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New Protoss Unit in Heart Of The Swarm - Page 84

Forum Index > SC2 General
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Daralii
Profile Joined March 2010
United States16991 Posts
October 20 2011 18:04 GMT
#1661
On October 21 2011 03:03 Amui wrote:
I honestly think it's some sort of hover tank. Perhaps an energy based AoE harass unit?. 25 energy for a 30+20 to light reaver scarab. IMO Phoenix is a pretty amazingly designed air-unit, but the voidray concept was not that great, so the other option is that this is a voidray replacement that's an air siege unit. Perhaps it bursts high damage against armor at medium-long range.

The void ray of today is pretty different from its concept, actually. The original idea was that it'd be a fast assassin to fly around and snipe tech buildings, and then come in to deal with lategame, high health units.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
October 20 2011 18:09 GMT
#1662
who will have the blue goo? this guy?

i want blue goo back.
age: 84 | location: california | sex: 잘함
ThirdDegree
Profile Joined February 2011
United States329 Posts
October 20 2011 19:48 GMT
#1663
I'm really hoping for a shield battery type unit from the stargate; something that needs the player to use it's spell to recharge (aoe or something) rather than medivac auto cast style. Encourage a variety of buildings, and something to help counter emps in the late game.
I am terrible
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
October 20 2011 20:53 GMT
#1664
On October 21 2011 02:48 Plansix wrote:
Show nested quote +
On October 21 2011 02:39 SCShield wrote:
When they first started showing units for Starcraft 2, they had the tempest, which was just a blue carrier, but it had a shield that blocked damage from the ground. Maybe it would be fun if they brought back the shield idea.


Another unit that would be counter by... more vikings.


Which is probably why they cut it. AtA in SC2 is really good compared to AtA in SC1 (ignoring the lack of AoE, that is). The Tempest would have been a powerful unit in SC1, where the way to deal with air was to build more ground units. But in SC2, in many cases the way to deal with air is to get some air of your own.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
DestiniesDenied
Profile Joined September 2011
2 Posts
October 20 2011 20:59 GMT
#1665
Possible mobile shield battery (wishful thinking) but more realistically I think it's going to be a fast air to ground harassment unit. Oh well only a few days to find out! :D
Deleted User 183001
Profile Joined May 2011
2939 Posts
October 20 2011 21:01 GMT
#1666
On October 21 2011 05:59 DestiniesDenied wrote:
Possible mobile shield battery (wishful thinking) but more realistically I think it's going to be a fast air to ground harassment unit. Oh well only a few days to find out! :D

Shield batteries + mass Immortals + Colossi x). Where is your EMP now?!?!

Can't wait :D. GET PSYCHED GUYS! I feel like this is going to be the most exciting Blizzcon since 2007.
galivet
Profile Joined February 2011
288 Posts
October 20 2011 21:33 GMT
#1667
On October 21 2011 06:01 JudicatorHammurabi wrote:
Show nested quote +
On October 21 2011 05:59 DestiniesDenied wrote:
Possible mobile shield battery (wishful thinking) but more realistically I think it's going to be a fast air to ground harassment unit. Oh well only a few days to find out! :D

Shield batteries + mass Immortals + Colossi x). Where is your EMP now?!?!

Can't wait :D. GET PSYCHED GUYS! I feel like this is going to be the most exciting Blizzcon since 2007.


I'm guessing that there's just not going to be any safe path to achieve compositions like that (in the same way there's no safe path to get mass carriers).

Or, you know, banshees.
atavus
Profile Joined March 2011
France60 Posts
October 20 2011 22:00 GMT
#1668
On October 21 2011 06:33 galivet wrote:
Show nested quote +
On October 21 2011 06:01 JudicatorHammurabi wrote:
On October 21 2011 05:59 DestiniesDenied wrote:
Possible mobile shield battery (wishful thinking) but more realistically I think it's going to be a fast air to ground harassment unit. Oh well only a few days to find out! :D

Shield batteries + mass Immortals + Colossi x). Where is your EMP now?!?!

Can't wait :D. GET PSYCHED GUYS! I feel like this is going to be the most exciting Blizzcon since 2007.


I'm guessing that there's just not going to be any safe path to achieve compositions like that (in the same way there's no safe path to get mass carriers).

Or, you know, banshees.


