• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:34
CEST 02:34
KST 09:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League32Weekly Cups (October 5-11): Farewell to 5.0.163Rollback Netcode in Brood War1295.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Weekly Cups (October 5-11): Farewell to 5.0.16 No more sc2 streamers on team liquid? Server Blocker SCII needs to put more weight on strategy and tact Terran AddOns placement
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Rollback Netcode in Brood War Hands of Pluto Mineral gathering rate (boosted) for each patch Practice Partners (Official)
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Megathread] Daily Proleagues 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread The Chess Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion!
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
ShieldBattery on Mac
Kraekkling
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11531 users

s2gs file -- a fun little mystery for us - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 All
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
May 12 2012 11:34 GMT
#121
On May 12 2012 20:26 Peleus wrote:
Show nested quote +
On May 12 2012 16:55 Dakota_Fanning wrote:
On May 12 2012 16:13 Peleus wrote:
On May 12 2012 16:02 Dakota_Fanning wrote:
On May 12 2012 15:43 Peleus wrote:
Dammit, I wish I had enough programming skills to take advantage of this. I'm begging someone to make up a SQ calculator based off information recorded in the s2gs file after each game ala sc2gears style.

Thank you so much for all your work Prillan.

I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...


First, awesome that you're working on it - thank you so much for your efforts.

Is it possible to monitor the master folder or s2gs files and order by creation date to correlate with replays? Perhaps matching some unique information within the replay that can be retrieved and cross matched to the score screen in the s2gs files allowing you to match them together correctly? (I.e. player names + map) Not sure if that would be unique enough.

Just throwing ideas out there, they may be to clunky to actually implement. Thanks regardless.

I could match those, that's not the problem. The problem is that s2gs files do not magically appear on your hard drive unless you individually check match result for all games in your match history inside Sc2 (or you use an automated program for it).


Ahh ok, I understand a lot better now - thank you for taking the time to explain it to me.

The only thing I can think of now is perhaps wiresharking the connection and trying to identify the traffic sent to blizzard to request match history and simulating that after each game. I seem to remember someone perhaps trying that earlier but I don't know how it ended up.

Yes, there is a program for that, but that violates the terms of use, so I will not implement something like that in Sc2gears.
https://repmastered.icza.net
Prillan
Profile Joined August 2011
Sweden350 Posts
May 12 2012 13:32 GMT
#122
On May 12 2012 20:26 Peleus wrote:
Show nested quote +
On May 12 2012 16:55 Dakota_Fanning wrote:
On May 12 2012 16:13 Peleus wrote:
On May 12 2012 16:02 Dakota_Fanning wrote:
On May 12 2012 15:43 Peleus wrote:
Dammit, I wish I had enough programming skills to take advantage of this. I'm begging someone to make up a SQ calculator based off information recorded in the s2gs file after each game ala sc2gears style.

Thank you so much for all your work Prillan.

I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...


First, awesome that you're working on it - thank you so much for your efforts.

Is it possible to monitor the master folder or s2gs files and order by creation date to correlate with replays? Perhaps matching some unique information within the replay that can be retrieved and cross matched to the score screen in the s2gs files allowing you to match them together correctly? (I.e. player names + map) Not sure if that would be unique enough.

Just throwing ideas out there, they may be to clunky to actually implement. Thanks regardless.

I could match those, that's not the problem. The problem is that s2gs files do not magically appear on your hard drive unless you individually check match result for all games in your match history inside Sc2 (or you use an automated program for it).


Ahh ok, I understand a lot better now - thank you for taking the time to explain it to me.

The only thing I can think of now is perhaps wiresharking the connection and trying to identify the traffic sent to blizzard to request match history and simulating that after each game. I seem to remember someone perhaps trying that earlier but I don't know how it ended up.


I did that but couldn't find anything. It looks like it's encrypted
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
SirPsychoMantis
Profile Joined December 2011
United States180 Posts
May 14 2012 17:38 GMT
#123
On May 12 2012 16:55 Dakota_Fanning wrote:
Show nested quote +
On May 12 2012 16:13 Peleus wrote:
On May 12 2012 16:02 Dakota_Fanning wrote:
On May 12 2012 15:43 Peleus wrote:
Dammit, I wish I had enough programming skills to take advantage of this. I'm begging someone to make up a SQ calculator based off information recorded in the s2gs file after each game ala sc2gears style.

