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Low League Mechanics Challenge

Forum Index > SC2 General
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Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2011-12-30 17:55:56
December 30 2011 05:14 GMT
#1
Hello, citizens of Teamliquid.

Every time players below diamond league ask for strategy advice, inevitably the reply is given: macro better. However, many of these players really don't have any idea how to go about improving their macro, and many don't even know if their macro is suffering in the first place.

Here, I issue this challenge:
Your goal is to max out building nothing but workers on an empty map. Use Metalopolis as the standard map, and you are not allowed to mine the gold. You may use chrono boost and queens, however, I believe making orbitals would slow you down.. not sure about this, but let's just say no orbitals so I don't have to bother testing lol. Only Faster game speed is allowed, obviously. The time is measured the second you hit 200 supply - pause / end the game and take note of the in game clock. For Zerg, you may only build one queen at each hatchery, and pre-building queens with other hatcheries is not allowed. Each hatchery may build its own queen and only one.

I will keep time records for each league, beginning with my own standard of GM league. I will list all times given, but if you break the record for your link, you are required to provide a replay and a link to your sc2ranks profile for validation.

There's no prize, just some friendly competition and attempts to master our macro.

The next challenge will be to max out on pure marines/zealots/lings etc as fast as possible (including workers obviously). I'll get that started and edit into OP in a bit.

Zerg Records
+ Show Spoiler [Grandmaster/Master] +
Drunken.Jedi / 10:48
pwncakery / 10:54
dani` / 10:56
Ryps / 10:57
Comoguy / 10:58
Tendou / 10:59
REDBLUEGREEN / 11:03
ApBuLLet / 11:08
Pokebunny / 11:11
SeeDLiNg / 11:26

+ Show Spoiler [Diamond] +
tjosan / 10:59
Bwiggly / 11:09

+ Show Spoiler [Platinum] +
hydrus / 11:04
jura4 / 11:10
machination / 11:11
nobuild / 11:19
enemy2010 / 11:33
RPR_Tempest / 11:56
svefnleysi / 12:10

+ Show Spoiler [Gold] +
lazyitachi / 11:09
GizmoPT / 11:28
Bart331 / 11:50

+ Show Spoiler [Silver] +
Zaixis / 11:59

+ Show Spoiler [Bronze] +
gwixter / 11:22
Nildawenn / 11:50


Terran Records
+ Show Spoiler [Grandmaster/Master] +
Sero / 11:35
Pokebunny / 11:41
alyselol / 11:42
discobaas / 11:58
OpTiKDream / 12:06
Nightmarjoo / 12:07
cookiesinatree / 12:09

+ Show Spoiler [Diamond] +
hnim / 12:22
StrikeNova / 12:37

+ Show Spoiler [Platinum] +
Gfire / 11:50
hydrus / 11:58
Like / 12:00
BruteOLeary / 12:14
Blasterion / 12:42

+ Show Spoiler [Gold] +
lazyitachi / 11:55

+ Show Spoiler [Silver] +
dannyt3 / 12:14

+ Show Spoiler [Bronze] +
AwfulPlayer / 12:24
InfernoStarcraft / 12:37
SilentByte / 14:31


Protoss Records
+ Show Spoiler [Grandmaster/Master] +
OminouS / 10:48
dani` / 11:01
Obelisco / 11:02
Mstring / 11:06
SCPlato / 11:08
Pokebunny / 11:10
Half / 11:12
Amornthep / 11:15

+ Show Spoiler [Diamond] +
TheCreature / 11:13

+ Show Spoiler [Platinum] +
Arvd / 10:59
Big G / 11:27
HoMM / 11:30
Gofarman / 11:53

+ Show Spoiler [Gold] +
lazyitachi / 11:14

+ Show Spoiler [Silver] +
1. DensitY / 11:32

+ Show Spoiler [Bronze] +


gl hf!

I'm not sure how difficult this will be to perfect for low league players, but we'll see! Should be fun nonetheless.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Mafs
Profile Joined January 2011
Canada458 Posts
Last Edited: 2011-12-30 05:18:49
December 30 2011 05:17 GMT
#2
I got 10:50 with zerg on shakuras. Maybe can do it by 11:15 due to expansions being further away. Maxed on roach drone and queen. Masters.
Emperor_Earth
Profile Blog Joined April 2009
United States824 Posts
December 30 2011 05:17 GMT
#3
Um... I admire the effort. But I would argue that mechanics are the key for lower level leagues, not necessarily macro.
@Emperor_Earth ------- "Amat Victoria Curam."
hnim
Profile Joined July 2011
United States86 Posts
Last Edited: 2011-12-30 05:18:09
December 30 2011 05:17 GMT
#4
Edit: Did not read, delete please.
Mvp fanboy
itiswhatitis
Profile Joined February 2011
United States136 Posts
December 30 2011 05:17 GMT
#5
In what dimension would making orbitals slow you down from maxing?
"The bad artists imitate. The great artists steal." -itiswhatitis
Kevinshi3
Profile Blog Joined November 2011
United States148 Posts
December 30 2011 05:18 GMT
#6
pokebunny fighting
yo mamaship so fat it couldn't fit in the expansion
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 05:18 GMT
#7
On December 30 2011 14:17 Mafs wrote:
I got 10:50 with zerg. Maxed on roach drone and queen. Masters.

For the purposes of this list at the current moment, workers + queens only. Though I should limit queens.. to 5?
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2011-12-30 05:19:12
December 30 2011 05:18 GMT
#8
On December 30 2011 14:17 itiswhatitis wrote:
In what dimension would making orbitals slow you down from maxing?

On pure scvs? I think the build time is more important than the cash for pure scvs.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
bqm
Profile Joined October 2011
94 Posts
Last Edited: 2011-12-30 05:24:01
December 30 2011 05:18 GMT
#9
max out dont prove that you can macro better.... in a game you have to deal with so many situation that you cant max out that fast, or even max out army your army is still crap, like mass roach lings

edit: now let said put hardest computer and if you can still max out before 13 mins as zerg and 16-17 mins protoss terran and you are good to go.
Venus.exe
Profile Blog Joined January 2011
United States285 Posts
December 30 2011 05:19 GMT
#10
Oh this surely sounds interesting~! Hope you receive a lot of response for this, I'm curious what we can all get out of this.
/")☻ㅈ☻)/")彡snuǝʌ
Mafs
Profile Joined January 2011
Canada458 Posts
December 30 2011 05:19 GMT
#11
On December 30 2011 14:18 Pokebunny wrote:
Show nested quote +
On December 30 2011 14:17 Mafs wrote:
I got 10:50 with zerg. Maxed on roach drone and queen. Masters.

For the purposes of this list at the current moment, workers + queens only. Though I should limit queens.. to 5?

I had like 160 drones and 4 queens. Workers only, and 4 queens would be like 11:20. You have like 15 hatcheries and >5000 minerals at the end no matter what.
101toss
Profile Blog Joined April 2010
3232 Posts
December 30 2011 05:20 GMT
#12
On December 30 2011 14:18 bqm wrote:
max out dont prove that you can macro better.... in a game you have to deal with so many situation that you cant max out that fast, or even max out army your army is still crap, like mass roach lings

This. There's a reason one base play is still strong
Math doesn't kill champions and neither do wards
Jedclark
Profile Blog Joined February 2011
United Kingdom903 Posts
Last Edited: 2011-12-30 05:22:31
December 30 2011 05:21 GMT
#13
On December 30 2011 14:17 itiswhatitis wrote:
In what dimension would making orbitals slow you down from maxing?


You're trying to max on SCVs, so Mules are irrelevant. The build time of the OC is pointless.
"They make it so scrubnubs can PM me. They make it so I can't ignore scrubnubs!" - "I'm gonna show you how great I am." MKP fan since GSL Open Season 2 #hipsternerd
hnim
Profile Joined July 2011
United States86 Posts
December 30 2011 05:22 GMT
#14
How do you make a map without having the game instantly won?
Mvp fanboy
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 05:23 GMT
#15
On December 30 2011 14:22 hnim wrote:
How do you make a map without having the game instantly won?

Just press return to game after creating an empty map.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 05:26 GMT
#16
Obviously this isn't a perfect scenario test of macro, but at the very least it's a decent exercise for <platinum players to try to match higher league players.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Witten
Profile Joined January 2011
United States2094 Posts
December 30 2011 05:28 GMT
#17
Holy shit people, read the thread. It's just a worker build challenge, no reason to even mention roaches or zerglings because you won't be making any...
Brood War Forever / NA's premiere Shadow Shaman player / Courier Collector / Bot Game Champion / Highly amateur Mystical Ninja Goemon Speedrunner
StrikeNova
Profile Joined December 2010
Canada47 Posts
December 30 2011 05:29 GMT
#18
This looks like a fun challenge, im going to try this first thing tomorrow but idk how maxing on workers improves normal macro. Shouldn't the challenge be trying to get the fastest 200/200 army the quickest possible so it challenges us to find the best 1 or 2 base builds?
Speed of stupid is faster than speed of thought, which is proven when people type dumb stuff in chat
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 05:30 GMT
#19
On December 30 2011 14:29 StrikeNova wrote:
This looks like a fun challenge, im going to try this first thing tomorrow but idk how maxing on workers improves normal macro. Shouldn't the challenge be trying to get the fastest 200/200 army the quickest possible so it challenges us to find the best 1 or 2 base builds?

Maybe I'll do that next :o
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Gofarman
Profile Joined June 2010
Canada645 Posts
Last Edited: 2011-12-30 06:08:47
December 30 2011 05:30 GMT
#20
Protoss Platinum 11:53 (pretty sure I could do it in 11ish cause I hard capped myself after not building nexus' fast enough)

As for a little bit of strategy I think it might be faster to only build 1 pylon and just do nexus' for supply after that.

EDIT-

Managed 11:29 on the third try avoiding any hard supply caps.
@nonytv nony.tv/tipjar One of his Chill-dren
DensitY
Profile Joined November 2010
New Zealand74 Posts
Last Edited: 2011-12-30 05:37:49
December 30 2011 05:31 GMT
#21
KR Silver Protoss,

200 workers in 11:53 in game time. will reply replay on request.

EDIT: Time update. it was actually 11:53

Screen shot -> http://imageshack.us/photo/my-images/406/200workers.jpg/
SilentByte
Profile Blog Joined July 2011
United States28 Posts
December 30 2011 05:33 GMT
#22
Bronze (Could be higher but never play)
14:31 Terran
Spent a lot of time flying CCs all over so I know I could do faster.
Hard to test this really well with that kind of factor but cool none the less.
Now onto Zerg and Protoss!
hnim
Profile Joined July 2011
United States86 Posts
Last Edited: 2011-12-30 05:48:20
December 30 2011 05:33 GMT
#23
NA Diamond Terran, 200 workers at 12:22.

Profile: http://sc2ranks.com/us/360949/Hnim

Picture: http://i.imgur.com/iEhhc.jpg
Mvp fanboy
Cinema
Profile Joined January 2011
United States5 Posts
December 30 2011 05:33 GMT
#24
Participating!