Why by reading your post I suddenly think about Terran 1/1/1 ?
Deleted User 183001
Profile Joined May 2011
2939 Posts
October 20 2011 22:02 GMT
#1669
On October 21 2011 06:33 galivet wrote:
Show nested quote +
On October 21 2011 06:01 JudicatorHammurabi wrote:
On October 21 2011 05:59 DestiniesDenied wrote:
Possible mobile shield battery (wishful thinking) but more realistically I think it's going to be a fast air to ground harassment unit. Oh well only a few days to find out! :D

Shield batteries + mass Immortals + Colossi x). Where is your EMP now?!?!

Can't wait :D. GET PSYCHED GUYS! I feel like this is going to be the most exciting Blizzcon since 2007.


I'm guessing that there's just not going to be any safe path to achieve compositions like that (in the same way there's no safe path to get mass carriers).

Or, you know, banshees.

2 base double robo Immortal, + Mobile SB unit from Gateway + Gateway units. This is done a lot in games, albeit with less Immortal production. Later add in Colossi when on 3 base and stuff :S. It doesn't sound too unreasonable. At least I would stop calling Immortals Mortals, if there was a mobile SB .
media
Profile Joined April 2011
Canada13 Posts
October 20 2011 22:06 GMT
#1670
On October 21 2011 06:33 galivet wrote:
Show nested quote +
On October 21 2011 06:01 JudicatorHammurabi wrote:
On October 21 2011 05:59 DestiniesDenied wrote:
Possible mobile shield battery (wishful thinking) but more realistically I think it's going to be a fast air to ground harassment unit. Oh well only a few days to find out! :D

Shield batteries + mass Immortals + Colossi x). Where is your EMP now?!?!

Can't wait :D. GET PSYCHED GUYS! I feel like this is going to be the most exciting Blizzcon since 2007.


I'm guessing that there's just not going to be any safe path to achieve compositions like that (in the same way there's no safe path to get mass carriers).

Or, you know, banshees.



Ya.. banshees... or BCs.. *fusion core dances* or.. just more ghosts! x3
I'm from Canada, wana see my igloo or take a ride on my dog sled? :3
galivet
Profile Joined February 2011
288 Posts
October 20 2011 22:12 GMT
#1671
On October 21 2011 07:02 JudicatorHammurabi wrote:
Show nested quote +
On October 21 2011 06:33 galivet wrote:
On October 21 2011 06:01 JudicatorHammurabi wrote:
On October 21 2011 05:59 DestiniesDenied wrote:
Possible mobile shield battery (wishful thinking) but more realistically I think it's going to be a fast air to ground harassment unit. Oh well only a few days to find out! :D

Shield batteries + mass Immortals + Colossi x). Where is your EMP now?!?!

Can't wait :D. GET PSYCHED GUYS! I feel like this is going to be the most exciting Blizzcon since 2007.


I'm guessing that there's just not going to be any safe path to achieve compositions like that (in the same way there's no safe path to get mass carriers).

Or, you know, banshees.

2 base double robo Immortal, + Mobile SB unit from Gateway + Gateway units. This is done a lot in games, albeit with less Immortal production. Later add in Colossi when on 3 base and stuff :S. It doesn't sound too unreasonable. At least I would stop calling Immortals Mortals, if there was a mobile SB .


Immo + shield battery seems so good that I can't see blizzard not making it vulnerable to timing attacks. So for example, other HotS changes might make banshee openingss more viable such that sky-terran becomes the default. Then if you try 2-base immortals you get run over because all your gas is in robo units that can't shoot up. In this scenario you end up opening blink or phoenix and then transition into robo in the late game.
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2011-10-20 22:18:47
October 20 2011 22:18 GMT
#1672
On October 21 2011 07:12 galivet wrote:
Show nested quote +
On October 21 2011 07:02 JudicatorHammurabi wrote:
On October 21 2011 06:33 galivet wrote:
On October 21 2011 06:01 JudicatorHammurabi wrote:
On October 21 2011 05:59 DestiniesDenied wrote:
Possible mobile shield battery (wishful thinking) but more realistically I think it's going to be a fast air to ground harassment unit. Oh well only a few days to find out! :D

Shield batteries + mass Immortals + Colossi x). Where is your EMP now?!?!

Can't wait :D. GET PSYCHED GUYS! I feel like this is going to be the most exciting Blizzcon since 2007.


