Season 6 is drawing to a close, and that means that all ladders will be locked soon.
What does this mean for you? During the Season 6 lock, you can no longer be promoted or demoted out of your current league or division, and your bonus pool will stop growing. Once locked to a league and division, you'll still be able to play out your remaining bonus pool and compete for standing within your division until the end of the season, so it's a great time to enjoy yourself and maybe even push for a better milestone. If you're pursuing a league promotion, then you still have a little time left! The Season 6 lock will go into effect on Tuesday, April 3 5:30 a.m. PST.
Please note that the hidden ratings used to determine promotions and demotions will continue to update during the Season 6 lock and be used for matchmaking purposes. This means that if you play significantly better or worse than your assigned league at the time of the lock, your league may change when Season 7 begins and you play your first placement match. If you go on a winning streak during the lock, for example, you may end up promoted next season. On the other hand, if you happen to lose a lot more than usual, then you could end up demoted. The bottom line is that your games during the lock still count!
Season 7 Start Date
The Season 6 lock also means that Season 7 is right around the corner. During the week of April 9, Season 6 will end and Season 7 will begin. Season milestone rewards will be locked in at this time, and bonus pools will reset. Hidden skill ratings used for matchmaking and league placement will carry over from the previous season, so if you've completed placement matches in a previous season you will only need to play one new placement match after Season 7 starts.
Will this lock affect the MLG Open Online Qualifiers? Since there won't be a GM league half way through it or will they just pick from this seasons GM?
On March 28 2012 10:34 Decessus wrote: What happens if I play placement matches during the lock?
you will get placed into whatever league you get placed in, but you will not be able to get promoted or demoted from it until the ladder resets. That's all.
On topic, I also agree that the ladder season are too short, but if they have to wait for a new season to put in new maps, I don't mind at all. :D
Looking forward to Daybreak and Ohana :D i think Metropolis is good aswell but i really like them 2 maps, can't wait to add Tal'darim to my veto list ))))))
I don't care, i love them short. At least we get some new maps to fool around and the excitement of having to play a "placement match" that may demote or promote you. I don't like longer season. I agree that GM should be implemented at the beginning tho, getting the promotion if you don't play the first day is kind of pain already so you would want to enjoy it a little more than 1 week^^
Anyway, if your MMR is high enough you'll end up being match with higher league peoples so ladder being blocked means nothing to me but new maps, so it's great
we're losing shattered temple and probably metalopolis or tal darim/shakuras. the votes are pretty consistent, if they are removing any maps it will be in that order. all of those maps have been in the pool a little too long.
I'm actually kind of excited to ladder like mad to gain the top of my division. And then reality hits and I realize I get roflstomped by every Protoss and Zerg unless I 1/1/1 or 2 rax. Leaves me with mixed feelings. I don't like Metropolis as Terran. It looks like our third will be near impossible to secure effectively.
I like the seasons being short, but here lately these seasons are too short. GM shouldn't be open for only a few weeks. Seasons should be at least the length of season 2. it was the perfect length in my opinion.
Urgh, I was hoping this wasn't going to happen even though I almost already knew it was.
260+ Bonus Pool and 68+ ranks to get to if I want to get promoted before the lock. I don't agree with the season length but if the majority likes it, then that's okay with me.
The season is so short, I played a good amount last season then the lock hit so points reset and it was rather demotivating. Now this season i've barely started back up again and it's a lock again ugh. New maps at least but on the down side: having to learn new maps! I just got some refined stuff to open on the new maps and now it's this all over again.
I feel like if Blizzard insists on having the seasons this short, they should scrap the 2 week wait for GM. The MMR carries over, so why do they still have 2 weeks until you can make it into GM? People can "sit" on their GM spot, sure, but they have that MMR to begin with for a reason and they still get kicked out if they go over 180 BP (Which happends every season, since I've missed out on GM release two seasons in a row now and i've gotten in due to people dropping out).
The whole "reset" thing kinda loses it's point as well with the highest league locked down. Whenever there's a reset it's always fun to race for that #1 spot, yet there's no ultimate #1 spot because everyone knows the highest league opens up two weeks from now.
On March 28 2012 11:03 EienShinwa wrote: I'm actually kind of excited to ladder like mad to gain the top of my division. And then reality hits and I realize I get roflstomped by every Protoss and Zerg unless I 1/1/1 or 2 rax. Leaves me with mixed feelings. I don't like Metropolis as Terran. It looks like our third will be near impossible to secure effectively.
Are you using these strats all the time anyway? If you use the strats to hit the top of ladder it gets really problematic since you end up relying on them since they are what inflated your MMR.
Part of the reason I hate ladder locks is that people all in like that almost every game and its just a lot less fun to play
On March 28 2012 11:57 dignitas.merz wrote: I feel like if Blizzard insists on having the seasons this short, they should scrap the 2 week wait for GM. The MMR carries over, so why do they still have 2 weeks until you can make it into GM? People can "sit" on their GM spot, sure, but they have that MMR to begin with for a reason and they still get kicked out if they go over 180 BP (Which happends every season, since I've missed out on GM release two seasons in a row now and i've gotten in due to people dropping out).
The whole "reset" thing kinda loses it's point as well with the highest league locked down. Whenever there's a reset it's always fun to race for that #1 spot, yet there's no ultimate #1 spot because everyone knows the highest league opens up two weeks from now.
It's 1 week for GM now. They've had it 1 week for the past 2 seasons I believe.
The new season should start for NA on April 10th, right? That's the Tuesday on the reset week (and all of our changes happen on Tuesdays), and it's a week after the ladder locks.
On March 28 2012 12:22 FuRRyChoBo wrote: wtf, i feel like i've been playing nonstop and i still have less than 200 games played this season. seems like the seasons are way too short
Playing non stop eh? 200 games in a season is like 3 games a day.
