• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:07
CET 01:07
KST 09:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros9[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win52025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed
Tourneys
Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
SnOw's ASL S20 Finals Review Ladder Map Matchup Stats BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
How to stay on top of macro? Current Meta PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Dawn of War IV Beyond All Reason Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Big Programming Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion MLB/Baseball 2023 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Career Paths and Skills for …
TrAiDoS
KPDH "Golden" as Squid Game…
Peanutsc
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1814 users

Proposed Design Changes To StarCraft 2's UI - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 16 Next All
Fandango
Profile Joined October 2011
291 Posts
March 16 2012 01:54 GMT
#201
Nice video and work but you really over dramatised it with the "And what I found was nothing short of groundbreaking..." line that made me throw up in my mouth a little. I mean you're not really doing anything remotely groundbreaking as much as it is a couple of improvements that are on people's wishlists but are lower priority to implement on a development side. I'm not trying to undermine your work I just think you shouldn't present it as if you're some kind of UI Columbus sailing seas people had never heard of.

It's good to sell yourself, but remember that these are people who you will have to work with on a daily basis and be candid with at an interview, so when you send in a video with dramatic background music that feels more like a video meant to woo clueless investors than get across ability to do the job given to you, it can hurt you as much as help you.

The main thing to understand is that if you're applying for a job that requires years of experience, you likely won't get it entirely because the reason experience is so important in the games industry is the familiarity with the process, hierachy and the feature set of typical toolsets (like Scaleform or other common UI middleware). If it's not a junior/graduate position then they're going to expect you to be able to integrate very quickly and if you don't have that experience you will need time, regardless of how talented you are (or think you are).

With all that said, you can never go wrong by putting in a lot of effort and trying to get a job that might just be above your current level, I know plenty of people who have got jobs just by being confident in their ability to do the job without necessarily having the pre-requisites. Just don't remotely expect it to happen.

In the likely event this doesn't go well, just try and get started in the industry in general in the field you want to get involved in, you should not be getting into the industry to only ever work on games you like, you should do it because you enjoy the work itself on its own merits. Also when you get turned down, politely (and for god's sake don't badger people, just ask once) for the reasons why and what you could do to improve your portfolio and skill set in that area. Believe it or not but most professionals like to get treated like experts on their field and don't mind answering questions.
alteredsego
Profile Joined November 2010
United States50 Posts
March 16 2012 01:55 GMT
#202
On March 16 2012 10:46 Jonoman92 wrote:
Really great ideas. I would love an integrated replay autosave function where you can format the name of the replay file to include player names and other customizable options. That presentation was just incredibly impressive in my eyes, good luck on getting the position.


Thank you... yeah I thought of that as well, and it would be great to see it implemented. Given that you would be exiting a game while the replay file is being written... I imagine that would be easy to do, even if it was not retroactive.
"When I was a child, I spake as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." I Corinthians 13:11 (Alternately Cereal Killer from Hackers)
ravenKRaz
Profile Joined March 2011
United States580 Posts
March 16 2012 01:56 GMT
#203
yes please!!!
DarkneSS.1360
qwertyindeed
Profile Joined November 2010
151 Posts
March 16 2012 01:57 GMT
#204
good luck on getting the position (lol but back in my mind the Conspiracy Keanu meme is running: "what if blizzard read what the community said and plan to adress the issues, but 1st want to release him as a beta tester to see how the community respond to the changes ")
DYEAlabaster
Profile Blog Joined August 2011
Canada1009 Posts
March 16 2012 01:58 GMT
#205
Please give this a spotlight, please give this guy a job.
SiN]
Profile Blog Joined February 2010
United States540 Posts
March 16 2012 01:58 GMT
#206
hope this works out for you
alteredsego
Profile Joined November 2010
United States50 Posts
Last Edited: 2012-03-16 02:03:22
March 16 2012 02:01 GMT
#207
On March 16 2012 10:54 Fandango wrote:
Nice video and work but you really over dramatised it with the "And what I found was nothing short of groundbreaking..." line that made me throw up in my mouth a little. I mean you're not really doing anything remotely groundbreaking as much as it is a couple of improvements that are on people's wishlists but are lower priority to implement on a development side. I'm not trying to undermine your work I just think you shouldn't present it as if you're some kind of UI Columbus sailing seas people had never heard of.

It's good to sell yourself, but remember that these are people who you will have to work with on a daily basis and be candid with at an interview, so when you send in a video with dramatic background music that feels more like a video meant to woo clueless investors than get across ability to do the job given to you, it can hurt you as much as help you.

