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1.4.2 Patch Live - Page 54

Forum Index > SC2 General
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SzaszaG
Profile Joined April 2010
Hungary120 Posts
November 10 2011 17:21 GMT
#1061
On November 11 2011 02:15 Sbrubbles wrote:
Show nested quote +

Really nice and true thoughts about the current State of PvZ !

I can suggest you, what I does nowadays is to get a 4 min Forge, 5 min StarGate and move out to Cannon Expand.
Nexus will be placed ~ 5:30, get a VoidRay after for Defense, and a Phoenix to Scout. Finally get a Robo after Scout gone.
Sadly this Wonderful Expand+Scout Build cannot deal with 3 BaSe "Mass Worker Inject" either...

Disgustingly Protoss has no chance to keep up with 3 BaSe "Mass Worker Inject", even with a Forge FE we are getting MOAR behind ! On the Top of all that we have NO Unit to Harras Zerg's Workers... DTs and StarGate pressure are just Ridiculously suicidal (I mean Come on 400 Resource VoidRay is held back by a 150 Resource Queen, Disgusting...)

Sadly I have to say, that Protoss has 1 chance (But Only 1 !!!) That is to go Forge FE, and at 11-12 min there is Tiny Window, when you are "almost" as strong as a Zerg. THIS is the time to Allin or Expand ! The End...

Otherwise you just will be Demolished by 200 Supply after 13 min, when you are at ~120 !!! Damn Equal LoL


Want some cheese to go with your whine?


OMG Mr. Dumbest of All !

10 Row of Facts vs. 8 Words about nothing !!! xD LoL

User was warned for this post
skatbone
Profile Joined August 2010
United States1005 Posts
November 10 2011 17:29 GMT
#1062
On November 10 2011 21:22 Socke wrote:
i keep reading a bit of these kind of threads from time to time, and seriously: why are ppl saying p has the strongest lategame army when in fact it has the worst? :[


Thank you for weighing in, Socke. Terran bioballs with ghost support and Zerg-blord-infestor balls are incredibly strong. I find myself trying to avoid these armies with my "a-move" toss deathball. I welcome the ghost nerf as I had stopped going chargelot-archon entirely due to mass emps...I still probably won't go back it though as double forge with blink first to deal with drops is working okay for me.
Mercurial#1193
Brotocol
Profile Joined September 2011
243 Posts
November 10 2011 17:32 GMT
#1063
On November 10 2011 21:22 Socke wrote:
i keep reading a bit of these kind of threads from time to time, and seriously: why are ppl saying p has the strongest lategame army when in fact it has the worst? :[


They keep saying it because it's effective. All they need is to convince David Kim, and judging from Blizzcon... Mission Accomplished.
"The Protoss ball of death is already too strong, so Protoss doesn't really need new units in HotS." - David Kim, Blizzcon 2011
Cone
Profile Joined September 2010
United States5 Posts
November 10 2011 17:48 GMT
#1064


I get what you're saying. But you also gotta realize that we are talking about a population here. The same way you think DT's are badass someone else may think that Ghosts are badass and the T lore is fun. In the whole population though, It would be likely that these numbers even out.

There's another point. Most people beyond plat (especially diamond-masters) don't really keep playing a race because the lore is fun or because a unit is badass. They like to win. And P being the race that is less mechanical demanding, it just suits them better.

They should even out, but I think you're still wrong about the micro thing. T is more mechanically demanding from a macro side in my opinion and I think that is the reason P and Z have about 5% more players in Gold+. Terran macro is unforgiving and there aren't nearly as many crutches like those warpgates can afford if you just overmake them slightly.
petro1987
Profile Joined May 2009
Brazil374 Posts
November 10 2011 18:07 GMT
#1065
On November 11 2011 02:48 Cone wrote:
Show nested quote +


I get what you're saying. But you also gotta realize that we are talking about a population here. The same way you think DT's are badass someone else may think that Ghosts are badass and the T lore is fun. In the whole population though, It would be likely that these numbers even out.

There's another point. Most people beyond plat (especially diamond-masters) don't really keep playing a race because the lore is fun or because a unit is badass. They like to win. And P being the race that is less mechanical demanding, it just suits them better.

They should even out, but I think you're still wrong about the micro thing. T is more mechanically demanding from a macro side in my opinion and I think that is the reason P and Z have about 5% more players in Gold+. Terran macro is unforgiving and there aren't nearly as many crutches like those warpgates can afford if you just overmake them slightly.


