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Match Making Rating Tool - Page 107

Forum Index > SC2 General
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leopardb
Profile Joined August 2012
Germany92 Posts
Last Edited: 2012-12-16 17:02:13
December 16 2012 17:00 GMT
#2121
MMRStats keeps on telling me to update to the new version i've got this one right now :"MMR-Stats 7.4". I update it then restart SC2Gears but MMRStats tells me there's a new version once again...

PS:ooops sry, webserver down, that must be the reason
don't worry, be happy
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-12-16 17:24:59
December 16 2012 17:22 GMT
#2122
On December 17 2012 01:44 Mavvie wrote:
Show nested quote +
On December 17 2012 01:23 Weiman wrote:
I get that. But for some reason there were some very strange arbitrary drops in my mmr, like from 1800 to 1600, several times over the past few months. I don't have any screenshots because well, I deleted the data..

I guess the algorithm's fine tuning thing doesn't like to make up it's mind. Sometimes I'll win a game and my MMR will jump by 50+, including a lot/all of the previous games. and sometimes when I lose a game everything drops by up to 100 haha.

I don't understand the algorithm but I assume that the more recent the numbers, the more accurate they are.

Like personally I played a few games and broke 2100, then went on a losing stream down to 1950, and the games that used to be 2100+ dropped down to 20XX. Not a big deal of course, but I'll agree that they seem arbitrary from the viewpoint of someone who has no clue how the algorithm works


You have to know the diffrence between good and bad games.
Bad games are just assumption that will get corrected with next good game,
If you have a lot of bad games in a row, the result get unstable until you get a good game,
This will correct all prev bad games until last good game.
So this jump is not a mistake, its the correction!

Beside that, there are just calculation mistakes.
Most should be removed with the new autocorrect function.
If you think a good game is wrong you can mark it as bad in the data editor.
To see what type a game it is, enable "mark assumptions" in the options.
Save gaming: kill esport
Ace03x
Profile Joined August 2011
Canada6 Posts
Last Edited: 2012-12-16 19:44:28
December 16 2012 19:43 GMT
#2123
Is the server being down the reason why my mmr is literally jumping from mid gold to low diamond in huge leaps and bounds like the pic I posted a few posts ago?

Edit: This link: http://imgur.com/6AmVG
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-12-16 23:13:12
December 16 2012 20:03 GMT
#2124
On December 17 2012 04:43 Ace03x wrote:
Is the server being down the reason why my mmr is literally jumping from mid gold to low diamond in huge leaps and bounds like the pic I posted a few posts ago?

Edit: This link: http://imgur.com/6AmVG



EDIT: Yes see 2 post under this...



Webserver down! DONT PANIC!

Im sorry but this is a not commercial project and jimmeh who gave me his webserver for free,
is not available at the moment!

General Note:
Without Webserver No new Database file.
Getting a copy of the Programm is not enough.
You need a copy of the latest database file too.
Save gaming: kill esport
Weiman
Profile Blog Joined January 2009
Netherlands91 Posts
Last Edited: 2012-12-16 22:44:01
December 16 2012 22:43 GMT
#2125
ROFL

[image loading]
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-12-16 23:07:28
December 16 2012 23:03 GMT
#2126
On December 17 2012 07:43 Weiman wrote:
ROFL


Not my fault you suck and loose to bronze players!

Just kidding. What i think is going on:

My program try to check the DB version and failes.
So he thinks its outdated and try to download last version
He fails again and by doing so, he destroys the DB File.
Now he failes loading the DB file and fall back to emergency data.
This data is from 2 season ago and total outdated so he gets wrong results!
Save gaming: kill esport
Pippah
Profile Joined January 2010
Denmark353 Posts
Last Edited: 2012-12-17 13:00:18
December 17 2012 13:00 GMT
#2127
I have no idea how accurate this tool is, but I have enjoyed using it for my last ~100 games... any idea when it will be back up again? I miss it
ToRaKiKi
Profile Joined December 2012
Italy2 Posts
December 17 2012 13:09 GMT
#2128
Hi, sorry for my english but i use google translator..
I've a question. I played 22 game and MMR stats sign 0\22, but are a problem.... I do not see the chart and continues to write "Need a game whit better data 0\22"
This is my lof file whit fatal error..
LOG FILE:
+ Show Spoiler +

