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Active: 10437 users

s2gs file -- a fun little mystery for us - Page 7

Forum Index > SC2 General
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Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
May 12 2012 11:34 GMT
#121
On May 12 2012 20:26 Peleus wrote:
Show nested quote +
On May 12 2012 16:55 Dakota_Fanning wrote:
On May 12 2012 16:13 Peleus wrote:
On May 12 2012 16:02 Dakota_Fanning wrote:
On May 12 2012 15:43 Peleus wrote:
Dammit, I wish I had enough programming skills to take advantage of this. I'm begging someone to make up a SQ calculator based off information recorded in the s2gs file after each game ala sc2gears style.

Thank you so much for all your work Prillan.

I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...


First, awesome that you're working on it - thank you so much for your efforts.

Is it possible to monitor the master folder or s2gs files and order by creation date to correlate with replays? Perhaps matching some unique information within the replay that can be retrieved and cross matched to the score screen in the s2gs files allowing you to match them together correctly? (I.e. player names + map) Not sure if that would be unique enough.

Just throwing ideas out there, they may be to clunky to actually implement. Thanks regardless.

I could match those, that's not the problem. The problem is that s2gs files do not magically appear on your hard drive unless you individually check match result for all games in your match history inside Sc2 (or you use an automated program for it).


Ahh ok, I understand a lot better now - thank you for taking the time to explain it to me.

The only thing I can think of now is perhaps wiresharking the connection and trying to identify the traffic sent to blizzard to request match history and simulating that after each game. I seem to remember someone perhaps trying that earlier but I don't know how it ended up.

Yes, there is a program for that, but that violates the terms of use, so I will not implement something like that in Sc2gears.
https://repmastered.icza.net
Prillan
Profile Joined August 2011
Sweden350 Posts
May 12 2012 13:32 GMT
#122
On May 12 2012 20:26 Peleus wrote:
Show nested quote +
On May 12 2012 16:55 Dakota_Fanning wrote:
On May 12 2012 16:13 Peleus wrote:
On May 12 2012 16:02 Dakota_Fanning wrote:
On May 12 2012 15:43 Peleus wrote:
Dammit, I wish I had enough programming skills to take advantage of this. I'm begging someone to make up a SQ calculator based off information recorded in the s2gs file after each game ala sc2gears style.

Thank you so much for all your work Prillan.

I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...


First, awesome that you're working on it - thank you so much for your efforts.

Is it possible to monitor the master folder or s2gs files and order by creation date to correlate with replays? Perhaps matching some unique information within the replay that can be retrieved and cross matched to the score screen in the s2gs files allowing you to match them together correctly? (I.e. player names + map) Not sure if that would be unique enough.

Just throwing ideas out there, they may be to clunky to actually implement. Thanks regardless.

I could match those, that's not the problem. The problem is that s2gs files do not magically appear on your hard drive unless you individually check match result for all games in your match history inside Sc2 (or you use an automated program for it).


Ahh ok, I understand a lot better now - thank you for taking the time to explain it to me.

The only thing I can think of now is perhaps wiresharking the connection and trying to identify the traffic sent to blizzard to request match history and simulating that after each game. I seem to remember someone perhaps trying that earlier but I don't know how it ended up.


I did that but couldn't find anything. It looks like it's encrypted
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
SirPsychoMantis
Profile Joined December 2011
United States180 Posts
May 14 2012 17:38 GMT
#123
On May 12 2012 16:55 Dakota_Fanning wrote:
Show nested quote +
On May 12 2012 16:13 Peleus wrote:
On May 12 2012 16:02 Dakota_Fanning wrote:
On May 12 2012 15:43 Peleus wrote:
Dammit, I wish I had enough programming skills to take advantage of this. I'm begging someone to make up a SQ calculator based off information recorded in the s2gs file after each game ala sc2gears style.

Thank you so much for all your work Prillan.

I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...


First, awesome that you're working on it - thank you so much for your efforts.

Is it possible to monitor the master folder or s2gs files and order by creation date to correlate with replays? Perhaps matching some unique information within the replay that can be retrieved and cross matched to the score screen in the s2gs files allowing you to match them together correctly? (I.e. player names + map) Not sure if that would be unique enough.

Just throwing ideas out there, they may be to clunky to actually implement. Thanks regardless.

I could match those, that's not the problem. The problem is that s2gs files do not magically appear on your hard drive unless you individually check match result for all games in your match history inside Sc2 (or you use an automated program for it).


I think people would still appreciate it even if it only worked on new replays
Zerg #1
dsjoerg
Profile Joined January 2012
United States384 Posts
May 15 2012 18:01 GMT
#124
What could be built without too much trouble is a program that scans your computer's directories for s2gs files and loads them to ggtracker or into sc2gears. However this would require you to manually click around within SC2, clicking on each game in your match history in order for the relevant s2gs file to be loaded onto your computer.
card-carrying grubby fan. developer of GGTracker.
Prillan
Profile Joined August 2011
Sweden350 Posts
May 15 2012 19:43 GMT
#125
On May 16 2012 03:01 dsjoerg wrote:
What could be built without too much trouble is a program that scans your computer's directories for s2gs files and loads them to ggtracker or into sc2gears. However this would require you to manually click around within SC2, clicking on each game in your match history in order for the relevant s2gs file to be loaded onto your computer.

Actually, hovering over the magnifying glass is enough.
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
Xapti
Profile Joined April 2010
Canada2473 Posts
May 15 2012 20:35 GMT
#126
On May 12 2012 16:02 Dakota_Fanning wrote:
I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...