Screenshot With 22 drones in production
Time ~ 11:45
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 05:36 GMT
#25
Protoss and Terran are done.
Terran: 12:09
Protoss: 11:10
Adding everyone to OP.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 05:36 GMT
#26
On December 30 2011 14:33 Cinema wrote:
Participating!

Screenshot With 22 drones in production
Time ~ 11:45

League?
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
DensitY
Profile Joined November 2010
New Zealand74 Posts
December 30 2011 05:39 GMT
#27
got correct time and screenshot. go silver macro :p
Gofarman
Profile Joined June 2010
Canada645 Posts
December 30 2011 05:43 GMT
#28
LOL 11:20 192/192



/facepalm
@nonytv nony.tv/tipjar One of his Chill-dren
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
December 30 2011 05:43 GMT
#29
Platinum Zerg, 200/200 at 12:05, would have shaved a few seconds off, but I got distracted by my dog for a few seconds. Oh well.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 05:48 GMT
#30
Just finished Zerg at 11:11, think I could get down to 11ish with perfect injects. glhf
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
SeeDLiNg
Profile Joined January 2010
United States690 Posts
December 30 2011 05:49 GMT
#31
Master Z, 200/200 at 11:26. 4base on metal.
DensitY
Profile Joined November 2010
New Zealand74 Posts
Last Edited: 2011-12-30 06:18:39
December 30 2011 05:49 GMT
#32
cut the time, getting screenshot <3

EDIT: Update kr silver protoss, 11:42

http://imageshack.us/photo/my-images/38/200workers2.jpg/


with a bit of work I'm guessing I could get it down to 11:20 but cbf'ed.

http://sc2ranks.com/tw/860416/蒂莫西

^^ sc2 ranks for validation.
Cyro
Profile Blog Joined June 2011
United Kingdom20283 Posts
December 30 2011 05:52 GMT
#33
Will this really provide good results? I mean making a nexus every time you pass 400 minerals plus a small buffer for probe production and pylons isnt that hard.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 05:53 GMT
#34
On December 30 2011 14:52 Cyro wrote:
Will this really provide good results? I mean making a nexus every time you pass 400 minerals plus a small buffer for probe production and pylons isnt that hard.

Well, nobody has beaten my scores (on my first try). Chronoing perfectly will save quite a few seconds, same with injects. Terran skill cap I don't think is very high, though.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Tendou
Profile Joined November 2010
United States54 Posts
Last Edited: 2011-12-30 06:21:59
December 30 2011 05:56 GMT
#35
i got 10:59 with just drones and queens. the replay is at http://www.sctemple.com/replay/143565/. my sc2ranks is http://www.sc2ranks.com/us/2364396/Tendou
Edit: master Z. I tried to do it again but i got 11:09. The rep is here http://www.sctemple.com/replay/143571/
It was a mistake to try to make you feel it again, I see that now.
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
December 30 2011 05:59 GMT
#36
On December 30 2011 14:43 RPR_Tempest wrote:
Platinum Zerg, 200/200 at 12:05, would have shaved a few seconds off, but I got distracted by my dog for a few seconds. Oh well.

Improved this down to 11:56. I can still do better...
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
losefastTV
Profile Joined May 2010
United States40 Posts
Last Edited: 2011-12-30 06:00:23
December 30 2011 05:59 GMT
#37
Some cupid kills with arrows, some with traps
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 06:00 GMT
#38
On December 30 2011 14:56 Tendou wrote:
i got 10:59 with just drones and queens. the replay is at http://www.sctemple.com/replay/143565/. my sc2ranks is http://www.sc2ranks.com/us/2364396/Tendou
Edit: master Z

Did you make more than one queen from any hatchery? That was the condition I did mine under, don't really wanna check ._.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Bwiggly
Profile Blog Joined January 2011
United States246 Posts
December 30 2011 06:18 GMT
#39
11:30 diamond z with only 5 queens and the rest workers probably can be faster especially if i made more queens since i had a lot of hatches.
ApBuLLet
Profile Joined September 2010
United States604 Posts
December 30 2011 06:18 GMT
#40
I have a question, can macro hatches build queens as well or just one per mineral field? i got 11:08 with only 1 per mineral field but I think it could be much quicker making one per hatchery (had 5 macro hatches)
Johay
Profile Joined April 2011
United Kingdom31 Posts
December 30 2011 06:19 GMT
#41
Gold zerg: 11:53
@Johay90
Comogury
Profile Blog Joined April 2011
United States412 Posts
December 30 2011 06:19 GMT
#42
Masters Zerg
10:58 with Zerg
http://i.imgur.com/cMIt2.jpg
Sero
Profile Joined October 2010
United States692 Posts
December 30 2011 06:20 GMT
#43
11:49 Terran Master League.
http://i.imgur.com/sjAk2.jpg
http://sc2ranks.com/us/1110277/Sero
I noticed a few seconds late, was probably more like 11:46. Easy to improve that though - I'll try again.
<3 FlaSh HiyA Stats HoeJJa
alyselol
Profile Joined December 2010
100 Posts
Last Edited: 2011-12-30 06:28:08
December 30 2011 06:24 GMT
#44
11:42 Terran
Diamond, Random (haven't been ranked 1v1 this season)
Replay / Picture
SC2Rank
HaIf
Profile Joined January 2010
Canada234 Posts
December 30 2011 06:26 GMT
#45
11:12 Master Protoss ._.
I was at 199/200 for like 4 seconds... if only I chronoed the right nexus. XD
life of lively to live to life of full life thx to shield battery
dannyt3
Profile Joined March 2011
Vietnam103 Posts
December 30 2011 06:30 GMT
#46
Silver Terran

Rank: http://sc2ranks.com/us/2188304/spacebound

Screenshot: http://img441.imageshack.us/img441/6422/scvb.jpg

Time: 12:14~

Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 06:31 GMT
#47
On December 30 2011 15:18 ApBuLLet wrote:
I have a question, can macro hatches build queens as well or just one per mineral field? i got 11:08 with only 1 per mineral field but I think it could be much quicker making one per hatchery (had 5 macro hatches)

Well, if you spread hatches, you can have ten. I think one per hatch is fine, though - doubtful you'll get many more.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
December 30 2011 06:31 GMT
#48
Plat Zerg, hit 11:14. Messed up on 2nd queen timing ugh.
BW mechanics is all I need
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Mstring
Profile Joined September 2011
Australia510 Posts
December 30 2011 06:34 GMT
#49
11:06 Master Protoss
AwfulPlayer
Profile Joined August 2010
249 Posts
Last Edited: 2011-12-30 06:42:42
December 30 2011 06:34 GMT
#50
bronze terran 13:10 (unranked yet)
+ Show Spoiler +
[image loading]

edit: [url blocked]
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 06:34 GMT
#51
Gonna have to try again tomorrow, people are beating me
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
DensitY
Profile Joined November 2010
New Zealand74 Posts
December 30 2011 06:35 GMT
#52
DensitY again (update 3. last one I promise)

Protoss KR silver: 11:32

http://imageshack.us/f/26/200workers3.jpg/

http://sc2ranks.com/tw/860416/蒂莫西
SCPlato
Profile Blog Joined May 2010
United States249 Posts
Last Edited: 2011-12-30 06:37:41
December 30 2011 06:35 GMT
#53
11:08 maxed probes. I think I beat Pokebunny!

Masters Protoss

was going to provide rep and profile, but looks like post below me just beat me. =/
All men are by nature equal, made all of the same earth by one Workman; and however we deceive ourselves, as dear unto God is the poor peasant as the mighty prince. -Plato
Obelisco
Profile Joined January 2011
Peru1962 Posts
December 30 2011 06:36 GMT
#54
Master Protoss 11:02 200/200, got supply blocked around 122 so i think i can be improved.
http://imgur.com/CAeXL
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 06:39 GMT
#55
Blah, everyone beating me. QQ
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
DensitY
Profile Joined November 2010
New Zealand74 Posts
December 30 2011 06:41 GMT
#56
On December 30 2011 15:39 Pokebunny wrote:
Blah, everyone beating me. QQ


they're beating you.. smashing me..
GiggleFairy
Profile Joined January 2011
Australia331 Posts
December 30 2011 06:54 GMT
#57
if zerg are building queens, then surely they would have a supply advantage. ie, 7 hatches = 7 queens = 14 supply tied up in queens meaning 14 less drones. right?
Nildawenn
Profile Joined April 2011
United States9 Posts
December 30 2011 06:54 GMT
#58
Bronze Zerg 11:50
Sero
Profile Joined October 2010
United States692 Posts
December 30 2011 06:56 GMT
#59
On December 30 2011 15:20 Sero wrote:
11:49 Terran Master League.
http://i.imgur.com/sjAk2.jpg
http://sc2ranks.com/us/1110277/Sero
I noticed a few seconds late, was probably more like 11:46. Easy to improve that though - I'll try again.

Tried it again. Managed to hit 11:35 (Master Terran). http://i.imgur.com/zMILI.jpg
<3 FlaSh HiyA Stats HoeJJa
sToFu
Profile Joined August 2011
United States189 Posts
December 30 2011 07:05 GMT
#60
Stupid question but how do you make an empty map? :/
DensitY
Profile Joined November 2010
New Zealand74 Posts
December 30 2011 07:07 GMT
#61
On December 30 2011 16:05 sToFu wrote:
Stupid question but how do you make an empty map? :/


Start 1v1 custom game in 1v1 (I used the single player tab). Select metal. Set to 1v1, remove the AI, make sure the speed is on fastest. start the game.. The game will instantly say you won, hit escape to continue on.
Sero
Profile Joined October 2010
United States692 Posts
December 30 2011 07:08 GMT
#62
On December 30 2011 16:05 sToFu wrote:
Stupid question but how do you make an empty map? :/

Create custom game on Metalopolis, then start without filling any of the other slots. After you finish loading, just click return to game.
<3 FlaSh HiyA Stats HoeJJa
pwncakery
Profile Joined September 2010
Canada131 Posts
Last Edited: 2011-12-30 07:29:20
December 30 2011 07:14 GMT
#63
10:54, master league zerg.

http://sc2ranks.com/us/607974/pwncakery
http://sc2ranks.com/tw/847431/pwncakery
http://drop.sc/81427
http://tinypic.com/r/1256pfl/5
Bwiggly
Profile Blog Joined January 2011
United States246 Posts
December 30 2011 07:17 GMT
#64
Redid diamond Zerg
11:09
http://i.imgur.com/gTOP8.jpg
LilClinkin
Profile Blog Joined May 2007
Australia667 Posts
Last Edited: 2011-12-30 07:29:34
December 30 2011 07:19 GMT
#65
11:50 on metalopolis with zerg and 3 queens

edit: could max faster if i was allowed to make more queens
nobuild
Profile Joined December 2010
United States39 Posts
December 30 2011 07:20 GMT
#66
plat zerg, accidentally canceled my 5th queen and got supply blocked at 112 for a bit.
http://imgur.com/M16w4][image loading]
Alnius
Profile Joined August 2011
Norway29 Posts
December 30 2011 07:23 GMT
#67
Legit Bronze leaguer here.