Thank you so much for all your work Prillan.

I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...


First, awesome that you're working on it - thank you so much for your efforts.

Is it possible to monitor the master folder or s2gs files and order by creation date to correlate with replays? Perhaps matching some unique information within the replay that can be retrieved and cross matched to the score screen in the s2gs files allowing you to match them together correctly? (I.e. player names + map) Not sure if that would be unique enough.

Just throwing ideas out there, they may be to clunky to actually implement. Thanks regardless.

I could match those, that's not the problem. The problem is that s2gs files do not magically appear on your hard drive unless you individually check match result for all games in your match history inside Sc2 (or you use an automated program for it).


I think people would still appreciate it even if it only worked on new replays
Zerg #1
dsjoerg
Profile Joined January 2012
United States384 Posts
May 15 2012 18:01 GMT
#124
What could be built without too much trouble is a program that scans your computer's directories for s2gs files and loads them to ggtracker or into sc2gears. However this would require you to manually click around within SC2, clicking on each game in your match history in order for the relevant s2gs file to be loaded onto your computer.
card-carrying grubby fan. developer of GGTracker.
Prillan
Profile Joined August 2011
Sweden350 Posts
May 15 2012 19:43 GMT
#125
On May 16 2012 03:01 dsjoerg wrote:
What could be built without too much trouble is a program that scans your computer's directories for s2gs files and loads them to ggtracker or into sc2gears. However this would require you to manually click around within SC2, clicking on each game in your match history in order for the relevant s2gs file to be loaded onto your computer.

Actually, hovering over the magnifying glass is enough.
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
Xapti
Profile Joined April 2010
Canada2473 Posts
May 15 2012 20:35 GMT
#126
On May 12 2012 16:02 Dakota_Fanning wrote:
I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...

Usually the score screen is loaded after a game really quickly, so it'd be kinda unavoidable to get the s2gs downloaded after most games though, wouldn't it? I guess it'd be problematic for team games though, since I don't think you can get the sg2s file until the team game is over (which takes longer than just the first person leaving like in 1v1s)
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
skeldark
Profile Joined April 2010
Germany2223 Posts
May 15 2012 20:46 GMT
#127
i checked allready but better ask you guys.
Is there any information about the changepoints or player points in the file?
Save gaming: kill esport
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
May 16 2012 09:50 GMT
#128
On May 16 2012 05:35 Xapti wrote:
Show nested quote +
On May 12 2012 16:02 Dakota_Fanning wrote:
I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...

Usually the score screen is loaded after a game really quickly, so it'd be kinda unavoidable to get the s2gs downloaded after most games though, wouldn't it? I guess it'd be problematic for team games though, since I don't think you can get the sg2s file until the team game is over (which takes longer than just the first person leaving like in 1v1s)

After a game no s2gs file is saved on your computer. At the end of a game the Score screen is displayed from in-memory data. S2gs files are only saved to your computer if you browse the match history.
https://repmastered.icza.net
gronnelg
Profile Joined December 2010
Norway354 Posts
May 16 2012 12:15 GMT
#129
You guys are such baller nerds!
I'm proud to be part of this community :D
Lulzez || My stream: http://www.twitch.tv/gronnelg
Prillan
Profile Joined August 2011
Sweden350 Posts
May 16 2012 13:38 GMT
#130
On May 16 2012 05:46 skeldark wrote:
i checked allready but better ask you guys.
Is there any information about the changepoints or player points in the file?

No.

It has nothing to do with the game. The points you see right after the game is not showed if you enter the score screen from the match history.
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2012-05-17 04:09:22
May 17 2012 04:06 GMT
#131
On May 16 2012 18:50 Dakota_Fanning wrote:
Show nested quote +
On May 16 2012 05:35 Xapti wrote:
On May 12 2012 16:02 Dakota_Fanning wrote:
I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...