I don't think it'll even out. As a matter of fact, some time ago, there were more Ts than there are now. I think if anything the number of Ts will keep dropping for a while and eventually stabilize at some point.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45176 Posts
November 10 2011 18:12 GMT
#1066
On November 11 2011 02:48 Cone wrote:
Show nested quote +


I get what you're saying. But you also gotta realize that we are talking about a population here. The same way you think DT's are badass someone else may think that Ghosts are badass and the T lore is fun. In the whole population though, It would be likely that these numbers even out.

There's another point. Most people beyond plat (especially diamond-masters) don't really keep playing a race because the lore is fun or because a unit is badass. They like to win. And P being the race that is less mechanical demanding, it just suits them better.

They should even out, but I think you're still wrong about the micro thing. T is more mechanically demanding from a macro side in my opinion and I think that is the reason P and Z have about 5% more players in Gold+. Terran macro is unforgiving and there aren't nearly as many crutches like those warpgates can afford if you just overmake them slightly.


Why do you think Terran is harder to macro?

I just wrote this response to petro about that:

On November 11 2011 02:19 DarkPlasmaBall wrote:
Show nested quote +
On November 10 2011 23:04 petro1987 wrote:
On November 10 2011 22:18 DarkPlasmaBall wrote:
On November 10 2011 20:48 petro1987 wrote:
On November 10 2011 09:26 DarkPlasmaBall wrote:
On November 10 2011 09:14 IlIlIlIl wrote:
On November 10 2011 09:08 DarkPlasmaBall wrote:
On November 10 2011 09:03 IlIlIlIl wrote:
On November 10 2011 08:57 DarkPlasmaBall wrote:
On November 10 2011 08:51 IlIlIlIl wrote:
[quote]
No, the micro is NOT even. Terran has to micro way more, I thought that was common knowledge? Think about it, how much micro do you have to do with a zealot? Or with colossus? Point is you can get away with not microing as protoss. Your units are way more beefy and don't die as quick. A-move zealot/archon is brutal to deal with if you don't have perfect micro.


NineteenSC2 already mentioned multiple necessary micro-moves for Protoss ("ff, gs, storm, feedback, blink, micro zealots, warp in units in the middle of a battle, spread hts & sentries"), which wasn't even all of them (moving colossi back against vikings, warp prism mechanics, etc.), so for you to suggest that Protoss only uses zealots, colossi, and archons (and therefore we only a-move) is ridiculous.

Do you realize that Protoss has far more spells to cast? What does that mean to you?

A lot of Protoss micro comes from the spellcasting aspect. A lot of the Terran micro comes from the splitting of the units (and not much else- just ghosts). Believe me, I'm giving you the benefit of the doubt when I say that it probably evens out.

If you think casting ff's or storms is hard micro.... Idk what to say. Spellcasting is probably the easiest micro in the game. And I never see ANY protoss use blink at all vs. terran lmao, so you can just rule that one out completely. Go to darglein's micro trainer and choose the terran one "death ball" or whatever it's called and see for yourself how much harder it is.


The reason you think that spellcasting is easy is because the one spell you cast against Protoss is done instantaneously. And you're probably cloaked at the time.

I find it hilarious that you think anybody can cast forcefields like MC. Try it some time. And try throwing down perfect storms on moving targets too. Let me know how it goes.

I've played protoss before and I know for a fact that you're exaggerating. You really think it's hard to put a storm behind a clump of units? Really? Or make a line of force fields?

Look, I realized I hit a nerve when I called your race easier to micro, and you have to "defend your honor" now, but there's a reason terran is the least played race now. You would think with all the terrans doing well in code S, people would want to play the race because people are obviously having success with it. People that think terran is stim + amove are just the whiny protoss kids that don't realize that only at the tip top level is terran actually good.


Again, you saying that a spell is easy and you doing it easily are two different things. And again, actually throwing down all the forcefields and storms (wait, how do our spellcasters have any energy? is Terran doing something wrong?) as opposed to throwing down EMPs are much harder and take much more time.