On March 28 2012 12:22 FuRRyChoBo wrote: wtf, i feel like i've been playing nonstop and i still have less than 200 games played this season. seems like the seasons are way too short
Playing non stop eh? 200 games in a season is like 3 games a day.
Indeed, season length is fine. I'm more concerned about the gm's bonus pool and the abusive camping players out there.
On March 28 2012 10:39 [UoN]Sentinel wrote: Fuck... I was going to get back into ladder so I could get my game up to scratch in time for placements.
Last time I got demoted to Bronze my winrate was 96%. It's no fun for me to go back there.
if you have so huge winrate you won't just stay there longer than max 20 games and if you keep winning you'll be in gold and your mmr will just get higher and higher.
On March 28 2012 11:03 EienShinwa wrote: I'm actually kind of excited to ladder like mad to gain the top of my division. And then reality hits and I realize I get roflstomped by every Protoss and Zerg unless I 1/1/1 or 2 rax. Leaves me with mixed feelings. I don't like Metropolis as Terran. It looks like our third will be near impossible to secure effectively.
Are you using these strats all the time anyway? If you use the strats to hit the top of ladder it gets really problematic since you end up relying on them since they are what inflated your MMR.
Part of the reason I hate ladder locks is that people all in like that almost every game and its just a lot less fun to play
I use 1/1/1 every other 3-4 protoss players I come across and 2 rax against zerg when I'm sure the map allows for it and for zerg to get a 15h. I used to try to play macro games for about 120 games this season, leading me to losing half of them against aggressive allin protoss. So you don't have to lecture me about having an inflated MMR . Then I got sick of that shit and started to incorporate the infamous 1/1/1 into my play and 2 rax against zerg more. Protoss is a bitch to play against.
I'm crying, literally. I didn't reach Silver yet, and now the season ends. I'll just have to hope I win that friggin placement match and I'm not nervous again.
Anyway, I think Seasons are way too short ,but thanks for the info.
On March 28 2012 15:19 tryteyker wrote: I'm crying, literally. I didn't reach Silver yet, and now the season ends. I'll just have to hope I win that friggin placement match and I'm not nervous again.
Anyway, I think Seasons are way too short ,but thanks for the info.
Your placement match for next season is not as important as the 5 initial placement matches. It's just a way for Blizzard to remove inactive players. If you do well enough during the lock, you could lose your placement match, and still be placed into Silver league.
This has been my worst season ever, PvZ is so fucking hard right now!! just hoping I can bounce back and get back to high masters/GM next season like season 5
On March 28 2012 15:19 tryteyker wrote: I'm crying, literally. I didn't reach Silver yet, and now the season ends. I'll just have to hope I win that friggin placement match and I'm not nervous again.
Anyway, I think Seasons are way too short ,but thanks for the info.
Your placement match for next season is not as important as the 5 initial placement matches. It's just a way for Blizzard to remove inactive players. If you do well enough during the lock, you could lose your placement match, and still be placed into Silver league.
Well, I don't win every match, but I'm Rank 1 or 2 in Bronze with like 670 points. Bronze since Season 1 ;(
I'll have to hope I'm not nervous and win that placement match.
On March 28 2012 15:19 tryteyker wrote: I'm crying, literally. I didn't reach Silver yet, and now the season ends. I'll just have to hope I win that friggin placement match and I'm not nervous again.
Anyway, I think Seasons are way too short ,but thanks for the info.
Your placement match for next season is not as important as the 5 initial placement matches. It's just a way for Blizzard to remove inactive players. If you do well enough during the lock, you could lose your placement match, and still be placed into Silver league.
Well, I don't win every match, but I'm Rank 1 or 2 in Bronze with like 670 points. Bronze since Season 1 ;(
I'll have to hope I'm not nervous and win that placement match.
Did you actually read what he wrote ? You can lose the placement match and still get promoted. If you didn't get promoted, chances are even if you actually won that placement match you'd still be in bronze. Just keep winning games and you'll be placed in silver no matter the outcome of your next placement match.
That's coming from a guy that got promoted from diamond by losing a game and demoted from master by winning.
Personally I don't care so much about the season length. What annoys me to death is the season lock which is ridiculously long. 8 weeks of season followed by 2 weeks lock. This means 25% of our time we are playing under locked conditions
Why do people even care how long seasons are? It makes no difference other than how often maps are changed (and there's a higher chance to get promoted between seasons). What would be the point of making them longer?
Shattered temple out. Got the most downvotes on EU, NA and KR.
I also read 50 people complain about the length of the seasons, but not a single one gave a good argument. In the contrary, they complained and then said it was good because there would be new maps... /sigh
On March 28 2012 17:48 Koshi wrote: Shattered temple out. Got the most downvotes on EU, NA and KR.
I also read 50 people complain about the length of the seasons, but not a single one gave a good argument. In the contrary, they complained and then said it was good because there would be new maps... /sigh
Do we need to give a better arugment that we don't have enough time to enjoy a season like this? Blizzard always says they want to attract casuals. The shorter seasons are contra to this.
On March 28 2012 17:48 Koshi wrote: Shattered temple out. Got the most downvotes on EU, NA and KR.
I also read 50 people complain about the length of the seasons, but not a single one gave a good argument. In the contrary, they complained and then said it was good because there would be new maps... /sigh
Do we need to give a better arugment that we don't have enough time to enjoy a season like this? Blizzard always says they want to attract casuals. The shorter seasons are contra to this.
2 months isn't enough time to enjoy a season? How do you even enjoy a season? How does that work? You don't make any sense, how does the length of a season makes it more enjoyable for casuals?
If you have a bonus pool now, it wont get better if the season takes longer, so your ranking is meaningless. You will even get more bonus pool. If you think that you play irregularly and will be able to burn a 400 bonus pool after accumulating it for 3 months, than I just laugh. If you can't burn a bonus pool every 2 months, you won't do it every 4 months.
Actually, for casuals it is better to have really short season, so when they decide to go for a good amount of games in a weekend, they might hit that 0 bonus pool and see their true ranking, and become "competitive" ranked for that period. Casuals can decide to be competitive every even season.
