• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:25
CET 22:25
KST 06:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
[D] Hacker peak in sc2 ? No more SC2 streamers on team liquid? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win
Tourneys
SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
List of top players active on ShieldBattery Rollback Netcode in Brood War BGH Auto Balance -> http://bghmmr.eu/ sOs joins Best's team, Newcatsle University SC4ALL: II Venue Change Announcement!
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stratus: Battle for the sky now on steam Early acc Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7961 users

[Q] triple pylon drone stacking trick not working?

Forum Index > SC2 General
Post a Reply
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
Last Edited: 2011-09-20 21:26:52
September 20 2011 21:10 GMT
#1
I just played a game on Shattered Temple (on the new patch 1.4) where I was triple pylon'd into my base (cannon behind) and i tried the drone stacking trick and it wasn't working.



^this is the wall and trick i am referring to.

does it only work on certain maps? specifically not on shattered temple? i know it used to work on shakuras as demonstrated above and i've practiced it with a friend on xel'naga caverns.

i won the game by breaking out with roaches, pressuring the FFE a bit and double expanding but i would have liked a much cleaner victory. or at least the knowledge that i can still do this on other maps and just not on shattered temple. against a better player i would have lost to a good 2 base timing no doubt.

EDIT: just tested by walling myself in as protoss on xel'naga and it worked there.. i guess it doesn't work on shattered temple. should have tested first before coming to the forums.

mods feel free to close/delete..unless someone else finds this information useful

EDIT2: i figured out how to do it on shattered temple! its unfortunately more of a pain in the ass. click on the gold mineral patches and that will get them to stack up the way you need em to be stacked to do the drone drill as demonstrated in the video above. noted!
LiquidDota Staff@BluemoonGG_
NoMoS
Profile Joined March 2011
Canada20 Posts
September 20 2011 21:17 GMT
#2
Had the same problem the other day, target the farthest patch and it should work.
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
September 20 2011 21:18 GMT
#3
On September 21 2011 06:17 NoMoS wrote:
Had the same problem the other day, target the farthest patch and it should work.


i tried and i couldn't get it to work..even had all the drones at the bottom of the ramp..i guess its time to practice on that particular map, eh?

thanks ^^
LiquidDota Staff@BluemoonGG_
NoMoS
Profile Joined March 2011
Canada20 Posts
September 20 2011 21:37 GMT
#4
<33
slightlyoff
Profile Joined July 2011
6 Posts
September 20 2011 21:40 GMT
#5
Having sight of the mineral patch, i.e. having an overlord over it, makes it work a lot better for some reason.
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
Last Edited: 2011-09-20 22:32:49
September 20 2011 22:32 GMT
#6
i had sight of the mineral patch..no dice.

my second overlord always goes over my natural to watch out for this sorta cheesy shit
LiquidDota Staff@BluemoonGG_
SC.Shifty
Profile Joined August 2010
Canada135 Posts
September 20 2011 22:41 GMT
#7
On maps like Shattered Temple I notice it doesn't work unless I use the gold minerals.

The way the automatic AI works when there is impassible terrain (in this case, the pylon), they will take the SHORTEST distance directly to the destination. So yes targetting the farthest mineral patch in order to this trick does work a bit better because the AI may recognize that the shortest distance is not from your ramp, therefore making this trick null. If it happens on Shattered Temple, you have to use your minimap along with timing to do it, because you won't be able to look at what you're trying to time when targetting the gold minerals.
We require more MINERAWLZZzz.
RodYan
Profile Joined May 2010
United States126 Posts
September 20 2011 22:45 GMT
#8
I tried this on Tal'Darim Altar, and I was unable to break out of the 3 pylon wall... dunno if I'm bad or what not (I can do it just fine on XNC and Shakuras), but I don't think it works on Tal'Darim either....
dicedicerevolution
Profile Joined October 2009
United States245 Posts
September 20 2011 23:43 GMT
#9
If you have camera hotkeys then you can hotkey the mineral location that you are using to stack to do it more efficiently.
Br3ezy
Profile Blog Joined September 2010
United States720 Posts
September 21 2011 01:45 GMT
#10
holy fuck that is insane. That is one win destiny really does deserve because thats nothing short of amazing. i have lost countless games to this and this is actually like the first game that I have seen where a zerg actually won in this scenario
Check out my guide to mechanics http://www.teamliquid.net/forum/viewmessage.php?topic_id=319876
hytonight
Profile Joined April 2011
303 Posts
September 21 2011 01:48 GMT
#11
On September 21 2011 10:45 Br3ezy wrote:
holy fuck that is insane. That is one win destiny really does deserve because thats nothing short of amazing. i have lost countless games to this and this is actually like the first game that I have seen where a zerg actually won in this scenario

he didnt invent it but yeah its cool
when in rome...eat the romans.
Teliko
Profile Joined January 2011
Ireland1044 Posts
September 21 2011 03:03 GMT
#12
Just made a quick video to explain what you're experiencing. Basically the location of your minerals has an area on the high ground of your base that's closer to them than the bottom of your ramp, so the drones are trying to get as close as possible. You need to find a mineral patch further away with the closest possible place for your drones to get to being the bottom of your ramp.

Obviously you can't scroll back to the minerals every time because it would either take too long or the drones would have scattered by the time you get back to them after realising the minerals are unreachable. To counter this, mouse over the pylon and use the hotkey for area one, default being ctrl + F5. Then hold down the scroll wheel and place your mouse over the target mineral patch and hotkey area two, ctrl + F6. Then right click the mineral patch, press F5 to go back to area one and right click the pylon. Press F6 again to go back to the mineral patch, right click, F5 back to pylon. Repeat until it dies.

