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Patch 1.4.2 in Early November - Page 3

Forum Index > SC2 General
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MattBarry
Profile Joined March 2011
United States4006 Posts
October 21 2011 13:07 GMT
#41
1.3.3 was a really big balance patch. They do balance changes in these kind of patches
Platinum Support GOD
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 21 2011 13:16 GMT
#42
But if ppl push a little bit during blizzcon, especially with the "TL interview with Browder", they may add some balance changes.

That is pure speculation. If they were to change the entire games balance based on interviews at Blizzcon it would either be magnanimous or terrifying.

I'm going to go with terrifying, thinking it implies they failed to notice it being said a dozen times before.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 21 2011 13:22 GMT
#43
hope they change map pool or LAN support or remove rocks or something
wishfull thinking I know
KDot2
Profile Blog Joined March 2011
United States1213 Posts
October 21 2011 13:31 GMT
#44
On October 21 2011 17:12 Tommylew wrote:
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.


I think thats a little bit of an exaggeration. Its not perfect but its not a joke either.
madestro
Profile Joined October 2010
Costa Rica108 Posts
October 21 2011 13:38 GMT
#45
This patch is likely to be about minor bug fixes, blizzcon portraits and decals, and probably some promotional stuff for HotS to be included in WoL but I can't see any mayor balance changes happening.
I also don't see HotS released this year or early next one, most likely at the end of next year so we will see some more changes in balance before the new ladder kicks in; here's hoping for a december or january release of Diablo 3 though, that'll blow my mind
I do agree balance changes are not always good, the infestor change for instance was not good and protoss was already figuring out some ways to fight it, blizz needs to let the game develop a bit before changing balance issues, I know it takes time but the great players of SC2 are working on solving "overpowered" builds and then they throw a monkey wrench in their plans.
Here's hoping the new units won't suck and my prayers of fixing the hydra so it's viable be answered !!!
"The Swarm will consume all." - Queen of Blades
wiredrat
Profile Joined October 2011
Spain4 Posts
October 21 2011 13:41 GMT
#46
My guess is that the new patch will come with the start of the new season. It will include map pool changes.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
October 21 2011 13:42 GMT
#47
I will be very disappointed if they don't make some balance changes soon, there are some obvious imbalances that need to be addressed.
:)
forumtext
Profile Joined September 2011
575 Posts
Last Edited: 2011-10-21 13:47:02
October 21 2011 13:43 GMT
#48
On October 21 2011 22:22 HaXXspetten wrote:
hope they change map pool or LAN support or remove rocks or something
wishfull thinking I know


Destructible rocks now behaves like critters, they move around randomly all over the map. Zerg borrow units can now move under the rock for protection. Terran can build bunkers on top to increase bunker range by 1. Protoss zealot with charge will now push the rock at the direction of the charge.
Sumadin
Profile Joined August 2011
Denmark588 Posts
October 21 2011 13:50 GMT
#49
Early november would just be around the time they Concluded the winners for the TL map making contest. We might just see some map changes.
The basic key to beating a priest is playing a deck that is terrible.
Roxy
Profile Joined November 2010
Canada753 Posts
October 21 2011 13:51 GMT
#50
More well deserved nerfs for protoss?

Need to delay thermal lance
they can still make a 1 base 2 colosus timing push before the 10 minute mark
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
StarbugPilo
Profile Joined November 2010
France37 Posts
October 21 2011 13:52 GMT
#51
Destructible rocks now behaves like critters, they move around randomly all over the map. Zerg borrow units can now move under the rock for protection. Terran can build bunkers on top to increase bunker range by 1. Protoss zealot with charge will now push the rock at the direction of the charge.


There you go. I knew it would be bunker related.

I'm Holly, the ship's computer, with an IQ of 6000. The same IQ as 6000 P.E. Teachers.
wiredrat
Profile Joined October 2011
Spain4 Posts
October 21 2011 14:03 GMT
#52
Blizzard takes balancing very seriously. Proper match balance is what makes a good game a great one. They make a lot of maths and statistics on match all around the world to see if things are going ok or they need to fix them up. I month ago they posted about it.
Just because I'm in big problems against mass marine It doesn't mean that medivacs or stim should be nerfed. I would be very happy if they do, but I know that is just my issue and I have to deal with it.
So, as someone else noted before, Blizzard tests balance changes and no tests has been done since 1.4.1. Don't expect balance changes.
StarbugPilo
Profile Joined November 2010
France37 Posts
October 21 2011 14:18 GMT
#53
Everything in this thread is pure speculation anyway.
Let's wait until it's released. We'll have material to discuss then.

I'm Holly, the ship's computer, with an IQ of 6000. The same IQ as 6000 P.E. Teachers.
Quotidian
Profile Joined August 2010
Norway1937 Posts
October 21 2011 14:31 GMT
#54
On October 21 2011 21:49 muzzy wrote:
Show nested quote +
On October 21 2011 19:01 ReligionLOL wrote:
On October 21 2011 17:12 Tommylew wrote:
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.

hots is 2+ years out.

You kidding?
No way, not even Blizzard would be that ridiculous.

HOTS by end of 2012 at the latest. It'll likely be by Q2 2012, depending on D3 release date. They won't want to release both games simultaneously.




I'm expecting HOTS to be out in roughly the same time frame as WOL. So somewhere between may and early august, I guess
iky43210
Profile Blog Joined May 2011
United States2099 Posts
October 21 2011 14:34 GMT
#55
Diablo 3 is next year, so don't expect HOTS anytime soon
Soulriser
Profile Joined July 2011
United States192 Posts
October 21 2011 14:37 GMT
#56
1.4.2.:fixed an issue where we made players keep using our shitty map pool on ladder
adrift
Profile Joined August 2010
192 Posts
Last Edited: 2011-10-21 14:40:21
October 21 2011 14:39 GMT
#57
hoping for small ghost nerf

maybe reduce snipe range a little and small emp nerf
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
October 21 2011 14:43 GMT
#58
On October 21 2011 23:39 adrift wrote:
hoping for small ghost nerf

maybe reduce snipe range a little and small emp nerf


And then you woke up, fighting broodlord infestor
Toadvine
Profile Joined November 2010
Poland2234 Posts
October 21 2011 15:22 GMT
#59
On October 21 2011 23:43 Snowbear wrote:
Show nested quote +
On October 21 2011 23:39 adrift wrote:
hoping for small ghost nerf

maybe reduce snipe range a little and small emp nerf


And then you woke up, fighting broodlord infestor


You're right man, it's impossible to snipe infestors or broodlords with 1 less range on snipe. I mean, Protoss have range 9 on Feedback and Colossi, and they lose to Broodlord/Infestor every time. Blizzard should probably nerf Broodlord range instead, cause Ghosts obviously aren't good enough against Zerg T3 yet.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
VIPMoon
Profile Joined October 2011
Canada11 Posts
October 21 2011 15:25 GMT
#60
I hope that the portrait and the Decal are worth the $40, lmaoo but I cant wait to see MVP kill everyone. <3
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