You haven't given a single example defending any of your ridiculous claims, whereas plenty of people disagreeing with you have easily refuted your arguments. Maybe once you learn how to play the game, you'll stop whining about your race- which is just silly, considering it's been statistically better at the pro-level than the other two for nearly the entire existence of SC2. But yes, cling on to the fact that Terran isn't played as frequently in the gold league, despite the fact that we've already proven Protoss macro is just as hard (if not harder) and the micro is at least just as demanding. Terran is simply not mechanically overwhelming, compared to Protoss.

Maybe people aren't playing Terran because they don't find it as interesting. Maybe it doesn't suit their playstyle. It may have nothing to do with difficulty. Or maybe they just don't know about the 1-1-1, ghosts, and the fact that you can go all-in with your workers three time a game. Surely even a gold level player can do those things.

Anyways, I'm going to take a break from this thread. It was fun.


Oh God. Where can I start? So you are saying that there are WAY less T on ladder because it doesn't suit their playstyle. Really? Reallly? If by playstyle you mean that it doesn't suit them playing a MORE mechanical demanding race then I agree with you.

You also say that it has been PROVEN that the P macro is just as hard (if not harder) then T macro and the micro is at least just as demanding. I'd love to hear how that was PROVEN seriously.

I also don't get why some P players have to defend this thesis that P is just as mechanical demanding as T. In BW, it was pretty much accepted that T was more mechanical demanding than P and people wouldn't feel like they have to deny this.


If you'd love to hear the arguments for how Protoss macro and micro are as mechanically demanding as Terran, than read the thread. A bunch of people have listed out each race's necessary micro-units (including spellcasters), and a few people explained Protoss macro. I did both of them as well. I'm not going to re-type everything, but I would recommend you find them and read them if you're open-minded about the topic

As to me defending Protoss mechanics: If someone made a claim (without actually posting an argument) that you felt was wrong, and you could (pretty easily) refute it... wouldn't you? ::shrugs:: I never say that Terran is super-easy to play. I just don't think they're overwhelmingly harder than Protoss to play, which is what the original claim was (and it's not even part of this nested quote- it's a completely different conversation that started several pages ago).


Ok. About the first part, I know you and others have written everything that must be macroed and microed for each race. But that's not an objective argument for your claim. Let's say I come here and say: T must micro marines and marauders and P must micro zealots and stalkers (just an example). So are they evenly mechanically demanding because they both have the same amount of units to micro? Like I said, just saying every unit that has to be microed doesn't prove anything. You then look at both lists and ARGUE that P is as mechanically demanding as T. Thats your OPINION on the subject, not a PROOF of anything.

Let's take a look what really means being more mechanically demanding. It means that you have to perform more effective actions in order to play even against an opponent of the same skill. If you actually wanna PROVE something, you gotta collect statistics of evenly skilled players (I would consider evenly skilled people with the same MMR on ladder) of both races (preferably a huge amount of data) and compare the number of effective actions they make.


Have you read the past few pages of this thread (where we've talked about the macro mechanics of Terran and Protoss, especially at the lower levels)? It was proposed that macroing as Terran was significantly harder than it was as Protoss at the lower level- originally with no supporting evidence whatsoever. That statement was merely thrown out there, and everyone (appropriately) ridiculed it (including myself), and then someone asked me to explain why that statement was worthy of ridicule (as if it was my job to refute someone else's claim, rather than that person's job to support his own).

Even though the other guy (I think it was IIIIIIIII but I'm not sure- feel free to check up on this) decided not to back up his statement, I decided to refute it anyway. I pointed out that keeping up your macro as a Terran player (especially during battle) is arguably easier, because you can use hotkeys (e.g. 1AAAADDDD) and don't have to look off screen for a proxy pylon to warp in (which is obviously something you don't want to do if you need to micro units). Furthermore, while it's not ideal, lower level players can actually queue Terran units in their unit-producing structures a few seconds (or longer) before the units pop out, so that their macro doesn't miss a beat. However, a Protoss can't ever queue gateway units; to keep up with Terran macro, a Protoss player has to hit the warpgate cooldown timings almost perfectly every time.

This was not to propose that Protoss is automatically harder to play than Terran; it was merely to shut down the (undefended) statement that Terran macro is *obviously* harder than Protoss macro. Obviously, at the lower levels, nobody is going to macro perfectly anyway (making the discussion of race imbalance less relevant). Furthermore, at the higher levels, we see Terran and Protoss macro about even (further discrediting the statement that Terran macro is worse- or else they would always be behind in supply). So I consider these arguments and the stereotypical pro-game to be pretty strong evidences against the claim that Terran macro is overwhelmingly more difficult than Protoss macro.