I'm guessing that there's just not going to be any safe path to achieve compositions like that (in the same way there's no safe path to get mass carriers).

Or, you know, banshees.

2 base double robo Immortal, + Mobile SB unit from Gateway + Gateway units. This is done a lot in games, albeit with less Immortal production. Later add in Colossi when on 3 base and stuff :S. It doesn't sound too unreasonable. At least I would stop calling Immortals Mortals, if there was a mobile SB .


Immo + shield battery seems so good that I can't see blizzard not making it vulnerable to timing attacks. So for example, other HotS changes might make banshee openingss more viable such that sky-terran becomes the default. Then if you try 2-base immortals you get run over because all your gas is in robo units that can't shoot up. In this scenario you end up opening blink or phoenix and then transition into robo in the late game.

No way. Immortals are much too weak for their cost. All you have to do to stop them is make tier 1.0 units. Not hard.
fusihunter
Profile Joined September 2010
Australia208 Posts
October 20 2011 22:35 GMT
#1673
Detector from stargate that can shoot air/ground.


"I actually don't like games. I just like beating people." - Idra
Remfire
Profile Joined October 2010
492 Posts
October 20 2011 22:42 GMT
#1674
On October 21 2011 07:35 fusihunter wrote:
Detector from stargate that can shoot air/ground.




If it is that would be so powerful...
Trusty
Profile Joined July 2010
New Zealand520 Posts
October 20 2011 22:46 GMT
#1675
Flying piece of over-hyped junk that gets countered by marines and vikings.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
October 20 2011 22:48 GMT
#1676
On October 21 2011 07:35 fusihunter wrote:
Detector from stargate that can shoot air/ground.



Why not just have it auto-win you the game as soon as it's produced?
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Kaonis
Profile Blog Joined November 2010
United States243 Posts
Last Edited: 2011-10-20 22:56:07
October 20 2011 22:55 GMT
#1677
On October 21 2011 07:48 Telcontar wrote:
Show nested quote +
On October 21 2011 07:35 fusihunter wrote:
Detector from stargate that can shoot air/ground.



Why not just have it auto-win you the game as soon as it's produced?

Because it is for Protoss
Nevermind.
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
October 20 2011 22:55 GMT
#1678
On October 21 2011 07:48 Telcontar wrote:
Show nested quote +
On October 21 2011 07:35 fusihunter wrote:
Detector from stargate that can shoot air/ground.



Why not just have it auto-win you the game as soon as it's produced?


...what, like the mothership, which is a massive cloaking field that can shoot air/ground as well as cast spells?

What something does doesn't determine its balance. How well it does something, does.
I'm actually Fleetfeet D:
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
Last Edited: 2011-10-20 23:05:49
October 20 2011 23:00 GMT
#1679
On October 21 2011 06:01 JudicatorHammurabi wrote:
Show nested quote +
On October 21 2011 05:59 DestiniesDenied wrote:
Possible mobile shield battery (wishful thinking) but more realistically I think it's going to be a fast air to ground harassment unit. Oh well only a few days to find out! :D

Shield batteries + mass Immortals + Colossi x). Where is your EMP now?!?!

Can't wait :D. GET PSYCHED GUYS! I feel like this is going to be the most exciting Blizzcon since 2007.



That scream. Nerdchills!
EDIT: Not as shitty quality
+ Show Spoiler [Translation] +
The Screen Says:
"TERRAN MARINE MILITARY STATUS: --- ACTIVE ---"

She says:
"All Marines, Prepare to go"

At the end, he says:
"Hell, It's About Time"
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
fusihunter
Profile Joined September 2010
Australia208 Posts
October 21 2011 02:03 GMT
#1680
On October 21 2011 07:55 Staboteur wrote:
Show nested quote +
On October 21 2011 07:48 Telcontar wrote:
On October 21 2011 07:35 fusihunter wrote:
Detector from stargate that can shoot air/ground.



Why not just have it auto-win you the game as soon as it's produced?


...what, like the mothership, which is a massive cloaking field that can shoot air/ground as well as cast spells?

What something does doesn't determine its balance. How well it does something, does.



Exactly.

The only reason i said detection and hits air, is because there's currently no way to effectively deal with cloaked banshees ( in the 1/1/1). With that in mind, i thought it could have those attributes.






"I actually don't like games. I just like beating people." - Idra
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