Usually the score screen is loaded after a game really quickly, so it'd be kinda unavoidable to get the s2gs downloaded after most games though, wouldn't it? I guess it'd be problematic for team games though, since I don't think you can get the sg2s file until the team game is over (which takes longer than just the first person leaving like in 1v1s)
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
skeldark
Profile Joined April 2010
Germany2223 Posts
May 15 2012 20:46 GMT
#127
i checked allready but better ask you guys.
Is there any information about the changepoints or player points in the file?
Save gaming: kill esport
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
May 16 2012 09:50 GMT
#128
On May 16 2012 05:35 Xapti wrote:
Show nested quote +
On May 12 2012 16:02 Dakota_Fanning wrote:
I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...

Usually the score screen is loaded after a game really quickly, so it'd be kinda unavoidable to get the s2gs downloaded after most games though, wouldn't it? I guess it'd be problematic for team games though, since I don't think you can get the sg2s file until the team game is over (which takes longer than just the first person leaving like in 1v1s)

After a game no s2gs file is saved on your computer. At the end of a game the Score screen is displayed from in-memory data. S2gs files are only saved to your computer if you browse the match history.
https://repmastered.icza.net
gronnelg
Profile Joined December 2010
Norway354 Posts
May 16 2012 12:15 GMT
#129
You guys are such baller nerds!
I'm proud to be part of this community :D
Lulzez || My stream: http://www.twitch.tv/gronnelg
Prillan
Profile Joined August 2011
Sweden350 Posts
May 16 2012 13:38 GMT
#130
On May 16 2012 05:46 skeldark wrote:
i checked allready but better ask you guys.
Is there any information about the changepoints or player points in the file?

No.

It has nothing to do with the game. The points you see right after the game is not showed if you enter the score screen from the match history.
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2012-05-17 04:09:22
May 17 2012 04:06 GMT
#131
On May 16 2012 18:50 Dakota_Fanning wrote:
Show nested quote +
On May 16 2012 05:35 Xapti wrote:
On May 12 2012 16:02 Dakota_Fanning wrote:
I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...

Usually the score screen is loaded after a game really quickly, so it'd be kinda unavoidable to get the s2gs downloaded after most games though, wouldn't it? I guess it'd be problematic for team games though, since I don't think you can get the sg2s file until the team game is over (which takes longer than just the first person leaving like in 1v1s)

After a game no s2gs file is saved on your computer. At the end of a game the Score screen is displayed from in-memory data. S2gs files are only saved to your computer if you browse the match history.

Oh OK. It would be sending that information to the battle.net server though. I just presumed it would save the file when doing that. It only makes sense to cache the hsitory of games one's played. I suppose that's why battle.net is so damn laggy — inefficient programming.
I'm Not sure if it would be in the same format when the info is being sent, but still I assume that's probably not something you'd want to do (packet reading).

On May 16 2012 22:38 Prillan wrote:
Show nested quote +
On May 16 2012 05:46 skeldark wrote:
i checked allready but better ask you guys.
Is there any information about the changepoints or player points in the file?

No.
It has nothing to do with the game. The points you see right after the game is not showed if you enter the score screen from the match history.

True, but technically the point change is still shown in the match history screen still (even though not on the score screen), so it's not a huge difference, even though the answer's still 'no'.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
skeldark
Profile Joined April 2010
Germany2223 Posts
May 17 2012 17:05 GMT
#132
On May 12 2012 20:34 Dakota_Fanning wrote:
Show nested quote +
On May 12 2012 20:26 Peleus wrote:
On May 12 2012 16:55 Dakota_Fanning wrote:
On May 12 2012 16:13 Peleus wrote:
On May 12 2012 16:02 Dakota_Fanning wrote:
On May 12 2012 15:43 Peleus wrote:
Dammit, I wish I had enough programming skills to take advantage of this. I'm begging someone to make up a SQ calculator based off information recorded in the s2gs file after each game ala sc2gears style.

Thank you so much for all your work Prillan.

I'm working on integrating this into Sc2gears, but unfortunately based on a replay file you can't get the name of the s2gs file...


First, awesome that you're working on it - thank you so much for your efforts.

Is it possible to monitor the master folder or s2gs files and order by creation date to correlate with replays? Perhaps matching some unique information within the replay that can be retrieved and cross matched to the score screen in the s2gs files allowing you to match them together correctly? (I.e. player names + map) Not sure if that would be unique enough.

Just throwing ideas out there, they may be to clunky to actually implement. Thanks regardless.

I could match those, that's not the problem. The problem is that s2gs files do not magically appear on your hard drive unless you individually check match result for all games in your match history inside Sc2 (or you use an automated program for it).


Ahh ok, I understand a lot better now - thank you for taking the time to explain it to me.

The only thing I can think of now is perhaps wiresharking the connection and trying to identify the traffic sent to blizzard to request match history and simulating that after each game. I seem to remember someone perhaps trying that earlier but I don't know how it ended up.

Yes, there is a program for that, but that violates the terms of use, so I will not implement something like that in Sc2gears.

The Terms of use is a joke.

sc2gears violates the terms of use! Read them careful, you are not allowed to collect information about the client.
With this text you break it in the second you install sc2.




Save gaming: kill esport
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
August 28 2012 13:12 GMT
#133
Has this little file been figured out?

I would love to have some information about my SQ integrated into SC2Gears or one of its plugins .
Join the Liquipedia Zerg Project ! PM me for more information :).
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