And this is all stuff that I had said before. And I understand your desire for good arguments (I have that same need). I just think you're a little late to the party And for the record, there wasn't really much controversy over my arguments >.>
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
how2TL
Profile Joined August 2010
1197 Posts
November 10 2011 18:17 GMT
#1067
Why didn't they originally make Charge an activated ability with less duration? A charge (lasting less than the current version) that can be activated at the player's discretion would encourage more micro as well as provide a more interesting battle.
Raid
Profile Joined September 2010
United States398 Posts
November 10 2011 18:25 GMT
#1068
HOW THE HELL DID THIS THREAD JUST TURN INTO A PROTOSS QQ THREAD!

Read the dang title, its patch 1.4.2 live, and yet you are jumping on the bandwagon complaining about every single little thing.
How is teamliquid allowing this offtopic stuff happen on this thread it's ridiculous!

People act like they are playing at the highest level protoss, when obviously there are a bunch of flaws in their game. Try to make themselves sound pro and whine about it. Stop crying in threads and just play the game, the patch hasn't even been out for a week yet..
Serashin
Profile Joined November 2010
235 Posts
November 10 2011 18:26 GMT
#1069
On November 10 2011 21:22 Socke wrote:
i keep reading a bit of these kind of threads from time to time, and seriously: why are ppl saying p has the strongest lategame army when in fact it has the worst? :[


community doesnt make balance changes , they state their opinion wich is very often wrong.

and why do you care about that ? knowing your playstyle from PvP vs me i can tell that u do not invest time into finding more reasonable ways of using ur options , thus you are in my opinion a limited player ( or a typical lazy European player )
There are to many targets , and i smile everytime they try to defend and thinking they are smart.
Coeus1
Profile Joined May 2010
Finland160 Posts
November 10 2011 18:27 GMT
#1070
It is a general trend in teamliquid forums that the game should be balanced around top level play, because that's what matters.

Now many of you gold-plat-diamond-master players whine that "oh yea korean pros can do it but in MY level of play this is totally imba, I have to be 5x better to win."
Make up your mind people, balanced game at the top, or at your amateur/casual level.

Preferrably both, but pro level balance should always go first IMHO.

Korean pro scene has seen Protoss as a weak race in recent months and these latest patches help and have already helped.
xxx
Nightshake
Profile Joined November 2010
France412 Posts
November 10 2011 18:44 GMT
#1071
On November 11 2011 03:25 Raid wrote:
HOW THE HELL DID THIS THREAD JUST TURN INTO A PROTOSS QQ THREAD!

Read the dang title, its patch 1.4.2 live, and yet you are jumping on the bandwagon complaining about every single little thing.
How is teamliquid allowing this offtopic stuff happen on this thread it's ridiculous!

People act like they are playing at the highest level protoss, when obviously there are a bunch of flaws in their game. Try to make themselves sound pro and whine about it. Stop crying in threads and just play the game, the patch hasn't even been out for a week yet..


Seriously, you are completely right. Protoss pussies whining on every thread starts to feed me up, especially when they are just bad.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45176 Posts
November 10 2011 19:16 GMT
#1072
On November 11 2011 03:44 Nightshake wrote:
Show nested quote +
On November 11 2011 03:25 Raid wrote:
HOW THE HELL DID THIS THREAD JUST TURN INTO A PROTOSS QQ THREAD!

Read the dang title, its patch 1.4.2 live, and yet you are jumping on the bandwagon complaining about every single little thing.
How is teamliquid allowing this offtopic stuff happen on this thread it's ridiculous!

People act like they are playing at the highest level protoss, when obviously there are a bunch of flaws in their game. Try to make themselves sound pro and whine about it. Stop crying in threads and just play the game, the patch hasn't even been out for a week yet..


Seriously, you are completely right. Protoss pussies whining on every thread starts to feed me up, especially when they are just bad.


o.O There have been far more Terran complaints on here than Protoss ones, although that's to be expected since one of the changes was an EMP nerf.

But obviously, people are going to argue points and counterpoints, complain and countercomplain. That's the way patch threads work. I'm surprised that you're shocked enough to write in all caps over this.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Honeybadger
Profile Joined August 2010
United States821 Posts
November 10 2011 19:19 GMT
#1073
On November 11 2011 03:25 Raid wrote:
HOW THE HELL DID THIS THREAD JUST TURN INTO A PROTOSS QQ THREAD!

