• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:12
CET 12:12
KST 20:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 RyongYi Cup Season 3 announced (Jan 22-Feb 7)1Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
$21,000 RyongYi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! General RTS Discussion Thread Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1153 users

Interview: GSL Director Mr.Chae Jung Won - Page 10

Forum Index > SC2 General
234 CommentsPost a Reply
Prev 1 8 9 10 11 12 Next All
red4ce
Profile Blog Joined January 2011
United States7313 Posts
January 11 2012 05:23 GMT
#181
Woohoo the World Championship is coming back! Team USA will kick Korean butt this time around.
mierin
Profile Joined August 2010
United States4943 Posts
January 11 2012 05:29 GMT
#182
On January 11 2012 10:51 Bart wrote:
very good and informative answers. Love the GSL but for whatever reason it's lagging so bad nowadays :/


I have no idea why, but for some reason recently if I have the GSL player in a different tab it lags, but if i switch back to that tab it's fine...o.O Other than that it works great.
JD, Stork, Calm, Hyuk Fighting!
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
January 11 2012 05:59 GMT
#183
Good interview, it did answer several of my questions about how the GSL has grown and evolved over the past year. I'm looking forward to the new GSTL and can't wait until it's finally here!
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
SeinGalton
Profile Blog Joined April 2011
South Africa387 Posts
January 11 2012 07:11 GMT
#184
Thank you for the interview. There are not many interviews where every single question is a good and is met with such good answers. Very professional and informative. I especially like Mr. Chae's answer to the prospect of BW pros switching over to SC2 and their predicted success.

Also - I am such a huge fan of this new format: only five players can win a GSL this year, and we're going to have so much more time to follow their runs through the tournament and catch up on all the games.
They're coming to get you, Barbara.
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
January 11 2012 08:01 GMT
#185
I don't get why the sponsorship question was asked. Since when did the GSL had sponsorship problems? LG, Pepsi, Sony, and Intel aren't big sponsors? They were also international sponsors which is something BW has not had since Pringles if I recall correctly.

Some clarification on where that question was coming from?
Someone call down the Thunder?
DrZz
Profile Joined May 2011
Romania70 Posts
Last Edited: 2012-01-11 08:16:19
January 11 2012 08:15 GMT
#186
On January 11 2012 13:14 Incomplet wrote:
Show nested quote +
Also, we have some good news regarding the GSTL that will be sure to surprise you. Look forward to it, we guarantee it won't disappoint.


Foreigner team invites. Most likely EG, Mouz, TL


I was thinking the same. I think that is the suprise. Although i hope they'll do better than FXO.
Evolve, and let the chips fall where they may
Detri
Profile Blog Joined February 2011
United Kingdom683 Posts
January 11 2012 08:19 GMT
#187
"Hyun and ForGG have yet to be proven. They have been good in Code A, but it's correct to judge them only after seeing their Code S games."

Mr Chae, spitting truth. Watching leenock take forGG to pieces.... even if leenock is top 3 zerg in the world, he's still so young.


The poor are thieves, beggars and whores, the rich are politicians, solicitors and courtesans...
blacksheepwall
Profile Joined June 2011
China1530 Posts
January 11 2012 08:58 GMT
#188
On January 11 2012 04:30 felisconcolori wrote:
I just want to know if they're being passive outside of their own microcosm of Korea, instead of reaching out themselves to partners that may not realize how much Gom may have to offer.

I have a feeling that being pursued aggressively means being approached with a partnership opportunity that is beneficial financially to GOM in a rather obvious manner.
(╯°□°)╯︵ ┻━┻ // </3 Taeja
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 11 2012 09:00 GMT
#189
On January 11 2012 05:16 iky43210 wrote:
Show nested quote +
On January 11 2012 04:57 JustPassingBy wrote:
Hm, I don't really understand Mr. Chae's answer to the decrease of prize money.

I know the amount of games per league has increased, but that only means that the league demands the players to show us more games for the increased costs (which I am sure the players are happy to do).
However, it does not change the fact that I now pay gom 50% more per season, while they do not forward not even close to that percentage of money more to the players participating in the league.


its already been calculated at some posts before, you're paying the same $$ for the same amount of games

sure, there's less total leagues but more games per league, so it turns out to be about just the same amount of games total


please read my post, I am complaining that I pay much more to gom (increase by 50%), however gom does not pay that much more to the players.
WigglingSquid
Profile Joined August 2011
5194 Posts
January 11 2012 09:05 GMT
#190
Nice enough interview, despite the amount of simple promises; they are unavoidable, though: if you are not ready to make an official announcement about something then you will not talk about it informally in an interview.
What I disagree with is the new GSTL format and the fact that rookies will now have enough chances in Code A anyway. Code A is incredibly stacked and the qualifiers will become even more competitive than they already are. It is true that rookie play occasionally made the GSTL embarassing, however it is also true that it allowed us to discover a few talented players. Nerves are still a major issue for many players, and I guess this will favour players who are just solid rather than allowing everyone to make experience with televised matches.
Maybe the KSL could try to do something to replace the lost opportunity? A small online team league where only players who are not in Code A/Code S could work, but I suppose that it might not be attractive enough for the audience.
shadowy
Profile Blog Joined August 2010
Bulgaria305 Posts
January 11 2012 09:09 GMT
#191
Yet another amazing read...and very timely indeed. I would guess the real question for 2012 would be if there would be mass switch from BW to SC2 or BW will keep going strong?