One thing you might notice is that the drones still scatter very fast. This is because if the mineral field is too close, they realise they can't reach it quicker. Try to pick the furthest away mineral field and shift right click it for more time.

Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Emperor_Earth
Profile Blog Joined April 2009
United States824 Posts
September 21 2011 03:07 GMT
#13
On September 21 2011 12:03 Teliko wrote:
Just made a quick video to explain what you're experiencing. Basically the location of your minerals has an area on the high ground of your base that's closer to them than the bottom of your ramp, so the drones are trying to get as close as possible. You need to find a mineral patch further away with the closest possible place for your drones to get to being the bottom of your ramp.

Obviously you can't scroll back to the minerals every time because it would either take too long or the drones would have scattered by the time you get back to them after realising the minerals are unreachable. To counter this, mouse over the pylon and use the hotkey for area one, default being ctrl + F5. Then hold down the scroll wheel and place your mouse over the target mineral patch and hotkey area two, ctrl + F6. Then right click the mineral patch, press F5 to go back to area one and right click the pylon. Press F6 again to go back to the mineral patch, right click, F5 back to pylon. Repeat until it dies.

One thing you might notice is that the drones still scatter very fast. This is because if the mineral field is too close, they realise they can't reach it quicker. Try to pick the furthest away mineral field and shift right click it for more time.

http://www.youtube.com/watch?v=qfk-zj-ip0Q


That was a fantastic vod for anyone who's still having trouble with executing this.

One idea to make it even more idiot proof is a PIP with the keys you need to press to make it happen.

You have some of it done which helps the noobies.
@Emperor_Earth ------- "Amat Victoria Curam."
RedDragon571
Profile Joined March 2011
United States633 Posts
Last Edited: 2011-09-21 03:31:10
September 21 2011 03:08 GMT
#14
I jsut tried the drone drill, didnt work? they stacked but didnt do hardly any dmg? Im not sure its working anymore


http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=232624

I seriously think they changed something :/ wtf

edit: It works, just changed my mouse dpi so i wasnt clicking on bunker fast enough O.o
Theovide
Profile Joined September 2010
Sweden914 Posts
September 21 2011 03:12 GMT
#15
If you have a drone outside I'm quite sure (haven't tested it, but anything else would suprise me) you could start building an extractor on the closest gas and do it that way. That, as you can stack even to building extractors. After you can just cancel the extractor .
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
September 21 2011 14:12 GMT
#16
On September 21 2011 12:03 Teliko wrote:
Just made a quick video to explain what you're experiencing. Basically the location of your minerals has an area on the high ground of your base that's closer to them than the bottom of your ramp, so the drones are trying to get as close as possible. You need to find a mineral patch further away with the closest possible place for your drones to get to being the bottom of your ramp.

Obviously you can't scroll back to the minerals every time because it would either take too long or the drones would have scattered by the time you get back to them after realising the minerals are unreachable. To counter this, mouse over the pylon and use the hotkey for area one, default being ctrl + F5. Then hold down the scroll wheel and place your mouse over the target mineral patch and hotkey area two, ctrl + F6. Then right click the mineral patch, press F5 to go back to area one and right click the pylon. Press F6 again to go back to the mineral patch, right click, F5 back to pylon. Repeat until it dies.

One thing you might notice is that the drones still scatter very fast. This is because if the mineral field is too close, they realise they can't reach it quicker. Try to pick the furthest away mineral field and shift right click it for more time.

http://www.youtube.com/watch?v=qfk-zj-ip0Q


wow this vod was excellent. i should have checked back yesterday at some point..figured the thread would have been closed

i tried using the gold patches (which worked) but the concept is the same except i didnt use the camera controls! i have never used the camera controls but in situations like this and probably several others having a camera hotkey is probably a great idea (for instance, my rally point).

thanks for the video and the tip!!!!
LiquidDota Staff@BluemoonGG_
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
02:00
FSL season 12 opener: HM vs ST
Liquipedia
AI Arena Tournament
02:00
RO4
IntoTheTV X SOOP
20:00
Premier - Quarterfinals
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EmSc Tv 24
CosmosSc2 15
StarCraft: Brood War
ZZZero.O 252
Hyun 57
Terrorterran 10
Dota 2
420jenkins433
syndereN12
Heroes of the Storm
Liquid`Hasu539
Other Games
tarik_tv5843
summit1g5042
Grubby2540
B2W.Neo1881
FrodaN899
PiGStarcraft313
Pyrionflax179
XaKoH 133
NeuroSwarm74
Mew2King43
ViBE28
Railgan27
Organizations
Other Games
gamesdonequick803
BasetradeTV173
Counter-Strike
PGL96
StarCraft 2
angryscii 25
EmSc Tv 24
EmSc2Tv 24
[ Show 19 non-featured ]
StarCraft 2
• printf 118
• musti20045 78
• Adnapsc2 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix4
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2333
• Jankos2254
Other Games
• imaqtpie996
• WagamamaTV375
• Shiphtur363
• tFFMrPink 13
Upcoming Events
IntoTheTV X SOOP
13h 35m
IPSL
19h 35m
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
1d 1h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Invitational
4 days
[ Show More ]
CranKy Ducklings
6 days
IPSL
6 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Liquipedia Results

Completed

Proleague 2026-11-05
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.