Read the dang title, its patch 1.4.2 live, and yet you are jumping on the bandwagon complaining about every single little thing.
How is teamliquid allowing this offtopic stuff happen on this thread it's ridiculous!

People act like they are playing at the highest level protoss, when obviously there are a bunch of flaws in their game. Try to make themselves sound pro and whine about it. Stop crying in threads and just play the game, the patch hasn't even been out for a week yet..


Agreed.

No matter what blizzard gives P and Z, the whine-wagon never freaking stops.

Shut up and take your buffs. Terrans are just sucking it up and dealing with it, even though our only core gameplay option in TvP (with the current metagame) is mass t1/1.5 with healers and a unit that takes off a fast recharging shield.

God forbid our hellions take less than nine shots to kill a zealot and our seige tank splash is so horrendous that it hits too few units in the deathball to do any damage whatsoever.

I'm not even complaining about those problems, because I understand how this game works. We have a problem now. Eventually someone will figure it out. Zerg figured out how to hold 5RR even before the roach range buff, factory required for nitro packs nerf, reaper build speed nerf, barracks build speed nerf, depot before rax nerf, etc.

That said, outside of whining, I do wonder why ravens and banshees aren't being used in PvT right now. a small wave of banshees does serious damage, particularly if he's going zealot heavy. Raven HSM is actually fast enough now to hit pretty much anything but phoenixes and blinkstalkers, and actually has enough of a radius to do real damage.

Oh yeah, a HT with feedback pwns thors, ravens, banshees, and battlecruisers.
"I like to tape my thumbs to my hands to see what it would be like to be a dinosaur."
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
November 10 2011 19:24 GMT
#1074
On November 11 2011 04:19 Honeybadger wrote:
Show nested quote +
On November 11 2011 03:25 Raid wrote:
HOW THE HELL DID THIS THREAD JUST TURN INTO A PROTOSS QQ THREAD!

Read the dang title, its patch 1.4.2 live, and yet you are jumping on the bandwagon complaining about every single little thing.
How is teamliquid allowing this offtopic stuff happen on this thread it's ridiculous!

People act like they are playing at the highest level protoss, when obviously there are a bunch of flaws in their game. Try to make themselves sound pro and whine about it. Stop crying in threads and just play the game, the patch hasn't even been out for a week yet..

Shut up and take your buffs. Terrans are just sucking it up and dealing with it, even though our only core gameplay option in TvP (with the current metagame) is mass t1/1.5 with healers and a unit that takes off a fast recharging shield.

God forbid our hellions take less than nine shots to kill a zealot and our seige tank splash is so horrendous that it hits too few units in the deathball to do any damage whatsoever.

I'm not even complaining about those problems, because I understand how this game works. We have a problem now. Eventually someone will figure it out. Zerg figured out how to hold 5RR even before the roach range buff, factory required for nitro packs nerf, reaper build speed nerf, barracks build speed nerf, depot before rax nerf, etc.

That said, outside of whining, I do wonder why ravens and banshees aren't being used in PvT right now. a small wave of banshees does serious damage, particularly if he's going zealot heavy. Raven HSM is actually fast enough now to hit pretty much anything but phoenixes and blinkstalkers, and actually has enough of a radius to do real damage.

Oh yeah, a HT with feedback pwns thors, ravens, banshees, and battlecruisers.


You say that Terrans aren't whining and then produce a whole fucking passage of whine. There is far more Terran whining in this thread than Protoss, strangely enough. If you can contradict yourself within the space of 2 short paragraphs, don't expect people to argue with you about the actual ideas of your post.
canikizu
Profile Joined September 2010
4860 Posts
November 10 2011 19:32 GMT
#1075
On November 11 2011 04:19 Honeybadger wrote:
Show nested quote +
On November 11 2011 03:25 Raid wrote:
HOW THE HELL DID THIS THREAD JUST TURN INTO A PROTOSS QQ THREAD!

Read the dang title, its patch 1.4.2 live, and yet you are jumping on the bandwagon complaining about every single little thing.
How is teamliquid allowing this offtopic stuff happen on this thread it's ridiculous!

People act like they are playing at the highest level protoss, when obviously there are a bunch of flaws in their game. Try to make themselves sound pro and whine about it. Stop crying in threads and just play the game, the patch hasn't even been out for a week yet..