13:54:31 MMR-Stats 7.4
13:54:31 --------INIT START--------
13:54:31 OK File-Encoding UTF-8
13:54:31 OK Loading DB
13:54:31 FATALERROR Versionchecker: failed
13:54:31 OK DB up to date!
13:54:31 OK Settings loaded!
13:54:31 OK Gamedata: 22 Games loaded.
13:54:31 OK Triggers ready!
13:54:31 OK Gameobserver: ready!
13:54:31 FATALERROR Versionchecker: failed
13:54:31 OK: Program is up to date
13:54:31 --------INIT END--------


Help please
BEViking
Profile Joined October 2012
Sweden23 Posts
December 17 2012 14:01 GMT
#2129
[image loading]

Hmmm.
InfCereal
Profile Joined December 2011
Canada1759 Posts
December 17 2012 14:24 GMT
#2130
I was wondering why I suddenly went from 1800mmr to 1500. Hope you get the site back up soon, skeldark.
Cereal
leopardb
Profile Joined August 2012
Germany92 Posts
December 17 2012 15:04 GMT
#2131
1) I was wondering : if it's a file that is missing because of a website, wouldn't it be more efficient to make a .torrent of it, and to have an option in the settings to point to where the DB file is ? this way it shouldn't be hosted anywhere and as long as enough people use the tool, it would never be offline.

2) Other little comment/advice : i would not append to the variables you use an "_OK" tag (Reading_OK, Adjusted_OK, Cap_OK, Dev._OK), because the state of a variable is its value, as a boolean it's either true or false and "OK" means "true". It produce something like : "Adjusted_OK: false" which makes it hard to read when it should be "Adjusted: false". Imagine something even more obfuscated like "NotAdjusted: false". That's the reason for not putting a state that a variable can take in the variable name itself.

3) Lastly, the log is very confusing, i made comments in the lines :

+ Show Spoiler +
15:45:37 MMR-Stats 7.4
15:45:37 --------INIT START--------
15:45:37 OK File-Encoding UTF-8
15:45:37 ERROR No DB found (ok, so no DB found on my HD)
15:45:37 Downloading new DB File... (really downloading or initiating/trying to download ? the webserver being offline it shoudn't even begin)
15:45:38 OK Downloaded new Database! (uh ? but how ? if the webserver is offline ?)
15:45:38 FATALERROR Loading DB (more and more confusing)
15:45:38 Ok Loading DB (O_o)
15:45:38 OK Settings loaded!
15:45:38 OK Timeclient: Systemtime offset: 0 sec
15:45:38 OK Gamedata: 388 Games loaded.
15:45:38 OK Triggers ready!
15:45:39 FATALERROR Gameobserver: Failed, cant read windows registry! Null
15:45:39 Gameobserver disabled!, we can still collect data...
15:45:41 UPDATE: Found new program version! (found a new program version although the webserver is offline ?)
15:45:41 --------INIT END--------


Only throwing my 2 cents there and thanks again for your hard work :D
don't worry, be happy
Pippah
Profile Joined January 2010
Denmark353 Posts
December 17 2012 16:00 GMT
#2132
Was wondering that log too lol, but hey yeah, super thanks for the hard work
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-12-17 17:28:59
December 17 2012 17:07 GMT
#2133
THe webserver never went down before so i never tested what happens when.
Its a Bug not planned, that he cant work without webserver!

The Bug is that the program thinks : No Webserver == Bad databasefile.

About the log format:
+ Show Spoiler +

The OK tag is not in the variable dont worry. Its only for the output.
In the past i output the real value and people got confused.
E.g.
If the variable "cap" is true, thats bad!
If "adjusted" is false thats bad!
I changed it to:
t "adjusted_ok" = adjusted , cap_ok = !cap.

So the enduser see True = good, false = bad!
Easy to understand.

I could name it Check1 check2 check3, but did not do so, because i use this (and some more) output in my debug version myself.


About the BuG and the log output:
I explain:
+ Show Spoiler +

15:45:37 ERROR No DB found
Correct Error: there is no DB / see reason later

15:45:37 Downloading new DB File...
I will not open a thread to prozess the download of a 1000 Byte file!
So obvious i print this message BEFORE i start download.
We will see after ... if he failes or not.
That is normal Error output used by every console program i know.
You say what you try and than write 3 "." and than if you had success.

15:45:38 OK Downloaded new Database!
Thats the BUG!
He failed downloading, dont realise and overwrite the Database file with an empty File!

15:45:38 FATALERROR Loading DB
He cant load the empty file as a DB File

15:45:38 Ok Loading DB
He will try to download a new DB if he cant load it, but he allready tryed downloading.
To protect the webserver from to much traffic, the DB-Loader Class give up Downloading or Loading the DB and switch into emergency mode.