I am just interested in why so many people say that the seasons are too short. Complaining to complain? I am a casual player myself, haven't been under 100 bonus pool at the end for the last 5 seasons, currently I have probably a bonus pool >200. But I don't see any reason to complain about the length. On the contrary, next season I might be competitive in the start again, because the bonus pool goes up to fast for a casual as me.
On March 28 2012 17:48 Koshi wrote: Shattered temple out. Got the most downvotes on EU, NA and KR.
I also read 50 people complain about the length of the seasons, but not a single one gave a good argument. In the contrary, they complained and then said it was good because there would be new maps... /sigh
Do we need to give a better arugment that we don't have enough time to enjoy a season like this? Blizzard always says they want to attract casuals. The shorter seasons are contra to this.
In what way, how can you not enjoy a season just because it's only 2 months long? You don't have enough time to play in 2 full months?
On March 28 2012 17:48 Koshi wrote: Shattered temple out. Got the most downvotes on EU, NA and KR.
I also read 50 people complain about the length of the seasons, but not a single one gave a good argument. In the contrary, they complained and then said it was good because there would be new maps... /sigh
Do we need to give a better arugment that we don't have enough time to enjoy a season like this? Blizzard always says they want to attract casuals. The shorter seasons are contra to this.
2 months isn't enough time to enjoy a season? How do you even enjoy a season? How does that work? You don't make any sense, how does the length of a season makes it more enjoyable for casuals?
If you have a bonus pool now, it wont get better if the season takes longer, so your ranking is meaningless. You will even get more bonus pool. If you think that you play irregularly and will be able to burn a 400 bonus pool after accumulating it for 3 months, than I just laugh. If you can't burn a bonus pool every 2 months, you won't do it every 4 months.
Actually, for casuals it is better to have really short season, so when they decide to go for a good amount of games in a weekend, they might hit that 0 bonus pool and see their true ranking, and become "competitive" ranked for that period. Casuals can decide to be competitive every even season.
I am just interested in why so many people say that the seasons are too short. Complaining to complain? I am a casual player myself, haven't been under 100 bonus pool at the end for the last 5 seasons, currently I have probably a bonus pool >200. But I don't see any reason to complain about the length. On the contrary, next season I might be competitive in the start again, because the bonus pool goes up to fast for a casual as me.
I gave you an answer and you can't accept it. Either its out of ignorancy or maybe for the cause of bashing? I have a life to live and friends and stuff. Not everything circles around sc2 for me. So two month ARE too short for me to say "Hey this was a succesful season". Maybe some people around the internet can't really get the fact that when the new season is out it sometimes happens I first start playing about a week after its been released. So for people who aren't 100% dedicated to SC2 and laddering its pretty hard to enjoy a season. And I play alot of customs with friends too because I like the social factor which again cuts into the lengths of seasons. If you now want to argue "Yea but seasons don't mean anything" then I want to shove it up your throat again because if thats a fact then why we even have them.
And maybe you guys could start reading the posts before even some semi-pros/pros complain about the length of a season.
On March 28 2012 17:48 Koshi wrote: Shattered temple out. Got the most downvotes on EU, NA and KR.
I also read 50 people complain about the length of the seasons, but not a single one gave a good argument. In the contrary, they complained and then said it was good because there would be new maps... /sigh
Do we need to give a better arugment that we don't have enough time to enjoy a season like this? Blizzard always says they want to attract casuals. The shorter seasons are contra to this.
You don't have enough time to play in 2 full months?
I am amazed by your reading comprehension THAT's exactly what i stated in my post.
Edit: I need to pick this one up
If you can't burn a bonus pool every 2 months, you won't do it every 4 months.
Do you work buddy? It really seems to me you are some guy studying or going to school. Now get all the bad thoughts out of your mind, meditate a bit, and think about it: If i have about 4 days a month where i can play 8 hours SC2 straight. It would mean i play about 32 hours a month which then translate into 64 hours a Season as it is. For me it feels that 64 hours are too few to get up the ranks and have fun in a season which includes a progress. If i have now +32 hours because it is 1 Month longer it means for me 33% MORE. Is that nothing? I don't care about bonuspool, I care about the concept of having a seasonal ladder. That concept should evolve around seeing progression in every season. This isn't happening for me because they are too short.
Oh god each fucking time I'm starting to hate these short seasons more and more T.T Atleast the ladderpool is improving rapidly. I just feel like they could do the same with 3 month season.
On March 28 2012 19:39 Lyter wrote: Why the fuck are people hating on the short seasons? Its great, keeps the map pool somewhat fresh
Mappools normally have very few to do with a season You could rotate maps each week. But yea thats the only positive thing i can get out of short seasons.
short seasons are good ... because they are synominous with new maps for blizzz. I think you are confusing personal preference with the objective reasons
I get why youd like longer seasons ... but tbh i dont really give a crap abotu season length because i hardly play and dont care about what league im in. Christ after 2 weeks of not playing its hard enough remembering all your timings as it is.
On March 28 2012 17:48 Koshi wrote: Shattered temple out. Got the most downvotes on EU, NA and KR.
I also read 50 people complain about the length of the seasons, but not a single one gave a good argument. In the contrary, they complained and then said it was good because there would be new maps... /sigh
Do we need to give a better arugment that we don't have enough time to enjoy a season like this? Blizzard always says they want to attract casuals. The shorter seasons are contra to this.
2 months isn't enough time to enjoy a season? How do you even enjoy a season? How does that work? You don't make any sense, how does the length of a season makes it more enjoyable for casuals?
If you have a bonus pool now, it wont get better if the season takes longer, so your ranking is meaningless. You will even get more bonus pool. If you think that you play irregularly and will be able to burn a 400 bonus pool after accumulating it for 3 months, than I just laugh. If you can't burn a bonus pool every 2 months, you won't do it every 4 months.