Usually the score screen is loaded after a game really quickly, so it'd be kinda unavoidable to get the s2gs downloaded after most games though, wouldn't it? I guess it'd be problematic for team games though, since I don't think you can get the sg2s file until the team game is over (which takes longer than just the first person leaving like in 1v1s)

After a game no s2gs file is saved on your computer. At the end of a game the Score screen is displayed from in-memory data. S2gs files are only saved to your computer if you browse the match history.

Oh OK. It would be sending that information to the battle.net server though. I just presumed it would save the file when doing that. It only makes sense to cache the hsitory of games one's played. I suppose that's why battle.net is so damn laggy — inefficient programming.
I'm Not sure if it would be in the same format when the info is being sent, but still I assume that's probably not something you'd want to do (packet reading).

On May 16 2012 22:38 Prillan wrote:
Show nested quote +
On May 16 2012 05:46 skeldark wrote:
i checked allready but better ask you guys.
Is there any information about the changepoints or player points in the file?

No.
It has nothing to do with the game. The points you see right after the game is not showed if you enter the score screen from the match history.

True, but technically the point change is still shown in the match history screen still (even though not on the score screen), so it's not a huge difference, even though the answer's still 'no'.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
skeldark
Profile Joined April 2010
Germany2223 Posts
May 17 2012 17:05 GMT
#132
On May 12 2012 20:34 Dakota_Fanning wrote:
Show nested quote +
On May 12 2012 20:26 Peleus wrote:
On May 12 2012 16:55 Dakota_Fanning wrote:
On May 12 2012 16:13 Peleus wrote:
On May 12 2012 16:02 Dakota_Fanning wrote:
On May 12 2012 15:43 Peleus wrote:
Dammit, I wish I had enough programming skills to take advantage of this. I'm begging someone to make up a SQ calculator based off information recorded in the s2gs file after each game ala sc2gears style.

Thank you so much for all your work Prillan.

I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...


First, awesome that you're working on it - thank you so much for your efforts.

Is it possible to monitor the master folder or s2gs files and order by creation date to correlate with replays? Perhaps matching some unique information within the replay that can be retrieved and cross matched to the score screen in the s2gs files allowing you to match them together correctly? (I.e. player names + map) Not sure if that would be unique enough.

Just throwing ideas out there, they may be to clunky to actually implement. Thanks regardless.

I could match those, that's not the problem. The problem is that s2gs files do not magically appear on your hard drive unless you individually check match result for all games in your match history inside Sc2 (or you use an automated program for it).


Ahh ok, I understand a lot better now - thank you for taking the time to explain it to me.

The only thing I can think of now is perhaps wiresharking the connection and trying to identify the traffic sent to blizzard to request match history and simulating that after each game. I seem to remember someone perhaps trying that earlier but I don't know how it ended up.

Yes, there is a program for that, but that violates the terms of use, so I will not implement something like that in Sc2gears.

The Terms of use is a joke.

sc2gears violates the terms of use! Read them careful, you are not allowed to collect information about the client.
With this text you break it in the second you install sc2.




Save gaming: kill esport
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
August 28 2012 13:12 GMT
#133
Has this little file been figured out?

I would love to have some information about my SQ integrated into SC2Gears or one of its plugins .
Join the Liquipedia Zerg Project ! PM me for more information :).
Prev 1 5 6 7 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
Continental Nation League S1
CranKy Ducklings73
Liquipedia
BSL Open Qualifier
04:00
Pro & Gosu - Last Chance #2
ZZZero.O149
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason67
StarCraft: Brood War
Rain 2484
GuemChi 2230
Shuttle 644
Artosis 625
ZZZero.O 149
ProTech130
yabsab 11
Dota 2
monkeys_forever465
NeuroSwarm142
League of Legends
Reynor87
Counter-Strike
Fnx 1207
Super Smash Bros
hungrybox408
Heroes of the Storm
Liquid`Hasu830
Other Games
summit1g6305
FrodaN1635
JimRising 532
C9.Mang0369
PiGStarcraft238
Maynarde118
KnowMe101
Organizations
Other Games
gamesdonequick952
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1036
Upcoming Events
WardiTV Weekly
10h 26m
IntoTheTV X SOOP
1d 10h
PiGosaur Cup
1d 23h
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
FEL
5 days
FEL
6 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.