It load the hardcoded DB values and report success. What is correct. He loaded a DB.
I should add an emergency-DB to it or something. But the Loading Class is not directly interacting with the logging module.






Webserver down! DONT PANIC!


Im sorry but this is a not commercial project and jimmeh who gave me his webserver for free,
is not available at the moment!

There is an BUG that create WRONG RESULTS without Webserver!

I try to get the server up again or switch to another one fast...
Save gaming: kill esport
leopardb
Profile Joined August 2012
Germany92 Posts
December 17 2012 17:55 GMT
#2134
1) Ahah ok, i get it now. I guess for the variables you could simply do:

"adjusted" = adjusted , cap = !cap

So leaving the _OK away then, since this "OK" is not less confusing : what was confusing for some users was a "false" when everything was actually right.

2) For the "Downloading" you're right of course, every program will write it (or "initiating download") but then will output : "failed to download". But as you said, that's where the unplanned bug is :D (hope there are not too much planned bugs though, just joking )

As i see it, the main problem in software programming is actually to write the documentation, which is something horribly annoying especially as you develop your code further (and must update the doc).

Thx for the answer anyway, it's somewhat clearer now :D
don't worry, be happy
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-12-17 18:18:50
December 17 2012 18:09 GMT
#2135
On December 18 2012 02:55 leopardb wrote:
1) Ahah ok, i get it now. I guess for the variables you could simply do:

"adjusted" = adjusted , cap = !cap

So leaving the _OK away then, since this "OK" is not less confusing : what was confusing for some users was a "false" when everything was actually right.

2) For the "Downloading" you're right of course, every program will write it (or "initiating download") but then will output : "failed to download". But as you said, that's where the unplanned bug is :D (hope there are not too much planned bugs though, just joking )

As i see it, the main problem in software programming is actually to write the documentation, which is something horribly annoying especially as you develop your code further (and must update the doc).

Thx for the answer anyway, it's somewhat clearer now :D

1 man project not paid = no docs what so ever
I try to have clean code so my code is my doc. But hell i will not write program docs in my free time oO
Its enough pain in the ass to do it for work.

BTW: this output vars are wrong anyways.
I just comment them out. I dont use they really for debugging and an enduser can not really see the problem in them too.
Save gaming: kill esport
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-12-17 20:21:43
December 17 2012 18:14 GMT
#2136
WORKAROUND:


1: Install new version 7.5 per hand:
MMR 7.5

2: Copy this file:
bnet.data
into this folder:
...Sc2gears\User Content\Plugin file cache\mmr.plugin.MMRPlugin

4: Start sc2gears again

5: Mark all games played in last 2 day "bad" with the data editor in the settings!
Save gaming: kill esport
leopardb
Profile Joined August 2012
Germany92 Posts
December 17 2012 18:57 GMT
#2137
1 man project not paid = no docs what so ever
I try to have clean code so my code is my doc. But hell i will not write program docs in my free time oO
Its enough pain in the ass to do it for work.


That's what i meant of course ! i'm not asking more work of you :D i just said i'm aware how annoying this is

Report if it works.


I tried your file, had to make read-only first, since it will be overwritten automatically. And then it looks good ! i'm going to play some games and report how/if it behaves, thanks !
don't worry, be happy
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-12-17 20:21:34
December 17 2012 19:00 GMT
#2138
WORKAROUND:


1: Install new version 7.5 per hand:
MMR 7.5

2: Copy this file:
bnet.data
into this folder:
...Sc2gears\User Content\Plugin file cache\mmr.plugin.MMRPlugin

4: Start sc2gears again

5: Mark all games played in last 2 day "bad" with the data editor in the settings!
Save gaming: kill esport
Janstion
Profile Joined December 2012
United States1 Post
December 17 2012 21:14 GMT
#2139
Thanks for the work around, I had a random massive drop, looked this up, and then kept checking back and today I saw this workaround, worked great! Just got into diamond today, would not be doing 1v1s without something like this to motivate me.

After doing the steps, my chart adjusted and so far games are recording what appears to be properly.

Thanks for making this great tool, and for the work/effort in continuing it!
leopardb
Profile Joined August 2012
Germany92 Posts
December 17 2012 21:15 GMT
#2140
Done it, but you have to make the bnet.data file read only, since it will be overwritten (even with the last version = 7.5).
don't worry, be happy
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