Actually, for casuals it is better to have really short season, so when they decide to go for a good amount of games in a weekend, they might hit that 0 bonus pool and see their true ranking, and become "competitive" ranked for that period. Casuals can decide to be competitive every even season.
I am just interested in why so many people say that the seasons are too short. Complaining to complain? I am a casual player myself, haven't been under 100 bonus pool at the end for the last 5 seasons, currently I have probably a bonus pool >200. But I don't see any reason to complain about the length. On the contrary, next season I might be competitive in the start again, because the bonus pool goes up to fast for a casual as me.
I gave you an answer and you can't accept it. Either its out of ignorancy or maybe for the cause of bashing? I have a life to live and friends and stuff. Not everything circles around sc2 for me. So two month ARE too short for me to say "Hey this was a succesful season". Maybe some people around the internet can't really get the fact that when the new season is out it sometimes happens I first start playing about a week after its been released. So for people who aren't 100% dedicated to SC2 and laddering its pretty hard to enjoy a season. And I play alot of customs with friends too because I like the social factor which again cuts into the lengths of seasons. If you now want to argue "Yea but seasons don't mean anything" then I want to shove it up your throat again because if thats a fact then why we even have them.
And maybe you guys could start reading the posts before even some semi-pros/pros complain about the length of a season.
On March 28 2012 17:48 Koshi wrote: Shattered temple out. Got the most downvotes on EU, NA and KR.
I also read 50 people complain about the length of the seasons, but not a single one gave a good argument. In the contrary, they complained and then said it was good because there would be new maps... /sigh
Do we need to give a better arugment that we don't have enough time to enjoy a season like this? Blizzard always says they want to attract casuals. The shorter seasons are contra to this.
You don't have enough time to play in 2 full months?
I am amazed by your reading comprehension THAT's exactly what i stated in my post.
If you can't burn a bonus pool every 2 months, you won't do it every 4 months.
Do you work buddy? It really seems to me you are some guy studying or going to school. Now get all the bad thoughts out of your mind, meditate a bit, and think about it: If i have about 4 days a month where i can play 8 hours SC2 straight. It would mean i play about 32 hours a month which then translate into 64 hours a Season as it is. For me it feels that 64 hours are too few to get up the ranks and have fun in a season which includes a progress. If i have now +32 hours because it is 1 Month longer it means for me 33% MORE. Is that nothing? I don't care about bonuspool, I care about the concept of having a seasonal ladder. That concept should evolve around seeing progression in every season. This isn't happening for me because they are too short.
You did much more "bashing" than I did. Buddy, I work already for 4 years as an accountant. I might even play less than you do.
But don't worry. I do understand your point now. You dislike evaluating your progress every 2 months because you didn't progress enough. You want Blizzard to change the duration to 3-4 months so it is easier to evaluate your progress because your progress will be bigger.
First reason I read. I am sorry I couldn't catch that reason reading "there is not enough time to enjoy a season".
On March 28 2012 20:07 GiftPflanZe wrote: I do like the the short seasons,im surprised so much people dont like them
I'm very confident it's because most players don't understand how seasons work and believe something is somehow lost because a new season starts, when it's infact the other way around. Having short seasons means you can play less and still progress, since it's easier to keep bonus pool low = faster progression.
The argument BluQ or whatever has could be said no matter how long seasons are since it's purely subjective, he doesn't "feel" like 2 months is enough to feel progression, even though progression is identical or even faster with shorter seasons.
On March 28 2012 19:31 bluQ wrote: ... 1 Month longer it means for me 33% MORE...
I don't think so. Also what does it have to do with the fact you can't spend your bonus pool in any period of time? With shorter seasons the ladder is locked more often.
the shorter the season = more difficult to come in a higher league. I remember that you need ~1100 points to come from silver to gold (found this source at battle.net site). In my league, one has already played 950 (!) games and dont have 900 points (he is in top3).
No, you dont need 5 placements to come in a league. i didnt play season 4 and 5 and i only played one placement game.
On March 28 2012 20:31 Dingodile wrote: the shorter the season = more difficult to come in a higher league. I remember that you need ~1100 points to come from silver to gold (found this source at battle.net site). In my league, one has already played 950 (!) games and dont have 900 points (he is in top3).
Sorry, but you're showing a big lack of understanding with your post, which is exactly what I'm talking about.
To be promoted, you need to win more than 50% of your games consistently for a period of time, length depending on the stability of your MMR. However, when a season is locked and it's time for a season switch, you can use your current points, together with your bonus pool, to get a general idea where your MMR is at. The points at battle.net are general guidelines saying that if you've kept your bonus pool at 0 yet been able to get a certain amount of points, that proves you have a good win ratio and you're in a good spot to be promoted.
Seasons changing often means it's much easier to evaluate your current level, it has no negative effect on promotion.
(The guy who won 950 games yet only has 900 points means he also lost a TON of games, which kept his points around 900. Playing more =/= more points once your bonus pool is down to 0)
I know, I dont understand how it works. i watch his match-history now. the last 50 games are 45 wins and 5 losses. he must lost a ton of games some weeks ago.
On March 28 2012 20:50 Dingodile wrote: I know, I dont understand how it works. i watch his match-history now. the last 50 games are 45 wins and 5 losses. he must lost a ton of games some weeks ago.
It's actually quite simple. When you win against someone, you get points, more points if they are considered to be favored, which they will if you win several times in a row. So let's say you on average get 10 points per win, just for example. So if he wins 950 times, he should have 9500 points. However, you said he had about 900 points. How is that possible? Because you lose points when you lose, so it's averaged out. If you win 50% of your games, you will stop being matched against favored people and settle where you get very little points for winning, but also lose few points for losing.
Since he doesn't have 10 000 points, yes, he must have lost a ton a while back if his match history truely shows 950 wins this season but the last 50 matches being 45 wins.