As a zerg, I timed it a 13:00. SC2 just *had* to crash, so I have no screenshot. Profile here.
svefnleysi
Profile Joined March 2011
Iceland623 Posts
December 30 2011 07:26 GMT
#68
Platinum Zerg 12:10
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
December 30 2011 07:32 GMT
#69
Silver Protoss 12:15
cookiesinatree
Profile Joined November 2010
United States63 Posts
Last Edited: 2011-12-30 08:22:00
December 30 2011 08:00 GMT
#70
Terran

High Diamond/ Low masters

12:09
Live life
Delwack
Profile Joined December 2011
123 Posts
Last Edited: 2011-12-30 08:04:32
December 30 2011 08:02 GMT
#71
I don't think you'll find too much difference in times here, this is a bit too simple. I think the main problem people run into while trying to 'macro' in the lower leagues is actually effective multitasking. In this exercise it's a bit too easy to simplify much of the multitasking. Maybe it's slightly meaingful for zerg or toss since it may stress the inject timings or the chrono boosts, but I think even people of gold league won't be off by more than 30 seconds - 1 minute, as long as they are hotkeying their nexus/command center and for zerg using the standard zerg-inject methods.

I know trying to work off multiple bases is a challenge just because I have trouble being everywhere I want to be, doing everything I want to do at once. I know what I need to do, I just simply can't multitask effectively enough.

Some of it is that I'm not basic-mechanically sound enough (e.g. hotkeys) and some of it is having trouble with on-the-fly decision making while coordinating all of this. I really think a better progression for macro training is actually to do 1 base builds -> 2 base builds -> 3 base management -> as many bases as possible, especially for terran or protoss players. I'm not so sure about zerg, since their macro mechanics are so different.

Practicing mechanics helps you macro better because you can do the mechanics more by reflex, shortening the amount of time and thought that needs to go into it, freeing you up to do more in the same time frame, hence more effective multitasking for more effective macro. I think this has simplified it down a bit too much to be a good indicator.

Edit: missed the note at the bottom about maxing on units next. Perhaps this works as a sort of progression, I think you'll see more deviance in times the more complex you get. It'll be interesting in that regard.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 30 2011 08:05 GMT
#72
On December 30 2011 14:21 Jedclark wrote:
Show nested quote +
On December 30 2011 14:17 itiswhatitis wrote:
In what dimension would making orbitals slow you down from maxing?


You're trying to max on SCVs, so Mules are irrelevant. The build time of the OC is pointless.


Not really - for the time less than 2 SCVs, you can get mules, which mine enough to allow you to expand much, much faster.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 30 2011 08:12 GMT
#73
Masters terran 12:07!

http://drop.sc/81432
http://www.sc2ranks.com/us/542163/RevLyra
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Mr. Black
Profile Blog Joined May 2011
United States470 Posts
December 30 2011 08:22 GMT
#74
This is weird -- earlier this evening I downloaded the most recent Pokebunny replay pack and posted a video of a similar macro exercise here.

Somehow, despite inhabiting opposite ends of the skill spectrum, Pokebunny and I inhabit a strange synchronicity this evening.
Make more anything.
fenix404
Profile Joined May 2011
United States305 Posts
December 30 2011 08:54 GMT
#75
diamond toss, my 1st game was 14min somethin, and my second was 13:30, but i used a couple "macro" nexii, those not in base position. i will post areplay when i have a better game, no macro nexii.
"think for yourself, question authority"
Logan_ps
Profile Blog Joined September 2011
United Kingdom118 Posts
Last Edited: 2011-12-30 12:04:13
December 30 2011 09:11 GMT
#76
Bronze (and stuck there). Terran. 12.28
http://dl.dropbox.com/u/1419265/200 food scv 12-28.SC2Replay
http://www.sc2ranks.com/eu/1308930/Logan
BruteOLeary
Profile Joined June 2011
United States29 Posts
December 30 2011 09:28 GMT
#77
Plat Terran; 12:14
couldve been 12:08~ without supply block

rep; http://sc2rep.com/replays/(T)Brute_vs/16977
I beat optikzero-Random guy on State of the Game
Amornthep
Profile Blog Joined September 2011
Singapore2605 Posts
Last Edited: 2011-12-30 09:53:08
December 30 2011 09:43 GMT
#78
Masters Protoss, 11:15 or so. Supply blocked twice.
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
December 30 2011 09:47 GMT
#79
11:33. Plat zerg.

Got supply blocked two times



1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
jura4
Profile Joined December 2011
Croatia1 Post
Last Edited: 2011-12-30 10:01:19
December 30 2011 09:59 GMT
#80
Platinum zerg: 11:10 with 5 hatcheries and 5 queens. Also, got supply blocked a few times.


http://screenshot.xfire.com/s/120510345-4.jpg
OminouS
Profile Joined February 2010
Sweden1343 Posts
Last Edited: 2011-12-31 21:46:42
December 30 2011 10:01 GMT
#81
Does the game end at the second you hit 200/200 or when all the workers are produced so that you litterally have 200 workers on the map?

If 200/200 is enough, I made it 10:47 with Protoss / Master.


[image loading]
On the 6th day JF made Reavers and on the 7th day JF put his opponent to rest
figq
Profile Blog Joined May 2010
12519 Posts
December 30 2011 10:10 GMT
#82
I don't know how the further (more complex) challenges will go, but for the first challenge it seems the league will be of very little importance, and even some lower leagues may occasionally score better than higher leagues etc. Something to think about. Thanks Pokebunny for doing this.
If you stand next to my head, you can hear the ocean. - Day[9]
InfernoStarcraft
Profile Joined May 2011
Australia136 Posts
Last Edited: 2011-12-30 10:54:03
December 30 2011 10:33 GMT
#83
i got 12:37 as T, bronze T currently (plat Z)

edit: 12:00 with mules
I like Hello Panda's
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2011-12-30 10:41:40
December 30 2011 10:41 GMT
#84
What will prevent us from only build workers in the following challenges? You're going to limit the worker count? This seems not very convenient, unless you have a custom map that tells you exactly how many workers you have at any point or something. With that being said, this challenge is not very APM intensive, you can count your workers manually because you have basically nothing else to do, I guess.

I'm pretty convinced that maxing out with SCV + marines with Terran is faster than with SCVs alone, but I'm pretty sure that drone only is way faster with Zerg. For Protoss it's more complicated, I'm not too sure:
- probes and zealots have the same supply efficiency
- BUT probes are built faster than zealots
- BUT probes are produced from the Nexus, which is more expensive than a gateway/warpgate (another question arises: do we get 50 gas to research warpgate? Probably)
- BUT additional nexuses provide you with additional chronoboosts, hence accelerate macro.

Judging from the current records and how Protoss can max out on probes as fast as Zerg does, I'd say that maxing out on pure probes will be faster than by building other units. What do you think?
hnim
Profile Joined July 2011
United States86 Posts
December 30 2011 10:45 GMT
#85
To be honest, I did this and I think this is not nearly a good enough way to do a max out challenge. Something better might be maxing out as Terran with a guideline that you have to have a minimum of 10 tanks, 60 marines, and 8 medivacs or something similar.
Mvp fanboy
dextrin303
Profile Joined May 2011
Sweden320 Posts
December 30 2011 10:53 GMT
#86
12:03 as silver zerg
BlondeOna
Profile Joined November 2011
Australia89 Posts
December 30 2011 10:54 GMT
#87
The thread is titled 'Low League Mechanics Challenge' for a reason, yet most of the replies have been from Diamond and above, clearly they just want to boost their e-penis. There's a reason this is targeted at Bronze/Silver/Gold level players, and not Diamond/Master/GM players. Of course it's not going to be very good for you if you're a higher league, but if forces the lower leagues to continually build scv's so they get the quickest time possible.

Does anyone on TL have a brain anymore?
'This is a f****** joke, f*** you'
Zaixis
Profile Joined December 2011
Iceland1 Post
December 30 2011 10:56 GMT
#88
11:59 silver zerg.
hydrus
Profile Joined November 2011
New Zealand1 Post
Last Edited: 2011-12-30 11:12:20
December 30 2011 10:56 GMT
#89
11:04 plat zerg
no more than one queen made per hatch, no more than 5 queens

http://i.imgur.com/bQfpk.jpg

//edit

just tried with terran, 11:58
http://i.imgur.com/8rH4d.jpg
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
Last Edited: 2011-12-30 11:15:08
December 30 2011 11:10 GMT
#90
11:40, EU gold zerg.

http://sc2ranks.com/eu/583308/GizmomcS
http://drop.sc/81451
http://img202.imageshack.us/img202/8783/screenshot2011123011070.jpg

this was my first try maybe ill try more later i really do much better xp
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
ZenithM
Profile Joined February 2011
France15952 Posts
December 30 2011 11:11 GMT
#91
On December 30 2011 19:54 BlondeOna wrote:
The thread is titled 'Low League Mechanics Challenge' for a reason, yet most of the replies have been from Diamond and above, clearly they just want to boost their e-penis. There's a reason this is targeted at Bronze/Silver/Gold level players, and not Diamond/Master/GM players. Of course it's not going to be very good for you if you're a higher league, but if forces the lower leagues to continually build scv's so they get the quickest time possible.

Does anyone on TL have a brain anymore?


The point here is that you actually don't need a brain to only produce workers and max out. Even bronze leaguers will be able to do this shit perfectly. Low league players usually have troubles to do everything you must do at once in a game of Starcraft, not the part "building probes" alone, that's what higher leagues players complain about, I think.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2011-12-30 11:13:34
December 30 2011 11:13 GMT
#92
On December 30 2011 14:18 bqm wrote:
max out dont prove that you can macro better.... in a game you have to deal with so many situation that you cant max out that fast, or even max out army your army is still crap, like mass roach lings

edit: now let said put hardest computer and if you can still max out before 13 mins as zerg and 16-17 mins protoss terran and you are good to go.


If this were true every league would be the same, but even with something as simple as this still GM > M > D.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
BlondeOna
Profile Joined November 2011
Australia89 Posts
December 30 2011 11:16 GMT
#93
On December 30 2011 20:11 ZenithM wrote:
Show nested quote +
On December 30 2011 19:54 BlondeOna wrote:
The thread is titled 'Low League Mechanics Challenge' for a reason, yet most of the replies have been from Diamond and above, clearly they just want to boost their e-penis. There's a reason this is targeted at Bronze/Silver/Gold level players, and not Diamond/Master/GM players. Of course it's not going to be very good for you if you're a higher league, but if forces the lower leagues to continually build scv's so they get the quickest time possible.

Does anyone on TL have a brain anymore?


The point here is that you actually don't need a brain to only produce workers and max out. Even bronze leaguers will be able to do this shit perfectly. Low league players usually have troubles to do everything you must do at once in a game of Starcraft, not the part "building probes" alone, that's what higher leagues players complain about, I think.


