Season 4 player data - Page 3
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Comadevil
Germany214 Posts
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Primadog
United States4411 Posts
On December 27 2011 05:30 Comadevil wrote: It would interest me, if the players who left are distributed equally over all leagues or if e.g. more less skilled players left the game This won't be possible from the basic data, because Bnet automatically assign 20% of population to each league (2% to Master). The only way to track what you want is looking at every player individually, I think. | ||
Aegeis
United States1619 Posts
On December 27 2011 02:56 legaton wrote: So, the SC2 bubble is going to burst in 2012? No, those stats have no correlation to the growth of SC2 E-sport. | ||
Silidons
United States2813 Posts
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muffley
United States280 Posts
On December 27 2011 05:32 Primadog wrote: This won't be possible from the basic data, because Bnet automatically assign 20% of population to each league (2% to Master). The only way to track what you want is looking at every player individually, I think. Actually, I can see what league a person was in during their last active season, I'll see what I can do on that. | ||
IGotPlayguuu
Italy660 Posts
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Silidons
United States2813 Posts
On December 27 2011 05:44 IGotPlayguuu wrote: Probably with HotS the interest will increase once again (if they don't fuck it up...) we're talking about blizzard here. anyone remember how fun vanilla wow was? then compare it to bc? hahahaha it was like a totally different ez game | ||
WightyCity
Canada887 Posts
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Conquerer67
United States605 Posts
Ok, so the ladder drops in NA must be from all those people who smurf and beat lower leaguers so bad that they break their computer and never play StarCraft again in their entire life which then causes people in other leagues to drop down and then they get mad, break their computer, and never play StarCraft again, which will then result in a never ending cycle of people stopping playing until the only people left on the NA server are half-assed pros in numbers so low that GM league is reduced to 50 people as compared to 200, and yet all 50 slots are occupied by Koreans with 10 accounts each. Boom. Run-on sentence that predicts the future. Anyway, thanks for the spider data OP, hope that my prophecy doesn't come true. Still, the numbers now are somewhat promising, though it does go to show how many people don't 1v1. | ||
muffley
United States280 Posts
On December 27 2011 05:40 muffley wrote: Actually, I can see what league a person was in during their last active season, I'll see what I can do on that. I've added a table of which league a player was in in season 3, if they did not return in season 4, from no 1v1 games, to bronze, to grandmaster. total no1v1 bronze silver gold plat diam mast gmast | ||
Jakkerr
Netherlands2549 Posts
On December 27 2011 06:00 Silidons wrote: we're talking about blizzard here. anyone remember how fun vanilla wow was? then compare it to bc? hahahaha it was like a totally different ez game You mean the part where Vanilla was a boring grindfest compared to the other expansions? Anyway, declining numbers every season isn't rlly strange. SC2 isn't a big game but quite some people like to watch it. When HOTS releases the numbers will probably be the same or a little higher then in S1-2 again. | ||
Primadog
United States4411 Posts
On December 27 2011 06:33 muffley wrote: I've added a table of which league a player was in in season 3, if they did not return in season 4, from no 1v1 games, to bronze, to grandmaster. total no1v1 bronze silver gold plat diam mast gmast These numbers are a whole lot higher than the ones on the topic. Is it because the topic used adjusted s3 data? Looking through these data, I am of the conjecture that more players gave up playing 1v1 ladder compared to players that stop playing altogether. How complicated would it be to test this measure? | ||
Talin
Montenegro10532 Posts
On December 27 2011 05:34 Aegeis wrote: No, those stats have no correlation to the growth of SC2 E-sport. They very much do. Less players means less people directly involved with the game. It's not a very promising trend for the long run, especially if other games come along that grab people's attention. | ||
stormchaser
Canada1009 Posts
On December 27 2011 06:49 Talin wrote: They very much do. Less players means less people directly involved with the game. It's not a very promising trend for the long run, especially if other games come along that grab people's attention. Since when did ladder mean whether people played sc2 or not? Most people I know play customs due to ladder anxiety or play custom maps with friends cause they suck and don't wanna get pummeled by those that have developed experience and know the metagame well. | ||
thezanursic
5478 Posts
The stream audience is still getting bigger so it's not a problem and after HoTs there should be a huge influx of people and the same with LoV. | ||
thezanursic
5478 Posts
On December 27 2011 06:49 Talin wrote: They very much do. Less players means less people directly involved with the game. It's not a very promising trend for the long run, especially if other games come along that grab people's attention. We have two major expansion packs coming out I wouldn't be worried (or maybe even more?) | ||
muffley
United States280 Posts
On December 27 2011 06:44 Primadog wrote: These numbers are a whole lot higher than the ones on the topic. Is it because the topic used adjusted s3 data? Looking through these data, I am of the conjecture that more players gave up playing 1v1 ladder compared to players that stop playing altogether. How complicated would it be to test this measure? Yes, this is raw data. I probably should show the real data before I show adjusted in cases where I mess with it, but, meh. Also, your conjecture is correct. Look at the table (and/or graphs) of players with x number of 1v1 wins, vs x number of any wins. 1v1 lost 15-25% of their players, while 'all' went from -4% to +10%. If I could see custom game data, that would be a fascinating 3rd puzzle piece, but alas. | ||
Vei
United States2845 Posts
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Comadevil
Germany214 Posts
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Silidons
United States2813 Posts
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