On March 28 2012 20:50 Dingodile wrote: I know, I dont understand how it works. i watch his match-history now. the last 50 games are 45 wins and 5 losses. he must lost a ton of games some weeks ago.
It is quite common that people just leave like 10-30 games just to get a lower MMR and win the next 10-30 games. Just stupidity and abuse of a not perfect, but decent system. I also do not like the shorter seasons - but whatever, it still is ok.
I played myself from mid plat to high dia this season because I went into nerdrage in February when University was on break. It still is possible to have quite some fun. And if you want to get promoted you need to invest a lot of time and work. Easy as that.
On March 28 2012 17:48 Koshi wrote: Shattered temple out. Got the most downvotes on EU, NA and KR.
I also read 50 people complain about the length of the seasons, but not a single one gave a good argument. In the contrary, they complained and then said it was good because there would be new maps... /sigh
Do we need to give a better arugment that we don't have enough time to enjoy a season like this? Blizzard always says they want to attract casuals. The shorter seasons are contra to this.
2 months isn't enough time to enjoy a season? How do you even enjoy a season? How does that work? You don't make any sense, how does the length of a season makes it more enjoyable for casuals?
If you have a bonus pool now, it wont get better if the season takes longer, so your ranking is meaningless. You will even get more bonus pool. If you think that you play irregularly and will be able to burn a 400 bonus pool after accumulating it for 3 months, than I just laugh. If you can't burn a bonus pool every 2 months, you won't do it every 4 months.
Actually, for casuals it is better to have really short season, so when they decide to go for a good amount of games in a weekend, they might hit that 0 bonus pool and see their true ranking, and become "competitive" ranked for that period. Casuals can decide to be competitive every even season.
I am just interested in why so many people say that the seasons are too short. Complaining to complain? I am a casual player myself, haven't been under 100 bonus pool at the end for the last 5 seasons, currently I have probably a bonus pool >200. But I don't see any reason to complain about the length. On the contrary, next season I might be competitive in the start again, because the bonus pool goes up to fast for a casual as me.
I gave you an answer and you can't accept it. Either its out of ignorancy or maybe for the cause of bashing? I have a life to live and friends and stuff. Not everything circles around sc2 for me. So two month ARE too short for me to say "Hey this was a succesful season". Maybe some people around the internet can't really get the fact that when the new season is out it sometimes happens I first start playing about a week after its been released. So for people who aren't 100% dedicated to SC2 and laddering its pretty hard to enjoy a season. And I play alot of customs with friends too because I like the social factor which again cuts into the lengths of seasons. If you now want to argue "Yea but seasons don't mean anything" then I want to shove it up your throat again because if thats a fact then why we even have them.
And maybe you guys could start reading the posts before even some semi-pros/pros complain about the length of a season.
On March 28 2012 17:48 Koshi wrote: Shattered temple out. Got the most downvotes on EU, NA and KR.
I also read 50 people complain about the length of the seasons, but not a single one gave a good argument. In the contrary, they complained and then said it was good because there would be new maps... /sigh
Do we need to give a better arugment that we don't have enough time to enjoy a season like this? Blizzard always says they want to attract casuals. The shorter seasons are contra to this.
You don't have enough time to play in 2 full months?
I am amazed by your reading comprehension THAT's exactly what i stated in my post.
If you can't burn a bonus pool every 2 months, you won't do it every 4 months.
Do you work buddy? It really seems to me you are some guy studying or going to school. Now get all the bad thoughts out of your mind, meditate a bit, and think about it: If i have about 4 days a month where i can play 8 hours SC2 straight. It would mean i play about 32 hours a month which then translate into 64 hours a Season as it is. For me it feels that 64 hours are too few to get up the ranks and have fun in a season which includes a progress. If i have now +32 hours because it is 1 Month longer it means for me 33% MORE. Is that nothing? I don't care about bonuspool, I care about the concept of having a seasonal ladder. That concept should evolve around seeing progression in every season. This isn't happening for me because they are too short.
Dude, you don't seem to understand the bonus pool system. If they make the season one month longer, you'd have another month's worth of bonus pool to burn through before you achieve your true rating. What you seem to be complaining about is how much bonus pool is given out PER DAY, and that you can't spend it fast enough due to lack of playing time.
Also, bonus pool is 52 points a week, or about 230 a month. On average you should be winning 50% of your games and spending 12 bonus pool per win. You say you play 32 hours a month. Even if each game is half an hour long and you only win half, that's still 32 wins, enough to earn 320-384. IE waaaaay more than your bonus pool.
The only legit complaint I can see is that if there's long periods where you can't play at all, you might "miss" an entire season.But I don't see that as being much worse than say playing for 2 months in season 1 and getting a good rank, then losing it all because you were away during the season lock and never had time to clear out your bonus pool.
On March 28 2012 20:31 Dingodile wrote: the shorter the season = more difficult to come in a higher league. I remember that you need ~1100 points to come from silver to gold (found this source at battle.net site). In my league, one has already played 950 (!) games and dont have 900 points (he is in top3).
No, you dont need 5 placements to come in a league. i didnt play season 4 and 5 and i only played one placement game.
Actually shorter seasons = more chances to get promoted. Your MMR has to exceed a "confidence buffer" before you get a mid-season promotion, to stop you getting a promotion one week and then going back down next week. But this confidence buffer doesn't apply to promotions/demotions made between seasons. So there's people whose MMR is barely in the range of the next league up, but they have to wait till end of season to get a promotion.
Also the points you need for promotion are based on the length of the season. If seasons were say 6 months long, it'd probably say you need 2000 points to get to gold from silver.
I don't think anyone other than Blizzard reaaallly knows how the MMR works.
But guess what! It isn't important guys. Ladder isn't a measure of skill, its a measure of progress. Its all about continuing to play games and improve! H) Don't worry about where you are. No matter the length of the seasons, you shouldn't look at your league or spot, you should look at your play. This is far more important!
