• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:46
CEST 09:46
KST 16:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles0GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Weekly Cups (August 10-16): SHIN doubles Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL: II Talent Announcement! Protoss AoE skill expression
Tourneys
2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion SC4ALL II: Brood War Player Announcement 3/4 - soO Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[ASL22] Ro24 Group A [ASL22] Ro24 Group B Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread The Letting Off Steam Thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4911 users

Proposed Design Changes To StarCraft 2's UI - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 16 Next All
Fandango
Profile Joined October 2011
291 Posts
March 16 2012 01:54 GMT
#201
Nice video and work but you really over dramatised it with the "And what I found was nothing short of groundbreaking..." line that made me throw up in my mouth a little. I mean you're not really doing anything remotely groundbreaking as much as it is a couple of improvements that are on people's wishlists but are lower priority to implement on a development side. I'm not trying to undermine your work I just think you shouldn't present it as if you're some kind of UI Columbus sailing seas people had never heard of.

It's good to sell yourself, but remember that these are people who you will have to work with on a daily basis and be candid with at an interview, so when you send in a video with dramatic background music that feels more like a video meant to woo clueless investors than get across ability to do the job given to you, it can hurt you as much as help you.

The main thing to understand is that if you're applying for a job that requires years of experience, you likely won't get it entirely because the reason experience is so important in the games industry is the familiarity with the process, hierachy and the feature set of typical toolsets (like Scaleform or other common UI middleware). If it's not a junior/graduate position then they're going to expect you to be able to integrate very quickly and if you don't have that experience you will need time, regardless of how talented you are (or think you are).

With all that said, you can never go wrong by putting in a lot of effort and trying to get a job that might just be above your current level, I know plenty of people who have got jobs just by being confident in their ability to do the job without necessarily having the pre-requisites. Just don't remotely expect it to happen.

In the likely event this doesn't go well, just try and get started in the industry in general in the field you want to get involved in, you should not be getting into the industry to only ever work on games you like, you should do it because you enjoy the work itself on its own merits. Also when you get turned down, politely (and for god's sake don't badger people, just ask once) for the reasons why and what you could do to improve your portfolio and skill set in that area. Believe it or not but most professionals like to get treated like experts on their field and don't mind answering questions.
alteredsego
Profile Joined November 2010
United States50 Posts
March 16 2012 01:55 GMT
#202
On March 16 2012 10:46 Jonoman92 wrote:
Really great ideas. I would love an integrated replay autosave function where you can format the name of the replay file to include player names and other customizable options. That presentation was just incredibly impressive in my eyes, good luck on getting the position.


Thank you... yeah I thought of that as well, and it would be great to see it implemented. Given that you would be exiting a game while the replay file is being written... I imagine that would be easy to do, even if it was not retroactive.
"When I was a child, I spake as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." I Corinthians 13:11 (Alternately Cereal Killer from Hackers)
ravenKRaz
Profile Joined March 2011
United States580 Posts
March 16 2012 01:56 GMT
#203
yes please!!!
DarkneSS.1360
qwertyindeed
Profile Joined November 2010
151 Posts
March 16 2012 01:57 GMT
#204
good luck on getting the position (lol but back in my mind the Conspiracy Keanu meme is running: "what if blizzard read what the community said and plan to adress the issues, but 1st want to release him as a beta tester to see how the community respond to the changes ")
DYEAlabaster
Profile Blog Joined August 2011
Canada1009 Posts
March 16 2012 01:58 GMT
#205
Please give this a spotlight, please give this guy a job.
SiN]
Profile Blog Joined February 2010
United States540 Posts
March 16 2012 01:58 GMT
#206
hope this works out for you
alteredsego
Profile Joined November 2010
United States50 Posts
Last Edited: 2012-03-16 02:03:22
March 16 2012 02:01 GMT
#207
On March 16 2012 10:54 Fandango wrote:
Nice video and work but you really over dramatised it with the "And what I found was nothing short of groundbreaking..." line that made me throw up in my mouth a little. I mean you're not really doing anything remotely groundbreaking as much as it is a couple of improvements that are on people's wishlists but are lower priority to implement on a development side. I'm not trying to undermine your work I just think you shouldn't present it as if you're some kind of UI Columbus sailing seas people had never heard of.

It's good to sell yourself, but remember that these are people who you will have to work with on a daily basis and be candid with at an interview, so when you send in a video with dramatic background music that feels more like a video meant to woo clueless investors than get across ability to do the job given to you, it can hurt you as much as help you.