You're right, but many bronze players forget to constantly build workers, so timing them and asking them to give a best possible time will encourage them to focus entirely on making sure they hit every worker cycle and depot timing, which will overall improve their macro. Once they master this they can move on to other things like maxing out as quick as possible on marines and scvs and so forth, at least that is what the intention of this should be.
'This is a f****** joke, f*** you'
Arvd
Profile Joined September 2011
England54 Posts
Last Edited: 2011-12-30 11:40:31
December 30 2011 11:24 GMT
#94
10:59 Platinum toss on first try I got 11:29 with a few supply blocks... How did that guy manage 10:48 with only 5 bases?!?! and are you allowed to use chronoboost? because when I got 10:59 I did...

SC2 Ranks
Replay - I actually ended the game late because I did not realise I was maxed... :D

Thank you HoMM
"The better you get the more you realize you are really bad."
HoMM
Profile Joined July 2010
Estonia635 Posts
December 30 2011 11:27 GMT
#95
11:30 platinum toss on 1st try

@Arvd, www.drop.sc
SC2 Masters Protoss - LoL Diamond adc/support www.twitter.com/hommlol www.youtube.com/homm87
TailsPrower
Profile Joined March 2011
Canada94 Posts
December 30 2011 11:33 GMT
#96
11:23 as Gold Protoss
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
December 30 2011 11:45 GMT
#97
12:06
as master terran
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
Last Edited: 2011-12-30 11:56:33
December 30 2011 11:45 GMT
#98
On December 30 2011 20:10 GizmoPT wrote:
11:40, EU gold zerg.

http://sc2ranks.com/eu/583308/GizmomcS
http://drop.sc/81451
http://img202.imageshack.us/img202/8783/screenshot2011123011070.jpg

this was my first try maybe ill try more later i really do much better xp


i did a little better time now and yet i fed up a lot i think i could make like around 10:50 if i didnt f it xD
and i was 199/200 at like 11:20 ;'<<<<< lol

11:28 EU gold zerg
http://drop.sc/81458
[image loading]
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
eRonin
Profile Joined October 2010
Australia43 Posts
December 30 2011 11:51 GMT
#99
What I tell my friends is to try to hit 200/200 with an army composition that they'd be happy actually fighting with against a standard composition, as fast as possible (seems 16 minutes is a realistic goal), against an easy bot just so they focus on making units.
AwfulPlayer
Profile Joined August 2010
249 Posts
Last Edited: 2011-12-30 12:04:52
December 30 2011 12:02 GMT
#100
managed to reduce my time by almost 50 seconds in my 3rd try.
terran bronze 12:24 yay
+ Show Spoiler +

[image loading]
[url blocked]

tjosan
Profile Joined January 2010
Sweden120 Posts
December 30 2011 12:08 GMT
#101
Zerg Diamond, EU server
10:59
Think I could have gotten it down to ~10:40 if I snuck in an extra hatchery somewhere

http://drop.sc/81462
http://sc2ranks.com/eu/837229/Oskari
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
December 30 2011 12:10 GMT
#102
I did 11:05 as master zerg, on 1st try.

Arent we allowed to build as many hatches/queens as possibles ?
I see people only getting 3 bases to 200, while I made 7 and some macro hatches. I built only 1 queen per hatch as soon as they finish.
dani`
Profile Joined January 2011
Netherlands2402 Posts
Last Edited: 2011-12-30 12:38:49
December 30 2011 12:14 GMT
#103
11:11, Master Protoss @ EU. Will probably try to shave some seconds off this, in the screenshot I see I have some unused Chrono Boost T_T Mass Nexus is OK right ^^?

Btw. at Protoss records you have 'GrandMaster / Master' and 'Master' categories

~ edit
Improved to 11:01. Still massive room for improvement it feels like.

[image loading]
Bart331
Profile Joined July 2010
59 Posts
Last Edited: 2011-12-30 12:23:59
December 30 2011 12:23 GMT
#104
gold Zerg, 11:50 had FKING zealot killing lot of drones tho, stupid very ezy ai
tjosan
Profile Joined January 2010
Sweden120 Posts
December 30 2011 12:27 GMT
#105
On December 30 2011 21:23 Bart331 wrote:
gold Zerg, 11:50 had FKING zealot killing lot of drones tho, stupid very ezy ai

You don't need to play with an AI on the map
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
Last Edited: 2011-12-30 12:47:05
December 30 2011 12:27 GMT
#106
10:57

2nd try, could have gotten a few sec faster
+ Show Spoiler +
[image loading]


http://drop.sc/81468
Sneakyz
Profile Joined October 2010
Sweden2361 Posts
December 30 2011 12:28 GMT
#107
Roughly 11mins zerg/protoss, terran seems really boring so cba
I have found the Iron to be my greatest friend. It never freaks out on me, never runs. Friends may come and go. But two hundred pounds is always two hundred pounds.
Bart331
Profile Joined July 2010
59 Posts
December 30 2011 12:29 GMT
#108
how do u dodge ezy ai then?
tjosan
Profile Joined January 2010
Sweden120 Posts
December 30 2011 12:31 GMT
#109
On December 30 2011 21:29 Bart331 wrote:
how do u dodge ezy ai then?

Just start the map with only you in it, and choose not to go to the score screen as the game won window pops
eteran
Profile Joined December 2010
Germany83 Posts
December 30 2011 12:49 GMT
#110
At first I thought this was a bit too easy and leading to nothing really since it's so far from real game situations.

I was wrong. This is quite demanding and allows to spend more APM then I have atm (mid master, arround 90ish ingame). But the coolest part being that I made 50 workers in 9 minutes in the next game I threw up on the ladder, with the exact same build I used to have like 38-40 with at that time (PvZ). Sometimes I'm amazed about how well things work that seem stupid in the first place!
gwixter
Profile Joined January 2011
Slovakia336 Posts
Last Edited: 2011-12-30 16:53:40
December 30 2011 12:53 GMT
#111
11:28, Zerg, Bronze (last time I played ladder was season 2, however I would rate myself as silver now ^_^)

http://drop.sc/81473
http://sc2ranks.com/eu/451369/qwixter


Edit: 11:22 http://drop.sc/81534
(I guess my BO is not optimal though, because I always max out around this time :D)
"If you can chill, chill" - Liquid`Tyler || <3 Kiira Korpi :D
Big G
Profile Joined April 2011
Italy835 Posts
Last Edited: 2011-12-30 13:11:59
December 30 2011 13:09 GMT
#112
Platinum protoss on EU... 11:27

http://i44.tinypic.com/oaowtz.jpg
discobaas
Profile Joined December 2011
225 Posts
December 30 2011 13:19 GMT
#113
Terran master 11.58, http://drop.sc/81483
cant find my sc2ranks profile
you're wrong
Like
Profile Joined January 2011
Germany94 Posts
December 30 2011 13:27 GMT
#114
Plat terran: 12.00
http://imgur.com/lNnPm
http://sc2ranks.com/eu/1709980/Like
REDBLUEGREEN
Profile Blog Joined June 2008
Germany1903 Posts
December 30 2011 13:30 GMT
#115
Zerg Master 11:03 - More difficult than imagined with 277APM 147EAPM
[image loading]
lazyitachi
Profile Blog Joined December 2011
1043 Posts
Last Edited: 2011-12-30 15:00:15
December 30 2011 13:38 GMT
#116
Profile page

How to motivate to perform better!!!


My profile states I am gold last season

Zerg
11.36 -> http://drop.sc/81489
11:11 -> http://drop.sc/81498
11:09 -> http://drop.sc/81511

I think the trick is to get a balance of hatcheries to get more queens i.e. max out the food count


Terran ->
11:55 -> http://drop.sc/81506


Protoss
11:36 -> http://drop.sc/81503
11:14 -> http://drop.sc/81505

I will try to make as many nexus without queing probes to minimise time!!!





<to edit for future additions>

TiraMissU
Profile Joined October 2011
Australia5 Posts
December 30 2011 13:50 GMT
#117
This looks VERY interesting :O Will be giving this a go as soon as I'm back at home
Drunken.Jedi
Profile Joined June 2009
Germany446 Posts
December 30 2011 13:57 GMT
#118
Managed 10:53 with zerg and theres still some room for improvement.
Heres the replay: http://drop.sc/81499

I'm a Master Zerg, here's my profile: http://eu.battle.net/sc2/de/profile/308655/1/drunkenJedi/
Noispaxen
Profile Joined March 2011
Poland150 Posts
December 30 2011 14:01 GMT
#119
No offense, but I really don't get the point of it... Almost everyone would be able to get very close to the shortest possible time in just several tries. The whole point is to be able to macro while doing all the other stuff like atacking, defending and microing, to not miss injects while doing it and so on... Being able to max out quickly with workers doesn't mean anything in a proper game imho.
http://www.facebook.com/NoispaxenSC2 ||| http://www.twitch.tv/noispaxen
Iksf
Profile Joined March 2011
United Kingdom444 Posts
Last Edited: 2011-12-30 14:19:08
December 30 2011 14:18 GMT
#120
10:51 Zerg 1st try will see if i can improve, no mouse atm tho lol just touchpad, Diamond
Drunken.Jedi
Profile Joined June 2009
Germany446 Posts
Last Edited: 2011-12-30 14:42:25
December 30 2011 14:41 GMT
#121
Improved my time to 10:48, here's the rep: http://drop.sc/81507

Edit: I'm Master Zerg, http://eu.battle.net/sc2/de/profile/308655/1/drunkenJedi/
nullmind
Profile Blog Joined April 2003
1303 Posts
December 30 2011 14:57 GMT
#122
I remember sclegacy.com having a similar competition like this. I'm pretty sure old school bw players would remember. The goal was to max 200 on an LT map any way you can. I think terran was the fastest with about 9-10 minute mark because of the price and production speed of vultures.

I kinda remember doing something like this in a very small scale too. Fastest way to launch a nuke. I remember cutting a second every 3-4 tries and having it done around 4:42 which was a crazy fast time.
CreatureSC2
Profile Joined July 2010
United States156 Posts
December 30 2011 16:13 GMT
#123
11:13
Diamond Protoss
http://drop.sc/81523
http://www.sc2ranks.com/us/281567/TheCreature
dani`
Profile Joined January 2011
Netherlands2402 Posts
Last Edited: 2011-12-30 16:19:35
December 30 2011 16:18 GMT
#124
10:56 with Zerg. I'm Master Protoss.
+ Show Spoiler [screenshot] +

[image loading]


I hope other people who try with Zerg do comply with this rule:

For Zerg, you may only build one queen at each hatchery, and pre-building queens with other hatcheries is not allowed.


Pre-building Queens with other Hatches would speed things up quite a lot I'd imagine.
machination
Profile Joined September 2010
United States175 Posts
December 30 2011 16:29 GMT
#125
11:11 Platinum Zerg
StrikeNova
Profile Joined December 2010
Canada47 Posts
Last Edited: 2011-12-31 01:17:26
December 30 2011 16:36 GMT
#126
I can only get around 12:50 after several tries as terran. How are others getting just over 12 minutes?
Diamond Terran

Re-did it a couple of times, best time was 12:37...
[Edit] Finally did 12:15 but no idea how others get times below 12 minutes as terran.
Speed of stupid is faster than speed of thought, which is proven when people type dumb stuff in chat
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
December 30 2011 17:04 GMT
#127
Diamond Zerg.