On March 28 2012 19:31 bluQ wrote: Do you work buddy? It really seems to me you are some guy studying or going to school. Now get all the bad thoughts out of your mind, meditate a bit, and think about it: If i have about 4 days a month where i can play 8 hours SC2 straight. It would mean i play about 32 hours a month which then translate into 64 hours a Season as it is. For me it feels that 64 hours are too few to get up the ranks and have fun in a season which includes a progress. If i have now +32 hours because it is 1 Month longer it means for me 33% MORE. Is that nothing? I don't care about bonuspool, I care about the concept of having a seasonal ladder. That concept should evolve around seeing progression in every season. This isn't happening for me because they are too short.
Wait, how does this make sense?
First of all, 33% more of 64 is 85.33333, you mean 1 month extra on 2 months is 50% more, 1 month less off of 3 months is 33% less.
Now with your math out of the way, how does this make any difference in measuring progress? I'm assuming you see more points = more progress?
Situation 1: We have 3 month seasons, first season you have 200 points, second season you have 300 points, 300/200 = 1.5 = 50% improvement, yay
Situation 2: We have 2 month seasons, first season you have 133 points, second season you have 200 points, 200/133 = 1.5 = 50% improvement, yay
On March 28 2012 20:31 Dingodile wrote: the shorter the season = more difficult to come in a higher league. I remember that you need ~1100 points to come from silver to gold (found this source at battle.net site). In my league, one has already played 950 (!) games and dont have 900 points (he is in top3).
No, you dont need 5 placements to come in a league. i didnt play season 4 and 5 and i only played one placement game.
no.
EDIT (not relevant to the misinformed guy above): The reaosn for shorter seasons is btw to make GM league more flexible.
I like the season time . I played around 350 games in this one , and i dont play 10h per day , dont even play 5h per day ...I play 1-3 h per day of SC 2 , depends how much time i have.. If people dont have time for play , even longer season dont help them
On March 28 2012 20:07 GiftPflanZe wrote: I do like the the short seasons,im surprised so much people dont like them
I'm very confident it's because most players don't understand how seasons work and believe something is somehow lost because a new season starts, when it's infact the other way around. Having short seasons means you can play less and still progress, since it's easier to keep bonus pool low = faster progression.
The argument BluQ or whatever has could be said no matter how long seasons are since it's purely subjective, he doesn't "feel" like 2 months is enough to feel progression, even though progression is identical or even faster with shorter seasons.
Yes youre probably right.I hope blizzard dosen't changes his mind about the length of the seasons.
On March 29 2012 05:23 Yamenai wrote: Damnit, i just got masters, too. What if i get demoted? T.T
You dont , MMR counts. Now if you are in masters already you need aleast 70% loss ratio to get demoted fast What i try to say , you dont get demotet before 50 games for sure , or you need to lose 40 of 50 games , to get demoted that fast
On March 28 2012 20:31 Dingodile wrote: the shorter the season = more difficult to come in a higher league. I remember that you need ~1100 points to come from silver to gold (found this source at battle.net site). In my league, one has already played 950 (!) games and dont have 900 points (he is in top3).
No, you dont need 5 placements to come in a league. i didnt play season 4 and 5 and i only played one placement game.
no.
EDIT (not relevant to the misinformed guy above): The reaosn for shorter seasons is btw to make GM league more flexible.
OR Blizzard could just leave GM as a regular league and let people be promoted/demoted...
I've been getting over 63% winrate on "high platinum" lately, really hoping to get promoted soon, gonna use this final time to try and get to Diamond before S7.
I am very excited about S7, I used S6 to practice and improve my play so much, learned a lot and improved my game. I just watched a game from S5 and compared it to one from S6, feeling good.
If you fuck around during a lock, you can still lower you MMR which is the main metric in determining whether you get promoted or demoted.
Grinding points to get Top 8 of you division has little to no impact on getting promoted.
Nothing is based on your league rank, it is all about MMR. MMR is the magic behind the scenes. Read Blizzard's own guidelines to earning a promotion. You don't HAVE to have that number of points. Its a rule of thumb, more or less. ReadTHIS, educate yourselves, and then stop saying stupid shit like, 'Oh I need to use my bonus pool up before the new season." Or "I hope I don't get placed in Plat, then all I will do is lose." All that matters is your hidden MMR, which carries over season to season. New seasons mean... nothing other than giving new people a chance to get into GM and new maps some seasons.
Metalopolis really should fucking go already... Cross TvZ/PvZ is a freaking pain there and TvP usually becomes one base play due to a very wide natural and close air positions.
On March 28 2012 15:19 tryteyker wrote: I'm crying, literally. I didn't reach Silver yet, and now the season ends. I'll just have to hope I win that friggin placement match and I'm not nervous again.
Anyway, I think Seasons are way too short ,but thanks for the info.
Your placement match for next season is not as important as the 5 initial placement matches. It's just a way for Blizzard to remove inactive players. If you do well enough during the lock, you could lose your placement match, and still be placed into Silver league.
Well, I don't win every match, but I'm Rank 1 or 2 in Bronze with like 670 points. Bronze since Season 1 ;(
I'll have to hope I'm not nervous and win that placement match.
bliz released a post saying that if you had 800+ points by the end of a season you would be promoted after the first game of the following season. This applies to bronze-plat then diamond-> master i think is like 980 points.
tldr: get to 800 points before the end of the lock and youll move up to silver
On March 29 2012 07:37 Huragius wrote: Metalopolis really should fucking go already... Cross TvZ/PvZ is a freaking pain there and TvP usually becomes one base play due to a very wide natural and close air positions.
I don't understand why every map has to have an easily taken natural. Every new map basically has a natural with some kind of ramp or choke that makes it almost as easy to defend as your main. It was cool when Shakuras Plateau was unique.
On March 28 2012 15:19 tryteyker wrote: I'm crying, literally. I didn't reach Silver yet, and now the season ends. I'll just have to hope I win that friggin placement match and I'm not nervous again.
