew2King204
Liquid`RaSZi186
Organizations
Other Games
gamesdonequick897
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH209
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1137
• Stunt397
• Jankos375
Other Games
• Shiphtur161
Upcoming Events
Replay Cast
59m
RongYI Cup
2h 59m
herO vs Solar
TriGGeR vs Maru
WardiTV Invitational
5h 59m
The PondCast
1d
HomeStory Cup
2 days
Korean StarCraft League
2 days
HomeStory Cup
3 days
Replay Cast
3 days
HomeStory Cup
4 days
Replay Cast
4 days
[ Show More ]
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-01-26
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.