Am I allowed to build macro hatches? How many hatches can I build? How many bases can I take? 5 base +1 macro hatch, I max out at 11:23. Tried going for more macro hatches earlier and still on 5 base but still get around the same mark
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Gfire
Profile Joined March 2011
United States1699 Posts
December 30 2011 17:25 GMT
#128
11:50 platinum terran.

I think this is the right rep: http://drop.sc/81540
all's fair in love and melodies
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 17:32 GMT
#129
On December 30 2011 17:22 Mr. Black wrote:
This is weird -- earlier this evening I downloaded the most recent Pokebunny replay pack and posted a video of a similar macro exercise here.

Somehow, despite inhabiting opposite ends of the skill spectrum, Pokebunny and I inhabit a strange synchronicity this evening.

Part of my inspiration. Been meaning to post this for a long time, but I often search my id in content search on TL, so I found your post, and remembered I wanted to do this.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Blasterion
Profile Blog Joined October 2010
China10272 Posts
December 30 2011 17:42 GMT
#130
12:42 Platinum Terran =/
http://drop.sc/81544
[TLNY]Mahjong Club Thread
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 30 2011 17:44 GMT
#131
More macro hatches doesn't always help, because if they don't finish in time to produce out of them, you lose a supply.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Koshi
Profile Blog Joined August 2010
Belgium38797 Posts
December 30 2011 18:55 GMT
#132
Terribad 13:00 first try. Got 11:10 on second try. Screwed up on third try. Not willing to try a fourth time.

Zerg. Unranked atm. S4 Master.
I had a good night of sleep.
Sero
Profile Joined October 2010
United States692 Posts
December 30 2011 19:14 GMT
#133
I tried a couple more times and was able to get down to 11:26. (Master Terran.) I think 11:20 might be possible, but would take some effort lol
http://i.imgur.com/MWXD3.jpg
<3 FlaSh HiyA Stats HoeJJa
Cephiro
Profile Joined May 2011
Finland1934 Posts
Last Edited: 2012-01-01 01:58:53
December 30 2011 19:27 GMT
#134
Random Silver (S4) Silver S5 too (did placement), will try this on every race. (Used to main as terran though 2 from season 1-3, so that may affect the results a bit.)

These are all first tries.

Terran: 12:32
Protoss: 11:55
Zerg: 11:56 -> 11:46 (Was disappointed on the first try, and the second try was bad as well. )
Tendou
Profile Joined November 2010
United States54 Posts
December 30 2011 22:03 GMT
#135
I tried it again and I got 10:45. Masters z. I did 5 hatch before pool ^^. The link for the rep is here http://www.sctemple.com/replay/146134/
It was a mistake to try to make you feel it again, I see that now.
NGeX
Profile Joined November 2011
Canada72 Posts
Last Edited: 2011-12-30 22:20:54
December 30 2011 22:08 GMT
#136
Bronze zerg player. My best is 13 minutes flat. I'm thinking I'm either not moving fast enough or I lack macro hatches. I had up 4 bases and no macros. Perhaps I should try 3 base 2 macro...since there is a cap on queens.

EDIT: Went 15 Hatch 16 pool with 3 bases and 2 macro. Got my time down to 11:56. Wow. Epic exercise Pokebunny.
Nadeslos
willz22912
Profile Joined November 2010
United States255 Posts
December 30 2011 22:16 GMT
#137
So I read through the thread to see if anyone asked this, so Terrans are not allowed to make OCs at all? Or are you just not counting any replays with them, I know in your OP you said it wasn't going to help but I think it would, any clarification on this?
Cephiro
Profile Joined May 2011
Finland1934 Posts
Last Edited: 2011-12-30 22:55:49
December 30 2011 22:18 GMT
#138
On December 31 2011 07:16 willz22912 wrote:
So I read through the thread to see if anyone asked this, so Terrans are not allowed to make OCs at all? Or are you just not counting any replays with them, I know in your OP you said it wasn't going to help but I think it would, any clarification on this?


Afaik, if you take part in the challenge, it's preferable you won't. Try it a few times and see if you still think OC's would help. It is very easy to keep yourself not supply capped w/ terran since you end up making so many macro CC's too, and you won't need the extra income from mules.

E: Fun fact, edited this post three times for ridiculous typos. And there's probably still some.
willz22912
Profile Joined November 2010
United States255 Posts
Last Edited: 2011-12-30 22:22:47
December 30 2011 22:21 GMT
#139
Edit: Nevermind on this post.
scribe123456
Profile Joined April 2011
United States43 Posts
Last Edited: 2011-12-30 23:47:33
December 30 2011 23:37 GMT
#140
Diamond Zerg, 11:20 ish on both shattered and megaton.

What I found interesting was that even if I did this on megaton and took the gold bases asap, I still came up with the same time of around 11:20... makes me have to stop and think about this for a bit. (ok re-did, 11:10 with taking all he golds, lol)
Atoissen
Profile Joined July 2011
Norway1737 Posts
December 30 2011 23:48 GMT
#141
11:56, Gold league Protoss.
Had some slip ups, think I could better it with atleast 20-30 sec, but im not arsed 2 QQ
“Strength lies not in defense but in attack.”
Shmu
Profile Joined February 2011
Canada27 Posts
December 31 2011 01:10 GMT
#142
Thanks for the challenge pokebunny! This is exactly what I was looking for, a very simple way to practice BASIC Macro principles - I noticed an immediate improvement in my larva injects, and overlord timing!

after a few tries(6), I got my time down to 11:38 on Metalopolis

Gold League
Shmu.632 - Zerg
http://drop.sc/81710
Huge O
Profile Joined April 2011
Great Britain95 Posts
December 31 2011 05:08 GMT
#143
Bronze EU Zerg Melting.366

First Attempt
12:15
http://drop.sc/81777
vahgar.r24
Profile Joined October 2010
India465 Posts
December 31 2011 05:27 GMT
#144
very interesting thread..OP can we have maxing out with units as well? Tier 1?
Somethings are just worth fighting for
DystopiaX
Profile Joined October 2010
United States16236 Posts
December 31 2011 05:32 GMT
#145
Lack of data but it's interesting that for zergs the difference between grandmasters and bronze isn't that different...I think the real difference comes in once you factor in other things such as builds and having to focus on more than building things.
LambtrOn
Profile Blog Joined September 2010
United States671 Posts
December 31 2011 05:37 GMT
#146
Diamond terran 12:05
Alokiya
Profile Blog Joined March 2011
United States648 Posts
December 31 2011 05:38 GMT
#147
I'm plat zerg, got 11:31, supply blocked a few times though T_T.

Fun challenge, I'm gonna keep trying until I get under 10 minutes!
C'mon my guppies, swim up my stream! - Day[9]
Ravar
Profile Joined June 2011
United States447 Posts
December 31 2011 05:48 GMT
#148
13:17 bronze league terran, fun challenge
Yeah bitch, magnets
lazyitachi
Profile Blog Joined December 2011
1043 Posts
December 31 2011 06:05 GMT
#149
It's funny that there are quite a few fails who can't read the OP properly and go about this challenge their own way or better yet posting incredulous times with no evidence.

Comon peeps... we need those replays! If you are that good I wanna copy you too! :p
edgehold
Profile Joined February 2011
United States7 Posts
December 31 2011 07:13 GMT
#150
I did a build order test for terran and it says
10 supply depot then cc thereafter on
14
17
21
28
37
46
52
62
68
74
78
78
86
93
96
106
113
says it should only take 11:15 but the program doesn't take into account travel time for scv to go somewhere before building the CC. Ill test the other races and post them up.
hooberschmit
Profile Joined June 2011
Canada101 Posts
December 31 2011 07:29 GMT
#151
i got 12:12 as a Diamond Terran on antiga shipyard for the Only workers one.
"I gotta do some vacuuming really fast WSHHHHHH" - Day[9]
Spectorials
Profile Joined October 2010
558 Posts
December 31 2011 07:52 GMT
#152
Did something like 11:28 as first attempt as Zerg...

Gold / Plat level but I only play like 1 game a week.

I realised about 8 minutes in that I can make a macro hatch lol? Or are we only meant to build bases at minerals? I ended up making 1 at around the same time I would take a 3rd to "simulate" a typical game. I could have got it earlier for the purposes of this exercise. I guess around 11 minutes is good if you are doing everything perfectly. Towards the end some of my queens had about 10 energy.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
December 31 2011 07:57 GMT
#153
the trick is after 4-5 bases you want to start macro nexi bc the travel distance to make nexi in bases on metal is wayyyyyyy too far. also use the Zerg back space trick to chrono all of your nexus in matter of seconds. Hell u can even chrono using mini map :D....
Im daed. Follow me @TL_NB
Brandish
Profile Blog Joined November 2010
United States339 Posts
December 31 2011 07:59 GMT
#154
based on the results so far it doesnt seem like theere is a significant differeence between the higher leagues and the lower leagues in just building workers and supply depots
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
December 31 2011 09:29 GMT
#155
On December 31 2011 16:59 Brandish wrote:
based on the results so far it doesnt seem like theere is a significant differeence between the higher leagues and the lower leagues in just building workers and supply depots


It's more about the build order and not screwing up more than anything, since you eventually have enough minerals to just queue SCV production.
Liquipedia"Expert"
eteran
Profile Joined December 2010
Germany83 Posts
Last Edited: 2011-12-31 10:22:17
December 31 2011 10:21 GMT
#156
11:02, Master Protoss. Still lots of room for improvement.