Anyway, I think Seasons are way too short ,but thanks for the info.
Your placement match for next season is not as important as the 5 initial placement matches. It's just a way for Blizzard to remove inactive players. If you do well enough during the lock, you could lose your placement match, and still be placed into Silver league.
Well, I don't win every match, but I'm Rank 1 or 2 in Bronze with like 670 points. Bronze since Season 1 ;(
I'll have to hope I'm not nervous and win that placement match.
bliz released a post saying that if you had 800+ points by the end of a season you would be promoted after the first game of the following season. This applies to bronze-plat then diamond-> master i think is like 980 points.
tldr: get to 800 points before the end of the lock and youll move up to silver
No, absolutely false. Points are a indicator that you might get a promotion. Read the article by blizz, the link is in my last post, a few posts up. Even in that article, the point necessary value is still stated as 1200, not 800...
On March 29 2012 07:37 Huragius wrote: Metalopolis really should fucking go already... Cross TvZ/PvZ is a freaking pain there and TvP usually becomes one base play due to a very wide natural and close air positions.
I don't understand why every map has to have an easily taken natural. Every new map basically has a natural with some kind of ramp or choke that makes it almost as easy to defend as your main. It was cool when Shakuras Plateau was unique.
Because its a bitch expanding versus allins and cheese on those maps, as any race. Smaller chokes that make expansions easier to secure are just a nice way of giving some defenders advantage, where as on metal there is no defenders advantage, making a lot of the games their 2 base at the most. Being able to get on to 2 base without fearing for your life just makes the game more fun to play.
Ladder version of daybreak has a 8m2g front expansion (not a 6m1rg) I haven't checked the ladder version of metropolis but im guessing it probably has rocks instead of the creep tumor on the island >.>.
On March 29 2012 10:04 aHaTsc wrote: Ladder version of daybreak has a 8m2g front expansion (not a 6m1rg) I haven't checked the ladder version of metropolis but im guessing it probably has rocks instead of the creep tumor on the island >.>.
Yeah they have destructible rocks. What is Blizzard's problem?
On March 28 2012 10:38 dignitas.merz wrote: Seasons are too short GM was released at the end of februray and its barely been a month. Should at least have them run for 3 months.
Ya, I preferred 3 month seasons better.
With a 2 month season it doesn't feel like you really accomplish much. New seasons come too often and it makes each new season feel less exciting individually.
Shattered is out....Metal is still in I woulda preferred the other way round. Well look fwd to the new maps Ohana (which looks curiously like Obama) Daybreak (Blizz's own version :/) and MEtropolis (which I am just itching to veto cos 3rd base...how do i get that vs zerg? :o)
On March 29 2012 09:16 Tomba wrote: I don't see how new season matters for anyone except for those getting/trying to get into GM.
It's new maps tho, but you don't really need a new season for that.
There are other advantages -flushing inactive players who only did 1-2 games out of divisions more often -people on the threshold of a demotion/promotion but held back by the "confidence threshold" get moved on -less chance of coming back to the game late in the season and being faced with an insurmountably big bonus pool, thus preventing them from getting a shiny top 8 in the division badge
And the disadvantage of seeing more high leaguers downranking during the ladder lock to troll people
On March 29 2012 09:16 Tomba wrote: I don't see how new season matters for anyone except for those getting/trying to get into GM.
It's new maps tho, but you don't really need a new season for that.
Holy fuck, someone that gets it!!!
Actually, he doesn't get it, it matters for everyone who hasn't been keeping their bonus pool down. Shorter seasons = bonus pool reset more often = more chances to start playing competitively.
On March 29 2012 09:16 Tomba wrote: I don't see how new season matters for anyone except for those getting/trying to get into GM.
It's new maps tho, but you don't really need a new season for that.
Holy fuck, someone that gets it!!!
Actually, he doesn't get it, it matters for everyone who hasn't been keeping their bonus pool down. Shorter seasons = bonus pool reset more often = more chances to start playing competitively.
Short seasons are good for everyone.
Indeed. Let's assume that only GM gets reset every 2 months. What about the others leagues ? Do they still get increased bonus pool ? If so how the hell they're gonna catch up ? If not, do you really think you won't be discouraged by having the same point for a long period of time (pretty much like every elo system) ?
I have still no clues why you're still bitching about it.
On March 28 2012 19:31 bluQ wrote: ... 1 Month longer it means for me 33% MORE...
I don't think so. Also what does it have to do with the fact you can't spend your bonus pool in any period of time? With shorter seasons the ladder is locked more often.
Did you even read my post? Thats why i get so angry by guys who say "you don't bring any valid arguments". Often those are guys like you who don't even bother to read the posts. Just for you:
I don't care about bonuspool, I care about the concept of having a seasonal ladder.
@Koshi, yea but I sort of get provoked by guys like him ^, thats why i may have been a bit harsh. But that at least you got what I mean makes me happy enough to forget all the hate
On March 28 2012 19:31 bluQ wrote: ... 1 Month longer it means for me 33% MORE...
I don't think so. Also what does it have to do with the fact you can't spend your bonus pool in any period of time? With shorter seasons the ladder is locked more often.
Did you even read my post? Thats why i get so angry by guys who say "you don't bring any valid arguments". Often those are guys like you who don't even bother to read the posts. Just for you:
I don't care about bonuspool, I care about the concept of having a seasonal ladder.
@Koshi, yea but I sort of get provoked by guys like him ^, thats why i may have been a bit harsh. But that at least you got what I mean makes me happy enough to forget all the hate
I really don't see how "the concept of having a seasonal ladder" is a valid argument. It's like saying a valid argument against the starcraft 2 chat system is that it's green. It makes no actual difference and is purely subjective. Since there are actual good reasons for having short seasons, I'd say "they are messing up the concept of a seasonal ladder since I disagree on what constitutes a season" is a pretty bad argument.
