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Patch 1.4.2 in Early November - Page 5

Forum Index > SC2 General
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Prev 1 2 3 4 5 6 Next All
DreamChaser
Profile Blog Joined February 2011
1649 Posts
October 23 2011 18:02 GMT
#81
Look i dont care about any balance changes. All i want to know is if my in-game graphics are going to be fixed since 1.4 i've been playing with graphics and words that look like SANSKRIT
Plays against every MU with nexus first.
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
October 23 2011 18:05 GMT
#82
If there are balance changes in this patch I hope it comes early enough to get a couple weeks of practice in before mlg providence, I hate balance patches right before tournament or big event.
Noxie
Profile Blog Joined April 2010
United States2227 Posts
October 23 2011 18:12 GMT
#83
doubt we will see balance changes during this patch.. but who knows.. could be a pleasant surprise
k!llua
Profile Blog Joined March 2010
Australia895 Posts
October 23 2011 18:16 GMT
#84
There's no guarantee HotS will be a 2.0; Brood war, after all, was patch 1.5.
my hair is a wookie, your argument is invalid
Qxz
Profile Joined May 2011
Canada189 Posts
October 23 2011 18:57 GMT
#85
Patch 1.4.2:
- Replaced Searing Crater with Belshir Beach
- Replaced Abyssal Cavern with TestBug
- Replaced Backwater Gulch with Dual Sight
- Replaced TalDarim Altar with Terminus RE
- Replaced The Shattered Temple with Crossfire
- Replaced Xel Naga Caverns with DayBreak

8)
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
October 23 2011 19:01 GMT
#86
Yup i really really really hope they finally fix those gfx issues =/
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
lowercase
Profile Joined September 2010
Canada1047 Posts
October 23 2011 19:09 GMT
#87
I heard chatter about them reducing the radius of EMP because it was dealing too much damage, which isn't not really supposed to do. This is about the only thing I can think of that will certainly be patched.
That is not dead which can eternal lie...
happyness
Profile Joined June 2010
United States2400 Posts
Last Edited: 2011-10-23 19:13:45
October 23 2011 19:12 GMT
#88
On October 24 2011 03:57 Qxz wrote:
Patch 1.4.2:
- Replaced Searing Crater with Belshir Beach
- Replaced Abyssal Cavern with TestBug
- Replaced Backwater Gulch with Dual Sight
- Replaced TalDarim Altar with Terminus RE
- Replaced The Shattered Temple with Crossfire
- Replaced Xel Naga Caverns with DayBreak

8)


Belshir Beach and Dual Sight aren't very good maps. They would be better than abyssal and gulch though(but I thought they took gulch out already?). Plus, besides the power of 1-1-1, Xel Naga is a good map.

Overall the replacements would be a nice change, but most of the GSL maps aren't great either
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2011-10-23 19:27:58
October 23 2011 19:27 GMT
#89
On October 24 2011 04:09 lowercase wrote:
I heard chatter about them reducing the radius of EMP because it was dealing too much damage, which isn't not really supposed to do. This is about the only thing I can think of that will certainly be patched.


Oh yeah I can see this, either that or make EMP slower (unlikely) or make it cost like 100 energy instead cus 75 is really cheap o.o (unlikely since they want it to cost 75 energy like fungal and psy storm)

Also I can see them putting a 1-2 second cooldown on the snipe ability, ghosts are extremely flexible and have really strong late game power.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Whalecore
Profile Joined March 2009
Norway1111 Posts
October 23 2011 20:28 GMT
#90
They also mentioned possibly making +2 and +3 Protoss upgrades a bit cheaper to make them a bit more affordable late game.
Playgu
Lorch
Profile Joined June 2011
Germany3691 Posts
October 23 2011 20:31 GMT
#91
From what I got from blizzcon:
-Lower EMP radius
-Make +2/+3 Toss upgrades cheaper

Dunno if that's hots or the future of wol.
I'd rather see map changes though, some of the current ladder maps are really terrible.
Ownos
Profile Joined July 2010
United States2147 Posts
October 23 2011 20:36 GMT
#92
On October 21 2011 21:49 muzzy wrote:
Show nested quote +
On October 21 2011 19:01 ReligionLOL wrote:
On October 21 2011 17:12 Tommylew wrote:
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.

hots is 2+ years out.

You kidding?
No way, not even Blizzard would be that ridiculous.

HOTS by end of 2012 at the latest. It'll likely be by Q2 2012, depending on D3 release date. They won't want to release both games simultaneously.




I believe it. The progress they showed for multiplayer is extremely abysmal. I watched all the panels and I don't know if they mentioned all this is really early or late. I think at the art panel they mentioned one or two units was done a week or so ago... so looks like some units were scrapped together to show for Blizzcon. Especially the 2 protoss units... really? We get 2 more snow globe units? Sentry wasn't enough? Generic mechwarrior bot in the warhound?
...deeper and deeper into the bowels of El Diablo
Yosen3002
Profile Joined October 2011
35 Posts
October 23 2011 20:43 GMT
#93
On October 24 2011 04:12 happyness wrote:
Show nested quote +
On October 24 2011 03:57 Qxz wrote:
Patch 1.4.2:
- Replaced Searing Crater with Belshir Beach
- Replaced Abyssal Cavern with TestBug
- Replaced Backwater Gulch with Dual Sight
- Replaced TalDarim Altar with Terminus RE
- Replaced The Shattered Temple with Crossfire
- Replaced Xel Naga Caverns with DayBreak

8)


Belshir Beach and Dual Sight aren't very good maps. They would be better than abyssal and gulch though(but I thought they took gulch out already?). Plus, besides the power of 1-1-1, Xel Naga is a good map.