The main thing to understand is that if you're applying for a job that requires years of experience, you likely won't get it entirely because the reason experience is so important in the games industry is the familiarity with the process, hierachy and the feature set of typical toolsets (like Scaleform or other common UI middleware). If it's not a junior/graduate position then they're going to expect you to be able to integrate very quickly and if you don't have that experience you will need time, regardless of how talented you are (or think you are).

With all that said, you can never go wrong by putting in a lot of effort and trying to get a job that might just be above your current level, I know plenty of people who have got jobs just by being confident in their ability to do the job without necessarily having the pre-requisites. Just don't remotely expect it to happen.

In the likely event this doesn't go well, just try and get started in the industry in general in the field you want to get involved in, you should not be getting into the industry to only ever work on games you like, you should do it because you enjoy the work itself on its own merits. Also when you get turned down, politely (and for god's sake don't badger people, just ask once) for the reasons why and what you could do to improve your portfolio and skill set in that area. Believe it or not but most professionals like to get treated like experts on their field and don't mind answering questions.


Well I have worked in the industry a bit in the past. I was part of a Research and Development team that developed motion capture software that has been used in games and movies a good bit. When I was there we were heavily involved with WETA with doing all the mocap work for the LOTR movies, and stuff like that. I think that type of enviroment is probably pretty similar to Blizzard, but hey you know what: if I fail, I fail. At least I gave it my best effort.

As for the hyperbole: I was initially trying mimic one of Apple's product release videos; so that is why the language is the way it is. I don't believe I am all that amazing. I just work hard, and I know and am passionate about the game: thats it. And the purpose of this video was to put some of that on display and to get me noticed.

I appreciate the comment though, and trust me I know it is a long shot... but you know what it is fun. So I am enjoying it so far.
"When I was a child, I spake as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." I Corinthians 13:11 (Alternately Cereal Killer from Hackers)
alteredsego
Profile Joined November 2010
United States50 Posts
March 16 2012 02:02 GMT
#208
On March 16 2012 10:57 qwertyindeed wrote:
good luck on getting the position (lol but back in my mind the Conspiracy Keanu meme is running: "what if blizzard read what the community said and plan to adress the issues, but 1st want to release him as a beta tester to see how the community respond to the changes ")


That would be pretty funny. If I get hired I will definitely mention that to them lol.
"When I was a child, I spake as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." I Corinthians 13:11 (Alternately Cereal Killer from Hackers)
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
March 16 2012 02:04 GMT
#209
Good luck! Nothing seems to do anything but improve the UI~tbh its kinda annoying how poor the UI is considering geez blizzard you had the better part of a decade
Remember, no matter where you go, there you are.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
March 16 2012 02:06 GMT
#210
What's going on in her...

OH my!

Nice resume... (video, whatever)... I hope you get a job bro, it's pretty damn good.
I'm like badass squared | KeitZer.489
alteredsego
Profile Joined November 2010
United States50 Posts
March 16 2012 02:17 GMT
#211
I have to crash now (was up all last night finishing the video an rewriting my resume), I look forward to reading everyone's comments when I am done hibernating. (So sorry if I don't respond to anyone right away.)
"When I was a child, I spake as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." I Corinthians 13:11 (Alternately Cereal Killer from Hackers)
wester25
Profile Joined December 2010
Canada63 Posts
March 16 2012 02:17 GMT
#212
love this
good luck
Fandango
Profile Joined October 2011
291 Posts
March 16 2012 02:22 GMT
#213
On March 16 2012 11:01 alteredsego wrote:
Show nested quote +
On March 16 2012 10:54 Fandango wrote:
Nice video and work but you really over dramatised it with the "And what I found was nothing short of groundbreaking..." line that made me throw up in my mouth a little. I mean you're not really doing anything remotely groundbreaking as much as it is a couple of improvements that are on people's wishlists but are lower priority to implement on a development side. I'm not trying to undermine your work I just think you shouldn't present it as if you're some kind of UI Columbus sailing seas people had never heard of.

It's good to sell yourself, but remember that these are people who you will have to work with on a daily basis and be candid with at an interview, so when you send in a video with dramatic background music that feels more like a video meant to woo clueless investors than get across ability to do the job given to you, it can hurt you as much as help you.

The main thing to understand is that if you're applying for a job that requires years of experience, you likely won't get it entirely because the reason experience is so important in the games industry is the familiarity with the process, hierachy and the feature set of typical toolsets (like Scaleform or other common UI middleware). If it's not a junior/graduate position then they're going to expect you to be able to integrate very quickly and if you don't have that experience you will need time, regardless of how talented you are (or think you are).