On March 29 2012 09:16 Tomba wrote: I don't see how new season matters for anyone except for those getting/trying to get into GM.
It's new maps tho, but you don't really need a new season for that.
Holy fuck, someone that gets it!!!
Actually, he doesn't get it, it matters for everyone who hasn't been keeping their bonus pool down. Shorter seasons = bonus pool reset more often = more chances to start playing competitively.
Short seasons are good for everyone.
Keeping bonus pool points down? That doesn't affect anything other than your rank in your division. Rank in one's division has... wait for it... nothing to do with WHO you are pitted against. It is your hidden MMR. Do you even bother to read up on things before you make weird all claims? Bonus pool has nothing to do with 'playing competitively'.
If you were top 8 in your division, but consistently playing against people who were in the middle of your division, a new seasons DOES NOT mean you are going to get promoted. Doesn't meant the chances of promotion are any higher either. If you are playing middle of the road people in your division, your MMR isn't that high, unless there is a lot on uncertainty in said MMR in which case, Blizz doesn't quite know who to pit you against.
I have still no clues why you're still bitching about it.
If you are referring to me, I am still bitching about it because people don't know what they are talking about, then they make wild, stupid claims and misinform everyone.
If not, do you really think you won't be discouraged by having the same point for a long period of time (pretty much like every elo system) ?
Are you also a person that wants your losses to be hidden so as to avoid embarrassment? Ladder isn't for people like that who are so easily demotivated or scared of messing up their 'rating'.
On March 29 2012 09:16 Tomba wrote: I don't see how new season matters for anyone except for those getting/trying to get into GM.
It's new maps tho, but you don't really need a new season for that.
Holy fuck, someone that gets it!!!
Actually, he doesn't get it, it matters for everyone who hasn't been keeping their bonus pool down. Shorter seasons = bonus pool reset more often = more chances to start playing competitively.
Short seasons are good for everyone.
Keeping bonus pool points down? That doesn't affect anything other than your rank in your division. Rank in one's division has... wait for it... nothing to do with WHO you are pitted against. It is your hidden MMR. Do you even bother to read up on things before you make weird all claims? Bonus pool has nothing to do with 'playing competitively'.
If you were top 8 in your division, but consistently playing against people who were in the middle of your division, a new seasons DOES NOT mean you are going to get promoted. Doesn't meant the chances of promotion are any higher either. If you are playing middle of the road people in your division, your MMR isn't that high, unless there is a lot on uncertainty in said MMR in which case, Blizz doesn't quite know who to pit you against.
Don't fail to read posts if you're going to tell others to read up. I never said bonus pool had anything to do with who you were pitted against, nor your chances of promotion. I said bonus pools resetting often encourages playing competitively since keeping bonus pool at 0 gives a proper indication of where you are relative to the others in your division.
I'm sad about how short the seasons are. During the last season, I went from only being a full time student to getting a 25 hr/week job and I also bought a car that needs a lot of work. Alas, I have only played 5 real games all season... :C
On March 30 2012 03:06 Mordanis wrote: I'm sad about how short the seasons are. During the last season, I went from only being a full time student to getting a 25 hr/week job and I also bought a car that needs a lot of work. Alas, I have only played 5 real games all season... :C
I don't get this still... This just means you don't play very often and you'd like to play more, how does season length have anything to do with that? At that rate a 3 month season means you play 7 or 8 games.
Short seasons mean new maps. I like that a lot. To me every 2 or 3 months would be a good length for seasons. Or blizz could just implement new maps without having to do a whole new season.
Those are some good new maps being injected into the map pool. I'm so glad that Shattered Temple is finally going, it is such a bad map for Protoss vs Zerg.
I don't think they should have to end the season to just change the maps... I like longer seasons maybe not as long as season 1 but I would have 4-5 seasons a year.
On April 10 2012 11:37 Snoodles wrote: After 2 months of playing starcraft I've realized that Blizzard could cure cancer and you guys wouldn't stop complaining.
True lol. But we do have some legitimate reasons... LAN being one of them, some terrible maps. Albeit Blizz finally woke up and is incorporating maps from people outside the Blizz dev circle. That's good.
On March 28 2012 10:49 Hulavuta wrote: I hope Antiga Shipyard goes out personally.
because why? its the best map in the pool right now, love it!
Agreed. Its quite balanced. Why exactly do you want it removed, Helavuta?
You kidding right?? the map probaly has 80% win rate for terran in tvz, its just silly how its easier to terran take a 4th than a zerg, even tough the game is not suposed to be like that, bla bla bla zerg need to be 1 base ahead of other races always to be even, in antiga you are 1 base behind and you will also not have map control in the mid/lategame, the main things a zerg need. The map is just broken
I feel like as soon as everyone is happy with the maps they will extend the seasons, but for now since its obvious our discontent with the maps is great, seasons being short isn't a problem, besides I don't think the GM's care, if you get into GM once, you can do it again, and its a good way to show who really is the best, with allthe faults GM has.
On March 28 2012 10:49 Hulavuta wrote: I hope Antiga Shipyard goes out personally.
because why? its the best map in the pool right now, love it!
Agreed. Its quite balanced. Why exactly do you want it removed, Helavuta?
lololololol
Overall I think it's fine, I just dislike close positions. Perhaps instead of taking it out, just remove close spawns. I absolutely LOVE Cross Spawns on that map.
But yeah, close spawns are enough to make me want it removed.
On March 28 2012 10:49 Hulavuta wrote: I hope Antiga Shipyard goes out personally.
because why? its the best map in the pool right now, love it!
Agreed. Its quite balanced. Why exactly do you want it removed, Helavuta?
You kidding right?? the map probaly has 80% win rate for terran in tvz, its just silly how its easier to terran take a 4th than a zerg, even tough the game is not suposed to be like that, bla bla bla zerg need to be 1 base ahead of other races always to be even, in antiga you are 1 base behind and you will also not have map control in the mid/lategame, the main things a zerg need. The map is just broken