Overall the replacements would be a nice change, but most of the GSL maps aren't great either



?

Most of the GSL maps are really good imho which is quite natural given they actually know something about esport maps.

And Xelnaga is absolutely not fine, its really really bad TvZ. Thats the reason its out of most of the tournament pools.
Like a Boss
Profile Joined January 2011
502 Posts
October 23 2011 21:21 GMT
#94
This patch needs to come sooner... Terran still needs some nerfing while Zerg needs some adjusments and protoss as well.
Ben...
Profile Joined January 2011
Canada3485 Posts
October 23 2011 22:42 GMT
#95
On October 24 2011 05:43 Yosen3002 wrote:
Show nested quote +
On October 24 2011 04:12 happyness wrote:
On October 24 2011 03:57 Qxz wrote:
Patch 1.4.2:
- Replaced Searing Crater with Belshir Beach
- Replaced Abyssal Cavern with TestBug
- Replaced Backwater Gulch with Dual Sight
- Replaced TalDarim Altar with Terminus RE
- Replaced The Shattered Temple with Crossfire
- Replaced Xel Naga Caverns with DayBreak

8)


Belshir Beach and Dual Sight aren't very good maps. They would be better than abyssal and gulch though(but I thought they took gulch out already?). Plus, besides the power of 1-1-1, Xel Naga is a good map.

Overall the replacements would be a nice change, but most of the GSL maps aren't great either



?

Most of the GSL maps are really good imho which is quite natural given they actually know something about esport maps.

And Xelnaga is absolutely not fine, its really really bad TvZ. Thats the reason its out of most of the tournament pools.
I think he's talking about how Dual Sight is notoriously anti-Protoss. In GSL Protoss have well under 50% win/loss because of how open it is (I'm trying to find the stat but I'm having no luck, I read it on here somewhere). I can't comment on the new Belshir Beach, but the old was considered Zerg favoured and was vetoed a lot. And yes, you're right, Xel'Naga was phased out for a good reason.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
SoKHo
Profile Joined April 2011
Korea (South)1081 Posts
October 23 2011 22:44 GMT
#96
On October 24 2011 03:57 Qxz wrote:
Patch 1.4.2:
- Replaced Searing Crater with Belshir Beach
- Replaced Abyssal Cavern with TestBug
- Replaced Backwater Gulch with Dual Sight
- Replaced TalDarim Altar with Terminus RE
- Replaced The Shattered Temple with Crossfire
- Replaced Xel Naga Caverns with DayBreak

8)


A man can only wish................... sigh....
"If you don't understand my silence, you won't understand my words"|| Big Nal_rA fan boy!! Nal_rA, Bisu, Huk, MC, Hero fighting! SKT1---->
blabber
Profile Blog Joined June 2007
United States4448 Posts
Last Edited: 2011-10-23 22:46:43
October 23 2011 22:45 GMT
#97
i spoke with david kim a little bit at blizzcon and he said a balance patch is coming within the next "few weeks"

most likely a very small radius decrease for EMP
blabberrrrr
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
October 24 2011 00:50 GMT
#98
On October 24 2011 07:45 blabber wrote:
i spoke with david kim a little bit at blizzcon and he said a balance patch is coming within the next "few weeks"

most likely a very small radius decrease for EMP


ohh rly ? nice

i wonder why they dont just start season 4 with the patch =/ lol
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Razultull
Profile Joined April 2011
United States36 Posts
November 01 2011 13:34 GMT
#99
On October 24 2011 03:02 DreamChaser wrote:
Look i dont care about any balance changes. All i want to know is if my in-game graphics are going to be fixed since 1.4 i've been playing with graphics and words that look like SANSKRIT


haha. You'd be surprised how many games derive "alien" looking languages from sanskritic fonts. I you were to look at a lot of Star Wars material, most of the alien languages have a hindi script.
"Only Dull People Are Brilliant At Breakfast"
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
November 01 2011 13:37 GMT
#100
On October 24 2011 05:36 Ownos wrote:
Show nested quote +
On October 21 2011 21:49 muzzy wrote:
On October 21 2011 19:01 ReligionLOL wrote:
On October 21 2011 17:12 Tommylew wrote:
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.

hots is 2+ years out.

You kidding?
No way, not even Blizzard would be that ridiculous.

HOTS by end of 2012 at the latest. It'll likely be by Q2 2012, depending on D3 release date. They won't want to release both games simultaneously.




I believe it. The progress they showed for multiplayer is extremely abysmal. I watched all the panels and I don't know if they mentioned all this is really early or late. I think at the art panel they mentioned one or two units was done a week or so ago... so looks like some units were scrapped together to show for Blizzcon. Especially the 2 protoss units... really? We get 2 more snow globe units? Sentry wasn't enough? Generic mechwarrior bot in the warhound?

2+ years out is way too much though, despite it not looking very finished. That's what the beta is for, which will probably be out by Q1 2012. Sooo the real game will prob be out by Q3 2012 I'd guess.
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