[image loading]
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2011-12-31 11:47:52
December 31 2011 11:23 GMT
#157
got 10:43. will try to optimize a bit more tehehe
ok 10:35 no more im sick of probes
[image loading]
you can push even closer to 10:00 but you'd need really robot cb usage and robot nexus timing.....
with mules i could prob do it in 6 mins
get rich or die mining
TL+ Member
dani`
Profile Joined January 2011
Netherlands2402 Posts
Last Edited: 2011-12-31 11:55:41
December 31 2011 11:53 GMT
#158
On December 31 2011 20:23 Alejandrisha wrote:
got 10:43. will try to optimize a bit more tehehe
ok 10:35 no more im sick of probes
<img>
you can push even closer to 10:00 but you'd need really robot cb usage and robot nexus timing.....
with mules i could prob do it in 6 mins

You are not allowed to mine from the gold -_-
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2011-12-31 12:12:07
December 31 2011 11:59 GMT
#159
On December 31 2011 20:53 dani` wrote:
Show nested quote +
On December 31 2011 20:23 Alejandrisha wrote:
got 10:43. will try to optimize a bit more tehehe
ok 10:35 no more im sick of probes
<img>
you can push even closer to 10:00 but you'd need really robot cb usage and robot nexus timing.....
with mules i could prob do it in 6 mins

You are not allowed to mine from the gold -_-

oh lol thats kind of a big deal O_O
mb!
ok got 10:55 w/o gold but will do bettr tomorrow i swear TT
get rich or die mining
TL+ Member
dani`
Profile Joined January 2011
Netherlands2402 Posts
December 31 2011 13:21 GMT
#160
On December 31 2011 20:59 Alejandrisha wrote:
Show nested quote +
On December 31 2011 20:53 dani` wrote:
On December 31 2011 20:23 Alejandrisha wrote:
got 10:43. will try to optimize a bit more tehehe
ok 10:35 no more im sick of probes
<img>
you can push even closer to 10:00 but you'd need really robot cb usage and robot nexus timing.....
with mules i could prob do it in 6 mins

You are not allowed to mine from the gold -_-

oh lol thats kind of a big deal O_O
mb!
ok got 10:55 w/o gold but will do bettr tomorrow i swear TT

True I don't really understand why Metalopolis was chosen for this if you cannot mine from the gold anyway but alas, that's how it is ^^
Drunken.Jedi
Profile Joined June 2009
Germany446 Posts
December 31 2011 17:02 GMT
#161
Managed to barely beat the existing Protoss record.

10:46 with P: http://drop.sc/81916

(I'm Master Zerg) http://eu.battle.net/sc2/de/profile/308655/1/drunkenJedi/
Sveet
Profile Joined November 2010
United States86 Posts
December 31 2011 17:11 GMT
#162
How is this mechanics at all? The whole point of this challenge is to spam building structures in absurd amounts in places you'd name make them in a real game
Tidus Mino
Profile Blog Joined March 2011
United Kingdom1108 Posts
December 31 2011 17:34 GMT
#163
Protoss Plat - 12:22 -

Head of Production at FACEITTV, ex-WW & Mouz SC2 manager
IMnoPro
Profile Joined December 2011
23 Posts
Last Edited: 2011-12-31 17:47:38
December 31 2011 17:46 GMT
#164
I've tried maxing out on drones myself even before this thread came up and I've also intended to open up a thread on TL myself. Glad I didn't cause I feel with Pokebunny as the OP it gets way more attention.

As of my final conclusion I feel that it is not a sufficient way to practice macro as the potential to improve is quite limited. Good macro is a result of good multitasking and awareness. Everybody can macro really well when he is completely unbothered by any harass and the need to build units. Even silver zerg seem to have no huge deficit in maxing out on drones fastly. Good macro starts when stuff distracts you when you have to harass yourself or prepare for timing pushes. It's a nice challenge but really not a good practice for a real game. When trying to max out on drones I never miss an inject. In a real game though I miss tons of injects past the 12 minute mark.

Zerg seems to have the highest potential for improving in this challenge as there is quite a clash. At some point your mineral income will go through the roof and this is the time where you could possibly max out before the 10 minute mark. You won't have the larva though. Biggest challenge seems to be to find the point where you have to cut worker production slightly to get down about three hatcheries with queens to have enought larva to do the final jump when the mineral boost comes.

Has anybody tried to find a perfect bo with evolution chamber? Theoretically it should be pretty good at maxing out fast.

Though I fly through the Valley of Death... I shall fear no evil. For I am at 80,000 feet and climbing.
Sero
Profile Joined October 2010
United States692 Posts
December 31 2011 17:48 GMT
#165
On December 31 2011 04:14 Sero wrote:
I tried a couple more times and was able to get down to 11:26. (Master Terran.) I think 11:20 might be possible, but would take some effort lol
http://i.imgur.com/MWXD3.jpg

Tried one last time, but did it in a completely different way... only did it one second faster lol.
11:25 http://i.imgur.com/w4EOW.jpg
<3 FlaSh HiyA Stats HoeJJa
cereal7802
Profile Joined December 2010
United States9 Posts
December 31 2011 17:51 GMT
#166
out of curiosity are people stating they are maxed out when the top right bar says 200/200 or when they actually have 200 scvs as indicated by the units bar? the times could be very different. a few people have posted screenshots saying they are at 200/200 with over 20 workers still in the production queue.


13:29 (supply says 200/200)
13:46 (no active production)


nearly 20 seconds difference between the 2. i realize its the same time it takes for a single scv to be produced but still. might account for the very close numbers people are having.


a good example where this would effect the time, pwncakery(10:54). he left the game as soon as it hit 200/200. he still has 15 drones in production. his actual time would have been closer to 11:11.

another would be tjosan(10:59). he left the game with 15 workers in production at 11:05. if you wait for there to be 200 supply on the map his time is closer to 11:22.

it's not just the high end players either. the replay for qwixter is listed as 11:22. it ends at 11:29 with 18 in production(last one started at 11:27). time would be more like 11:44.
Stuff and Things
Sero
Profile Joined October 2010
United States692 Posts
December 31 2011 18:01 GMT
#167
On January 01 2012 02:51 cereal7802 wrote:
out of curiosity are people stating they are maxed out when the top right bar says 200/200 or when they actually have 200 scvs as indicated by the units bar? the times could be very different. a few people have posted screenshots saying they are at 200/200 with over 20 workers still in the production queue.


13:29 (supply says 200/200)
13:46 (no active production)


nearly 20 seconds difference between the 2. i realize its the same time it takes for a single scv to be produced but still. might account for the very close numbers people are having.


a good example where this would effect the time, pwncakery(10:54). he left the game as soon as it hit 200/200. he still has 15 drones in production. his actual time would have been closer to 11:11.

another would be tjosan(10:59). he left the game with 15 workers in production at 11:05. if you wait for there to be 200 supply on the map his time is closer to 11:22.

it's not just the high end players either. the replay for qwixter is listed as 11:22. it ends at 11:29 with 18 in production(last one started at 11:27). time would be more like 11:44.

On December 30 2011 14:14 Pokebunny wrote:
The time is measured the second you hit 200 supply
<3 FlaSh HiyA Stats HoeJJa
magnaflow
Profile Joined August 2011
Canada1521 Posts
December 31 2011 18:12 GMT
#168
I'm not really sure what this is going to do. Even the worst of players could make only workers in basically the same timeframe
Nazeron
Profile Joined September 2010
Canada1046 Posts
December 31 2011 18:27 GMT
#169
hmm, sounds like a good challenge, will have to try this cuz ive noticed my macro slips at a certain stage of the game
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
Nazeron
Profile Joined September 2010
Canada1046 Posts
December 31 2011 18:39 GMT
#170
just tried this, i am a mid diamond zerg maxed out at like 11:53 ish, a lot harder than i thought, its really weird taking bases when just mining mins cuz you think your other hatch should go down at one time and you realize you should like double or triple expo.
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
TheWarbler
Profile Blog Joined April 2010
United States1659 Posts
December 31 2011 18:42 GMT
#171
Terran 12:06 masters
if you can believe you can concieve
unit
Profile Blog Joined March 2009
United States2621 Posts
December 31 2011 18:42 GMT
#172
wow, this is so much closer than i imagined it would be O.O
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
December 31 2011 21:28 GMT
#173
On December 31 2011 22:21 dani` wrote:
Show nested quote +
On December 31 2011 20:59 Alejandrisha wrote:
On December 31 2011 20:53 dani` wrote:
On December 31 2011 20:23 Alejandrisha wrote:
got 10:43. will try to optimize a bit more tehehe
ok 10:35 no more im sick of probes
<img>
you can push even closer to 10:00 but you'd need really robot cb usage and robot nexus timing.....
with mules i could prob do it in 6 mins

You are not allowed to mine from the gold -_-

oh lol thats kind of a big deal O_O
mb!
ok got 10:55 w/o gold but will do bettr tomorrow i swear TT

True I don't really understand why Metalopolis was chosen for this if you cannot mine from the gold anyway but alas, that's how it is ^^

haha well where else can you get 5 bases so close together xD
get rich or die mining
TL+ Member
OminouS
Profile Joined February 2010
Sweden1343 Posts
Last Edited: 2011-12-31 22:15:41
December 31 2011 22:00 GMT
#174
10:45 Masters Protoss

[image loading]

If anyone can make it under 10:30 I would be very impressed.
Edit: I take that back, I made a 10:46 round while being supply capped for a total of 20 seconds. Thats 10:26 right there, if I wasn't such a noob.
On the 6th day JF made Reavers and on the 7th day JF put his opponent to rest
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2011-12-31 22:03:27
December 31 2011 22:02 GMT
#175
I fail to see the purpose of this, tbh.

A trained monkey could do this challenge under 11-12 minutes like everyone else is. What makes macro "hard" is that you need to handle a LOT of different things at once. It's easy to put 20 command centers on 4 and just spam S all day. It's more difficult to handle SCV production, rax + factory + starport production, upgrades, army positioning, proper expansion timings, etc. Or perhaps managing larvae between drones and army, keeping a perfect dichotomy of army size and economy with the same larvae. Something like that can only come from practice.
haxorz
Profile Blog Joined June 2009
United States138 Posts
December 31 2011 22:03 GMT
#176
10:47 Masters Zerg

[image loading]

Replay

I made a few minor mistakes so I think this can be improved by a couple seconds.
And theres the GG.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
December 31 2011 22:11 GMT
#177
On January 01 2012 07:02 Fruscainte wrote:
I fail to see the purpose of this, tbh.

A trained monkey could do this challenge under 11-12 minutes like everyone else is. What makes macro "hard" is that you need to handle a LOT of different things at once. It's easy to put 20 command centers on 4 and just spam S all day. It's more difficult to handle SCV production, rax + factory + starport production, upgrades, army positioning, proper expansion timings, etc. Or perhaps managing larvae between drones and army, keeping a perfect dichotomy of army size and economy with the same larvae. Something like that can only come from practice.

i actually think it's a great exercise. the hardest thing for a new player to do is conceptualize what macro really is. what is it, really? it's having all of your shit constantly working and growing at an exponential pace. by simplifying it to only 1 production building and one unit, it becomes stupidly easy to understand. and how to you get the best time? being like a robo--you never miss a probe, you make a new nexus at exactly 400 minerals and you spread your doods as efficiently as possible across your lines. makes it painfully obvious what "macro" means in terms of rts
get rich or die mining
TL+ Member
gwixter
Profile Joined January 2011
Slovakia336 Posts
December 31 2011 22:19 GMT
#178
On January 01 2012 02:51 cereal7802 wrote:
out of curiosity are people stating they are maxed out when the top right bar says 200/200 or when they actually have 200 scvs as indicated by the units bar? the times could be very different. a few people have posted screenshots saying they are at 200/200 with over 20 workers still in the production queue.