The main thing to understand is that if you're applying for a job that requires years of experience, you likely won't get it entirely because the reason experience is so important in the games industry is the familiarity with the process, hierachy and the feature set of typical toolsets (like Scaleform or other common UI middleware). If it's not a junior/graduate position then they're going to expect you to be able to integrate very quickly and if you don't have that experience you will need time, regardless of how talented you are (or think you are).

With all that said, you can never go wrong by putting in a lot of effort and trying to get a job that might just be above your current level, I know plenty of people who have got jobs just by being confident in their ability to do the job without necessarily having the pre-requisites. Just don't remotely expect it to happen.

In the likely event this doesn't go well, just try and get started in the industry in general in the field you want to get involved in, you should not be getting into the industry to only ever work on games you like, you should do it because you enjoy the work itself on its own merits. Also when you get turned down, politely (and for god's sake don't badger people, just ask once) for the reasons why and what you could do to improve your portfolio and skill set in that area. Believe it or not but most professionals like to get treated like experts on their field and don't mind answering questions.


Well I have worked in the industry a bit in the past. I was part of a Research and Development team that developed motion capture software that has been used in games and movies a good bit. When I was there we were heavily involved with WETA with doing all the mocap work for the LOTR movies, and stuff like that. I think that type of enviroment is probably pretty similar to Blizzard, but hey you know what: if I fail, I fail. At least I gave it my best effort.

As for the hyperbole: I was initially trying mimic one of Apple's product release videos; so that is why the language is the way it is. I don't believe I am all that amazing. I just work hard, and I know and am passionate about the game: thats it. And the purpose of this video was to put some of that on display and to get me noticed.

I appreciate the comment though, and trust me I know it is a long shot... but you know what it is fun. So I am enjoying it so far.
"When I was a child, I spake as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." I Corinthians 13:11 (Alternately Cereal Killer from Hackers)
alteredsego
Profile Joined November 2010
United States50 Posts
March 16 2012 02:02 GMT
#208
On March 16 2012 10:57 qwertyindeed wrote:
good luck on getting the position (lol but back in my mind the Conspiracy Keanu meme is running: "what if blizzard read what the community said and plan to adress the issues, but 1st want to release him as a beta tester to see how the community respond to the changes ")


That would be pretty funny. If I get hired I will definitely mention that to them lol.
"When I was a child, I spake as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." I Corinthians 13:11 (Alternately Cereal Killer from Hackers)
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
March 16 2012 02:04 GMT
#209
Good luck! Nothing seems to do anything but improve the UI~tbh its kinda annoying how poor the UI is considering geez blizzard you had the better part of a decade
Remember, no matter where you go, there you are.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
March 16 2012 02:06 GMT
#210
What's going on in her...

OH my!

Nice resume... (video, whatever)... I hope you get a job bro, it's pretty damn good.
I'm like badass squared | KeitZer.489
alteredsego
Profile Joined November 2010
United States50 Posts
March 16 2012 02:17 GMT
#211
I have to crash now (was up all last night finishing the video an rewriting my resume), I look forward to reading everyone's comments when I am done hibernating. (So sorry if I don't respond to anyone right away.)
"When I was a child, I spake as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." I Corinthians 13:11 (Alternately Cereal Killer from Hackers)
wester25
Profile Joined December 2010
Canada63 Posts
March 16 2012 02:17 GMT
#212
love this
good luck
Fandango
Profile Joined October 2011
291 Posts
March 16 2012 02:22 GMT
#213
On March 16 2012 11:01 alteredsego wrote:
Show nested quote +
On March 16 2012 10:54 Fandango wrote:
Nice video and work but you really over dramatised it with the "And what I found was nothing short of groundbreaking..." line that made me throw up in my mouth a little. I mean you're not really doing anything remotely groundbreaking as much as it is a couple of improvements that are on people's wishlists but are lower priority to implement on a development side. I'm not trying to undermine your work I just think you shouldn't present it as if you're some kind of UI Columbus sailing seas people had never heard of.

It's good to sell yourself, but remember that these are people who you will have to work with on a daily basis and be candid with at an interview, so when you send in a video with dramatic background music that feels more like a video meant to woo clueless investors than get across ability to do the job given to you, it can hurt you as much as help you.

The main thing to understand is that if you're applying for a job that requires years of experience, you likely won't get it entirely because the reason experience is so important in the games industry is the familiarity with the process, hierachy and the feature set of typical toolsets (like Scaleform or other common UI middleware). If it's not a junior/graduate position then they're going to expect you to be able to integrate very quickly and if you don't have that experience you will need time, regardless of how talented you are (or think you are).

