Season 4 player data - Page 2
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legaton
France1763 Posts
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Koshi
Belgium38797 Posts
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BearStorm
United States795 Posts
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zul
Germany5427 Posts
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Brotatolol
United States1742 Posts
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shadymmj
1906 Posts
On December 27 2011 03:06 BearStorm wrote: Does anyone have data for similar trends from BW or other RTS games? It would interesting to predict how many people would be left in the next few seasons. it was a very different situation. people played BW for fun, while there's usually consistent pressure to perform in sc2, because the game was marketed precisely as a competitive online one. BW was simply marketed as an incredible expansion to a good game, and the competitive aspect didn't really grip so many players until it became huge in korea. playing sc2 is one of the most un-fun things i can possibly do. | ||
muffley
United States280 Posts
On December 27 2011 03:31 shadymmj wrote: it was a very different situation. people played BW for fun, while there's usually consistent pressure to perform in sc2, because the game was marketed precisely as a competitive online one. BW was simply marketed as an incredible expansion to a good game, and the competitive aspect didn't really grip so many players until it became huge in korea. playing sc2 is one of the most un-fun things i can possibly do. If similar information for custom games was easily accessible to me, I'd love to do the same work on those numbers. Alas, all I have is competitive data, which is too bad. Maybe I'll try to find something to use... | ||
BearStorm
United States795 Posts
On December 27 2011 03:31 shadymmj wrote:playing sc2 is one of the most un-fun things i can possibly do. Agreed. I tried playing BW recently but finding games just takes too long. | ||
Deleted User 137586
7859 Posts
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muffley
United States280 Posts
On December 27 2011 03:47 Ghanburighan wrote: Why would you require 26 1v1 ladder games? I for one cannot play with the 1.4 bugs as I have a mac, I play a few games, but generally just practice v AI or team games to keep my fingers going... But I still play several times a week, I'm just waiting for the lag to become playable again. Admittedly, 26 the number I used last season (with 90 days), and just used it again this season (with 55 days). I might update the table to compare 20 wins. But, the percent changes are pretty similar across the board, looking at the graphs. | ||
Mohdoo
United States15384 Posts
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muzzy
United States640 Posts
On December 27 2011 03:35 BearStorm wrote: Agreed. I tried playing BW recently but finding games just takes too long. Never really got this, but I hear it a lot. Probably the same group that gets "anxiety" and doesn't want to hit "Find Match". To me, the intense competition is what makes it fun. Casual games without high levels of competition tend to be fun for awhile, but I burn out quickly when I realize there is no more room to improve (and I don't count "acquire better items" as improvement). | ||
Toadvine
Poland2234 Posts
On December 27 2011 04:06 muzzy wrote: Never really got this, but I hear it a lot. Probably the same group that gets "anxiety" and doesn't want to hit "Find Match". To me, the intense competition is what makes it fun. Casual games without high levels of competition tend to be fun for awhile, but I burn out quickly when I realize there is no more room to improve (and I don't count "acquire better items" as improvement). This might come as a surprise to you, but it is possible for a person to simply dislike "competitive" SC2. At least in BW, the game actually became more fun as you moved up the ranks, whereas in SC2 getting from Diamond to Masters just means the cheese is going to be more refined. At some point you just stop caring. | ||
MrCon
France29748 Posts
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Seiniyta
Belgium1815 Posts
On December 27 2011 04:20 MrCon wrote: Private server are out, I guess that's explain the sudden decline of the CN server (?) I think that might be, above everything else be the main reason why it dropped so much. I bet there's even more people playing now, but fewer on the offical servers. | ||
PopcornColonel
United States769 Posts
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IIIOmegaIII
Sweden319 Posts
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BrodiaQ
United States892 Posts
On December 27 2011 04:06 muzzy wrote: Never really got this, but I hear it a lot. Probably the same group that gets "anxiety" and doesn't want to hit "Find Match". To me, the intense competition is what makes it fun. Casual games without high levels of competition tend to be fun for awhile, but I burn out quickly when I realize there is no more room to improve (and I don't count "acquire better items" as improvement). I think he meant just finding games to play takes too long. I've looked for games on iccup and not been able to find any that didn't have terrible lag for 30 minutes and its frustrating trying to find a game to join. | ||
BearStorm
United States795 Posts
On December 27 2011 04:06 muzzy wrote: Never really got this, but I hear it a lot. Probably the same group that gets "anxiety" and doesn't want to hit "Find Match". To me, the intense competition is what makes it fun. Casual games without high levels of competition tend to be fun for awhile, but I burn out quickly when I realize there is no more room to improve (and I don't count "acquire better items" as improvement). I never said anything about anxiety. After the new game effect wore off, the game just didn't feel fun to play anymore. Nothing to do with intense competition. I played iccup at C- which probably generated more anxiety than any SC2 matching ever did. But the discussion at hand is about player activity so lets not veer off course too much. | ||
SupLilSon
Malaysia4123 Posts
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