13:29 (supply says 200/200)
13:46 (no active production)


nearly 20 seconds difference between the 2. i realize its the same time it takes for a single scv to be produced but still. might account for the very close numbers people are having.


a good example where this would effect the time, pwncakery(10:54). he left the game as soon as it hit 200/200. he still has 15 drones in production. his actual time would have been closer to 11:11.

another would be tjosan(10:59). he left the game with 15 workers in production at 11:05. if you wait for there to be 200 supply on the map his time is closer to 11:22.

it's not just the high end players either. the replay for qwixter is listed as 11:22. it ends at 11:29 with 18 in production(last one started at 11:27). time would be more like 11:44.
hmm I am pretty sure I paused the game at 11:22 and I was 200/200 .. I might have been wrong though ... I'll check replay when I get home later .... not that those 4 seconds really matter ^_^
"If you can chill, chill" - Liquid`Tyler || <3 Kiira Korpi :D
Lobber
Profile Joined August 2010
Canada414 Posts
Last Edited: 2011-12-31 22:50:55
December 31 2011 22:23 GMT
#179
Master P, 11:01

Edit, tried again, did it at 10:46, and I was about 3 seconds late on doing anything at the start...

11:36 as terran first try, think I could cut a few seconds off that pretty easily.
You are not your APM, you are not you ladder ranking.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2011-12-31 22:25:35
December 31 2011 22:25 GMT
#180
On January 01 2012 07:11 Alejandrisha wrote:
Show nested quote +
On January 01 2012 07:02 Fruscainte wrote:
I fail to see the purpose of this, tbh.

A trained monkey could do this challenge under 11-12 minutes like everyone else is. What makes macro "hard" is that you need to handle a LOT of different things at once. It's easy to put 20 command centers on 4 and just spam S all day. It's more difficult to handle SCV production, rax + factory + starport production, upgrades, army positioning, proper expansion timings, etc. Or perhaps managing larvae between drones and army, keeping a perfect dichotomy of army size and economy with the same larvae. Something like that can only come from practice.

i actually think it's a great exercise. the hardest thing for a new player to do is conceptualize what macro really is. what is it, really? it's having all of your shit constantly working and growing at an exponential pace. by simplifying it to only 1 production building and one unit, it becomes stupidly easy to understand. and how to you get the best time? being like a robo--you never miss a probe, you make a new nexus at exactly 400 minerals and you spread your doods as efficiently as possible across your lines. makes it painfully obvious what "macro" means in terms of rts


A great idea, in theory.

That's not what's happening at all, however. It's just make workers, make more expansions, spam your button more and to keep your money low, throw down 50 nexus' and keep spamming your button. I get what you're saying, I really do -- but in practice it's really just ineffective. It doesn't really teach anything unless you are absolutely that clueless about the game and its mechanics.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
December 31 2011 23:09 GMT
#181
On January 01 2012 07:25 Fruscainte wrote:
Show nested quote +
On January 01 2012 07:11 Alejandrisha wrote:
On January 01 2012 07:02 Fruscainte wrote:
I fail to see the purpose of this, tbh.

A trained monkey could do this challenge under 11-12 minutes like everyone else is. What makes macro "hard" is that you need to handle a LOT of different things at once. It's easy to put 20 command centers on 4 and just spam S all day. It's more difficult to handle SCV production, rax + factory + starport production, upgrades, army positioning, proper expansion timings, etc. Or perhaps managing larvae between drones and army, keeping a perfect dichotomy of army size and economy with the same larvae. Something like that can only come from practice.

i actually think it's a great exercise. the hardest thing for a new player to do is conceptualize what macro really is. what is it, really? it's having all of your shit constantly working and growing at an exponential pace. by simplifying it to only 1 production building and one unit, it becomes stupidly easy to understand. and how to you get the best time? being like a robo--you never miss a probe, you make a new nexus at exactly 400 minerals and you spread your doods as efficiently as possible across your lines. makes it painfully obvious what "macro" means in terms of rts


A great idea, in theory.

That's not what's happening at all, however. It's just make workers, make more expansions, spam your button more and to keep your money low, throw down 50 nexus' and keep spamming your button. I get what you're saying, I really do -- but in practice it's really just ineffective. It doesn't really teach anything unless you are absolutely that clueless about the game and its mechanics.

yeah that's what i'm saying haha. i'd have some one do this before they could actually understand how to do a build order the same way every time. once they get there then yeah this is useless :D
get rich or die mining
TL+ Member
ZwuckeL
Profile Blog Joined April 2010
Germany563 Posts
Last Edited: 2011-12-31 23:40:54
December 31 2011 23:21 GMT
#182
wasnt right_T
Nizzy
Profile Blog Joined November 2010
United States839 Posts
January 01 2012 00:22 GMT
#183
I remember there was a pro game in some big tournament (totally can't remember) and IdrA was maxed with a standard zerg army of lings/bane/muta around the 14:30 mark. That's insane if the fastest you can get to 200/200 drones is around 10 mins.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
January 01 2012 00:52 GMT
#184
On January 01 2012 09:22 Nizzy wrote:
I remember there was a pro game in some big tournament (totally can't remember) and IdrA was maxed with a standard zerg army of lings/bane/muta around the 14:30 mark. That's insane if the fastest you can get to 200/200 drones is around 10 mins.


Well when you include gas + units that can cost up to 6 supply, it's not that hard. Workers is actually harder than maxing out normally, IMO.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
Last Edited: 2012-01-01 01:44:18
January 01 2012 01:43 GMT
#185
On January 01 2012 09:52 Fruscainte wrote:
Show nested quote +
On January 01 2012 09:22 Nizzy wrote:
I remember there was a pro game in some big tournament (totally can't remember) and IdrA was maxed with a standard zerg army of lings/bane/muta around the 14:30 mark. That's insane if the fastest you can get to 200/200 drones is around 10 mins.


Well when you include gas + units that can cost up to 6 supply, it's not that hard. Workers is actually harder than maxing out normally, IMO.

got to agree. drones are 1 larvae for 1 supply. sure lings are same cost, but youre making a lot of muta which is 25-40 less larvae which is a lot. and maxing out on roach is even easier. say 120 supply of roach, thats 60 less larvae
https://twitter.com/#!/IrisAnother
ZergSamurai
Profile Joined December 2011
United States3 Posts
January 01 2012 01:46 GMT
#186
10:50 Platinum League
More GG, more skill
ZergSamurai
Profile Joined December 2011
United States3 Posts
January 01 2012 02:00 GMT
#187
Down to 10:38 as Zerg. I think I can get it down to 10:15 without a whole lot more effort.
More GG, more skill
darthfoley
Profile Blog Joined February 2011
United States8001 Posts
January 01 2012 02:20 GMT
#188
got 12:30 as diamond terran...forgot i didn't have to make depots and shit with all the command centers lol. pretty bad
watch the wall collide with my fist, mostly over problems that i know i should fix
TurboBird
Profile Joined January 2012
13 Posts
January 01 2012 05:07 GMT
#189
Bronze Terran, 13:30. Thanks for this--I've really been needing to improve my macro in every way, and I definitely do best with small doses at a time. %)
Donnie_Par
Profile Blog Joined May 2011
Canada72 Posts
January 01 2012 05:54 GMT
#190
12:15 on 1st try terran(masters)
11:23 on 1st try protoss(masters terran, diamond protoss so im just assuming it would have counted as masters if i had made it)
darnaldo never end
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
January 01 2012 06:44 GMT
#191
Protoss maxes workers as fast as zerg. >.> Just confirmed a long held suspicion of mine.

11:55 terran diamond but supply blocked ):

Do ppl think its worth it building ccs on the vertically opposite sides of the map? the 4 bases in a line get saturated pretty quickly but it seems at that point just powering more ccs and workers is enough to spend most of the income.
BlondeOna
Profile Joined November 2011
Australia89 Posts
January 01 2012 06:52 GMT
#192
The thread is titled 'Low League Mechanics Challenge' for a reason, yet most of the replies have been from Diamond and above, clearly they just want to boost their e-penis. There's a reason this is targeted at Bronze/Silver/Gold level players, and not Diamond/Master/GM players. Of course it's not going to be very good for you if you're a higher league, but if forces the lower leagues to continually build scv's so they get the quickest time possible. Why the hell are people using this in a comparative sense where they are comparing lower league players to higher league players?

Many bronze players forget to constantly build workers, so timing them and asking them to give a best possible time will encourage them to focus entirely on making sure they hit every worker cycle and depot timing, which will overall improve their macro. Once they master this they can move on to other things like maxing out as quick as possible on marines and scvs and so forth, at least that is what the intention of this should be.



'This is a f****** joke, f*** you'
Kluey
Profile Joined April 2011
Canada1197 Posts
January 01 2012 08:27 GMT
#193
How about "Finish this build as soon as possible:

Protoss: 4 Gate! Follow this build: _____
Record the time when your warp gate finishes.

Terran : 1 Rax expand! Follow this build: _____
Record the time when you're expansion is finished(No OC).

Zerg: 15/14! Follow this build: _____
Record the time when both queens are out.

GM/Masters should be much better than bronze this way"
phershey
Profile Blog Joined January 2011
United States62 Posts
January 01 2012 13:15 GMT
#194
11:51 Platinum Terran
http://drop.sc/82269
http://sc2ranks.com/us/388434/phershey
IMnoPro
Profile Joined December 2011
23 Posts
January 01 2012 13:23 GMT
#195
For all people who say it's faster to max out on something different than workers: Pls show an example.
I see nobody maxing out with Zealot/Stalker or Roaches before the 12 minute mark.

Sounds way more interesting than maxing out on workers aswell.
Though I fly through the Valley of Death... I shall fear no evil. For I am at 80,000 feet and climbing.
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
January 01 2012 13:53 GMT
#196
On January 01 2012 17:27 Kluey wrote:
How about "Finish this build as soon as possible:

Protoss: 4 Gate! Follow this build: _____
Record the time when your warp gate finishes.

Terran : 1 Rax expand! Follow this build: _____
Record the time when you're expansion is finished(No OC).

Zerg: 15/14! Follow this build: _____
Record the time when both queens are out.

GM/Masters should be much better than bronze this way"


I'm pretty high EU master Protoss... Why would my 4gate hit much earlier? It's basicly a build, where you need to time very few things (chrono and throwing down buildings at certain supply)
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
Bodzilla
Profile Joined March 2011
Australia472 Posts
Last Edited: 2012-01-01 14:00:29
January 01 2012 13:59 GMT
#197
11:31 Diamond Zergy
when life gives you lemons, make banelings
Sneakyz
Profile Joined October 2010
Sweden2361 Posts
January 01 2012 14:31 GMT
#198
On January 01 2012 22:23 IMnoPro wrote:
For all people who say it's faster to max out on something different than workers: Pls show an example.
I see nobody maxing out with Zealot/Stalker or Roaches before the 12 minute mark.

Sounds way more interesting than maxing out on workers aswell.

You can get maxed on roach by like 10:30 on 3 bases, probably even faster with some optimization.
I have found the Iron to be my greatest friend. It never freaks out on me, never runs. Friends may come and go. But two hundred pounds is always two hundred pounds.
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
Last Edited: 2012-01-01 16:00:18
January 01 2012 14:52 GMT
#199
Tried this in bw instead
This doesn't seem very challenging compared to making units and keeping up supply etc.
*as in an actual game that is.