With all that said, you can never go wrong by putting in a lot of effort and trying to get a job that might just be above your current level, I know plenty of people who have got jobs just by being confident in their ability to do the job without necessarily having the pre-requisites. Just don't remotely expect it to happen.

In the likely event this doesn't go well, just try and get started in the industry in general in the field you want to get involved in, you should not be getting into the industry to only ever work on games you like, you should do it because you enjoy the work itself on its own merits. Also when you get turned down, politely (and for god's sake don't badger people, just ask once) for the reasons why and what you could do to improve your portfolio and skill set in that area. Believe it or not but most professionals like to get treated like experts on their field and don't mind answering questions.


Well I have worked in the industry a bit in the past. I was part of a Research and Development team that developed motion capture software that has been used in games and movies a good bit. When I was there we were heavily involved with WETA with doing all the mocap work for the LOTR movies, and stuff like that. I think that type of enviroment is probably pretty similar to Blizzard, but hey you know what: if I fail, I fail. At least I gave it my best effort.

As for the hyperbole: I was initially trying mimic one of Apple's product release videos; so that is why the language is the way it is. I don't believe I am all that amazing. I just work hard, and I know and am passionate about the game: thats it. And the purpose of this video was to put some of that on display and to get me noticed.

I appreciate the comment though, and trust me I know it is a long shot... but you know what it is fun. So I am enjoying it so far.


Good attitude and good luck then!
Bonkerz
Profile Blog Joined September 2010
United States831 Posts
March 16 2012 02:23 GMT
#214
I agree this guy on staff at blizz would be sweet.
High masters terran streaming in 720p 60 FPS with commentary and analysis after every game twitch.tv/bonkerz1
fish ()(
Profile Joined September 2010
United States72 Posts
March 16 2012 02:37 GMT
#215
Words do not describe what I just watched
Attempting to give a fuck ████████████████ 99% complete. *ERROR* Fuck not given
FinestHour
Profile Joined August 2010
United States18466 Posts
March 16 2012 02:42 GMT
#216
For the sake of e sports and the future of sc2 he must get the job.
thug life.                                                       MVP/ex-
ACIDzap
Profile Joined May 2011
United States50 Posts
March 16 2012 02:43 GMT
#217
You sir have just earned GENIUS status in my book!!!!!
Day[9]
VTArlock
Profile Blog Joined December 2009
United States1763 Posts
March 16 2012 03:11 GMT
#218
TAKE MY FUCKING MONEY NOW!!!! Blizzard hire this man now! You need him!
Why?
Blasterion
Profile Blog Joined October 2010
China10272 Posts
March 16 2012 03:12 GMT
#219
I am throwing gold bars at my monitor but nothing is happening
[TLNY]Mahjong Club Thread
docvoc
Profile Blog Joined July 2011
United States5491 Posts
March 16 2012 03:18 GMT
#220
You need to help them with this, you are amazing you have put all of the communities complaints and made them a realistic and easily implemented change , cheers dude you are amazing.
User was warned for too many mimes.
Prev 1 9 10 11 12 13 16 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
PiGosaur Cup #54
CranKy Ducklings76
Liquipedia
The PiG Daily
20:00
Best Games of SC
herO vs Clem
Solar vs Clem
Zoun vs Spirit
Clem vs MaxPax
PiGStarcraft536
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft536
Nathanias 113
Vindicta 3
Dota 2
capcasts268
monkeys_forever153
PGG 9
League of Legends
Cuddl3bear7
Counter-Strike
Foxcn224
adren_tv102
Heroes of the Storm
Khaldor169
Other Games
summit1g9196
FrodaN2779
Grubby2715
C9.Mang0263
KnowMe139
Skadoodle89
ArmadaUGS39
Organizations
Other Games
gamesdonequick1382
StarCraft 2
angryscii 33
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 86
• RyuSc2 52
• davetesta30
• musti20045 28
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21374
League of Legends
• Doublelift6032
Other Games
• imaqtpie1095
• WagamamaTV300
• tFFMrPink 10
Upcoming Events
Epic.LAN
11h 53m
BSL Team A[vengers]
13h 53m
Dewalt vs Shine
UltrA vs ZeLoT
LAN Event
13h 53m
BSL 21
18h 53m
BSL Team A[vengers]
1d 13h
Cross vs Motive
Sziky vs HiyA
LAN Event
1d 14h
BSL 21
1d 18h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
[ Show More ]
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
The PondCast
5 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
SC4ALL: Brood War
SC4ALL: StarCraft II
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.