That said, outside of whining, I do wonder why ravens and banshees aren't being used in PvT right now. a small wave of banshees does serious damage, particularly if he's going zealot heavy. Raven HSM is actually fast enough now to hit pretty much anything but phoenixes and blinkstalkers, and actually has enough of a radius to do real damage.

Oh yeah, a HT with feedback pwns thors, ravens, banshees, and battlecruisers.

banshee raven is a sneaky strat, because if protoss knows you're gonna do that strat he will not go zealot heavy, but go stalker instead. Even if you're sneaky enough, 2 cycle of stalker warpin is enough to deal with your army, that doesn't count HT feedback on raven and banshee.
Raid
Profile Joined September 2010
United States398 Posts
November 10 2011 20:24 GMT
#1076
On November 11 2011 04:16 DarkPlasmaBall wrote:
Show nested quote +
On November 11 2011 03:44 Nightshake wrote:
On November 11 2011 03:25 Raid wrote:
HOW THE HELL DID THIS THREAD JUST TURN INTO A PROTOSS QQ THREAD!

Read the dang title, its patch 1.4.2 live, and yet you are jumping on the bandwagon complaining about every single little thing.
How is teamliquid allowing this offtopic stuff happen on this thread it's ridiculous!

People act like they are playing at the highest level protoss, when obviously there are a bunch of flaws in their game. Try to make themselves sound pro and whine about it. Stop crying in threads and just play the game, the patch hasn't even been out for a week yet..


Seriously, you are completely right. Protoss pussies whining on every thread starts to feed me up, especially when they are just bad.


o.O There have been far more Terran complaints on here than Protoss ones, although that's to be expected since one of the changes was an EMP nerf.

But obviously, people are going to argue points and counterpoints, complain and countercomplain. That's the way patch threads work. I'm surprised that you're shocked enough to write in all caps over this.


I've been reading the thread to see feedback from people on how they "like" the new patch and all it is a bunch of players like you who have yet even tested out all the possibilities of the new patch and just continue to argue with other people about balance.

In all honesty I've seen by far more protoss whine than terran whine on this thread and the thing is if terran whine at least is justified to whine because of nerfs. Protoss have received a fairly decent buff and they are still whining a ridiculous amount. If you feel the need that this patch was not enough make a new thread and talk about it.

BUT since I believe most the people on this forum have yet played enough games to come to any conclusions that protoss are still underpowered, please don't jump to any conclusions before enough evidence is gathered.
nShade
Profile Joined August 2010
Bulgaria296 Posts
November 10 2011 20:48 GMT
#1077
What the fuck, people? How can a community be this racist?
"...Protoss pussies".... really? What makes a person playing protoss- different from somebody who plays zerg?
Think about it, and see how pathetic it is to hate people, who are just trying to do the same thing as you- Having fun playing.

We are all just people enjoying A GAME. Why the hell does there have to be so much hate between people playing different races? Can anybody here say "I won/lost a game, because of the changes in the patch." ? Anyone?
No. Nobody can. The changes are so minor, that only the high-end progamers can feel the differance.

Facts are facts. The protoss players are having a hard in the PvsT match-up. If you, terrans, were on their spot, you would "whine" as much as people playing protoss do.
Experiment. Switch races for a month and see how it feels to be on the other side of the walI.

I am sorry if I offended anyone.
zmansman17
Profile Joined March 2011
United States2567 Posts
November 10 2011 20:51 GMT
#1078
Im going to join the Sad Zealot fan club hehe
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
Techno
Profile Joined June 2010
1900 Posts
November 10 2011 20:54 GMT
#1079
Passive aggressiveness breeds hate which breeds hate. TL doesn't ban enough.
Hell, its awesome to LOSE to nukes!
Mehukannu
Profile Joined October 2010
Finland421 Posts
November 10 2011 21:39 GMT
#1080
At this point, I just wish this thread would be burned down by firebats going: ''need a light?'' *whoosh* whoosh*.
Never thought I would see a thread in TL degrade into a battle.net whine thread. People keep offending each other from all races, that's just sad. Apparently there isn't that many mature people in TL.

On November 11 2011 05:54 Techno wrote:
Passive aggressiveness breeds hate which breeds hate. TL doesn't ban enough.

I agree, it almost seems like mods are getting tired of banning people.
C=('. ' Q)
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