We saw some turbulence in 2011, but nothing of significance yet.
[Fear the leather Gracket!] // ¯\_(ツ)_/¯ // Liquid'Hero hwaiting!
DreamOen
Profile Joined March 2010
Spain1400 Posts
January 11 2012 09:37 GMT
#192
We plan to switch from the full-league format from second half 2011 into a double elimination tournament format. The full league had an advantage in that many teams could appear often, but individual matches lacked excitement, and teams that employed too many rookie players which decreased the entertainment value of the tournament.

Sadly I dont agree with this at all, for me its excited to see a guy coming from nowhere like puzzle making an all kill and getting some attention. Or does everybody forgott that Drg started that way? All killing every single team.
Still, we just have to wait and see what comes to 2012.
Tester | MC | Crank | Flash | Jaedong | MVP
Bazzyrick
Profile Blog Joined June 2011
United Kingdom361 Posts
January 11 2012 09:41 GMT
#193
Mr Chae is one of the biggest nerd ballers on the face of this Earth. He creates tournaments where we get to see the worlds best players destroy each other, and he employs Tastosis. Need I say more?
You exist because we allow it and you will end because we demand it.
ChriS-X
Profile Joined June 2011
Malaysia1374 Posts
January 11 2012 09:55 GMT
#194
i hope the GSTL will switch to a Proleague format instead of the Winner's League format
bbm
Profile Joined April 2011
United Kingdom1320 Posts
January 11 2012 10:15 GMT
#195
On January 11 2012 04:09 TeamLiquid ESPORTS wrote:
The Code S seed [... is also ] a way to include players in Code S that the sponsor might desire. This is a method that has been used in other ESPORTS as well.


A bit concerned with people buying players in to the tourney, but sponsors come first and I don't blame them. Could mean we finally see puma in GSL lol
By.Sun or By.Rain, he always delivers
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
January 11 2012 10:30 GMT
#196
Wonder what they have planned fo rhtis year?

Be nice for more tournaments with foreign vs korea but not making them play the day or dayafter that they first arrive in korea like normal.

Same with code S and Code A spots, please make it so if you invite anyone to korea from now on, they need to come to korea like 2 weeks or more before they play the game.
Live and Let Die!
Assirra
Profile Joined August 2010
Belgium4169 Posts
Last Edited: 2012-01-11 11:25:41
January 11 2012 11:24 GMT
#197
On January 11 2012 19:15 bbm wrote:
Show nested quote +
On January 11 2012 04:09 TeamLiquid ESPORTS wrote:
The Code S seed [... is also ] a way to include players in Code S that the sponsor might desire. This is a method that has been used in other ESPORTS as well.


A bit concerned with people buying players in to the tourney, but sponsors come first and I don't blame them. Could mean we finally see puma in GSL lol

Well if they don't have the skill to keep in it takes a couple matches to get kicked out again.
Look how many seeds actually survived so far. MMA/DRG/Huk are the only ones i can think off.
iky43210
Profile Blog Joined May 2011
United States2099 Posts
January 11 2012 11:35 GMT
#198
On January 11 2012 18:00 JustPassingBy wrote:
Show nested quote +
On January 11 2012 05:16 iky43210 wrote:
On January 11 2012 04:57 JustPassingBy wrote:
Hm, I don't really understand Mr. Chae's answer to the decrease of prize money.

I know the amount of games per league has increased, but that only means that the league demands the players to show us more games for the increased costs (which I am sure the players are happy to do).
However, it does not change the fact that I now pay gom 50% more per season, while they do not forward not even close to that percentage of money more to the players participating in the league.


its already been calculated at some posts before, you're paying the same $$ for the same amount of games

sure, there's less total leagues but more games per league, so it turns out to be about just the same amount of games total


please read my post, I am complaining that I pay much more to gom (increase by 50%), however gom does not pay that much more to the players.


you're not paying much more to gom, you're paying the exact same amount per game...
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
January 11 2012 11:39 GMT
#199
On January 11 2012 17:58 blacksheepwall wrote:
Show nested quote +
On January 11 2012 04:30 felisconcolori wrote:
I just want to know if they're being passive outside of their own microcosm of Korea, instead of reaching out themselves to partners that may not realize how much Gom may have to offer.

I have a feeling that being pursued aggressively means being approached with a partnership opportunity that is beneficial financially to GOM in a rather obvious manner.