First try (as protoss): 10:02
+ Show Spoiler [P] +
[image loading]

Tried T aswell...
+ Show Spoiler [T] +
[image loading]
화이팅
metbull
Profile Joined April 2011
United States404 Posts
Last Edited: 2012-01-01 22:02:41
January 01 2012 21:55 GMT
#200
Silver Zerg: 11:48
Metbull
http://imgur.com/RY2o3
TheRPGAddict
Profile Joined October 2010
United States1403 Posts
January 01 2012 22:02 GMT
#201
The queen restriction about building one at intended hatchery is unrealistic.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
January 01 2012 22:02 GMT
#202
It's not that hard to do this pretty quickly. The hard part is keeping this up in an actual game situation.

I propose an extra challenge. Do this with a friend, except max on units, a standard composition like you would in a normal game. At least a 100 supply army. Then once you're both maxed, attack each other in the middle and don't drop below 180 supply. Also, micro the sh*t out of your army. See how long you can keep it up.
ZeroTalent
Profile Joined December 2010
United States297 Posts
January 01 2012 22:23 GMT
#203
On January 02 2012 07:02 TheRPGAddict wrote:
The queen restriction about building one at intended hatchery is unrealistic.


... the entire challenge here is "unrealistic", as are lay-up drills, various soccer drills, etudes, soft toss batting practice, lifting weights, etc. But that's not the point of doing it. The goal is sort exercises is not to simulate a real game, it's to make certain tasks so ingrained that they are close to muscle memory.
Can we get an official definition of "all-in"? Please?
IMnoPro
Profile Joined December 2011
23 Posts
Last Edited: 2012-01-02 02:05:14
January 02 2012 02:03 GMT
#204
On January 01 2012 23:31 Sneakyz wrote:
Show nested quote +
On January 01 2012 22:23 IMnoPro wrote:
For all people who say it's faster to max out on something different than workers: Pls show an example.
I see nobody maxing out with Zealot/Stalker or Roaches before the 12 minute mark.

Sounds way more interesting than maxing out on workers aswell.

You can get maxed on roach by like 10:30 on 3 bases, probably even faster with some optimization.

No, you can't. Who is right now? Prove it with a replay.

@neowbowman:

If you let the protoss max out on colossus archon voidray carrier high temp mothership he won't ever drop below 180 supply
Though I fly through the Valley of Death... I shall fear no evil. For I am at 80,000 feet and climbing.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
January 02 2012 02:04 GMT
#205
Diamond Z, 10:49. I know I can do better though, was at 199 supply at 10:46 =[
[image loading]
ZeroTalent
Profile Joined December 2010
United States297 Posts
January 02 2012 02:47 GMT
#206
On January 01 2012 23:31 Sneakyz wrote:
+ Show Spoiler +
On January 01 2012 22:23 IMnoPro wrote:
For all people who say it's faster to max out on something different than workers: Pls show an example.
I see nobody maxing out with Zealot/Stalker or Roaches before the 12 minute mark.

Sounds way more interesting than maxing out on workers aswell.

You can get maxed on roach by like 10:30 on 3 bases, probably even faster with so
me optimization.


At the risk of theorycrafting, zealots get you 2 supply in 38 seconds for 100 resources. Probes get you supply in 34 seconds for 100 resources. Just make probes. These are the units that even have a chance of improving the total time:

Immortal -13 seconds +35 gathers
Colossus -27 seconds +50 gathers
Marauder -4 seconds +7 gathers
Hellion -4 seconds +0 gathers
Tank -6 seconds +31 gathers
Thor -42 seconds +50 gathers
BC -12 seconds +75 gathers
Roach -7 seconds +2 gathers
Hydralisk -1 second +13 gathers
Ultralisk -47 seconds +50 gathers
Mutalisk -1 second] +25 gathers

Note: does not consider larva for Z; does not consider resources required to build tech tree.

If the bottleneck is gathering resources, then making workers must be better. But if the bottleneck is production time, then it's possible that building some units produces a faster time. And based on the OP's observation that building OCs doesn't help, the bottleneck seems to be production time.
Can we get an official definition of "all-in"? Please?
upperbound
Profile Joined September 2011
United States2300 Posts
January 02 2012 03:20 GMT
#207
I feel like this would be more of a mechanics challenge if you couldn't have more than 1 CC/Nex/Hatch on the same hotkey. At least that would train tapping.
ZeroTalent
Profile Joined December 2010
United States297 Posts
Last Edited: 2012-01-02 07:49:34
January 02 2012 04:47 GMT
#208
Platinum T ZeroTalent 12:00 (this is on YABOT; see the timer in the top right):
+ Show Spoiler +
[image loading]
macro by niq77174, on Flickr

I know I can do better, I got supply blocked at the tail end and wasn't adding all of the CCs to my hotkey group.

(also I think after 10:00 you should build depots instead of CCs, as the CCs shouldn't produce any SCVs if you've done it right.)

EDIT: next try focusing on adding CCs to the hotkey group got me 11:43. I will call 2 seconds behind Pokebunny "good enough" :D
Can we get an official definition of "all-in"? Please?
reechard
Profile Joined April 2011
Canada2 Posts
January 02 2012 08:10 GMT
#209
diamond protoss 10:56
http://www.sc2ranks.com/search/starts/all/reechard
WigglyBitsSC
Profile Joined September 2011
United States4 Posts
January 02 2012 10:18 GMT
#210
11:52 Platinum Protoss
"If you guys are getting cold, I can spit some hot rhymes!" - coL.CatZ
Sneakyz
Profile Joined October 2010
Sweden2361 Posts
Last Edited: 2012-01-02 15:26:53
January 02 2012 14:49 GMT
#211
On January 02 2012 11:03 IMnoPro wrote:
Show nested quote +
On January 01 2012 23:31 Sneakyz wrote:
On January 01 2012 22:23 IMnoPro wrote:
For all people who say it's faster to max out on something different than workers: Pls show an example.
I see nobody maxing out with Zealot/Stalker or Roaches before the 12 minute mark.

Sounds way more interesting than maxing out on workers aswell.

You can get maxed on roach by like 10:30 on 3 bases, probably even faster with some optimization.

No, you can't. Who is right now? Prove it with a replay.

Large pic
+ Show Spoiler +
[image loading]

Sloppy build, too late gas and a few supply blocks. First try 10:42.

Edit: Even using a more ladder'ish build, 15hatch/16pool, 17gas, 2lings, lingspeed and third at 5min, I got maxed in 11:05 first try.
+ Show Spoiler +
[image loading]
I have found the Iron to be my greatest friend. It never freaks out on me, never runs. Friends may come and go. But two hundred pounds is always two hundred pounds.
Baum
Profile Blog Joined April 2010
Germany1010 Posts
Last Edited: 2012-01-06 00:01:04
January 05 2012 23:55 GMT
#212



I want to be with those who share secret things or else alone.
dani`
Profile Joined January 2011
Netherlands2402 Posts
Last Edited: 2012-01-09 20:07:47
January 07 2012 14:07 GMT
#213
No idea if this is still getting updated, but I got 10:40 for Zerg (I'm Master Protoss):
[image loading]
Tactical
Profile Joined January 2011
United States77 Posts
January 10 2012 19:26 GMT
#214
Gold Terran, 12:19, supply capped myself a few times so I could probably get it under 12 if I work at it.

[image loading]
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
January 12 2012 06:27 GMT
#215
Looked at the results, not at all what I expected. Bronze league zergs beat grandmaster zergs and overall, nearly all the scores across all the leagues were very similar.
I think that this is what concentration does to you. The bane of lower league players is that they have the capability to macro well, it's just whenever something happens and they either have to think or react or keep track of various things, they completely fall apart. At least that is the conclusion that I would draw from these results.
You mean I just write stuff here and other people can see it?
Mongolbonjwa
Profile Joined January 2012
Finland376 Posts
January 12 2012 06:33 GMT
#216
What is the point of this challenge really? this does not reflect real game by any noticeable means. Low league noob can excel at this challenge but still suck like no one else before in the real games of starcraft.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2012-01-12 06:48:40
January 12 2012 06:40 GMT
#217
On January 02 2012 11:47 ZeroTalent wrote:
Show nested quote +
On January 01 2012 23:31 Sneakyz wrote:
+ Show Spoiler +
On January 01 2012 22:23 IMnoPro wrote:
For all people who say it's faster to max out on something different than workers: Pls show an example.
I see nobody maxing out with Zealot/Stalker or Roaches before the 12 minute mark.

Sounds way more interesting than maxing out on workers aswell.

You can get maxed on roach by like 10:30 on 3 bases, probably even faster with so
me optimization.


At the risk of theorycrafting, zealots get you 2 supply in 38 seconds for 100 resources. Probes get you supply in 34 seconds for 100 resources. Just make probes. These are the units that even have a chance of improving the total time:

Immortal -13 seconds +35 gathers
Colossus -27 seconds +50 gathers
Marauder -4 seconds +7 gathers
Hellion -4 seconds +0 gathers
Tank -6 seconds +31 gathers
Thor -42 seconds +50 gathers
BC -12 seconds +75 gathers
Roach -7 seconds +2 gathers
Hydralisk -1 second +13 gathers
Ultralisk -47 seconds +50 gathers
Mutalisk -1 second] +25 gathers

Note: does not consider larva for Z; does not consider resources required to build tech tree.

If the bottleneck is gathering resources, then making workers must be better. But if the bottleneck is production time, then it's possible that building some units produces a faster time. And based on the OP's observation that building OCs doesn't help, the bottleneck seems to be production time.


a gateway costs 150 and nexus cost 400 tho. if bottleneck is production time you want more (cost efficient) production ^^

edit: actually, nexus is 300 because with gateways you'd have to actually make pylons!
get rich or die mining
TL+ Member
Mongolbonjwa
Profile Joined January 2012
Finland376 Posts
January 12 2012 06:44 GMT
#218
in theory, you just have to make most economical build ever. Which means you make CCfirst and continue making CCs whenever you have the money for it without giving up saturation of mining
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2012-01-12 07:20:51
January 12 2012 07:19 GMT
#219
On January 12 2012 15:27 shizaep wrote:
Looked at the results, not at all what I expected. Bronze league zergs beat grandmaster zergs and overall, nearly all the scores across all the leagues were very similar.
I think that this is what concentration does to you. The bane of lower league players is that they have the capability to macro well, it's just whenever something happens and they either have to think or react or keep track of various things, they completely fall apart. At least that is the conclusion that I would draw from these results.
Yeah, I think it's about targeting a specific goal - after many tries, you'd memorize all optimal actions and essentially not really multitask, just do the right sequence without thinking --VS-- actually having to react quickly with the right decision on the fly, improvise, be surprised, be fast, and still keep your routine portion of actions too. But the good news is, experience does help.
If you stand next to my head, you can hear the ocean. - Day[9]
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
January 12 2012 07:47 GMT
#220
Haha wow my macro must be really bad lol, or I didnt expo enough... :D

11:35 as master toss
Flying, sOs, free, Light, Soulkey & ZerO
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