With all that said, you can never go wrong by putting in a lot of effort and trying to get a job that might just be above your current level, I know plenty of people who have got jobs just by being confident in their ability to do the job without necessarily having the pre-requisites. Just don't remotely expect it to happen.

In the likely event this doesn't go well, just try and get started in the industry in general in the field you want to get involved in, you should not be getting into the industry to only ever work on games you like, you should do it because you enjoy the work itself on its own merits. Also when you get turned down, politely (and for god's sake don't badger people, just ask once) for the reasons why and what you could do to improve your portfolio and skill set in that area. Believe it or not but most professionals like to get treated like experts on their field and don't mind answering questions.


Well I have worked in the industry a bit in the past. I was part of a Research and Development team that developed motion capture software that has been used in games and movies a good bit. When I was there we were heavily involved with WETA with doing all the mocap work for the LOTR movies, and stuff like that. I think that type of enviroment is probably pretty similar to Blizzard, but hey you know what: if I fail, I fail. At least I gave it my best effort.

As for the hyperbole: I was initially trying mimic one of Apple's product release videos; so that is why the language is the way it is. I don't believe I am all that amazing. I just work hard, and I know and am passionate about the game: thats it. And the purpose of this video was to put some of that on display and to get me noticed.

I appreciate the comment though, and trust me I know it is a long shot... but you know what it is fun. So I am enjoying it so far.


Good attitude and good luck then!
Bonkerz
Profile Blog Joined September 2010
United States831 Posts
March 16 2012 02:23 GMT
#214
I agree this guy on staff at blizz would be sweet.
High masters terran streaming in 720p 60 FPS with commentary and analysis after every game twitch.tv/bonkerz1
fish ()(
Profile Joined September 2010
United States72 Posts
March 16 2012 02:37 GMT
#215
Words do not describe what I just watched
Attempting to give a fuck ████████████████ 99% complete. *ERROR* Fuck not given
FinestHour
Profile Joined August 2010
United States18466 Posts
March 16 2012 02:42 GMT
#216
For the sake of e sports and the future of sc2 he must get the job.
thug life.                                                       MVP/ex-
ACIDzap
Profile Joined May 2011
United States50 Posts
March 16 2012 02:43 GMT
#217
You sir have just earned GENIUS status in my book!!!!!
Day[9]
VTArlock
Profile Blog Joined December 2009
United States1763 Posts
March 16 2012 03:11 GMT
#218
TAKE MY FUCKING MONEY NOW!!!! Blizzard hire this man now! You need him!
Why?
Blasterion
Profile Blog Joined October 2010
China10272 Posts
March 16 2012 03:12 GMT
#219
I am throwing gold bars at my monitor but nothing is happening
[TLNY]Mahjong Club Thread
docvoc
Profile Blog Joined July 2011
United States5491 Posts
March 16 2012 03:18 GMT
#220
You need to help them with this, you are amazing you have put all of the communities complaints and made them a realistic and easily implemented change , cheers dude you are amazing.
User was warned for too many mimes.
Prev 1 9 10 11 12 13 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Hyuk 940
Larva 86
Bale 35
Noble 30
ToSsGirL 13
Light 0
Dota 2
canceldota57
League of Legends
JimRising 553
Counter-Strike
summit1g6037
shoxiejesuss532
Super Smash Bros
Mew2King146
Heroes of the Storm
Trikslyr30
Other Games
singsing1553
Coldzera 1043
ceh9603
WinterStarcraft393
Happy313
Hui .139
NeuroSwarm79
Organizations
Other Games
gamesdonequick522
BasetradeTV35
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH383
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2359
League of Legends
• Lourlo1930
• Rush1193
• Stunt545
• HappyZerGling79
Upcoming Events
Afreeca Starleague
2h 14m
Sharp vs Shinee
Action vs Shine
GSL
3h 14m
PiGosaur Cup
16h 14m
Replay Cast
1d 1h
Afreeca Starleague
1d 2h
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1d 3h
Replay Cast
1d 16h
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
2 days
[ Show More ]
Escore
3 days
PiG Sty Festival
3 days
CranKy Ducklings
4 days
PiG Sty Festival
4 days
Sparkling Tuna Cup
5 days
PiG Sty Festival
5 days
The Patches Monday
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
2026 GSTL
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.