Well, yes. Although they may also have a mindset in place that means it takes an explicit offer, rather than a sounding out, to provoke a response. What worries me is that GOM is obviously the largest player in eSports (right now) (in Korea), but they may be taking a passive stance in maintaining that position. If Gom relies on where they are and what they are doing and their position as the sole means of attracting other organizations (sponsors, potential partnerships, even players or teams) they may end up slowly stagnating and being surpassed by other organizations globally. (I don't see any currently that will do it, simply from a presence standpoint; Gom is more visible for longer periods, as opposed to (example) MLG which is very visible for three to four days every couple of months. But MLG has a broader base (in that it runs more different tournaments/games) that can attract a wider variety of possible sponsors and players.)

I guess my real concern is, that yes Gom is the Big Dog of eSports right now, what are they doing to ensure that they will remain that way as international organizations begin to grow and compete across a broader spectrum of the global audience? Besides Tastosis and arguably the best player pool, their product isn't exactly optimized for a global audience. (Not that I'm complaining about the Kpop. Even if I have no idea what they're singing, they have good voices and great moves.)
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
nimdil
Profile Blog Joined January 2011
Poland3751 Posts
January 11 2012 11:57 GMT
#200
On January 11 2012 04:33 Soma.bokforlag wrote:
Show nested quote +
On January 11 2012 04:09 TeamLiquid ESPORTS wrote:
The new league format has introduced foreigner seeds in Code S and the Up-Down matches, offering even more benefits for foreign players. What led to this decision?

The Code S seed isn't just for foreigners. To be exact, it's a seed we offer in consideration of foreign tournaments. You can think of it as similar to the Code S seed available to the MLG winners last season. However, compared to last year when we only gave Code S seeds to MLG winners (regardless of their nationality), this year we're going to consider many foreign tournaments together when awarding this seed. The players could be a Korean players or a foreign players. Also, it is a way to include players in Code S that the sponsor might desire. This is a method that has been used in other ESPORTS as well.


i dont like this at all.. its the same as 2011 all over again

I don't know what you are talking about. Look at tennis - probably the most developed globally individual sport. Granted - golf brings a bit more money but that's probably because it generates more interest among rich people and it's definitely less popular than tennis, especially outside US&UK.

Either way - tennis is at least 2nd most developed individual regular there is.

And you know what? There are wild cards in the tournaments - including Grand Slams tournaments.

Look here: Wimbledon 2011 Gentlemen's Draw on Wikipedia

Wild Card Gilles Müller - advanced to 3rd round
Wild Card Dudi Sela - advanced to 2nd round
Wild Card Daniel Cox - lost in 1st round
Wild Card Arnaud Clement - lost in 1st round
Wild Card Daniel Evans - lost in 1st round
Wild Card Alejandro Falla - lost in 1st round
Wild Card James Ward - lost in 1st round

so 7 wild cards in a tournament of 128 players.
GSL has 2 wild cards in a tournament of 32 players (Code S). The ratio is rather similar, don't you think?

Also it's worth to note that I'm completely ignoring the fact, that there were 9 WC in the qualifiers (another 128 players there - at least 16 of them entered the main draw) and each of them could enter the main draw (although not all of them at the same time).

Long story short: this is as normal for a sport competition with significant prize pool as it can be. It's good for everyone, really, if you try to see big picture here.
Prev 1 8 9 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 16h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 187
StarCraft: Brood War
Britney 29606
Rain 2483
PianO 1670
Shuttle 1112
Stork 428
actioN 333
Snow 295
Light 290
Mini 285
BeSt 212
[ Show more ]
EffOrt 201
Killer 199
ZerO 148
Soma 139
Hyun 137
Pusan 123
Barracks 89
Sharp 87
Rush 83
Mind 67
sorry 62
NotJumperer 38
soO 38
ToSsGirL 34
JYJ 20
Noble 18
Yoon 17
JulyZerg 17
Bale 14
HiyA 11
ajuk12(nOOB) 7
Dota 2
Gorgc1392
XcaliburYe235
NeuroSwarm82
League of Legends
C9.Mang0414
Other Games
singsing1091
ceh9714
Fuzer 276
Sick203
XaKoH 117
MindelVK13
ZerO(Twitch)8
Organizations
Other Games
gamesdonequick28337
StarCraft: Brood War
UltimateBattle 26
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1043
League of Legends
• Jankos1593
• Lourlo844
Upcoming Events
SOOP
16h 48m
SHIN vs GuMiho
Cure vs Creator
The PondCast
22h 48m
Wardi Open
1d
Big Gabe XPERIONCRAFT
1d 1h
AI Arena Tournament
1d 8h
Sparkling Tuna Cup
1d 22h
WardiTV Invitational
2 days
IPSL
2 days
DragOn vs Sziky
Replay Cast
2 days
Wardi Open
3 days
[ Show More ]
Monday Night Weeklies
3 days
WardiTV Invitational
4 days
WardiTV Invitational
5 days
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-01-08
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
Escore Tournament S1: W3
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.